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Naoki Matsuo

dblp:56/3501 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 1991
0000-0001-8346-1627ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 61% Usability and user experience research · 30% Collaborative and social computing · 9%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Learning and educational technologies
analogical reasoning
0.011991
Forming Mental Models in Learning Operating Procedures for Terminal Equipment · IEEE J. Sel. Areas Commun. 1991
Usability and user experience research
mental models
0.011991
Forming Mental Models in Learning Operating Procedures for Terminal Equipment · IEEE J. Sel. Areas Commun. 1991
Collaborative and social computing › computer-supported cooperative work
email use
0.011991
Forming Mental Models in Learning Operating Procedures for Terminal Equipment · IEEE J. Sel. Areas Commun. 1991

Methods — techniques the papers use, named apart from their topics

user study · 0.0
YearPublicationVenuePosition
1991 Forming Mental Models in Learning Operating Procedures for Terminal Equipment
abstract
People faced with an unfamiliar product or service tend to fall back on mental models based on analogical relationships with familiar products or services. Two experiments on the analogical relationships or metaphors that people might use when operating a communications terminal are described. In the first experiment, the role previously acquired operating knowledge has in determining the mental models people use when directory dialing with novel equipment is examined. In a second experiment, it is shown that an explicit appeal to an analogy between conventional mail and electronic mail can help users learn to use an electronic mail system, and make it easier for them to remember how to use the system as long as 90 days after initial exposure. It is concluded that the mental model is constructed only from the user's operating knowledge acquired as a result of past experiences, and the metaphor method is effective when the instructions are metaphorically taught.>
Naoki Matsuo, Hiroyuki Matsui, Yukio Tokunaga
IEEE J. Sel. Areas Commun.1
1989 A new sample-interpolation method for recovering missing speech samples in packet voice communications
abstract
A sample-interpolation method based on pattern matching is proposed to reduce speech quality degradation caused by packet losses. This method is used together with packet interleaving, which simplifies the recovery of missing packets to the recovery of missing sample values. The interpolation method is evaluated by an opinion test. The results show that speech quality is satisfactory up to a packet loss rate of 5% when packets are discarded randomly. It is satisfactory up to a packet loss rate of 10% when packet discarding is controlled to prevent consecutive packet losses.>
Mitsuhiro Yuito, Naoki Matsuo
ICASSP2