Jay P. Fillmore

dblp:56/4123 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 2001
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 50% Image and video processing · 50%
Theoretical computer science
2 papers
Algorithms and data structures · 54% Combinatorics and discrete mathematics · 29% Graph algorithms and graph theory · 17%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › video frame interpolation
interpolation
0.012001
Spherical averages and applications to spherical splines and interpolation · ACM Trans. Graph. 2001
Geometric modeling and processing › shape modeling › parametric modeling
spline curves
0.012001
Spherical averages and applications to spherical splines and interpolation · ACM Trans. Graph. 2001
Combinatorics and discrete mathematics
enumeration
0.011976
Ranking Algorithms: The Symmetries and Colorations of the n-Cube · SIAM J. Comput. 1976
Graph algorithms and graph theory › graph classes
hypercube
0.011976
Ranking Algorithms: The Symmetries and Colorations of the n-Cube · SIAM J. Comput. 1976
Algorithms and data structures › ranking
ranking algorithm
0.011976
Ranking Algorithms: The Symmetries and Colorations of the n-Cube · SIAM J. Comput. 1976
Algorithms and data structures › search algorithms
backtracking
0.011974
On Backtracking: A Combinatorial Description of the Algorithm · SIAM J. Comput. 1974
Algorithms and data structures
combinatorial algorithms
0.011974
On Backtracking: A Combinatorial Description of the Algorithm · SIAM J. Comput. 1974
Algorithms and data structures › combinatorial algorithms
enumeration algorithms
0.011974
On Backtracking: A Combinatorial Description of the Algorithm · SIAM J. Comput. 1974
Combinatorics and discrete mathematics
isomorph rejection
0.011974
On Backtracking: A Combinatorial Description of the Algorithm · SIAM J. Comput. 1974

Methods — techniques the papers use, named apart from their topics

weighted average on sphere · 0.0least squares minimization · 0.0partition chains · 0.0lexicographic ranking · 0.0group action · 0.0burnside lemma · 0.0
YearPublicationVenuePosition
2001 Spherical averages and applications to spherical splines and interpolation
abstract
This article introduces a method for computing weighted averages on spheres based on least squares minimization that respects spherical distance. We prove existence and uniqueness properties of the weighted averages, and give fast iterative algorithms with linear and quadratic convergence rates. Our methods are appropriate to problems involving averages of spherical data in meteorological, geophysical, and astronomical applications. One simple application is a method for smooth averaging of quaternions, which generalizes Shoemake's spherical linear interpolation.The weighted averages methods allow a novel method of defining Bézier and spline curves on spheres, which provides direct generalization of Bézier and B-spline curves to spherical spline curves. We present a fast algorithm for spline interpolation on spheres. Our spherical splines allow the use of arbitrary knot positions; potential applications of spherical splines include smooth quaternion curves for applications in graphics, animation, robotics, and motion planning.
Samuel R. Buss, Jay P. Fillmore
ACM Trans. Graph.2
1976 Ranking Algorithms: The Symmetries and Colorations of the n-Cube
abstract
This paper discusses determination of the ranks, in lexicographic lists, of the symmetries and proper symmetries of the n-cube and of its colorations by r colors, up to these symmetries.
Jay P. Fillmore, S. Gill Williamson
SIAM J. Comput.1
1974 On Backtracking: A Combinatorial Description of the Algorithm
abstract
A basic algorithm for solving many discrete problems is the so-called “backtracking” algorithm. The basic problem is that of generating the elements of a subset $S_0 $ of a finite set in an efficient manner. If a group G acts on $S_0 $, then one might wish to obtain only nonisomorphic elements of $S_0 $. In this paper the basic backtracking algorithm is described in terms of chains of partitions on the set S. The corresponding isomorph rejection problem is described in terms of G-invariant chains of partitions on S. Examples and flow charts are given.
Jay P. Fillmore, S. Gill Williamson
SIAM J. Comput.1