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Dejvuth Suwimonteerabuth

dblp:56/5328 · DBLP profile ↗
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5ranked-venue papers
4as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 4 · 3 first-authorArtificial intelligence and machine learning · 1 · 1 first-authorSystems, architecture and hardware · 1 · 1 first-authorTheory of computation · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
1 paper
Software testing · 33% Program analysis · 33% Program verification · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Program analysis
dynamic analysis
0.112007
jMoped: A Test Environment for Java Programs · CAV 2007
Program verification › dynamic verification
runtime verification
0.112007
jMoped: A Test Environment for Java Programs · CAV 2007
Software testing › test process
test environment
0.112007
jMoped: A Test Environment for Java Programs · CAV 2007

Methods — techniques the papers use, named apart from their topics

runtime monitoring · 0.1
YearPublicationVenuePosition
2008 SDSIrep: A Reputation System Based on SDSI
Ahmed Bouajjani, Javier Esparza, Stefan Schwoon, Dejvuth Suwimonteerabuth
TACAS4
2007 jMoped: A Test Environment for Java Programs
Dejvuth Suwimonteerabuth, Felix Berger, Stefan Schwoon, Javier Esparza
CAV1
2006 Efficient Algorithms for Alternating Pushdown Systems with an Application to the Computation of Certificate Chains
Dejvuth Suwimonteerabuth, Stefan Schwoon, Javier Esparza
ATVA1
2005 jMoped: A Java Bytecode Checker Based on Moped
Dejvuth Suwimonteerabuth, Stefan Schwoon, Javier Esparza
TACAS1
2002 Online robot learning by reward and punishment for a mobile robot
abstract
The existing robot learning methods require specifically defined goals. We aim to produce a more flexible behavior. We present our work which a human observer can influence the robot behavior. The robot learns by reward and punishment from a human in real-time. To examine the developed approach, we perform a control system for a color-following task as an example. A physical robot is used to perform the experiments. Experimental results show the emergence of learned behaviors. We discussed the factors that influence the learning process.
Dejvuth Suwimonteerabuth, Prabhas Chongstitvatana
IROS1