Margarita Bratkova

dblp:56/5808 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 50% Visualization and visual analytics · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
non-photorealistic rendering
0.112009
Artistic rendering of mountainous terrain · ACM Trans. Graph. 2009
Visualization and visual analytics › geospatial visualization
terrain visualization
0.112009
Artistic rendering of mountainous terrain · ACM Trans. Graph. 2009

Methods — techniques the papers use, named apart from their topics

terrain classification · 0.1perceptual metrics · 0.1image-space strokes · 0.1
YearPublicationVenuePosition
2009 Artistic rendering of mountainous terrain
abstract
Panorama maps are aerial view paintings that depict complex, three-dimensional landscapes in a pleasing and understandable way. Painters and cartographers have developed techniques to create such artistic landscapes for centuries, but the process remains difficult and time-consuming. In this work, we derive principles and heuristics for panorama map creation of mountainous terrain from a perceptual and artistic analysis of two panorama maps of Yellowstone National Park. We then present methods to automatically produce landscape renderings in the visual style of the panorama map. Our algorithms rely on United States Geological Survey (USGS) terrain and classification data. Our surface textures are generated using perceptual metrics and artistic considerations, and use the structural information present in the terrain to guide the automatic placement of image space strokes for natural surfaces such as forests, cliffs, snow, and water.
Margarita Bratkova, Peter Shirley, William B. Thompson
ACM Trans. Graph.1