EDBT 2026 Demo / reviewers in the wild / expert
Mukund Raj
dblp:56/7462
· DBLP profile ↗
8ranked-venue papers
3as first author
3since 2021 · last 2023
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 2 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-authorTheory of computation · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
4 papers |
High-performance computing · 54% Parallel and multicore computing · 33% Performance modeling and evaluation · 13% | |
| Computer graphics and multimedia
3 papers |
Visualization and visual analytics · 66% Geometric modeling and processing · 34% |
Topics — the 13 heaviest of 15, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Parallel and multicore computing
load balancing |
1.2 | 2 | 2023 | Reinforcement Learning for Load-Balanced Parallel Particle Tracing · IEEE Trans. Vis. Comput. Graph. 2023 Asynchronous and Load-Balanced Union-Find for Distributed and Parallel Scientific Data Visualization and Analysis · IEEE Trans. Vis. Comput. Graph. 2021 |
Geometric modeling and processing › shape analysis
topology preservation |
0.7 | 1 | 2023 | Toward Feature-Preserving Vector Field Compression · IEEE Trans. Vis. Comput. Graph. 2023 |
Visualization and visual analytics › scientific visualization › field visualization
vector field visualization |
0.7 | 1 | 2023 | Toward Feature-Preserving Vector Field Compression · IEEE Trans. Vis. Comput. Graph. 2023 |
High-performance computing
distributed memory systems |
0.7 | 1 | 2023 | Reinforcement Learning for Load-Balanced Parallel Particle Tracing · IEEE Trans. Vis. Comput. Graph. 2023 |
High-performance computing › scientific data analysis
in-situ analysis |
0.7 | 1 | 2023 | Toward Feature-Preserving Vector Field Compression · IEEE Trans. Vis. Comput. Graph. 2023 |
High-performance computing › scientific visualization › parallel visualization
parallel particle tracing |
0.7 | 1 | 2023 | Reinforcement Learning for Load-Balanced Parallel Particle Tracing · IEEE Trans. Vis. Comput. Graph. 2023 |
High-performance computing
scientific computing systems |
0.7 | 1 | 2023 | Toward Feature-Preserving Vector Field Compression · IEEE Trans. Vis. Comput. Graph. 2023 |
Performance modeling and evaluation › workload characterization › workload modeling
workload estimation |
0.7 | 1 | 2023 | Reinforcement Learning for Load-Balanced Parallel Particle Tracing · IEEE Trans. Vis. Comput. Graph. 2023 |
Parallel and multicore computing › parallelization strategies
asynchronous parallelism |
0.5 | 1 | 2021 | Asynchronous and Load-Balanced Union-Find for Distributed and Parallel Scientific Data Visualization and Analysis · IEEE Trans. Vis. Comput. Graph. 2021 |
Visualization and visual analytics › scientific visualization
in-situ visualization |
0.4 | 1 | 2020 | InSituNet: Deep Image Synthesis for Parameter Space Exploration of Ensemble Simulations · IEEE Trans. Vis. Comput. Graph. 2020 |
Visualization and visual analytics › high-dimensional data visualization
parameter space exploration |
0.4 | 1 | 2020 | InSituNet: Deep Image Synthesis for Parameter Space Exploration of Ensemble Simulations · IEEE Trans. Vis. Comput. Graph. 2020 |
Visualization and visual analytics › topological data analysis
critical point tracking |
0.1 | 1 | 2021 | Asynchronous and Load-Balanced Union-Find for Distributed and Parallel Scientific Data Visualization and Analysis · IEEE Trans. Vis. Comput. Graph. 2021 |
High-performance computing › scientific visualization
in situ visualization |
0.1 | 1 | 2020 | InSituNet: Deep Image Synthesis for Parameter Space Exploration of Ensemble Simulations · IEEE Trans. Vis. Comput. Graph. 2020 |
Methods — techniques the papers use, named apart from their topics
parallel compression · 1.3error-bounded lossy compression · 1.3union-find · 1.0deep learning surrogate model · 0.9convolutional regression · 0.9work donation · 0.7reinforcement learning · 0.7communication cost model · 0.7kd-tree · 0.5k-d tree · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Toward Feature-Preserving Vector Field CompressionabstractThe objective of this work is to develop error-bounded lossy compression methods to preserve topological features in 2D and 3D vector fields. Specifically, we explore the preservation of critical points in piecewise linear and bilinear vector fields. We define the preservation of critical points as, without any false positive, false negative, or false type in the decompressed data, (1) keeping each critical point in its original cell and (2) retaining the type of each critical point (e.g., saddle and attracting node). The key to our method is to adapt a vertex-wise error bound for each grid point and to compress input data together with the error bound field using a modified lossy compressor. Our compression algorithm can be also embarrassingly parallelized for large data handling and in situ processing. We benchmark our method by comparing it with existing lossy compressors in terms of false positive/negative/type rates, compression ratio, and various vector field visualizations with several scientific applications. Xin Liang 0001, Sheng Di, Franck Cappello, Mukund Raj, Kenji Ono, Zizhong Chen, Tom Peterka, Hanqi Guo 0001 |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2023 | Reinforcement Learning for Load-Balanced Parallel Particle TracingabstractWe explore an online reinforcement learning (RL) paradigm to dynamically optimize parallel particle tracing performance in distributed-memory systems. Our method combines three novel components: (1) a work donation algorithm, (2) a high-order workload estimation model, and (3) a communication cost model. First, we design an RL-based work donation algorithm. Our algorithm monitors workloads of processes and creates RL agents to donate data blocks and particles from high-workload processes to low-workload processes to minimize program execution time. The agents learn the donation strategy on the fly based on reward and cost functions designed to consider processes' workload changes and data transfer costs of donation actions. Second, we propose a workload estimation model, helping RL agents estimate the workload distribution of processes in future computations. Third, we design a communication cost model that considers both block and particle data exchange costs, helping RL agents make effective decisions with minimized communication costs. We demonstrate that our algorithm adapts to different flow behaviors in large-scale fluid dynamics, ocean, and weather simulation data. Our algorithm improves parallel particle tracing performance in terms of parallel efficiency, load balance, and costs of I/O and communication for evaluations with up to 16,384 processors. Jiayi Xu 0001, Hanqi Guo 0001, Han-Wei Shen, Mukund Raj, Skylar W. Wurster, Tom Peterka |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2021 | Asynchronous and Load-Balanced Union-Find for Distributed and Parallel Scientific Data Visualization and AnalysisabstractWe present a novel distributed union-find algorithm that features asynchronous parallelism and k-d tree based load balancing for scalable visualization and analysis of scientific data. Applications of union-find include level set extraction and critical point tracking, but distributed union-find can suffer from high synchronization costs and imbalanced workloads across parallel processes. In this study, we prove that global synchronizations in existing distributed union-find can be eliminated without changing final results, allowing overlapped communications and computations for scalable processing. We also use a k-d tree decomposition to redistribute inputs, in order to improve workload balancing. We benchmark the scalability of our algorithm with up to 1,024 processes using both synthetic and application data. We demonstrate the use of our algorithm in critical point tracking and super-level set extraction with high-speed imaging experiments and fusion plasma simulations, respectively. Jiayi Xu 0001, Hanqi Guo 0001, Han-Wei Shen, Mukund Raj, Xueyun Wang, Xueqiao Xu, Zhehui Wang, Tom Peterka |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2020 | Toward Feature-Preserving 2D and 3D Vector Field CompressionabstractThe objective of this work is to develop error-bounded lossy compression methods to preserve topological features in 2D and 3D vector fields. Specifically, we explore the preservation of critical points in piecewise linear vector fields. We define the preservation of critical points as, without any false positive, false negative, or false type change in the decompressed data, (1) keeping each critical point in its original cell and (2) retaining the type of each critical point (e.g., saddle and attracting node). The key to our method is to adapt a vertex-wise error bound for each grid point and to compress input data together with the error bound field using a modified lossy compressor. Our compression algorithm can be also embarrassingly parallelized for large data handling and in situ processing. We benchmark our method by comparing it with existing lossy compressors in terms of false positive/negative/type rates, compression ratio, and various vector field visualizations with several scientific applications. Xin Liang 0001, Hanqi Guo 0001, Sheng Di, Franck Cappello, Mukund Raj, Kenji Ono, Zizhong Chen, Tom Peterka |
PacificVis | 5 |
| 2020 | InSituNet: Deep Image Synthesis for Parameter Space Exploration of Ensemble SimulationsabstractWe propose InSituNet, a deep learning based surrogate model to support parameter space exploration for ensemble simulations that are visualized in situ. In situ visualization, generating visualizations at simulation time, is becoming prevalent in handling large-scale simulations because of the I/O and storage constraints. However, in situ visualization approaches limit the flexibility of post-hoc exploration because the raw simulation data are no longer available. Although multiple image-based approaches have been proposed to mitigate this limitation, those approaches lack the ability to explore the simulation parameters. Our approach allows flexible exploration of parameter space for large-scale ensemble simulations by taking advantage of the recent advances in deep learning. Specifically, we design InSituNet as a convolutional regression model to learn the mapping from the simulation and visualization parameters to the visualization results. With the trained model, users can generate new images for different simulation parameters under various visualization settings, which enables in-depth analysis of the underlying ensemble simulations. We demonstrate the effectiveness of InSituNet in combustion, cosmology, and ocean simulations through quantitative and qualitative evaluations. Junpeng Wang 0001, Hanqi Guo 0001, Ko-Chih Wang, Han-Wei Shen, Mukund Raj, Youssef S. G. Nashed, Tom Peterka |
IEEE Trans. Vis. Comput. Graph. | 6 |
| 2018 | Visualizing Multidimensional Data with Order StatisticsabstractAbstract Multidimensional data sets are common in many domains, and dimensionality reduction methods that determine a lower dimensional embedding are widely used for visualizing such data sets. This paper presents a novel method to project data onto a lower dimensional space by taking into account the order statistics of the individual data points, which are quantified by their depth or centrality in the overall set. Thus, in addition to conveying relative distances in the data, the proposed method also preserves the order statistics, which are often lost or misrepresented by existing visualization methods. The proposed method entails a modification of the optimization objective of conventional multidimensional scaling (MDS) by introducing a term that penalizes discrepancies between centrality structures in the original space and the embedding. We also introduce two strategies for visualizing lower dimensional embeddings of multidimensional data that takes advantage of the coherent representation of centrality provided by the proposed projection method. We demonstrate the effectiveness of our visualization with comparisons on different kinds of multidimensional data, including categorical and multimodal, from a variety of domains such as botany and health care. Mukund Raj, Ross T. Whitaker |
Comput. Graph. Forum | 1 |
| 2017 | Anisotropic Radial Layout for Visualizing Centrality and Structure in Graphs
Mukund Raj, Ross T. Whitaker |
GD | 1 |
| 2012 | Kinect based 3D object manipulation on a desktop displayabstractGesture-based controllers such as the Microsoft Kinect are low cost devices that allow a user to interact with complex, three-dimensional simulations using an interface argued to be more natural than game controllers, joy sticks, or a mouse and keyboard. This paper presents a controlled experimental evaluation of the use of Microsoft Kinect to support a 3D object manipulation task. Users were asked to match the orientation of objects with a manipulation interface that displayed either a self-avatar hand and arm or a sphere, both corresponding to users' arm gestures and wrist rotation. Our results show that while there was no overall difference in performance between the self-avatar and sphere visual display conditions, there were clear differences in the two visual display conditions as a function of gender and video-game experience. Mukund Raj, Sarah H. Creem-Regehr, Kristina M. Rand, Jeanine K. Stefanucci, William B. Thompson |
SAP | 1 |