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Hui Tian 0005

dblp:57/1592-5 · DBLP profile ↗
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3ranked-venue papers
3as first author
2since 2021 · last 2025
0000-0001-8102-9646ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 93% Rendering · 7%
Artificial intelligence
1 paper
Deep learning architectures and training · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
surface reconstruction
1.622025
Tensorformer: Normalized Matrix Attention Transformer for High-Quality Point Cloud Reconstruction · IEEE Trans. Multim. 2025
SuperUDF: Self-Supervised UDF Estimation for Surface Reconstruction · IEEE Trans. Vis. Comput. Graph. 2024
Machine learning › Deep learning architectures and training
transformer
0.912025
Tensorformer: Normalized Matrix Attention Transformer for High-Quality Point Cloud Reconstruction · IEEE Trans. Multim. 2025
Geometric modeling and processing › surface reconstruction
point cloud reconstruction
0.912025
Tensorformer: Normalized Matrix Attention Transformer for High-Quality Point Cloud Reconstruction · IEEE Trans. Multim. 2025
Geometric modeling and processing › surface reconstruction › mesh reconstruction
mesh extraction
0.812024
SuperUDF: Self-Supervised UDF Estimation for Surface Reconstruction · IEEE Trans. Vis. Comput. Graph. 2024
Rendering
neural rendering
0.312025
Tensorformer: Normalized Matrix Attention Transformer for High-Quality Point Cloud Reconstruction · IEEE Trans. Multim. 2025

Methods — techniques the papers use, named apart from their topics

transformer · 1.7normalized matrix attention · 1.7self-supervised learning · 0.8regularization · 0.8locally optimal projection · 0.8geometry prior · 0.8
YearPublicationVenuePosition
2025 Tensorformer: Normalized Matrix Attention Transformer for High-Quality Point Cloud Reconstruction
abstract
Surface reconstruction from raw point clouds has been studied for decades in the computer graphics community, which is highly demanded by modeling and rendering applications nowadays. Classic solutions, such as Poisson surface reconstruction, require point normals as extra input to perform reasonable results. Modern transformer-based methods can work without normals, while the results are less fine-grained due to limited encoding performance in local fusion from discrete points. We introduce a novel normalized matrix attention transformer (Tensorformer) to perform high-quality reconstruction. The proposedmatrix attentionallows for simultaneous point-wise and channel-wise message passing, while the previous vector attention loses neighbor point information across different channels. It brings more degree of freedom in feature learning and thus facilitates better modeling of local geometries. Our method achieves state-of-the-art on two commonly used datasets, ShapeNetCore and ABC, and attains 4% improvements on IOU on ShapeNet. Our implementation will be released upon acceptance.
Hui Tian 0005, Zheng Qin 0002, Renjiao Yi, Chenyang Zhu 0002, Kai Xu 0004
IEEE Trans. Multim.1
2024 SuperUDF: Self-Supervised UDF Estimation for Surface Reconstruction
abstract
Learning-based surface reconstruction based on unsigned distance functions (UDF) has many advantages such as handling open surfaces. We propose SuperUDF, a self-supervised UDF learning which exploits a learned geometry prior for efficient training and a novel regularization for robustness to sparse sampling. The core idea of SuperUDF draws inspiration from the classical surface approximation operator of locally optimal projection (LOP). The key insight is that if the UDF is estimated correctly, the 3D points should be locally projected onto the underlying surface following the gradient of the UDF. Based on that, a number of inductive biases on UDF geometry and a pre-learned geometry prior are devised to learn UDF estimation efficiently. A novel regularization loss is proposed to make SuperUDF robust to sparse sampling. Furthermore, we also contribute a learning-based mesh extraction from the estimated UDFs. Extensive evaluations demonstrate that SuperUDF outperforms the state of the arts on several public datasets in terms of both quality and efficiency. Code will be released after accteptance.
Hui Tian 0005, Chenyang Zhu 0002, Kai Xu 0004
IEEE Trans. Vis. Comput. Graph.1
2019 Person re-identification via adaptive verification loss
Hui Tian 0005, Xiang Zhang 0008, Long Lan, Zhigang Luo
Neurocomputing1