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Jingwen Dai

dblp:57/2604 · DBLP profile ↗
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8ranked-venue papers
5as first author
2since 2021 · last 2023
0000-0002-9986-0283ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 4 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 1 since 2021Systems, architecture and hardware · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 71% Face, body and person analysis · 18% Vision and language · 11%
Computer graphics and multimedia
2 papers
Virtual and augmented reality · 79% Computational photography and imaging · 13% Geometric modeling and processing · 8%

Topics — the 10 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
camera pose estimation
0.712023
DeepTag: A General Framework for Fiducial Marker Design and Detection · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Computer vision › 3D vision › camera calibration
fiducial marker detection
0.712023
DeepTag: A General Framework for Fiducial Marker Design and Detection · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Virtual and augmented reality › tracking
camera pose estimation
0.512021
TopoTag: A Robust and Scalable Topological Fiducial Marker System · IEEE Trans. Vis. Comput. Graph. 2021
Virtual and augmented reality
fiducial marker system
0.512021
TopoTag: A Robust and Scalable Topological Fiducial Marker System · IEEE Trans. Vis. Comput. Graph. 2021
Virtual and augmented reality › tracking
marker-based tracking
0.512021
TopoTag: A Robust and Scalable Topological Fiducial Marker System · IEEE Trans. Vis. Comput. Graph. 2021
Computer vision › Vision and language
multimodal fusion
0.212015
Deep Multimodal Speaker Naming · ACM Multimedia 2015
Computer vision › Face, body and person analysis
head pose estimation
0.112011
Head pose estimation by imperceptible structured light sensing · ICRA 2011
Computational photography and imaging
3d scanning
0.112011
Head pose estimation by imperceptible structured light sensing · ICRA 2011
Computational photography and imaging › 3d scanning
structured light
0.112011
Head pose estimation by imperceptible structured light sensing · ICRA 2011
Computer vision › 3D vision
3d reconstruction
0.012011
Head pose estimation by imperceptible structured light sensing · ICRA 2011

Methods — techniques the papers use, named apart from their topics

synthetic data generation · 0.7deep learning · 0.7topological analysis · 0.5geometric decoding · 0.5singular value decomposition · 0.2active appearance model · 0.2multimodal feature extraction · 0.2convolutional neural network · 0.2
YearPublicationVenuePosition
2023 DeepTag: A General Framework for Fiducial Marker Design and Detection
abstract
A fiducial marker system usually consists of markers, a detection algorithm, and a coding system. The appearance of markers and the detection robustness are generally limited by the existing detection algorithms, which are hand-crafted with traditional low-level image processing techniques. Furthermore, a sophisticatedly designed coding system is required to overcome the shortcomings of both markers and detection algorithms. To improve the flexibility and robustness in various applications, we propose a general deep learning based framework, DeepTag, for fiducial marker design and detection. DeepTag not only supports detection of a wide variety of existing marker families, but also makes it possible to design new marker families with customized local patterns. Moreover, we propose an effective procedure to synthesize training data on the fly without manual annotations. Thus, DeepTag can easily adapt to existing and newly-designed marker families. To validate DeepTag and existing methods, beside existing datasets, we further collect a new large and challenging dataset where markers are placed in different view distances and angles. Experiments show that DeepTag well supports different marker families and greatly outperforms the existing methods in terms of both detection robustness and pose accuracy. Both code and dataset are available at https://herohuyongtao.github.io/research/publications/deep-tag/.
Zhuming Zhang, Yongtao Hu 0001, Guoxing Yu, Jingwen Dai
IEEE Trans. Pattern Anal. Mach. Intell.4
2021 TopoTag: A Robust and Scalable Topological Fiducial Marker System
abstract
Fiducial markers have been playing an important role in augmented reality (AR), robot navigation, and general applications where the relative pose between a camera and an object is required. Here we introduce TopoTag, a robust and scalable topological fiducial marker system, which supports reliable and accurate pose estimation from a single image. TopoTag uses topological and geometrical information in marker detection to achieve higher robustness. Topological information is extensively used for 2D marker detection, and further corresponding geometrical information for ID decoding. Robust 3D pose estimation is achieved by taking advantage of all TopoTag vertices. Without sacrificing bits for higher recall and precision like previous systems, TopoTag can use full bits for ID encoding. TopoTag supports tens of thousands unique IDs and easily extends to millions of unique tags resulting in massive scalability. We collected a large test dataset including in total 169,713 images for evaluation, involving in-plane and out-of-plane rotation, image blur, different distances, and various backgrounds, etc. Experiments on the dataset and real indoor and outdoor scene tests with a rolling shutter camera both show that TopoTag significantly outperforms previous fiducial marker systems in terms of various metrics, including detection accuracy, vertex jitter, pose jitter and accuracy, etc. In addition, TopoTag supports occlusion as long as the main tag topological structure is maintained and allows for flexible shape design where users can customize internal and external marker shapes. Code for our marker design/generation, marker detection, and dataset are available at http://herohuyongtao.github.io/research/publications/topo-tag/.
Guoxing Yu, Yongtao Hu 0001, Jingwen Dai
IEEE Trans. Vis. Comput. Graph.3
2015 Deep Multimodal Speaker Naming
abstract
Automatic speaker naming is the problem of localizing as well as identifying each speaking character in a TV/movie/live show video. This is a challenging problem mainly attributes to its multimodal nature, namely face cue alone is insufficient to achieve good performance. Previous multimodal approaches to this problem usually process the data of different modalities individually and merge them using handcrafted heuristics. Such approaches work well for simple scenes, but fail to achieve high performance for speakers with large appearance variations. In this paper, we propose a novel convolutional neural networks (CNN) based learning framework to automatically learn the fusion function of both face and audio cues. We show that without using face tracking, facial landmark localization or subtitle/transcript, our system with robust multimodal feature extraction is able to achieve state-of-the-art speaker naming performance evaluated on two diverse TV series. The dataset and implementation of our algorithm are publicly available online.
Yongtao Hu 0001, Jimmy S. J. Ren, Jingwen Dai, Chang Yuan, Li Xu 0001, Wenping Wang 0001
ACM Multimedia3
2014 Touchscreen Everywhere: On Transferring a Normal Planar Surface to a Touch-Sensitive Display
abstract
We address how a human-computer interface with small device size, large display, and touch-input facility can be made possible by a mere projector and camera. The realization is through the use of a properly embedded structured light sensing scheme that enables a regular light-colored table surface to serve the dual roles of both a projection screen and a touch-sensitive display surface. A random binary pattern is employed to code structured light in pixel accuracy, which is embedded into the regular projection display in a way that the user perceives only regular display but not the structured pattern hidden in the display. With the projection display on the table surface being imaged by a camera, the observed image data, plus the known projection content, can work together to probe the 3-D workspace immediately above the table surface, like deciding if there is a finger present and if the finger touches the table surface, and if so, at what position on the table surface the contact is made. All the decisions hinge upon a careful calibration of the projector-camera-table surface system, intelligent segmentation of the hand in the image data, and exploitation of the homography mapping existing between the projector's display panel and the camera's image plane. Extensive experimentation including evaluation of the display quality, hand segmentation accuracy, touch detection accuracy, trajectory tracking accuracy, multitouch capability and system efficiency are shown to illustrate the feasibility of the proposed realization.
Jingwen Dai, Ronald Chung
IEEE Trans. Cybern.1
2013 Embedding Invisible Codes Into Normal Video Projection: Principle, Evaluation, and Applications
abstract
We describe a system of embedding codes into projection display for structured light-based sensing, with the purpose of letting the projector serve as both a display device and a 3-D sensor. The challenge is to make the codes imperceptible to human eyes so as not to disrupt the content of the original projection. There is the temporal resolution limit of human vision that one can exploit, by having a higher than necessary frame rate in the projection and stealing some frames for code projection. Yet, there is still the conflict between imperceptibility of the embedded codes and the robustness of code retrieval that has to be addressed. We introduce noise-tolerant schemes to both coding and decoding stages. At the coding end, specifically designed primitive shapes and large Hamming distance are employed to enhance tolerance toward noise. At the decoding end, pretrained primitive shape detectors are used to detect and identify the embedded codes, a task that is difficult to achieve by segmentation that is used in general structured light methods, because the weakly embedded information is generally interfered by substantial noise. Extensive experiments show that the proposed system is effective, even with the prerequisite of incurring minimum disturbance to the original projection.
Jingwen Dai, Ronald Chung
IEEE Trans. Circuits Syst. Video Technol.1
2012 Combining contrast saliency and region discontinuity for precise hand segmentation in projector-camera system
Jingwen Dai, Ronald Chung
ICPR1
2012 Embedding imperceptible codes into video projection and applications in robotics
abstract
We describe a method of embedding imperceptible codes, that are for structured light sensing (SLS), into regular display in video projection. To resolve the conflict between imperceptibility of the embedded codes and feasibility and robustness of SLS code retrieval, we introduce antinoise schemes to the coding and decoding stages simultaneously. On one hand, specially designed primitive shapes and large Hamming distance are employed in the spatial SLS coding to enhance the error-tolerance capability. On the other hand, pre-trained primitive shape detectors are applied to detect and identify the embedded codes in the decoding stage - a task difficult to achieve by segmentation that is adopted in classical structured light methods, when weakly embedded information is inevitably interfered by noise. Extensive experiments show that the proposed method is effective and accurate in code retrieval, even with the prerequisite of incurring minimum disturbance to arbitrary video projection. Some potential applications to a robotic system are also demonstrated.
Jingwen Dai, Ronald Chung
IROS1
2011 Head pose estimation by imperceptible structured light sensing
abstract
We describe a method of estimating head pose in space by imperceptible structured light sensing. Firstly, through elaborate pattern projection strategy and camera-projector synchronization, pattern-illuminated images of the subject and the corresponding scene-texture image are captured under imperceptible patterned illumination. 3D positions of the key facial feature points are then derived by a combined use of (1) the 2D facial feature points in the scene-texture image that are localized by AAM, and (2) the point cloud generated by structured light sensing. Eventually, the head orientation and translation are estimated by SVD of a correlation matrix that is generated from the 3D corresponding feature point pairs over the various image frames. Extensive experiments show that the proposed method is effective, accurate, and fast in 6-DOF head pose estimation, making it suitable for use in real-time applications.
Jingwen Dai, Ronald Chung
ICRA1