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Sam Jansen

dblp:57/3816 · DBLP profile ↗
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4ranked-venue papers
2as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1 · 1 first-authorComputer networks · 1Software engineering, systems software and programming languages · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Optical networks · 50% Wireless networking · 50%
Software engineering, system software, and programming languages
1 paper
Program verification · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Wireless networking
medium access control
0.112006
Rigorous Protocol Design in Practice: An Optical Packet-Switch MAC in HOL · ICNP 2006
Optical networks › optical switching
optical packet switching
0.112006
Rigorous Protocol Design in Practice: An Optical Packet-Switch MAC in HOL · ICNP 2006
Program verification
protocol verification
0.012006
Rigorous Protocol Design in Practice: An Optical Packet-Switch MAC in HOL · ICNP 2006

Methods — techniques the papers use, named apart from their topics

higher-order logic · 0.1code extraction · 0.1HOL · 0.1ns-2 simulation · 0.1NS-2 simulation · 0.1
YearPublicationVenuePosition
2008 Static virtualization of C source code
abstract
Abstract Many existing systems are written in C and are not re‐entrant or thread safe. Sometimes these systems are required in a context for which they were not first designed, possibly meaning they now need to be re‐entrant. This article introduces a program that filters C source code, modifying shared resources (the global variables) to make the code re‐entrant: ‘virtualizing’ the code. The code is then compiled as normal. This approach allows programmatic virtualization with little cost at runtime. Copyright © 2007 John Wiley & Sons, Ltd.
Sam Jansen, Anthony McGregor
Softw. Pract. Exp.1
2006 Rigorous Protocol Design in Practice: An Optical Packet-Switch MAC in HOL
abstract
This paper reports on an experiment in network protocol design: we use novel rigorous techniques in the design process of a new protocol, in a close collaboration between systems and theory researchers. The protocol is a media access control (MAC) protocol for the SWIFT optical network, which uses optical switching and wavelength striping to provide very high bandwidth packet- switched interconnects. The use of optical switching (and the lack of optical buffering) means that the protocol must control the switch within hard timing constraints. We use higher-order logic to express the protocol design, in the general-purpose HOL automated proof assistant. The specification is thus completely precise, but still concise, readable, and without accidental overspecification. Further, we test conformance between the specification and two implementations of the protocol: an NS-2 simulation model and the VHDL code of the network hardware. This involves: (1) proving, within HOL, that the specification is equivalent to an algorithmically-checkable version; (2) using automatic code-extraction to generate a testing oracle; and (3) applying that oracle to traces of the implementation. This design-time use of rigorous methods has resulted in a protocol that is better specified and more correct than it would otherwise be, with relatively little effort.
Adam Biltcliffe, Michael W. Dales, Sam Jansen, Tom Ridge, Peter Sewell
ICNP3
2006 Performance, Validation and Testing with the Network Simulation Cradle
abstract
Much current simulation of TCP makes use of simplified models of TCP, which is a large and complex protocol with many variations possible between implementations. We use direct execution of real world network stacks in the network simulator ns-2 to compare TCP performance between implementations and reproduce existing work. A project called The Network Simulation Cradle provides the real world network stacks and we show how it can be used for performance evaluation and validation. There are large differences in performance between simplified TCP models and TCP implementations in some situations. Such differences are apparent in some reproduced research, with results using the Network Simulation Cradle very different from the results produced with the ns-2 TCP models. In other cases, using the real implementations gives very similar results, validating the original research.
Sam Jansen, Anthony McGregor
MASCOTS1
2002 Lecture Capture Using Large Interactive Display Systems
abstract
There are various software technologies that allow capture and redelivery of lectures. Most of these technologies however rely on the use of proprietary software, often requiring extra efforts from the lecturer in terms of the initial preparation of the lecture material, or in editing and annotating after the lecture to make the material suitable for the students. To review the material students then require access to the proprietary software. This paper describes a system for the lightweight capture of lecture presentations, based on the use of a low-cost large interactive display surface, together with standard Microsoft PowerPoint/spl trade/ presentation software. The captured version of the presentation includes the original lecture slides' graphical annotations made by the lecturer during the lecture, and the audio recording of the lecture; all saved as a PowerPoint file. In addition, the system adds some annotations and index slides to allow quick and easy access to different segments of the presentation. Presentations can be replayed in part or in full as required, preserving all of the content of the live lecture.
Mark D. Apperley, Sam Jansen, Amos Jeffries, Masood Masoodian, Laurie McLeod, Lance Paine, Bill Rogers 0001, Kirsten Thomson, Tony Voyle
ICCE2