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David W. Sprague

dblp:57/6366 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › information visualization
spatialization
0.112007
Spatialization Design: Comparing Points and Landscapes · IEEE Trans. Vis. Comput. Graph. 2007
Visualization and visual analytics › visualization evaluation
user study
0.012007
Spatialization Design: Comparing Points and Landscapes · IEEE Trans. Vis. Comput. Graph. 2007

Methods — techniques the papers use, named apart from their topics

controlled experiment · 0.1
YearPublicationVenuePosition
2008 Music selection using the PartyVote democratic jukebox
abstract
PartyVote is a democratic music jukebox designed to give all participants an equal influence on the music played at social gatherings or parties. PartyVote is designed to provide appropriate music in established social groups with minimal user interventions and no pre-existing user profiles. The visualization uses dimensionality reduction to show song similarity and overlays information about how votes affect the music played. Visualizing voting decisions allows users to link music selections with individuals, providing social awareness. Traditional group norms can subsequently be leveraged to maintain fair system use and empower users.
David W. Sprague, Fuqu Wu, Melanie Tory
AVI1
2007 Spatialization Design: Comparing Points and Landscapes
abstract
Spatializations represent non-spatial data using a spatial layout similar to a map. We present an experiment comparing different visual representations of spatialized data, to determine which representations are best for a non-trivial search and point estimation task. Primarily, we compare point-based displays to 2D and 3D information landscapes. We also compare a colour (hue) scale to a grey (lightness) scale. For the task we studied, point-based spatializations were far superior to landscapes, and 2D landscapes were superior to 3D landscapes. Little or no benefit was found for redundantly encoding data using colour or greyscale combined with landscape height. 3D landscapes with no colour scale (height-only) were particularly slow and inaccurate. A colour scale was found to be better than a greyscale for all display types, but a greyscale was helpful compared to height-only. These results suggest that point-based spatializations should be chosen over landscape representations, at least for tasks involving only point data itself rather than derived information about the data space.
Melanie Tory, David W. Sprague, Fuqu Wu, Wing Yan So, Tamara Munzner
IEEE Trans. Vis. Comput. Graph.2
2006 The importance of accurate VR head registration on skilled motor performance
David W. Sprague, Barry A. Po, Kellogg S. Booth
Graphics Interface1