Demo Data from EDBT 2026 / reviewers in the wild / expert
Sarah Young
dblp:58/1241
· DBLP profile ↗
7ranked-venue papers
1as first author
6since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Databases, data management, data science and information retrieval · 1Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Generative modeling · 46% Trustworthy machine learning · 34% Reinforcement learning · 13% |
Topics — the 9 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling › diffusion model
text-to-image generation |
1.6 | 2 | 2025 | Focus-N-Fix: Region-Aware Fine-Tuning for Text-to-Image Generation · CVPR 2025 Rich Human Feedback for Text-to-Image Generation · CVPR 2024 |
Machine learning › Generative modeling
concept erasure |
0.9 | 1 | 2025 | Erasing More Than Intended? How Concept Erasure Degrades the Generation of Non-Target Concepts · ICCV 2025 |
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | Focus-N-Fix: Region-Aware Fine-Tuning for Text-to-Image Generation · CVPR 2025 |
Machine learning › Trustworthy machine learning
generative model safety |
0.9 | 1 | 2025 | Erasing More Than Intended? How Concept Erasure Degrades the Generation of Non-Target Concepts · ICCV 2025 |
Machine learning › Reinforcement learning
human feedback |
0.8 | 1 | 2024 | Rich Human Feedback for Text-to-Image Generation · CVPR 2024 |
Machine learning › Trustworthy machine learning
interpretability |
0.8 | 1 | 2024 | Rich Human Feedback for Text-to-Image Generation · CVPR 2024 |
Natural language and speech › Language models and text generation › alignment
preference alignment |
0.3 | 1 | 2025 | Focus-N-Fix: Region-Aware Fine-Tuning for Text-to-Image Generation · CVPR 2025 |
Natural language and speech › Language models and text generation › alignment
reward hacking |
0.3 | 1 | 2025 | Focus-N-Fix: Region-Aware Fine-Tuning for Text-to-Image Generation · CVPR 2025 |
Machine learning › Reinforcement learning
reinforcement learning from human feedback |
0.2 | 1 | 2024 | Rich Human Feedback for Text-to-Image Generation · CVPR 2024 |
Methods — techniques the papers use, named apart from their topics
reward model · 1.6region-aware fine-tuning · 0.9multimodal transformer · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Benchmarking Generative AI for Scoring Medical Student Interviews in Objective Structured Clinical Examinations (OSCEs)
Jadon Geathers, Yann Hicke, Colleen E. Chan, Niroop Rajashekar, Sarah Young, Justin Sewell, Susannah Cornes, René F. Kizilcec, Dennis L. Shung |
AIED (3) | 5 |
| 2025 | Focus-N-Fix: Region-Aware Fine-Tuning for Text-to-Image GenerationabstractText-to-image (T2I) generation has made significant advances in recent years, but challenges still remain in the generation of perceptual artifacts, misalignment with complex prompts, and safety. The prevailing approach to address these issues involves collecting human feedback on generated images, training reward models to estimate human feedback, and then fine-tuning T2I models based on the reward models to align them with human preferences. However, while existing reward fine-tuning methods can produce images with higher rewards, they may change model behavior in unexpected ways. For example, fine-tuning for one quality aspect (e.g., safety) may degrade other aspects (e.g., prompt alignment), or may lead to reward hacking (e.g., finding a way to increase rewards without having the intended effect). In this paper, we propose Focus-N-Fix, the first region-aware fine-tuning method that trains models to correct only previously problematic image regions. The resulting fine-tuned model generates images with the same high-level structure as the original model but shows significant improvements in regions where the original model was deficient in safety (over-sexualization and violence), plausibility, or other criteria. Our experiments demonstrate that Focus-N-Fix improves these localized quality aspects with little or no degradation to others and typically imperceptible changes in the rest of the image. Disclaimer: This paper contains images that may be overly sexual, violent, offensive or harmful. Xiaoying Xing, Avinab Saha, Junfeng He, Susan Hao, Paul Vicol, Moonkyung Ryu, Gang Li 0021, Sahil Singla 0005, Sarah Young, Yinxiao Li, Feng Yang 0008, Deepak Ramachandran |
CVPR | 9 |
| 2025 | Erasing More Than Intended? How Concept Erasure Degrades the Generation of Non-Target Concepts
Ibtihel Amara, Ahmed Imtiaz Humayun, Ivana Kajic, Zarana Parekh, Natalie Harris, Sarah Young, Chirag Nagpal, Najoung Kim, Junfeng He, Cristina Nader Vasconcelos, Deepak Ramachandran, Golnoosh Farnadi, Katherine A. Heller, Mohammad Havaei, Negar Rostamzadeh |
ICCV | 6 |
| 2024 | Rich Human Feedback for Text-to-Image GenerationabstractRecent Text-to-Image (T2I) generation models such as Stable Diffusion and Imagen have made significant progress in generating high-resolution images based on text descriptions. However, many generated images still suffer from issues such as artifacts/implausibility, misalignment with text descriptions, and low aesthetic quality. Inspired by the success of Reinforcement Learning with Human Feedback (RLHF) for large language models, prior works collected human-provided scores as feedback on generated images and trained a reward model to improve the T2I generation. In this paper, we enrich the feedback signal by (i) marking image regions that are implausible or misaligned with the text, and (ii) annotating which words in the text prompt are misrepresented or missing on the image. We collect such rich human feedback on 18K generated images (RichHF-18K) and train a multimodal transformer to predict the rich feedback automatically. We show that the predicted rich human feedback can be leveraged to improve image generation, for example, by selecting high-quality training data to finetune and improve the generative models, or by creating masks with predicted heatmaps to inpaint the problematic regions. Notably, the improvements generalize to models (Muse) beyond those used to generate the images on which human feedback data were collected (Stable Diffusion variants). The RichHF-18K data set will be released in our GitHub repository: https://github.com/google-research/google-research/tree/master/richhf_18k. Youwei Liang, Junfeng He, Gang Li 0021, Peizhao Li, Arseniy Klimovskiy, Nicholas Carolan, Jiao Sun, Jordi Pont-Tuset, Sarah Young, Feng Yang 0008, Junjie Ke, Krishnamurthy Dvijotham, Katie Collins, Yiwen Luo, Yang Li 0058, Kai Kohlhoff, Deepak Ramachandran, Vidhya Navalpakkam |
CVPR | 9 |
| 2022 | A SMART on FHIR Application to Improve Suicide Risk Prediction and Management
William J. Gordon, Kate Bentley, Amy Fitzpatrick, Brian Kaney, Ronald Kessler, Matthew K. Nock, Ben Y. Reis, Mark Schechter, Vicki Strateman, Dewar Tan, Sarah Young, Jordan W. Smoller |
AMIA | 11 |
| 2022 | Playful Interactions for Representation LearningabstractAhstract- One of the key challenges in visual imitation learning is collecting large amounts of expert demonstrations for a given task. While methods for collecting human demonstrations are becoming easier with teleoperation methods and the use of low-cost assistive tools, we often still require 100–1000 demonstrations for every task to learn a visual representation and policy. To address this, we turn to an alternate form of data that does not require task-specific demonstrations - play. Playing is a fundamental method children use to learn a set of skills and behaviors and visual representations in early learning. Importantly, play data is diverse, task-agnostic, and relatively cheap to obtain. In this work, we propose to use playful interactions in a self-supervised manner to learn visual representations for downstream tasks. We collect 2 hours of playful data in 19 diverse environments and use self-predictive learning to extract visual representations. Given these representations, we train policies using imitation learning for two downstream tasks: Pushing and Stacking. We demonstrate that our visual representations generalize better than standard behavior cloning and can achieve similar performance with only half the number of required demonstrations. Our representations, which are trained from scratch, compare favorably against ImageNet pretrained representations. Finally, we provide an experimental analysis on the effects of different pretraining modes on downstream task learning. Sarah Young, Jyothish Pari, Pieter Abbeel, Lerrel Pinto |
IROS | 1 |
| 2001 | Mixing and Mapping Metadata to Provide Integrated Access to Digital Library Collections: An Activity Report
Karen Calhoun, Tom Turner, Meryl Brodsky, George Kozak, Marty Kurth, Fred Muratori, David Ruddy, Sarah Young |
Dublin Core Conference | 8 |