Demo Data from EDBT 2026 / reviewers in the wild / expert
Jian Dong 0011
dblp:58/3444-11
· DBLP profile ↗
26ranked-venue papers
8as first author
3since 2021 · last 2022
0000-0002-6624-2825ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 22 · 7 first-author · 3 since 2021Artificial intelligence and machine learning · 14 · 5 first-authorComputer networks · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
18 papers |
Image recognition and object detection · 25% Segmentation and scene understanding · 18% Efficient and distributed learning · 12% | |
| Computer graphics and multimedia
7 papers |
Visual content generation and editing · 44% Multimedia analysis and retrieval · 32% Image and video processing · 14% | |
| Human-computer interaction and pervasive computing
3 papers |
Collaborative and social computing · 60% Games and playful interaction · 30% Interaction techniques and input · 10% |
Topics — the 30 heaviest of 51, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Segmentation and scene understanding
human parsing |
0.8 | 4 | 2016 | Parsing Based on Parselets: A Unified Deformable Mixture Model for Human Parsing · IEEE Trans. Pattern Anal. Mach. Intell. 2016 Deep Human Parsing with Active Template Regression · IEEE Trans. Pattern Anal. Mach. Intell. 2015 Towards Unified Human Parsing and Pose Estimation · CVPR 2014 |
Computer vision › Image recognition and object detection
object detection |
0.7 | 3 | 2017 | Attentive Contexts for Object Detection · IEEE Trans. Multim. 2017 Contextualizing Object Detection and Classification · IEEE Trans. Pattern Anal. Mach. Intell. 2015 Towards Unified Object Detection and Semantic Segmentation · ECCV (5) 2014 |
Machine learning › Efficient and distributed learning › automated machine learning › neural architecture search › task-specific architecture search
multi-modal architecture search |
0.6 | 1 | 2022 | Video Moment Retrieval With Cross-Modal Neural Architecture Search · IEEE Trans. Image Process. 2022 |
Machine learning › Efficient and distributed learning › automated machine learning
neural architecture search |
0.6 | 1 | 2022 | Video Moment Retrieval With Cross-Modal Neural Architecture Search · IEEE Trans. Image Process. 2022 |
Multimedia analysis and retrieval › video retrieval
video moment retrieval |
0.6 | 1 | 2022 | Video Moment Retrieval With Cross-Modal Neural Architecture Search · IEEE Trans. Image Process. 2022 |
Computer vision › Image recognition and object detection › object detection
contextual reasoning |
0.5 | 2 | 2017 | Attentive Contexts for Object Detection · IEEE Trans. Multim. 2017 Contextualizing Object Detection and Classification · IEEE Trans. Pattern Anal. Mach. Intell. 2015 |
Computer vision › Video understanding and tracking
human motion prediction |
0.5 | 1 | 2021 | PVRED: A Position-Velocity Recurrent Encoder-Decoder for Human Motion Prediction · IEEE Trans. Image Process. 2021 |
Computer vision › Image recognition and object detection › image classification
object classification |
0.4 | 2 | 2015 | Contextualizing Object Detection and Classification · IEEE Trans. Pattern Anal. Mach. Intell. 2015 Subcategory-Aware Object Classification · CVPR 2013 |
Machine learning › Generative modeling
autoregressive model |
0.4 | 1 | 2019 | Very Long Natural Scenery Image Prediction by Outpainting · ICCV 2019 |
Visual content generation and editing
image generation |
0.4 | 1 | 2019 | Very Long Natural Scenery Image Prediction by Outpainting · ICCV 2019 |
Visual content generation and editing
image outpainting |
0.4 | 1 | 2019 | Very Long Natural Scenery Image Prediction by Outpainting · ICCV 2019 |
Computer vision › Face, body and person analysis
human pose estimation |
0.4 | 2 | 2014 | Towards Unified Human Parsing and Pose Estimation · CVPR 2014 A Deformable Mixture Parsing Model with Parselets · ICCV 2013 |
Computer vision › Segmentation and scene understanding
semantic segmentation |
0.4 | 2 | 2014 | Towards Unified Object Detection and Semantic Segmentation · ECCV (5) 2014 Semantic Segmentation without Annotating Segments · ICCV 2013 |
Machine learning › Deep learning architectures and training
attention mechanism |
0.3 | 1 | 2017 | Attentive Contexts for Object Detection · IEEE Trans. Multim. 2017 |
Machine learning › Generative modeling › face synthesis
face aging |
0.3 | 1 | 2017 | Time Traveler: A Real-time Face Aging System · ACM Multimedia 2017 |
Computer vision › Segmentation and scene understanding › video segmentation
video scene parsing |
0.3 | 1 | 2017 | Video Scene Parsing with Predictive Feature Learning · ICCV 2017 |
Natural language and speech › Speech recognition and synthesis › acoustic model training
discriminative training |
0.2 | 1 | 2016 | Collaborative Layer-Wise Discriminative Learning in Deep Neural Networks · ECCV (7) 2016 |
Computer vision › Image recognition and object detection
image classification |
0.2 | 1 | 2016 | HCP: A Flexible CNN Framework for Multi-Label Image Classification · IEEE Trans. Pattern Anal. Mach. Intell. 2016 |
Machine learning › Deep learning architectures and training › neural network training
layer-wise training |
0.2 | 1 | 2016 | Collaborative Layer-Wise Discriminative Learning in Deep Neural Networks · ECCV (7) 2016 |
Machine learning › Learning paradigms
multi-label classification |
0.2 | 1 | 2016 | HCP: A Flexible CNN Framework for Multi-Label Image Classification · IEEE Trans. Pattern Anal. Mach. Intell. 2016 |
Computer vision › Image recognition and object detection › attribute recognition
clothing attribute recognition |
0.2 | 1 | 2015 | Deep domain adaptation for describing people based on fine-grained clothing attributes · CVPR 2015 |
Machine learning › Learning theory › classification
context-aware classification |
0.2 | 1 | 2015 | Contextualizing Object Detection and Classification · IEEE Trans. Pattern Anal. Mach. Intell. 2015 |
Machine learning › Transfer learning and domain adaptation › domain adaptation
deep domain adaptation |
0.2 | 1 | 2015 | Deep domain adaptation for describing people based on fine-grained clothing attributes · CVPR 2015 |
Machine learning › Transfer learning and domain adaptation
domain adaptation |
0.2 | 1 | 2015 | Deep domain adaptation for describing people based on fine-grained clothing attributes · CVPR 2015 |
Computer vision › Face, body and person analysis
person description |
0.2 | 1 | 2015 | Deep domain adaptation for describing people based on fine-grained clothing attributes · CVPR 2015 |
Computer vision › Image recognition and object detection › object detection › multi-task detection
joint detection and segmentation |
0.2 | 1 | 2014 | Towards Unified Object Detection and Semantic Segmentation · ECCV (5) 2014 |
Computer vision › Vision and language
cross-modal matching |
0.2 | 1 | 2022 | Video Moment Retrieval With Cross-Modal Neural Architecture Search · IEEE Trans. Image Process. 2022 |
Computer vision › Segmentation and scene understanding › image segmentation › binary segmentation
foreground-background segmentation |
0.2 | 1 | 2013 | Semantic Segmentation without Annotating Segments · ICCV 2013 |
Visualization and visual analytics
visual saliency |
0.1 | 1 | 2012 | Touch saliency · ACM Multimedia 2012 |
Computer vision › Image recognition and object detection
object localization |
0.1 | 1 | 2011 | Purposive hidden-object-game: embedding human computation in popular game · ACM Multimedia 2011 |
Methods — techniques the papers use, named apart from their topics
query-aware attention · 1.1neural architecture search · 1.1directed acyclic graph · 1.1recurrent content transfer · 0.8encoder-decoder network · 0.8convolutional neural network · 0.5temporal position embedding · 0.5recurrent neural network · 0.5quaternion transformation · 0.5deformable mixture model · 0.4skip connection · 0.4gamification · 0.4saliency detection algorithms · 0.3weighted majority · 0.1cheating detection · 0.1random projection · 0.1nuclear norm minimization · 0.1dynamic difficulty determination · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Image-to-Video Generation via 3D Facial DynamicsabstractWe present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to integrate information from the input face image and a sequence of sparse facial landmarks. However, the generated face images usually suffer from quality loss, image distortion, identity change, and expression mismatching due to the weak representation capacity of the facial landmarks. In this paper, we propose to “imagine” a face video from a single face image according to the reconstructed 3D face dynamics, aiming to generate a realistic and identity-preserving face video, with precisely predicted pose and facial expression. The 3D dynamics reveal changes of the facial expression and motion, and can serve as a strong prior knowledge for guiding highly realistic face video generation. In particular, we explore face video prediction and exploit a well-designed 3D dynamic prediction network to predict a 3D dynamic sequence for a single face image. The 3D dynamics are then further rendered by the sparse texture mapping algorithm to recover structural details and sparse textures for generating face frames. Our model is versatile for various AR/VR and entertainment applications, such as face video retargeting and face video prediction. Superior experimental results have well demonstrated its effectiveness in generating high-fidelity, identity-preserving, and visually pleasant face video clips from a single source face image. Xiaoguang Tu, Yingtian Zou, Jian Zhao 0006, Wenjie Ai, Jian Dong 0011, Yuan Yao 0011, Zhikang Wang, Guodong Guo, Zhifeng Li 0001, Wei Liu 0005, Jiashi Feng |
IEEE Trans. Circuits Syst. Video Technol. | 5 |
| 2022 | Video Moment Retrieval With Cross-Modal Neural Architecture SearchabstractThe task of video moment retrieval (VMR) is to retrieve the specific video moment from an untrimmed video, according to a textual query. It is a challenging task that requires effective modeling of complex cross-modal matching relationship. Recent efforts primarily model the cross-modal interactions by hand-crafted network architectures. Despite their effectiveness, they rely heavily on expert experience to select architectures and have numerous hyperparameters that need to be carefully tuned, which significantly limit their applications in real-world scenarios. How to design flexible architectures for modeling cross-modal interactions with less manual effort is crucial for the task of VMR but has received limited attention so far. To address this issue, we present a novel VMR approach that automatically searches for an optimal architecture to learn cross-modal matching relationship. Specifically, we develop a cross-modal architecture searching method. It first searches for repeatable cell network architectures based on a directed acyclic graph, which performs operation sampling over a customized task-specific operation set. Then, we adaptively modulate the edge importance in the graph by a query-aware attention network, which performs edge sampling softly in the searched cell. Different from existing neural architecture search methods, our approach can effectively exploit the query information to reach query-conditioned architectures for modeling cross modal matching. Extensive experiments on three benchmark datasets show that our approach can not only significantly outperform the state-of-the-art methods but also run more efficiently and robustly than manually crafted network architectures. Xun Yang 0001, Shanshan Wang 0008, Jian Dong 0011, Jianfeng Dong, Meng Wang 0001, Tat-Seng Chua |
IEEE Trans. Image Process. | 3 |
| 2021 | PVRED: A Position-Velocity Recurrent Encoder-Decoder for Human Motion PredictionabstractHuman motion prediction, which aims to predict future human poses given past poses, has recently seen increased interest. Many recent approaches are based on Recurrent Neural Networks (RNN) which model human poses with exponential maps. These approaches neglect the pose velocity as well as temporal relation of different poses, and tend to converge to the mean pose or fail to generate natural-looking poses. We therefore propose a novel Position-Velocity Recurrent Encoder-Decoder (PVRED) for human motion prediction, which makes full use of pose velocities and temporal positional information. A temporal position embedding method is presented and a Position-Velocity RNN (PVRNN) is proposed. We also emphasize the benefits of quaternion parameterization of poses and design a novel trainable Quaternion Transformation (QT) layer, which is combined with a robust loss function during training. We provide quantitative results for both short-term prediction in the future 0.5 seconds and long-term prediction in the future 0.5 to 1 seconds. Experiments on several benchmarks show that our approach considerably outperforms the state-of-the-art methods. In addition, qualitative visualizations in the future 4 seconds show that our approach could predict future human-like and meaningful poses in very long time horizons. Code is publicly available on GitHub: https://github.com/hongsong-wang/PVRNN. Hongsong Wang 0001, Jian Dong 0011, Bin Cheng 0001, Jiashi Feng |
IEEE Trans. Image Process. | 2 |
| 2019 | Very Long Natural Scenery Image Prediction by OutpaintingabstractComparing to image inpainting, image outpainting receives less attention due to two challenges in it. The first challenge is how to keep the spatial and content consistency between generated images and original input. The second challenge is how to maintain high quality in generated results, especially for multi-step generations in which generated regions are spatially far away from the initial input. To solve the two problems, we devise some innovative modules, named Skip Horizontal Connection and Recurrent Content Transfer, and integrate them into our designed encoder-decoder structure. By this design, our network can generate highly realistic outpainting prediction effectively and efficiently. Other than that, our method can generate new images with very long sizes while keeping the same style and semantic content as the given input. To test the effectiveness of the proposed architecture, we collect a new scenery dataset with diverse, complicated natural scenes. The experimental results on this dataset have demonstrated the efficacy of our proposed network. Zongxin Yang, Jian Dong 0011, Ping Liu 0004, Yi Yang 0001, Shuicheng Yan |
ICCV | 2 |
| 2017 | Video Scene Parsing with Predictive Feature LearningabstractVideo scene parsing is challenging due to the following two reasons: firstly, it is non-trivial to learn meaningful video representations for producing the temporally consistent labeling map; secondly, such a learning process becomes more difficult with insufficient labeled video training data. In this work, we propose a unified framework to address the above two problems, which is to our knowledge the first model to employ predictive feature learning in the video scene parsing. The predictive feature learning is carried out in two predictive tasks: frame prediction and predictive parsing. It is experimentally proved that the learned predictive features in our model are able to significantly enhance the video parsing performance by combining with the standard image parsing network. Interestingly, the performance gain brought by the predictive learning is almost costless as the features are learned from a large amount of unlabeled video data in an unsupervised way. Extensive experiments over two challenging datasets, Cityscapes and Camvid, have demonstrated the effectiveness of our model by showing remarkable improvement over well-established baselines. Xiaojie Jin 0004, Huaxin Xiao, Xiaohui Shen, Zhe Lin 0001, Jimei Yang, Yunpeng Chen, Jian Dong 0011, Luoqi Liu, Zequn Jie, Jiashi Feng, Shuicheng Yan |
ICCV | 8 |
| 2017 | Time Traveler: A Real-time Face Aging SystemabstractFace aging, also known as age progression, is attracting more and more research interests. It has plenty of applications in various domains including cross-age face recognition, finding lost children, and entertainments. In recent years, face aging has witnessed various breakthroughs and a number of face aging models have been proposed. Face aging, however, is still a very challenging task in practice for various reasons. First, faces may have many different expressions and lighting conditions, which pose great challenges to modeling the aging patterns. Besides, the training data are usually very limited and the face images for the same person only cover a narrow range of ages. Lejian Ren, Si Liu 0001, Yao Sun 0004, Jian Dong 0011, Luoqi Liu, Shuicheng Yan |
ACM Multimedia | 4 |
| 2017 | Attentive Contexts for Object DetectionabstractModern deep neural network-based object detection methods typically classify candidate proposals using their interior features. However, global and local surrounding contexts that are believed to be valuable for object detection are not fully exploited by existing methods yet. In this work, we take a step towards understanding what is a robust practice to extract and utilize contextual information to facilitate object detection in practice. Specifically, we consider the following two questions: “how to identify useful global contextual information for detecting a certain object?” and “how to exploit local context surrounding a proposal for better inferring its contents?” We provide preliminary answers to these questions through developing a novel attention to context convolution neural network (AC-CNN)-based object detection model. AC-CNN effectively incorporates global and local contextual information into the region-based CNN (e.g., fast R-CNN and faster R-CNN) detection framework and provides better object detection performance. It consists of one attention-based global contextualized (AGC) subnetwork and one multi-scale local contextualized (MLC) subnetwork. To capture global context, the AGC subnetwork recurrently generates an attention map for an input image to highlight useful global contextual locations, through multiple stacked long short-term memory layers. For capturing surrounding local context, the MLC subnetwork exploits both the inside and outside contextual information of each specific proposal at multiple scales. The global and local context are then fused together for making the final decision for detection. Extensive experiments on PASCAL VOC 2007 and VOC 2012 well demonstrate the superiority of the proposed AC-CNN over well-established baselines. Jianan Li 0001, Yunchao Wei, Xiaodan Liang, Jian Dong 0011, Tingfa Xu, Jiashi Feng, Shuicheng Yan |
IEEE Trans. Multim. | 4 |
| 2016 | Collaborative Layer-Wise Discriminative Learning in Deep Neural Networks
Xiaojie Jin 0004, Yunpeng Chen, Jian Dong 0011, Jiashi Feng, Shuicheng Yan |
ECCV (7) | 3 |
| 2016 | Parsing Based on Parselets: A Unified Deformable Mixture Model for Human ParsingabstractHuman parsing, namely partitioning the human body into semantic regions, has drawn much attention recently for its wide applications in human-centric analysis. Previous works often consider solving the problem of human pose estimation as the prerequisite of human parsing. We argue that these approaches cannot obtain optimal pixel-level parsing due to the inconsistent targets between the different tasks. In this work, we directly address the problem of human parsing by using the novel Parselet representation as the building blocks of our parsing model. Parselets are a group of parsable segments which can generally be obtained by low-level over-segmentation algorithms and bear strong semantic meaning. We then build a deformable mixture parsing model (DMPM) for human parsing to simultaneously handle the deformation and multi-modalities of Parselets. The proposed model has two unique characteristics: (1) the possible numerous modalities of Parselet ensembles are exhibited as the "And-Or" structure of sub-trees; (2) to further solve the practical problem of Parselet occlusion or absence, we directly model the visibility property at some leaf nodes. The DMPM thus directly solves the problem of human parsing by searching for the best graph configuration from a pool of Parselet hypotheses without intermediate tasks. Fast rejection based on hierarchical filtering is employed to ensure the overall efficiency. Comprehensive evaluations on a new large-scale human parsing dataset, which is crawled from the Internet, with high resolution and thoroughly annotated semantic labels at pixel-level, and also a benchmark dataset demonstrate the encouraging performance of the proposed approach. Jian Dong 0011, Qiang Chen 0007, ZhongYang Huang, Jianchao Yang, Shuicheng Yan |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2016 | HCP: A Flexible CNN Framework for Multi-Label Image ClassificationabstractConvolutional Neural Network (CNN) has demonstrated promising performance in single-label image classification tasks. However, how CNN best copes with multi-label images still remains an open problem, mainly due to the complex underlying object layouts and insufficient multi-label training images. In this work, we propose a flexible deep CNN infrastructure, called Hypotheses-CNN-Pooling (HCP), where an arbitrary number of object segment hypotheses are taken as the inputs, then a shared CNN is connected with each hypothesis, and finally the CNN output results from different hypotheses are aggregated with max pooling to produce the ultimate multi-label predictions. Some unique characteristics of this flexible deep CNN infrastructure include: 1) no ground-truth bounding box information is required for training; 2) the whole HCP infrastructure is robust to possibly noisy and/or redundant hypotheses; 3) the shared CNN is flexible and can be well pre-trained with a large-scale single-label image dataset, e.g., ImageNet; and 4) it may naturally output multi-label prediction results. Experimental results on Pascal VOC 2007 and VOC 2012 multi-label image datasets well demonstrate the superiority of the proposed HCP infrastructure over other state-of-the-arts. In particular, the mAP reaches 90.5% by HCP only and 93.2% after the fusion with our complementary result in [44] based on hand-crafted features on the VOC 2012 dataset. Yunchao Wei, Junshi Huang, Bingbing Ni, Jian Dong 0011, Yao Zhao 0001, Shuicheng Yan |
IEEE Trans. Pattern Anal. Mach. Intell. | 6 |
| 2015 | Deep domain adaptation for describing people based on fine-grained clothing attributesabstractWe address the problem of describing people based on fine-grained clothing attributes. This is an important problem for many practical applications, such as identifying target suspects or finding missing people based on detailed clothing descriptions in surveillance videos or consumer photos. We approach this problem by first mining clothing images with fine-grained attribute labels from online shopping stores. A large-scale dataset is built with about one million images and fine-detailed attribute sub-categories, such as various shades of color (e.g., watermelon red, rosy red, purplish red), clothing types (e.g., down jacket, denim jacket), and patterns (e.g., thin horizontal stripes, houndstooth). As these images are taken in ideal pose/lighting/background conditions, it is unreliable to directly use them as training data for attribute prediction in the domain of unconstrained images captured, for example, by mobile phones or surveillance cameras. In order to bridge this gap, we propose a novel double-path deep domain adaptation network to model the data from the two domains jointly. Several alignment cost layers placed inbetween the two columns ensure the consistency of the two domain features and the feasibility to predict unseen attribute categories in one of the domains. Finally, to achieve a working system with automatic human body alignment, we trained an enhanced RCNN-based detector to localize human bodies in images. Our extensive experimental evaluation demonstrates the effectiveness of the proposed approach for describing people based on fine-grained clothing attributes. Qiang Chen 0007, Junshi Huang, Rogério Feris, Lisa M. Brown, Jian Dong 0011, Shuicheng Yan |
CVPR | 5 |
| 2015 | Contextualizing Object Detection and ClassificationabstractWe investigate how to iteratively and mutually boost object classification and detection performance by taking the outputs from one task as the context of the other one. While context models have been quite popular, previous works mainly concentrate on co-occurrence relationship within classes and few of them focus on contextualization from a top-down perspective, i.e. high-level task context. In this paper, our system adopts a new method for adaptive context modeling and iterative boosting. First, the contextualized support vector machine (Context-SVM) is proposed, where the context takes the role of dynamically adjusting the classification score based on the sample ambiguity, and thus the context-adaptive classifier is achieved. Then, an iterative training procedure is presented. In each step, Context-SVM, associated with the output context from one task (object classification or detection), is instantiated to boost the performance for the other task, whose augmented outputs are then further used to improve the former task by Context-SVM. The proposed solution is evaluated on the object classification and detection tasks of PASCAL Visual Object Classes Challenge (VOC) 2007, 2010 and SUN09 data sets, and achieves the state-of-the-art performance. Qiang Chen 0007, Jian Dong 0011, ZhongYang Huang, Yang Hua 0001, Shuicheng Yan |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2015 | Deep Human Parsing with Active Template RegressionabstractIn this work, the human parsing task, namely decomposing a human image into semantic fashion/body regions, is formulated as an active template regression (ATR) problem, where the normalized mask of each fashion/body item is expressed as the linear combination of the learned mask templates, and then morphed to a more precise mask with the active shape parameters, including position, scale and visibility of each semantic region. The mask template coefficients and the active shape parameters together can generate the human parsing results, and are thus called the structure outputs for human parsing. The deep Convolutional Neural Network (CNN) is utilized to build the end-to-end relation between the input human image and the structure outputs for human parsing. More specifically, the structure outputs are predicted by two separate networks. The first CNN network is with max-pooling, and designed to predict the template coefficients for each label mask, while the second CNN network is without max-pooling to preserve sensitivity to label mask position and accurately predict the active shape parameters. For a new image, the structure outputs of the two networks are fused to generate the probability of each label for each pixel, and super-pixel smoothing is finally used to refine the human parsing result. Comprehensive evaluations on a large dataset well demonstrate the significant superiority of the ATR framework over other state-of-the-arts for human parsing. In particular, the F1-score reaches 64.38 percent by our ATR framework, significantly higher than 44.76 percent based on the state-of-the-art algorithm [28]. Xiaodan Liang, Si Liu 0001, Xiaohui Shen, Jianchao Yang, Luoqi Liu, Jian Dong 0011, Liang Lin 0004, Shuicheng Yan |
IEEE Trans. Pattern Anal. Mach. Intell. | 6 |
| 2015 | Looking Inside Category: Subcategory-Aware Object RecognitionabstractIn this paper, we present a subcategory-aware recognition framework to boost category level object classification performance. Different from the existing monolithic model approaches, we aim to automatically leverage the embedded subcategory structure to assist the further category level recognition. Motivated by the observation of considerable intra-class diversities and inter-class ambiguities in many current object classification data sets, we explicitly split data into subcategories by ambiguity-guided subcategory mining. The resulting subcategories are seamlessly integrated into the state-of-the-art detection-assisted classification framework. In particular, we build the instance affinity graph by combining both intra-class similarity and inter-class ambiguity. Visual subcategories, which correspond to the dense subgraphs, are detected by the graph shift algorithm. We then train an individual model for each subcategory rather than an attempt to represent an object category with a monolithic model. Related samples, which are informative for subcategory classification, are utilized to regularize each subcategory model. Finally, the responses from subcategory models are aggregated by subcategory-aware kernel regression. The extensive experiments over the PASCAL visual object challenge (VOC) 2007 and PASCAL VOC 2010 databases show the state-of-the-art performance from our framework. Jian Dong 0011, Qiang Chen 0007, Jiashi Feng, Kui Jia, ZhongYang Huang, Shuicheng Yan |
IEEE Trans. Circuits Syst. Video Technol. | 1 |
| 2014 | Towards Unified Human Parsing and Pose EstimationabstractWe study the problem of human body configuration analysis, more specifically, human parsing and human pose estimation. These two tasks, ie identifying the semantic regions and body joints respectively over the human body image, are intrinsically highly correlated. However, previous works generally solve these two problems separately or iteratively. In this work, we propose a unified framework for simultaneous human parsing and pose estimation based on semantic parts. By utilizing Parselets and Mixture of Joint-Group Templates as the representations for these semantic parts, we seamlessly formulate the human parsing and pose estimation problem jointly within a unified framework via a tailored and-or graph. A novel Grid Layout Feature is then designed to effectively capture the spatial co-occurrence/occlusion information between/within the Parselets and MJGTs. Thus the mutually complementary nature of these two tasks can be harnessed to boost the performance of each other. The resultant unified model can be solved using the structure learning framework in a principled way. Comprehensive evaluations on two benchmark datasets for both tasks demonstrate the effectiveness of the proposed framework when compared with the state-of-the-art methods. Jian Dong 0011, Qiang Chen 0007, Xiaohui Shen, Jianchao Yang, Shuicheng Yan |
CVPR | 1 |
| 2014 | Towards Unified Object Detection and Semantic Segmentation
Jian Dong 0011, Qiang Chen 0007, Shuicheng Yan, Alan L. Yuille |
ECCV (5) | 1 |
| 2013 | Subcategory-Aware Object ClassificationabstractIn this paper, we introduce a subcategory-aware object classification framework to boost category level object classification performance. Motivated by the observation of considerable intra-class diversities and inter-class ambiguities in many current object classification datasets, we explicitly split data into subcategories by ambiguity guided subcategory mining. We then train an individual model for each subcategory rather than attempt to represent an object category with a monolithic model. More specifically, we build the instance affinity graph by combining both intra-class similarity and inter-class ambiguity. Visual subcategories, which correspond to the dense sub graphs, are detected by the graph shift algorithm and seamlessly integrated into the state-of-the-art detection assisted classification framework. Finally the responses from subcategory models are aggregated by subcategory-aware kernel regression. The extensive experiments over the PASCAL VOC 2007 and PASCAL VOC 2010 databases show the state-of-the-art performance from our framework. Jian Dong 0011, Qiang Chen 0007, Jiashi Feng, ZhongYang Huang, Shuicheng Yan |
CVPR | 1 |
| 2013 | A Deformable Mixture Parsing Model with ParseletsabstractIn this work, we address the problem of human parsing, namely partitioning the human body into semantic regions, by using the novel Parselet representation. Previous works often consider solving the problem of human pose estimation as the prerequisite of human parsing. We argue that these approaches cannot obtain optimal pixel level parsing due to the inconsistent targets between these tasks. In this paper, we propose to use Parselets as the building blocks of our parsing model. Parselets are a group of parsable segments which can generally be obtained by low-level over-segmentation algorithms and bear strong semantic meaning. We then build a Deformable Mixture Parsing Model (DMPM) for human parsing to simultaneously handle the deformation and multi-modalities of Parselets. The proposed model has two unique characteristics: (1) the possible numerous modalities of Parse let ensembles are exhibited as the ``And-Or" structure of sub-trees, (2) to further solve the practical problem of Parselet occlusion or absence, we directly model the visibility property at some leaf nodes. The DMPM thus directly solves the problem of human parsing by searching for the best graph configuration from a pool of Parse let hypotheses without intermediate tasks. Comprehensive evaluations demonstrate the encouraging performance of the proposed approach. Jian Dong 0011, Qiang Chen 0007, ZhongYang Huang, Shuicheng Yan |
ICCV | 1 |
| 2013 | Semantic Segmentation without Annotating SegmentsabstractNumerous existing object segmentation frameworks commonly utilize the object bounding box as a prior. In this paper, we address semantic segmentation assuming that object bounding boxes are provided by object detectors, but no training data with annotated segments are available. Based on a set of segment hypotheses, we introduce a simple voting scheme to estimate shape guidance for each bounding box. The derived shape guidance is used in the subsequent graph-cut-based figure-ground segmentation. The final segmentation result is obtained by merging the segmentation results in the bounding boxes. We conduct an extensive analysis of the effect of object bounding box accuracy. Comprehensive experiments on both the challenging PASCAL VOC object segmentation dataset and GrabCut-50 image segmentation dataset show that the proposed approach achieves competitive results compared to previous detection or bounding box prior based methods, as well as other state-of-the-art semantic segmentation methods. Csaba Domokos, Jian Dong 0011, Loong Fah Cheong, Shuicheng Yan |
ICCV | 3 |
| 2013 | Robust image annotation via simultaneous feature and sample outlier pursuitabstractGraph-based semi-supervised image annotation has achieved great success in a variety of studies, yet it essentially and intuitively suffers from both the irrelevant/noisy features (referred to as feature outliers) and the unusual/corrupted samples (referred to as sample outliers). In this work, we investigate how to derive robust sample affinity matrix via simultaneous feature and sample outlier pursuit. This task is formulated as a Dual-outlier and Prior-driven Low-Rank Representation (DP-LRR) problem, which possesses convexity in objective function. In DP-LRR, the clean data are assumed to be self-reconstructible with low-rank coefficient matrix as in LRR; while the error matrix is decomposed as the sum of a row-wise sparse matrix and a column-wise sparse matrix, the ℓ 2,1 -norm minimization of which encourages the pursuit of feature and sample outliers respectively. The DP-LRR is further regularized by the priors from side information, that is, the inhomogeneous data pairs. An efficient iterative procedure based on linearized alternating direction method is presented to solve the DP-LRR problem, with closed-form solutions within each iteration. The derived low-rank reconstruction coefficient matrix is then fed into any graph based semi-supervised label propagation algorithm for image annotation, and as a by-product, the cleaned data from DP-LRR can also be utilized as a better image representation to generally boost image annotation performance. Extensive experiments on MIRFlickr, Corel30K, NUS-WIDE-LITE and NUS-WIDE databases well demonstrate the effectiveness of the proposed formulation for robust image annotation. Jian Dong 0011, Bin Cheng 0001, Tat-Seng Chua, Shuicheng Yan |
ACM Trans. Multim. Comput. Commun. Appl. | 1 |
| 2012 | Touch saliencyabstractIn this work, we propose a new concept of touch saliency, and attempt to answer the question of whether the underlying image saliency map may be implicitly derived from the accumulative touch behaviors (or more specifically speaking, zoom-in and panning manipulations) when many users browse the image on smart mobile devices with multi-touch display of small size. The touch saliency maps are collected for the images of the recently released NUSEF dataset, and the preliminary comparison study demonstrates: 1) the touch saliency map is highly correlated with human eye fixation map for the same stimuli, yet compared to the latter, the touch data collection is much more flexible and requires no cooperation from users; and 2) the touch saliency is also well predictable by popular saliency detection algorithms. This study opens a new research direction of multimedia analysis by harnessing human touch information on increasingly popular multi-touch smart mobile devices. Mengdi Xu, Bingbing Ni, Jian Dong 0011, ZhongYang Huang, Meng Wang 0001, Shuicheng Yan |
ACM Multimedia | 3 |
| 2012 | Purposive Hidden-Object-Game: Embedding Human Computation in Popular GameabstractHaving sufficient training images with fully annotated object locations is undoubtedly critical for modern learning-based image annotation, retrieval, and object detection methods. Typically, collecting such annotations for large-scale datasets is notoriously tedious because the process involves amount of manual cropping and hand labeling operations. In this work, following the principle of games with a purpose (GWAP), we design a so-called purposive hidden-object-game (P-HOG), which imperceptibly embeds localizing objects into enjoyable playing game process and thus attracts many people to make voluntary contribution to annotating images. In particular, besides preserving the interestingness as popular HOG games, P-HOG is able to automatically generate satisfactory game images (i.e., “hide” certain items into target images) by integrating several semantic and visual processing techniques. P-HOG is also built in an effective mechanism to prevent the players from cheating. The mechanism inherits the merit of Recaptcha and identifies potential cheating behavior based on the annotation accuracy of some known items. Moreover, P-HOG will filter noisy annotations effectively based on a weighted majority method and improve the accuracy of the raw annotations from the players. Most importantly, players only play P-HOG for entertainment purpose and they are unaware of the background data collection procedure. The collected data are used towards constructing a large database, which may benefit general learning-based algorithms for multimedia tasks. To the best of our knowledge, this is the first work dedicated to such a specific and important task under the GWAP framework. We conduct a pilot study of the game prototype and the comprehensive experiments show that the P-HOG appeals to general players, and is effective for collecting massive object locations with satisfactory accuracy, which further boosts the algorithmic performances for both tag refinement and image annotation tasks. Jiashi Feng, Yuzhao Ni, Jian Dong 0011, Zilei Wang, Shuicheng Yan |
IEEE Trans. Multim. | 3 |
| 2011 | Accelerated low-rank visual recovery by random projectionabstractExact recovery from contaminated visual data plays an important role in various tasks. By assuming the observed data matrix as the addition of a low-rank matrix and a sparse matrix, theoretic guarantee exists under mild conditions for exact data recovery. Practically matrix nuclear norm is adopted as a convex surrogate of the non-convex matrix rank function to encourage low-rank property and serves as the major component of recently-proposed Robust Principal Component Analysis (R-PCA). Recent endeavors have focused on enhancing the scalability of R-PCA to large-scale datasets, especially mitigating the computational burden of frequent large-scale Singular Value Decomposition (SVD) inherent with the nuclear norm optimization. In our proposed scheme, the nuclear norm of an auxiliary matrix is minimized instead, which is related to the original low-rank matrix by random projection. By design, the modified optimization entails SVD on matrices of much smaller scale, as compared to the original optimization problem. Theoretic analysis well justifies the proposed scheme, along with greatly reduced optimization complexity. Both qualitative and quantitative studies are provided on various computer vision benchmarks to validate its effectiveness, including facial shadow removal, surveillance background modeling and large-scale image tag transduction. It is also highlighted that the proposed solution can serve as a general principal to accelerate many other nuclear norm oriented problems in numerous tasks. Yadong Mu, Jian Dong 0011, Xiao-Tong Yuan, Shuicheng Yan |
CVPR | 2 |
| 2011 | Purposive hidden-object game (P-HOG) towards imperceptible human computationabstractThis demonstration presents a novel purposive web game on iOS to collect object locations, named Purposive Hidden-Object-Game(P-HOG). Having sufficient training images with known object locations is crucial for many multimedia tasks. P-HOG imperceptibly embeds localizing objects into the gaming process so that P-HOG preserves attractiveness to common players. During the game, players need to localize both automatically inserted known items and unknown objects (which are aimed to localize) to gain scores. The unknown objects are indicated by the refined user-provided tags from photo sharing websites. The difficulty mainly lies in how to insert known items naturally and thus preserve the game's playability. The P-HOG can be applied for constructing a large database, which contains located objects and may benefit general learning-based algorithms for multimedia tasks. The comprehensive experiments shows that P-HOG appeals to general players and can easily perform quality control, and hence effective for collecting massive object locations with high accuracy. Jian Dong 0011, Yuzhao Ni, Jiashi Feng, Shuicheng Yan |
ACM Multimedia | 1 |
| 2011 | Snap & play: auto-generate personalized find-the-difference mobile gameabstractAccording to the year 2010 report of the Entertainment Software Association [5], 42% of USA heads of households reported playing games on mobile devices, rising quickly from the 20% in 2002 and bringing huge market for mobile games. In this paper, by taking the popular game, Find-the-Difference (FiDi), as a concrete example, we explore new mobile game design principles and techniques for enhancing player's gaming experience in personalized, automatic, and dynamic aspects. Unlike traditional FiDi game, where image pairs (source image vs. target image) with M different patches are manually produced by game developer and players may feel boring or cheat after practicing all image pairs, our proposed Personalized FiDi (P-FiDi) mobile game may be played under a new Snap & Play mode. The player may first take photos with one s mobile device (or select from one's own albums). Then, these photos serve as source images, and the P-FiDi system automatically generates the counterpart target images by sequential operations of aesthetic image quality enhancement, image patch and differentiating style joint selection, music adaptation, dynamic difficulty level determination, and ultimate automatic image editing with a rich set of popular differentiating styles used in traditional FiDi game. Finally, the player enjoys the unique gaming with one's own (instant) photos and music, and the freedom to have new gaming image pairs any time. The user studies show that the P-FiDi mobile game is satisfying in terms of player experience. Si Liu 0001, Qiang Chen 0007, Jian Dong 0011, Shuicheng Yan, Changsheng Xu, Hanqing Lu |
ACM Multimedia | 3 |
| 2011 | Purposive hidden-object-game: embedding human computation in popular gameabstractHaving sufficient training images with known locations of objects is critical for modern image annotation, image retrieval, and object detection tasks. However, it is typically extremely labor-intensive to collect such data, as the process usually involves tedious manual-cropping and hand-labeling. In this work, following the principle of games with a purpose (GWAP), we design a so-called purposive hidden-object-game (P-HOG), which seamlessly embeds object localization into the enjoyable HOG gaming process. As indicated by its large number of online players and downloads, HOG is very popular and P-HOG thus possesses great potentials in aggregating massive informative annotations. For each gaming image, besides identifying the known hidden objects inserted automatically towards semantic and visual naturalness, players also imperceptibly locate the spatial positions of the unknown objects, which are indicated by the refined user-provided tags from Flickr.com or other photo sharing websites. We conduct a pilot study of the game prototype and the comprehensive experiments show that the P-HOG appeals to general players, and is effective for collecting massive object locations with satisfying accuracy. Yuzhao Ni, Jian Dong 0011, Jiashi Feng, Shuicheng Yan |
ACM Multimedia | 2 |