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Andrea Schalk

dblp:58/498 · DBLP profile ↗
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5ranked-venue papers
2as first author
0since 2021 · last 2012
0000-0003-2300-0962ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 5 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Logic in computer science · 96% Algorithmic game theory and mechanism design · 4%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Logic in computer science
category theory
0.112012
Constructing Fully Complete Models for Multiplicative Linear Logic · LICS 2012
Logic in computer science › proof theory › substructural logic
linear logic
0.112012
Constructing Fully Complete Models for Multiplicative Linear Logic · LICS 2012
Logic in computer science › proof theory › substructural logic › linear logic
multiplicative linear logic
0.112012
Constructing Fully Complete Models for Multiplicative Linear Logic · LICS 2012
Logic in computer science
proof theory
0.112012
Constructing Fully Complete Models for Multiplicative Linear Logic · LICS 2012
Logic in computer science › semantics
denotational semantics
0.012012
Constructing Fully Complete Models for Multiplicative Linear Logic · LICS 2012
Logic in computer science › semantics
game semantics
0.012002
Games on Graphs and Sequentially Realizable Functionals · LICS 2002
Algorithmic game theory and mechanism design
graph games
0.012002
Games on Graphs and Sequentially Realizable Functionals · LICS 2002
Logic in computer science › proof theory › substructural logic › linear logic
intuitionistic linear logic
0.012002
Games on Graphs and Sequentially Realizable Functionals · LICS 2002
Logic in computer science
program semantics
0.012002
Games on Graphs and Sequentially Realizable Functionals · LICS 2002
Logic in computer science
type theory
0.012002
Games on Graphs and Sequentially Realizable Functionals · LICS 2002

Methods — techniques the papers use, named apart from their topics

tensor calculus · 0.1hyland-tan double glueing · 0.1biproducts · 0.1sequential algorithms · 0.0game semantics · 0.0PCF · 0.0
YearPublicationVenuePosition
2012 Constructing Fully Complete Models for Multiplicative Linear Logic
abstract
We demonstrate how the Hyland-Tan double glueing construction produces a fully complete model of the unit-free multiplicative fragment of Linear Logic when applied to any of a large family of degenerative ones. This process explains as special cases a number of such models which appear in the literature. In order to achieve this result, we make use of a tensor calculus for compact closed categories with finite biproducts. We show how the combinatorial properties required for a fully complete model are obtained by the construction adding to those already available from the original category.
Andrea Schalk, Hugh P. Steele
LICS1
2004 Poset-valued sets or how to build models for linear logics
Andrea Schalk, Valeria de Paiva
Theor. Comput. Sci.1
2003 Glueing and orthogonality for models of linear logic
Martin Hyland, Andrea Schalk
Theor. Comput. Sci.2
2002 Games on Graphs and Sequentially Realizable Functionals
abstract
We present a new category of games on graphs and derive from it a model for Intuitionistic Linear Logic. Our category has the computational flavour of concrete data structures but embeds fully and faithfully in an abstract games model. It differs markedly from the usual Intuitionistic Linear Logic setting for sequential algorithms. However, we show that with a natural exponential we obtain a model for PCF essentially equivalent to the sequential algorithms model. We briefly consider a more extensional setting and the prospects for a better understanding of the Longley Conjecture.
Martin Hyland, Andrea Schalk
LICS2
2001 A fully abstract denotational model for observational precongruence
Anna Ingólfsdóttir, Andrea Schalk
Theor. Comput. Sci.2