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Chil-Woo Lee

dblp:58/599 · DBLP profile ↗
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19ranked-venue papers
3as first author
0since 2021 · last 2015
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 11 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 11 · 2 first-authorSystems, architecture and hardware · 2Human-computer interaction and ubiquitous computing · 2Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Segmentation and scene understanding · 39% Image recognition and object detection · 24% Representation and self-supervised learning · 24%
Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 87% Collaborative and social computing · 13%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 77% Data mining · 23%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input
cross-device interaction
0.112011
Dual interactions between multi-display and smartphone for collaborative design and sharing · VR 2011
Interaction techniques and input › cross-device interaction
multi-display interaction
0.112011
Dual interactions between multi-display and smartphone for collaborative design and sharing · VR 2011
Computer vision › Segmentation and scene understanding
image decomposition
0.112009
Contextual decomposition of multi-label images · CVPR 2009
Information retrieval › multimedia analysis and retrieval › image annotation
multi-label image annotation
0.112009
Contextual decomposition of multi-label images · CVPR 2009
Machine learning › Representation and self-supervised learning › visual representation › image representation
bag of visual words
0.112007
Visual Categorization Robust to Large Intra-Class Variations using Entropy-guided Codebook · ICRA 2007
Computer vision › Image recognition and object detection
image classification
0.112007
Visual Categorization Robust to Large Intra-Class Variations using Entropy-guided Codebook · ICRA 2007
Collaborative and social computing
collaborative virtual environments
0.012011
Dual interactions between multi-display and smartphone for collaborative design and sharing · VR 2011
Data mining › representation learning
sparse coding
0.012009
Contextual decomposition of multi-label images · CVPR 2009
Computer vision › Face, body and person analysis › facial expression analysis
facial expression recognition
0.021995
Automatic Recognition of Human Facial Expressions · ICCV 1995
Recognition of Human Facial Expressions Without Feature Extraction · ECCV (1) 1994
Computer vision › Segmentation and scene understanding
object segmentation
0.012007
Visual Categorization Robust to Large Intra-Class Variations using Entropy-guided Codebook · ICRA 2007
Computer vision › Face, body and person analysis
face detection
0.011995
Automatic Recognition of Human Facial Expressions · ICCV 1995

Methods — techniques the papers use, named apart from their topics

sparse coding · 0.2optimization · 0.2label propagation · 0.2vision-based tracking · 0.1minimum description length · 0.1intermediate blurring · 0.1entropy-guided codebook · 0.1potential net · 0.0histogram analysis · 0.0emotion space projection · 0.0
YearPublicationVenuePosition
2015 A General Vocabulary Based Approach for Fine-Grained Object Recognition
Shubhra Aich, Chil-Woo Lee
PSIVT2
2012 Moving object detection in omnidirectional vision-based mobile robot
abstract
Detecting moving objects based on the camera attached in mobile robot is not trivial since both background and object are moving independently. For moving object detection the movement of moving object needs to be extracted by considering the background which has also changed by the ego-motion of mobile robot. Affine transformation is widely used to estimate the background transformation between images. However when using omnidirectional camera, the mixed motion of scaling, rotation and translation appears in local areas and single affine transformation is not sufficient to describe those mixed nonlinear motions. In this paper, the proposed method divides the image as grid windows and obtains each affine transform for each window. This method can obtain stable background transformation when the background has few corner features. The area of moving objects can be obtained from the background transformation-compensated frame difference using every local affine transformation for each local window. The experimental results demonstrate the proposed method is very efficient in moving object detection in mobile robot environment.
Chi-Min Oh, Yong-Cheol Lee, Chil-Woo Lee
IECON4
2011 Dual interactions between multi-display and smartphone for collaborative design and sharing
abstract
We present a new way of dual interactions between multi-display and smartphone for collaborative design review and sharing among multi-users. It provides individual and cooperative interactions in immersive and non-immersive environments to decouple private and public spaces between multi-display and smartphone. Thus, it can provide different views among multiusers and make them communicate with each other more adaptively according to the shared contents. We will show implementation results by demonstrating digital product review and multimedia interactions among multi-users.
Jae Yeol Lee, Minseok Kim 0002, Dong Woo Seo, Chil-Woo Lee, Jae Sung Kim
VR4
2010 Improving vibrotactile pattern identification for mobile devices using perceptually transparent rendering
abstract
At present, vibration feedback is widely used to improve the limited user interface of a mobile device. Despite recent advances of miniature actuator technology, a vibration motor is still a dominant actuator for commercial mobile devices. In this paper, we present a new vibration rendering method which can enhance the identification of mobile device vibrations produced by a vibration motor. Whereas the traditional method separates vibrations in voltage applied to the motor, we partition vibrations in their perceived intensity using perceptually transparent rendering. An empirical evaluation using absolute identification showed that our rendering method can improve perception performance in terms of correct identification rate and the amount of information transfer. The results suggest that perceptually transparent rendering can contribute to increasing the number of discrete vibrations that can be used for information delivery via a mobile device, e.g., for the priorities of phone calls.
Jonghyun Ryu, Chil-Woo Lee, Seungmoon Choi
Mobile HCI2
2009 Contextual decomposition of multi-label images
abstract
Most research on image decomposition, e.g. image segmentation and image parsing, has predominantly focused on the low-level visual clues within single image and neglected the contextual information across different images. In this paper, we present a new perspective to image decomposition piloted by the multi-labels associated with individual images. Observing that the context information (i.e., local label representations of the same label are similar while those from different labels are dissimilar) exists across different images, we propose to perform image decomposition in a collective way, and then the image decomposition problem is formulated as an optimization which maximizes inter-label difference and at the same time minimizes intra-label difference of the target label representations. Such contextual image decomposition has a wide variety of applications, among which the two exemplary ones are: 1) multi-label image annotation in which the sparse coding of a query image over the bases consisting of all learned label representations naturally produces the multi-label annotation, and 2) label ranking in which the annotated labels are re-ordered according to the sparse coding coefficients on those learned label representations. It is worth noting that these two applications can be performed simultaneously via the label propagation process in sparse coding.
Teng Li 0001, Tao Mei 0001, Shuicheng Yan, In-So Kweon, Chil-Woo Lee
CVPR5
2007 Visual Categorization Robust to Large Intra-Class Variations using Entropy-guided Codebook
abstract
Categorizing visual elements is fundamentally important for autonomous mobile robots to get intelligence such as new object acquisition and topological place classification. The main problem of visual categorization is how to reduce the large intra-class variations, especially surface markings of man-made objects. In this paper, we present a robust method by introducing intermediate blurring and entropy-guided codebook selection in a bag-of-words framework. Intermediate blurring can filter out the high frequency of surface markings and provide dominant shape information. Entropy of a hypothesized codebook can provide the necessary measure for the semantic parts among training exemplars. From the first step, a generative optimal codebook for each category is learned using the MDL (minimum description length) principle guided by entropy information. From the second step, a final set of codebook is learned using the discriminative method guided by the inter-category entropy of the codebook. We select the necessary parameters through various evaluations and validate the effect of the surface marking reduction method using a Caltech-101 DB, which has large intra-class variations. Finally, we briefly introduce the impact of the method to the object categorization and segmentation problem
Sung-Ho Kim 0003, In-So Kweon, Chil-Woo Lee
ICRA3
2006 Design of Data Association Filter Using Neural Networks for Multi-Target Tracking
Yang Weon Lee, Chil-Woo Lee
ICIC (1)2
2006 Context-Based Approach for Human Gesture Analysis
Chil-Woo Lee, Jae Yong Oh, Yang Weon Lee
KES (1)1
2005 Gesture Recognition by Attention Control Method for Intelligent Humanoid Robot
Jae Yong Oh, Chil-Woo Lee, Bum-Jae You
KES (1)2
2003 Gesture recognition in video image with combination of partial and global information
Chil-Woo Lee, Hyun-Ju Lee, Sung H. Yoon
VCIP1
2001 A robust solution for object recognition by mean field annealing techniques
Sung H. Yoon, Chil-Woo Lee, Kwang H. Sohn
Pattern Recognit.3
1996 A method of real-time gesture recognition for interactive systems
abstract
This paper presents a new method for real-time gesture recognition and its application. The key idea of the method is that we use multiple template models for specific feature parts of body such as arms and estimate the pose of this part by considering similarities of an input image to the models. To calculate the similarity for the part, we developed maskable template model (MTM) with which both masking and template matching are done simultaneously. As an application of this method, we realize a real-time interactive system, gesture game system, which can activate the characters of video game by gestures in real-time.
Shimosakoda Watanabe, Chil-Woo Lee, Akitoshi Tsukamoto, Masahiko Yachida
ICPR2
1995 Automatic Recognition of Human Facial Expressions
abstract
The paper presents a new idea for detecting an unknown human face in input imagery and recognizing his/her facial expression represented in the deformation of the two dimensional net, called potential net. The method deals with the facial information, faceness and expressions, as an overall pattern of the net activated by edges in a single input image of face, rather than from changes in the shape of the facial organs or their geometrical relationships. We build models of facial expressions from the deformation patterns in the potential net for face images in the training set of different expressions and then project them into emotion space. Expression of an unknown subject can be recognized from the projection of the net for the image into the emotion space. The potential net is further used to model the common human face. The mosaic method representing energy in the net is used as a template for finding candidates for the face area and the candidates are verified their faceness by projecting them into emotion space in order to select the finalist. Precise location of the face is determined by the histogram analysis of vertical and horizontal projections of edges.>
Katsuhiro Matsuno, Chil-Woo Lee, Satoshi Kimura, Saburo Tsuji
ICCV2
1995 Real-time synthesis of a humanlike agent in response to the user's moving image
Osamu Hasegawa, Chil-Woo Lee, Wiwat Wongwarawipat, Mitsuru Ishizuka
Mach. Vis. Appl.2
1994 Recognition of Human Facial Expressions Without Feature Extraction
Katsuhiro Matsuno, Chil-Woo Lee, Saburo Tsuji
ECCV (1)2
1994 Pose Estimation of Human Face Using Synthesized Model Images
abstract
This paper presents a new method for pose estimation of the human face. The virtue of the method is the use a very simple calculation; correlation among multiple model images. It does not use any facial features such as organs or face gestalts. It is an improvement of the conventional template matching method, but to cope with deformation of facial pattern caused by its rotation or translation, some temporary model images are synthesized by using the generic S-dimensional shape model of the human face. A region of a face with various view directions is detected and then accumulated as a model image. It is arranged in "pose space", according to its estimated view direction, and the pose of the face is estimated by a simple calculation of the correlation between multiple model images accumulated by that time. An experimental result using real moving images of various human faces is shown.>
Akitoshi Tsukamoto, Chil-Woo Lee, Saburo Tsuji
ICIP (3)2
1994 Detection and pose estimation of human face with synthesized image models
abstract
This paper presents a new method for detecting a human face, and estimating its pose while tracking it in real image sequences. The virtue of the method is that parameterized qualitative features derived from a lot of sampled facial images are introduced in the detection process, and in the face tracking process, some temporary model images of the face with various poses are synthesized by a texture mapping technique and utilized. While tracking the detected face, many model images are accumulated and the pose of the human face is estimated as a linear combination of correlations between the models.
Akitoshi Tsukamoto, Chil-Woo Lee, Saburo Tsuji
ICPR (1)2
1992 Realtime synthesis of moving human-like agent in response to user's moving image
abstract
Describes a parallel computing system and a software algorithm for realtime interaction between a human user and a synthesized moving humanlike image or agent. The realistic human-like agent appearing on a display can recognize the palm position and finger motion (finger sign) of the human user, then tracks and gazes at the hand position and changes his/her facial expression in response to the recognized finger sign in realtime. This kind of interactive agent is expected to play an important role in advanced human interfaces. To realize realtime image recognition and image synthesis, a parallel image processing and synthesis system named 'TN-VIT' has been developed.>
Osamu Hasegawa, Chil-Woo Lee, Wiwat Wongwarawipat, Mitsuru Ishizuka
ICPR (4)2
1991 Realistic image synthesis of a deformable living thing based on motion understanding
Chil-Woo Lee, Osamu Hasegawa, Wiwat Wongwarawipat, Hiroshi Dohi, Mitsuru Ishizuka
J. Vis. Commun. Image Represent.1