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Haozhe Wang 0003

dblp:59/10825-3 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2025
0000-0001-9126-2425ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Motion planning and robot control · 44% 3D vision · 30% Robot manipulation · 26%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › path planning
collision-free path planning
0.912025
URPlanner: A Universal Paradigm for Collision-Free Robotic Motion Planning Based on Deep Reinforcement Learning · IEEE Trans. Robotics 2025
Robotics › Motion planning and robot control
motion planning
0.912025
URPlanner: A Universal Paradigm for Collision-Free Robotic Motion Planning Based on Deep Reinforcement Learning · IEEE Trans. Robotics 2025
Robotics › Motion planning and robot control
robot learning
0.912025
URPlanner: A Universal Paradigm for Collision-Free Robotic Motion Planning Based on Deep Reinforcement Learning · IEEE Trans. Robotics 2025
Computer vision › 3D vision
3d scene reconstruction
0.812024
You Only Scan Once: A Dynamic Scene Reconstruction Pipeline for 6-DoF Robotic Grasping of Novel Objects · ICRA 2024
Robotics › Robot manipulation › grasping
6-dof grasping
0.812024
You Only Scan Once: A Dynamic Scene Reconstruction Pipeline for 6-DoF Robotic Grasping of Novel Objects · ICRA 2024
Computer vision › 3D vision › 3d scene reconstruction
dynamic scene reconstruction
0.812024
You Only Scan Once: A Dynamic Scene Reconstruction Pipeline for 6-DoF Robotic Grasping of Novel Objects · ICRA 2024
Robotics › Robot manipulation
grasping
0.812024
You Only Scan Once: A Dynamic Scene Reconstruction Pipeline for 6-DoF Robotic Grasping of Novel Objects · ICRA 2024
Computer vision › 3D vision › object pose estimation
object pose tracking
0.212024
You Only Scan Once: A Dynamic Scene Reconstruction Pipeline for 6-DoF Robotic Grasping of Novel Objects · ICRA 2024

Methods — techniques the papers use, named apart from their topics

expert data diffusion · 0.9deep reinforcement learning · 0.9augmented policy exploration · 0.9point cloud registration · 0.8mesh reconstruction · 0.8
YearPublicationVenuePosition
2025 URPlanner: A Universal Paradigm for Collision-Free Robotic Motion Planning Based on Deep Reinforcement Learning
abstract
Collision-free motion planning for redundant robot manipulators in complex environments is yet to be explored. Although recent advancements at the intersection of deep reinforcement learning (DRL) and robotics have highlighted its potential to handle versatile robotic tasks, current DRL-based collision-free motion planners for manipulators are highly costly, hindering their deployment and application. This is due to an overreliance on the minimum distance between the manipulator and obstacles, inadequate exploration and decision-making by DRL, and inefficient data acquisition and utilization. In this article, we propose URPlanner, a universal paradigm for collision-free robotic motion planning based on DRL. URPlanner offers several advantages over existing approaches: it is platform-agnostic, cost-effective in both training and deployment, and applicable to arbitrary manipulators without solving inverse kinematics. To achieve this, we first develop a parameterized task space and a universal obstacle avoidance reward that is independent of minimum distance. Second, we introduce an augmented policy exploration and evaluation algorithm that can be applied to various DRL algorithms to enhance their performance. Third, we propose an expert data diffusion strategy for efficient policy learning, which can produce a large-scale trajectory dataset from only a few expert demonstrations. Finally, the superiority of the proposed methods is comprehensively verified through experiments.
Fengkang Ying, Hanwen Zhang 0015, Haozhe Wang 0003, Huishi Huang, Marcelo H. Ang
IEEE Trans. Robotics3
2024 You Only Scan Once: A Dynamic Scene Reconstruction Pipeline for 6-DoF Robotic Grasping of Novel Objects
abstract
In the realm of robotic grasping, achieving accurate and reliable interactions with the environment is a pivotal challenge. Traditional methods of grasp planning methods utilizing partial point clouds derived from depth image often suffer from reduced scene understanding due to occlusion, ultimately impeding their grasping accuracy. Furthermore, scene reconstruction methods have primarily relied upon static techniques, which are susceptible to environment change during manipulation process limits their efficacy in real-time grasping tasks. To address these limitations, this paper introduces a novel two-stage pipeline for dynamic scene reconstruction. In the first stage, our approach takes scene scanning as input to register each target object with mesh reconstruction and novel object pose tracking. In the second stage, pose tracking is still performed to provide object poses in real-time, enabling our approach to transform the reconstructed object point clouds back into the scene. Unlike conventional methodologies, which rely on static scene snapshots, our method continuously captures the evolving scene geometry, resulting in a comprehensive and up-to-date point cloud representation. By circumventing the constraints posed by occlusion, our method enhances the overall grasp planning process and empowers state-of-the-art 6-DoF robotic grasping algorithms to exhibit markedly improved accuracy.
Haozhe Wang 0003, Zhengshen Zhang, Francis E. H. Tay, Marcelo H. Ang
ICRA2
2023 DR-Pose: A Two-Stage Deformation-and-Registration Pipeline for Category-Level 6D Object Pose Estimation
abstract
Category-level object pose estimation involves estimating the 6D pose and the 3D metric size of objects from predetermined categories. While recent approaches take categorical shape prior information as reference to improve pose estimation accuracy, the single-stage network design and training manner lead to sub-optimal performance since there are two distinct tasks in the pipeline. In this paper, the advantage of two-stage pipeline over single-stage design is discussed. To this end, we propose a two-stage deformation-and-registration pipeline called DR-Pose, which consists of completion-aided deformation stage and scaled registration stage. The first stage uses a point cloud completion method to generate unseen parts of target object, guiding subsequent deformation on the shape prior. In the second stage, a novel registration network is designed to extract pose-sensitive features and predict the representation of object partial point cloud in canonical space based on the deformation results from the first stage. DR-Pose produces superior results to the state-of-the-art shape prior-based methods on both CAMERA25 and REAL275 benchmarks. Codes are available at https://github.com/Zray26/DR-Pose.git.
Runze Gan, Haozhe Wang 0003, Marcelo H. Ang
IROS4