EDBT 2026 Demo / reviewers in the wild / expert
Seyeon Kim 0001
dblp:60/10494-1
· DBLP profile ↗
11ranked-venue papers
2as first author
11since 2021 · last 2026
0009-0002-4959-8165ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 8 · 1 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | PAVE: Mitigating Non-Congestive Delay for Seamless Video Calls over NextG Mobile Networks
Goodsol Lee, Seyeon Kim 0001, Juheon Yi, Junhong Min, Sangtae Ha, Kyunghan Lee, Saewoong Bahk |
INFOCOM | 2 |
| 2026 | QCON: Seamless QoE-Aware 5G Streaming via Multi-Connectivity
Goodsol Lee, Junhong Min, Seyeon Kim 0001, Juheon Yi, Kwang Taik Kim, Mung Chiang, Sangtae Ha, Kyunghan Lee, Saewoong Bahk |
NSDI | 3 |
| 2026 | eXpressSFU: Toward Super-Scalable Video Conferencing with SmartNICs
S. M. H. Hosseini, Seyeon Kim 0001, Kyunghan Lee, Nam Bui, Dirk Grunwald, Sangtae Ha |
NSDI | 3 |
| 2026 | DeepSFU: Scalable Deepfake Detection for Video ConferencingabstractDeepfakes have emerged as a significant threat to online communications, enabling nearly indistinguishable impersonation of executives, public figures, and trusted contacts during video calls. While state-of-the-art deepfake detection models can achieve high accuracy offline, deploying them in real-time video conferencing systems remains challenging: the added computation quickly violates interactive latency budgets and greatly limits scalability. Our empirical analysis reveals that video decoding and frame movement dominate the detection pipeline, together accounting for approximately 86.6% of per-frame processing time. Shirin Ebadi, S. M. H. Hosseini, Woongsub Shin, Evan Ram, Youngwook Son, Seyeon Kim 0001, Nam Bui, Kyunghan Lee, Eric Keller, Sangtae Ha |
SIGCOMM | 7 |
| 2025 | DeltaStream: 2D-Inferred Delta Encoding for Live Volumetric Video StreamingabstractLive volumetric video streaming enables immersive user experiences but poses significant challenges due to the high bandwidth requirement that 3D representations entail. Recent research has focused on reducing volumetric video bandwidth, but it struggles to effectively address temporal redundancy under real-time constraints, limiting its applicability for live streaming scenarios. To address these challenges, we present DeltaStream, a novel live volumetric video streaming system that efficiently encodes 3D point clouds by leveraging 2D information. By utilizing 2D RGB and depth frames, DeltaStream efficiently infers inter-frame changes to reduce the streaming bandwidth of volumetric video. Furthermore, DeltaStream introduces an adaptive block-based approach that can reduce the client-side decoding load. Through extensive evaluations, our results demonstrate that DeltaStream reduces bandwidth by up to 71% with 1.63× faster decoding speed while maintaining visual quality compared to state-of-the-art systems. Hojeong Lee, Yu Hong Kim, Sangwoo Ryu, James Won-Ki Hong, Sangtae Ha, Seyeon Kim 0001 |
MobiSys | 6 |
| 2025 | NeuroBalancer: Balancing System Frequencies With Punctual Laziness for Timely and Energy-Efficient DNN InferencesabstractOn-device deep neural network (DNN) inference is often desirable for user experience and privacy. Existing solutions have fully utilized resources to minimize inference latency. However, they result in severe energy inefficiency by completing DNN inference much earlier than the required service interval. It poses a new challenge of how to make DNN inferences in a punctual and energy-efficient manner. To tackle this challenge, we propose a new resource allocation strategy for DNN processing, namelypunctual lazinessthat disperses its workload as efficiently as possible over time within its strict delay constraint. This strategy is particularly beneficial for neural workloads since a DNN comprises a set of popular operators whose latency and energy consumption are predictable. Through this understanding, we propose NeuroBalancer, an operator-aware core and memory frequency scaling framework that balances those frequencies as efficiently as possible while making timely inferences. We implement and evaluate NeuroBalancer on off-the-shelf Android devices with various state-of-the-art DNN models. Our results show that NeuroBalancer successfully meets a given inference latency requirements while saving energy consumption up to 43.9% and 21.1% compared to the Android's default governor and up to 42.1% and 18.6% compared to SysScale, the state-of-the-art mobile governor on CPU and GPU, respectively. Kyungmin Bin, Seyeon Kim 0001, Sangtae Ha, Song Chong, Kyunghan Lee |
IEEE Trans. Mob. Comput. | 2 |
| 2024 | LLMem: Estimating GPU Memory Usage for Fine-Tuning Pre-Trained LLMs
Yanming Wang, Vatshank Chaturvedi, Lokesh Gupta, Seyeon Kim 0001, Yongin Kwon, Sangtae Ha |
IJCAI | 5 |
| 2024 | CoActo: CoActive Neural Network Inference Offloading with Fine-grained and Concurrent ExecutionabstractCollaborative inference is the current state-of-the-art solution for mobile-server neural network inference offloading. However, we find that existing collaborative inference solutions only focus on partitioning the DNN computation, which is only a small part of achieving an efficient DNN offloading system. What ultimately determines the performance of DNN offloading is how the execution system utilizes the characteristics of the given DNN offloading task on the mobile, network, and server resources of the offloading environment. To this end, we design CoActo, a DNN execution system built from the ground up for mobile-server inference offloading. Our key design philosophy is Coactive Inference Offloading, which is a new, improved concept of DNN offloading that adds two properties, 1) fine-grained expression of DNNs and 2) concurrency of runtime resources, to existing collaborative inference. In CoActo, system components go beyond simple model splitting of existing approaches and operate more proactively to achieve the coactive execution of inference workloads. CoActo dynamically schedules concurrent interleaving of the mobile, server, and network operations to actively increase resource utilization, enabling lower end-to-end latency. We implement CoActo for various mobile devices and server environments and evaluate our system with distinct environment settings and DNN models. The experimental results show that our system achieves up to 2.1 times speed-up compared to the state-of-the-art collaborative inference solutions. Kyungmin Bin, Jongseok Park 0002, Chanjeong Park, Seyeon Kim 0001, Kyunghan Lee |
MobiSys | 4 |
| 2023 | ENTRO: Tackling the Encoding and Networking Trade-off in Offloaded Video AnalyticsabstractWith the rapid advances of deep learning and the commercialization of high-definition cameras in mobile and embedded devices, the demands from latency-critical applications such as AR and XR for high-quality video analytics (HVA) are soaring. By the nature of HVA aiming at enabling detailed analytics even for small objects, its on-device implementation is suffering from thermal and battery issues, which makes offloaded HVA an attractive solution. This work provides unique observations on the tradeoff pertaining to offloaded HVA: the frame encoding time, the frame transmission time, and the HVA accuracy. Our observations pose a fundamental question: given a latency budget, how to choose the encoding option that properly combines between the encoding time and the transmission time to maximize the HVA accuracy. To answer this question, we propose an offloaded HVA system, ENTRO, which exploits this tradeoff in real-time to maximize the HVA accuracy under the latency budget. Our extensive evaluations with ENTRO implemented on Nvidia AGX Xavier and Samsung Galaxy S20 Ultra over WiFi networks show 8.8× improvement in latency without accuracy loss compared to DDS, the state-of-the-art offloaded video analytics. Our evaluation over commercial 5G and LTE networks also indicates that ENTRO flexibly adapts its encoding option under the tradeoff and enables the latency-bounded HVA with 4K frames. Seyeon Kim 0001, Kyungmin Bin, Donggyu Yang, Sangtae Ha, Song Chong, Kyunghan Lee |
ACM Multimedia | 1 |
| 2022 | R-FEC: RL-based FEC Adjustment for Better QoE in WebRTCabstractThe demand for video conferencing applications has seen explosive growth while users still often face unsatisfactory quality of experience (QoE). Video conferencing applications adopt Forward Error Correction (FEC) as a recovery mechanism to meet tight latency requirements and overcome packet losses prevalent in the network. However, many studies mainly focused on video rate control by neglecting the complex interactions of this video recovery mechanism on the rate control and its impact on the user QoE. Deciding the right amount of FEC for the current video rate under a dynamically changing network environment is not straightforward. For instance, the higher FEC may enhance the tolerance to packet losses, but it may increase latency due to FEC processing overhead and hurt the video quality due to the additional bandwidth used for FEC. To address this issue, we propose R-FEC which is a reinforcement learning (RL) based framework for video and FEC bitrate decisions in video conferencing. R-FEC aims to improve overall QoE by automatically learning through the results of past decisions and adjusting video and FEC bitrates to maximize the user QoE while minimizing the congestion in the network. Our experiments show that R-FEC outperforms the state-of-the-art solutions in video conferencing, with up to 27% improvement in its video rate and 6dB PSNR improvement in video quality over the default WebRTC. Insoo Lee, Seyeon Kim 0001, Sandesh Dhawaskar Sathyanarayana, Kyungmin Bin, Song Chong, Kyunghan Lee, Dirk Grunwald, Sangtae Ha |
ACM Multimedia | 2 |
| 2021 | zTT: learning-based DVFS with zero thermal throttling for mobile devicesabstractDVFS (dynamic voltage and frequency scaling) is a system-level technique that adjusts voltage and frequency levels of CPU/GPU at runtime to balance energy efficiency and high performance. DVFS has been studied for many years, but it is considered still challenging to realize a DVFS that performs ideally for mobile devices for two main reasons: i) an optimal power budget distribution between CPU and GPU in a power-constrained platform can only be defined by the application performance, but conventional DVFS implementations are mostly application-agnostic; ii) mobile platforms experience dynamic thermal environments for many reasons such as mobility and holding methods, but conventional implementations are not adaptive enough to such environmental changes. In this work, we propose a deep reinforcement learning-based frequency scaling technique, zTT. zTT learns thermal environmental characteristics and jointly scales CPU and GPU frequencies to maximize the application performance in an energy-efficient manner while achieving zero thermal throttling. Our evaluations for zTT implemented on Google Pixel 3a and NVIDIA JETSON TX2 platform with various applications show that zTT can adapt quickly to changing thermal environments, consistently resulting in high application performance with energy efficiency. In a high-temperature environment where a rendering application with the default mobile DVFS fails to keep producing more than a target frame rate, zTT successfully manages to do so even with 23.9% less average power consumption. Seyeon Kim 0001, Kyungmin Bin, Sangtae Ha, Kyunghan Lee, Song Chong |
MobiSys | 1 |