Demo Data from EDBT 2026 / reviewers in the wild / expert
Yuichiro Anzai
dblp:60/5784
· DBLP profile ↗
24ranked-venue papers
3as first author
0since 2021 · last 2013
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 17 · 3 first-authorSystems, architecture and hardware · 6Databases, data management, data science and information retrieval · 4 · 1 first-authorHuman-computer interaction and ubiquitous computing · 4 · 1 first-authorSoftware engineering, systems software and programming languages · 2Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 2Security and privacy · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
3 papers |
Collaborative and social computing · 87% User interface design and tools · 7% Human-robot interaction · 4% | |
| Artificial intelligence
2 papers |
3D vision · 84% Knowledge representation and reasoning · 16% |
Topics — the 9 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Collaborative and social computing
information sharing |
0.2 | 1 | 2013 | Human-robot interaction by information sharing · HRI 2013 |
User interface design and tools
user interface design |
0.0 | 1 | 1995 | Active Interface for Human-Robot Interaction · ICRA 1995 |
Collaborative and social computing › computer-mediated communication
asynchronous communication |
0.0 | 1 | 1992 | Multi-agent interface architecture for human-robot cooperation · ICRA 1992 |
Human-robot interaction
human-robot collaboration |
0.0 | 1 | 1992 | Multi-agent interface architecture for human-robot cooperation · ICRA 1992 |
Computer vision › 3D vision › 3d scene understanding
spatial relation learning |
0.0 | 1 | 1991 | Learning Spatial Relations from Images · ML 1991 |
Computer vision › 3D vision › 3d scene understanding
spatial relation understanding |
0.0 | 1 | 1991 | Learning Spatial Relations from Images · ML 1991 |
Human-AI interaction › conversational interaction › natural language dialogue
spoken dialogue systems |
0.0 | 1 | 1995 | Active Interface for Human-Robot Interaction · ICRA 1995 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge-based systems
knowledge-based problem solving |
0.0 | 1 | 1979 | Knowledge-Based Problem Solving by a Labelled Production System · IJCAI 1979 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge-based systems › rule-based systems
production systems |
0.0 | 1 | 1979 | Knowledge-Based Problem Solving by a Labelled Production System · IJCAI 1979 |
Methods — techniques the papers use, named apart from their topics
speech dialogue · 0.0active interface · 0.0multi-agent architecture · 0.0image-based relation learning · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2013 | Human-robot interaction by information sharing
Yuichiro Anzai |
HRI | 1 |
| 2012 | Robotics and Emotion
Rolf Pfeifer, Hiroshi Ishiguro, Yuichiro Anzai, Naomi Miyake |
CogSci | 3 |
| 2011 | From Information Agent to Social Agents: In Memory of Herbert Simon
Yuichiro Anzai |
Web Intelligence | 1 |
| 2006 | Providing Persistence for Sensor Data Streams by Remote WAL
Hideyuki Kawashima, Michita Imai, Yuichiro Anzai |
DaWaK | 3 |
| 2006 | Accelerating Remote Logging by Two Level Asynchronous CheckpointingabstractFor frequently data arriving data environment, this paper tackles the following three problems. (1) Maximizing throughput. (2) Minimizing logging time. (3) Minimizing blocking time. To solve these problems, this paper proposes Two Level Asynchronous Checkpointing technique. Furthermore this paper designs and implements the technique within DBMS and experiments are conducted by using the DBMS to evaluate the technique. The result of experiments show that remote logging provides better performance than disk logging, 10 times for (1), 17 times for (2). Furthermore, average blocking time is shown as 4.38 micro seconds. Hideyuki Kawashima, Michita Imai, Yuichiro Anzai |
MDM | 3 |
| 2006 | Humanlike conversation with gestures and verbal cues based on a three-layer attention-drawing modelabstractWhen describing a physical object, we indicate which object by pointing and using reference terms, such as ‘this’ and ‘that’, to inform the listener quickly of an indicated object's location. Therefore, this research proposes using a three-layer attention-drawing model for humanoid robots that incorporates such gestures and verbal cues. The proposed three-layer model consists of three sub-models: the Reference Term Model (RTM); the Limit Distance Model (LDM); and the Object Property Model (OPM). The RTM selects an appropriate reference term for distance, based on a quantitative analysis of human behaviour. The LDM decides whether to use a property of the object, such as colour, as an additional term for distinguishing the object from its neighbours. The OPM determines which property should be used for this additional reference. Based on this concept, an attention-drawing system was developed for a communication robot named ‘Robovie’, and its effectiveness was tested. Osamu Sugiyama, Takayuki Kanda 0001, Michita Imai, Hiroshi Ishiguro, Norihiro Hagita, Yuichiro Anzai |
Connect. Sci. | 6 |
| 2004 | Embodied cooperative behaviors by an autonomous humanoid robotabstractPrevious research works in robotics and cognitive science have reported that humans utilize embodied cooperative behaviors in communication, such as nodding in response to another's it utterance and looking at a certain object in a certain direction as others look or point at. We have developed a humanoid robot that utilizes such an embodied cooperative behavior for natural communication in a route guidance situation. It obtains numerical data on a human's body movement via a motion capturing system and then autonomously selects appropriate cooperative embodiment units from 18 implemented units. Each unit realizes a certain cooperative embodiment behaviors such as eye-contact by using the motion capturing system as well. As a result of a subject experiment, we have verified the effectiveness of the embodied cooperative behaviors of the robot for reliable and sympathetic communication. Moreover, we analyzed how the auditory expression and the embodiment contributed to the effect. Masayuki Kamashima, Takayuki Kanda 0001, Michita Imai, Tetsuo Ono, Daisuke Sakamoto, Hiroshi Ishiguro, Yuichiro Anzai |
IROS | 7 |
| 2003 | Device State Recovery in Non-volatile Main Memory SystemsabstractThis paper proposes a scheme to recover the state of peripheral devices in non-volatile main memory systems so that the system resumes its execution after an unpredictable power failure. Our scheme is software-based approach and accomplishes the recoverable system without complex hardware equipments. First, the requirements for maintaining consistency are discussed based on the concepts of distributed message-passing systems. Next, the application to a device driver is illustrated using an example. Experiments with UART and network devices showed that the system restarted properly after a power failure, and that system performance was barely decreased. Ren Ohmura, Nobuyuki Yamasaki, Yuichiro Anzai |
COMPSAC | 3 |
| 2003 | Rescue robot under disaster situation: position acquisition with Omni-directional SensorabstractThis paper proposes a network system and an algorithm for a rescue robot to obtain its position under collapsed area. The network system consists of communication tags put dynamically by the rescue robot in its rescue activities. According to the temporary tags, the system constructs temporary communication infrastructure and obtains geometrical information of the area. In particular, to get the position of the rescue robot, our algorithm employs "angle" obtained from Omni-directional Sensor mounted on the communication tag. The use of the "angle" information leads a significant decrease in the error in estimating tags' location. In this paper, the feasibility of our system and algorithm is confirmed with the simulation. Seiji Miyama, Michita Imai, Yuichiro Anzai |
IROS | 3 |
| 2003 | Interaction With Robots: Physical Constraints on the Interpretation of Demonstrative PronounsabstractThis study investigated what effect physical constraints have on the interpretation of demonstrative pronouns when a user navigates a robot. For this investigation, a robot navigation environment called Spondia-II was develope, and an experiment conducted. It is known that the interpretation of demonstrative pronouns requires information about not only the situation (or context) but also the speaker's viewpoint during a dialogue. The results of the experiment suggest that physical constraints do affect the user's viewpoint, especially when a user utters a demonstrative pronoun while navigating the robot. In actual fact, the user alters the use of demonstrative pronouns according to the change in the user's viewpoint. It is also suggested that the user and the robot share the same viewpoint during the physical interaction. Michita Imai, Kazuo Hiraki, Tsutomu Miyasato, Ryohei Nakatsu, Yuichiro Anzai |
Int. J. Hum. Comput. Interact. | 5 |
| 2002 | Providing Persistence or Sensor Streams with Light Neighbor WALabstractSensor database systems need to provide both freshness of data and persistence to the incoming sensor streams. To provide persistence, a disk based logging method has been widely used, however it is not applicable for sensor streams because of its tardiness. In this paper, we propose the light neighbor write ahead logging protocol(L-WAL) for sensor streams. The L-WAL is a refinement of the neighbor-WAL (N-WAL). The L-WAL needs two network interfaces and applies a relaxed protocol rather than a two phase commit protocol. Since the relaxed protocol weakens the guarantee of logging successes, we have incorporated a repair system and checker system to enhance the guarantee. The result of experiments shows that the L-WAL is about 2.13 times faster than the N-WAL when the number of concurrent sensor streams is 250 and the L-WAL can enhance the persistence of data almost for free, while the N-WAL needs to pay high cost. Hideyuki Kawashima, Motomichi Toyama, Yuichiro Anzai, Michita Imai |
PRDC | 3 |
| 2002 | Classification of neuronal activities from tetrode recordings using independent component analysis
Susumu Takahashi, Yoshio Sakurai, Minoru Tsukada, Yuichiro Anzai |
Neurocomputing | 4 |
| 2001 | A Retrieval Method for Real-Time Spatial Data Browsing
Yoh Shiraishi, Yuichiro Anzai |
DEXA | 2 |
| 2001 | InfoPoint: A Device that Provides a Uniform User Interface to Allow Appliances to Work Together over a Network
Naohiko Kohtake, Jun Rekimoto, Yuichiro Anzai |
Pers. Ubiquitous Comput. | 3 |
| 1998 | Visualization Tools for Firing Correlation Based on the Joint-PSTH
Susumu Takahashi, Jun Yamamoto, Yuichiro Anzai |
ICONIP | 3 |
| 1998 | The Effect of Hippocampal Activity to Auditory Evoked Responses in Guinea Pig Revealed by Optical Imaging
Jun Yamamoto, Mizuki Okanda, Minoru Tsukada, Yuichiro Anzai |
ICONIP | 5 |
| 1997 | Non-rigid Object Recognition Using Principal Component Analysis and Geometric Hashing
Kridanto Surendro, Yuichiro Anzai |
CAIP | 2 |
| 1997 | Reducing communication load on contract net by case-based reasoning-eavesdropping for utilizing message leakageabstractThis paper describes communication load reduction on task negotiation with contract net protocol (CNP) for multiple autonomous mobile robots. For controlling multiple robots, CNP is useful, but the broadcast of task announcement messages on CNP tends to consume much communication load. In order to overcome this problem, the authors have developed a system called LEMMING which learns proper addresses for the task announcement messages with case-based reasoning. However, the learning method used in LEMMING sometimes caused inefficient task execution. In this paper, we propose an extension of LEMMING with message interception which enables the system to execute tasks more efficiently by eavesdropping on leaked message. Takuya Ohko, Kazuo Hiraki, Yuichiro Anzai |
IROS | 3 |
| 1996 | Sharing knowledge with robotsabstractIntelligent robots need to share knowledge with human beings for flexible interaction. However, the gap between low‐level sensory data and abstract human knowledge makes it difficult to preencode robot behavior against human's various complex demands. This article presents a way of enabling robots to learn abstract concepts from sensory and perceptual data. In order to overcome the gap between the low‐level sensory data and higher level concept description, a method called feature abstraction is used. Feature abstraction dynamically defines abstract sensors from primitive sensory devices and makes it possible to learn appropriate sensory‐motor constraints. This method has been implemented on a real mobile robot as a learning system called Acorn‐II. Acorn‐II was evaluated with some empirical results and it was shown that the system can learn some abstract concepts more accurately than other existing systems. Kazuo Hiraki, Yuichiro Anzai |
Int. J. Hum. Comput. Interact. | 2 |
| 1995 | Active Interface for Human-Robot InteractionabstractIn the near future, robots used by human-like personal computers will appear in office or at home. In this paper, we call these robots personal robots. A personal robot can be thought as a small autonomous mobile robot. First, we discuss a user interface design for personal robots in the face-to-face situation. Second, we consider the features of personal robots and their environments, and propose a new user interface concept for a personal robot an active interface. To show the effectiveness of the active interface, we design and implement a speech dialogue system called Chaser for human-robot interaction based on the active interface. Nobuyuki Yamasaki, Yuichiro Anzai |
ICRA | 2 |
| 1993 | LEMMING: A learning system for multi-robot environmentsabstractDescribes LEMMING, a learning system for multiple mobile robot environments. LEMMING extends the idea of the broadcast-based contract net protocol with CBR (case-based reasoning). In terms of the CBR mechanism, LEMMING can learn to select appropriate robots for a given task. Thus, LEMMING makes it possible to reduce the waste of communication resources and the trouble of processing irrelevant messages. The paper evaluates LEMMING with some experiments and shows that LEMMING can deal with task negotiation more effectively than a broadcast-based contract net system. Takuya Ohko, Kazuo Hiraki, Yuichiro Anzai |
IROS | 3 |
| 1992 | Multi-agent interface architecture for human-robot cooperationabstractOne of the important factors required to realize personal robots is mutual cooperation between humans and robots. To support human cooperative work based on asynchronous communication, the authors had developed a groupware toolkit called Michele. They propose a multi-agent interface architecture called RT-Michele. A prototype of RT-Michele was implemented, and autonomous mobile robots were developed. RT-Michele was applied to office automation, where it provided not only asynchronous communication, but also real-time interactive communication for cooperative work among humans and mobile robots.> Yasushi Nakauchi, Toyoshi Okada, Nobuyuki Yamasaki, Yuichiro Anzai |
ICRA | 4 |
| 1991 | Learning Spatial Relations from Images
Kazuo Hiraki, John H. Gennari, Yoshinobu Yamamoto, Yuichiro Anzai |
ML | 4 |
| 1979 | Knowledge-Based Problem Solving by a Labelled Production System
Yuichiro Anzai, Naoto Ishibashi, Yuichi Mitsuya, Shoji Ura |
IJCAI | 1 |