Demo Data from EDBT 2026 / reviewers in the wild / expert
Jayachandra M. Reddy
dblp:60/6706
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 1995
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Computational geometry · 100% | |
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 50% Image and video processing · 50% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational geometry › triangulation
delaunay triangulation |
0.0 | 1 | 1995 | Computation of 3D skeletons using a generalized Delaunay triangulation technique · Comput. Aided Des. 1995 |
Computational geometry › triangulation › delaunay triangulation
generalized delaunay triangulation |
0.0 | 1 | 1995 | Computation of 3D skeletons using a generalized Delaunay triangulation technique · Comput. Aided Des. 1995 |
Image and video processing › mathematical morphology
3d thinning |
0.0 | 1 | 1995 | Computation of 3D skeletons using a generalized Delaunay triangulation technique · Comput. Aided Des. 1995 |
Geometric modeling and processing
skeletonization |
0.0 | 1 | 1995 | Computation of 3D skeletons using a generalized Delaunay triangulation technique · Comput. Aided Des. 1995 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1995 | Computation of 3D skeletons using a generalized Delaunay triangulation technique
Jayachandra M. Reddy, George M. Turkiyyah |
Comput. Aided Des. | 1 |