Demo Data from EDBT 2026 / reviewers in the wild / expert
Nicolas Meuleau
dblp:61/2180
· DBLP profile ↗
15ranked-venue papers
8as first author
0since 2021 · last 2009
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 15 · 8 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Planning, search and constraint satisfaction · 93% Reinforcement learning · 7% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
probabilistic planning |
0.1 | 2 | 2007 | Hierarchical Heuristic Forward Search in Stochastic Domains · IJCAI 2007 Planning with Continuous Resources in Stochastic Domains · IJCAI 2005 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › heuristic search
forward search |
0.1 | 1 | 2007 | Hierarchical Heuristic Forward Search in Stochastic Domains · IJCAI 2007 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
heuristic search |
0.1 | 1 | 2007 | Hierarchical Heuristic Forward Search in Stochastic Domains · IJCAI 2007 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
planning under uncertainty |
0.1 | 1 | 2005 | Planning with Continuous Resources in Stochastic Domains · IJCAI 2005 |
Machine learning › Reinforcement learning › partially observable reinforcement learning
memory-based reinforcement learning |
0.0 | 1 | 1999 | Learning Policies with External Memory · ICML 1999 |
Methods — techniques the papers use, named apart from their topics
hierarchical search · 0.1stochastic planning · 0.1policy learning · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2009 | An Emergency Landing Planner for Damaged Aircraft
Nicolas Meuleau, Christian Plaunt, David E. Smith 0001, Tristan B. Smith |
IAAI | 1 |
| 2009 | A Heuristic Search Approach to Planning with Continuous Resources in Stochastic DomainsabstractWe consider the problem of optimal planning in stochastic domains with resource constraints, where the resources are continuous and the choice of action at each step depends on resource availability. We introduce the HAO* algorithm, a generalization of the AO* algorithm that performs search in a hybrid state space that is modeled using both discrete and continuous state variables, where the continuous variables represent monotonic resources. Like other heuristic search algorithms, HAO* leverages knowledge of the start state and an admissible heuristic to focus computational effort on those parts of the state space that could be reached from the start state by following an optimal policy. We show that this approach is especially effective when resource constraints limit how much of the state space is reachable. Experimental results demonstrate its effectiveness in the domain that motivates our research: automated planning for planetary exploration rovers. Nicolas Meuleau, Emmanuel Benazera, Ronen I. Brafman, Eric A. Hansen, Mausam |
J. Artif. Intell. Res. | 1 |
| 2007 | Hierarchical Heuristic Forward Search in Stochastic Domains
Nicolas Meuleau, Ronen I. Brafman |
IJCAI | 1 |
| 2005 | Planning with Continuous Resources in Stochastic Domains
Mausam, Emmanuel Benazera, Ronen I. Brafman, Nicolas Meuleau, Eric A. Hansen |
IJCAI | 4 |
| 2004 | Dynamic Programming for Structured Continuous Markov Decision Problems
Zhengzhu Feng, Richard Dearden, Nicolas Meuleau, Richard Washington |
UAI | 3 |
| 2003 | Optimal Limited Contingency Planning
Nicolas Meuleau, David E. Smith 0001 |
UAI | 1 |
| 2002 | Planning under Continuous Time and Resource Uncertainty: A Challenge for AI
John L. Bresina, Richard Dearden, Nicolas Meuleau, Sailesh Ramakrishnan, David E. Smith 0001, Richard Washington |
UAI | 3 |
| 2002 | Ant Colony Optimization and Stochastic Gradient DescentabstractIn this article, we study the relationship between the two techniques known as ant colony optimization (ACO) and stochastic gradient descent. More precisely, we show that some empirical ACO algorithms approximate stochastic gradient descent in the space of pheromones, and we propose an implementation of stochastic gradient descent that belongs to the family of ACO algorithms. We then use this insight to explore the mutual contributions of the two techniques. Nicolas Meuleau, Marco Dorigo |
Artif. Life | 1 |
| 2001 | A Model of Partially Observable State Game and its Optimality
Matteo Golfarelli, Nicolas Meuleau |
Appl. Intell. | 2 |
| 2000 | Learning to Cooperate via Policy Search
Leonid Peshkin, Kee-Eung Kim, Nicolas Meuleau, Leslie Pack Kaelbling |
UAI | 3 |
| 1999 | Learning Policies with External Memory
Leonid Peshkin, Nicolas Meuleau, Leslie Pack Kaelbling |
ICML | 2 |
| 1999 | Solving POMDPs by Searching the Space of Finite Policies
Nicolas Meuleau, Kee-Eung Kim, Leslie Pack Kaelbling, Anthony R. Cassandra |
UAI | 1 |
| 1999 | Learning Finite-State Controllers for Partially Observable Environments
Nicolas Meuleau, Leonid Peshkin, Kee-Eung Kim, Leslie Pack Kaelbling |
UAI | 1 |
| 1999 | Exploration of Multi-State Environments: Local Measures and Back-Propagation of Uncertainty
Nicolas Meuleau, Paul Bourgine |
Mach. Learn. | 1 |
| 1998 | Hierarchical Solution of Markov Decision Processes using Macro-actions
Milos Hauskrecht, Nicolas Meuleau, Leslie Pack Kaelbling, Thomas L. Dean, Craig Boutilier |
UAI | 2 |