Demo Data from EDBT 2026 / reviewers in the wild / expert
Hyowon Ha
dblp:62/10333
· DBLP profile ↗
20ranked-venue papers
7as first author
4since 2021 · last 2026
0000-0002-2824-917XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 15 · 7 first-author · 3 since 2021Artificial intelligence and machine learning · 14 · 3 first-author · 3 since 2021Systems, architecture and hardware · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
8 papers |
3D vision · 100% | |
| Computer graphics and multimedia
5 papers |
Computational photography and imaging · 44% Geometric modeling and processing · 32% Virtual and augmented reality · 17% |
Topics — the 23 heaviest of 25, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
depth estimation |
1.9 | 6 | 2022 | Facial Depth and Normal Estimation Using Single Dual-Pixel Camera · ECCV (8) 2022 Deep Depth from Uncalibrated Small Motion Clip · IEEE Trans. Pattern Anal. Mach. Intell. 2021 All-Around Depth from Small Motion with a Spherical Panoramic Camera · ECCV (3) 2016 |
Computer vision › 3D vision
3d reconstruction |
1.0 | 3 | 2021 | Deep Depth from Uncalibrated Small Motion Clip · IEEE Trans. Pattern Anal. Mach. Intell. 2021 All-Around Depth from Small Motion with a Spherical Panoramic Camera · ECCV (3) 2016 High Quality Structure from Small Motion for Rolling Shutter Cameras · ICCV 2015 |
Computer vision › 3D vision › surface normal estimation
face normal estimation |
0.6 | 1 | 2022 | Facial Depth and Normal Estimation Using Single Dual-Pixel Camera · ECCV (8) 2022 |
Computer vision › 3D vision › depth estimation
facial depth estimation |
0.6 | 1 | 2022 | Facial Depth and Normal Estimation Using Single Dual-Pixel Camera · ECCV (8) 2022 |
Computer vision › 3D vision
surface normal estimation |
0.6 | 1 | 2022 | Facial Depth and Normal Estimation Using Single Dual-Pixel Camera · ECCV (8) 2022 |
Computational photography and imaging
camera calibration |
0.5 | 2 | 2017 | Deltille Grids for Geometric Camera Calibration · ICCV 2017 Accurate Camera Calibration Robust to Defocus Using a Smartphone · ICCV 2015 |
Computer vision › 3D vision › depth estimation
multi-view depth estimation |
0.5 | 1 | 2021 | Deep Depth from Uncalibrated Small Motion Clip · IEEE Trans. Pattern Anal. Mach. Intell. 2021 |
Computer vision › 3D vision › stereo vision
plane sweep stereo |
0.5 | 1 | 2021 | Deep Depth from Uncalibrated Small Motion Clip · IEEE Trans. Pattern Anal. Mach. Intell. 2021 |
Geometric modeling and processing
3d reconstruction |
0.4 | 1 | 2019 | Accurate 3D Reconstruction from Small Motion Clip for Rolling Shutter Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2019 |
Computational photography and imaging › image signal processing
rolling shutter correction |
0.4 | 1 | 2019 | Accurate 3D Reconstruction from Small Motion Clip for Rolling Shutter Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2019 |
Geometric modeling and processing › 3d reconstruction
structure from motion |
0.4 | 1 | 2019 | Accurate 3D Reconstruction from Small Motion Clip for Rolling Shutter Cameras · IEEE Trans. Pattern Anal. Mach. Intell. 2019 |
Computational photography and imaging › depth estimation
depth from focus |
0.3 | 1 | 2017 | Noise Robust Depth from Focus Using a Ring Difference Filter · CVPR 2017 |
Computational photography and imaging
focus measure |
0.3 | 1 | 2017 | Noise Robust Depth from Focus Using a Ring Difference Filter · CVPR 2017 |
Computer vision › 3D vision
camera calibration |
0.2 | 1 | 2016 | High-Quality Depth from Uncalibrated Small Motion Clip · CVPR 2016 |
Computer vision › 3D vision › stereo vision › stereo matching
cross-spectral stereo matching |
0.2 | 1 | 2016 | Stereo Matching with Color and Monochrome Cameras in Low-Light Conditions · CVPR 2016 |
Computer vision › 3D vision › depth estimation › robust depth estimation
low-light depth estimation |
0.2 | 1 | 2016 | Stereo Matching with Color and Monochrome Cameras in Low-Light Conditions · CVPR 2016 |
Computer vision › 3D vision › 3d reconstruction
multi-view stereo |
0.2 | 1 | 2016 | High-Quality Depth from Uncalibrated Small Motion Clip · CVPR 2016 |
Computer vision › 3D vision › stereo vision
stereo matching |
0.2 | 1 | 2016 | Stereo Matching with Color and Monochrome Cameras in Low-Light Conditions · CVPR 2016 |
Computer vision › 3D vision
stereo vision |
0.2 | 1 | 2016 | A Real-Time Augmented Reality System to See-Through Cars · IEEE Trans. Vis. Comput. Graph. 2016 |
Virtual and augmented reality
augmented reality |
0.2 | 1 | 2016 | A Real-Time Augmented Reality System to See-Through Cars · IEEE Trans. Vis. Comput. Graph. 2016 |
Virtual and augmented reality › augmented reality › augmented reality visualization
see-through vision |
0.2 | 1 | 2016 | A Real-Time Augmented Reality System to See-Through Cars · IEEE Trans. Vis. Comput. Graph. 2016 |
Computer vision › 3D vision
rolling shutter correction |
0.2 | 1 | 2015 | High Quality Structure from Small Motion for Rolling Shutter Cameras · ICCV 2015 |
Image and video processing › image restoration
image deblurring |
0.2 | 1 | 2015 | Accurate Camera Calibration Robust to Defocus Using a Smartphone · ICCV 2015 |
Methods — techniques the papers use, named apart from their topics
bundle adjustment · 0.6ring difference filter · 0.6local and non-local focus measures · 0.6dual-pixel camera · 0.6end-to-end training · 0.5differentiable warping · 0.5cost volume regularization · 0.5convolutional neural network · 0.5plane sweep · 0.4depth hypothesis propagation · 0.4polynomial surface fitting · 0.3corner detection · 0.3wireless communication · 0.2marker-less stereo vision · 0.2dense stereo matching · 0.2color-monochrome camera pair · 0.2deconvolution · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | LighthouseGS: Indoor Structure-aware 3D Gaussian Splatting for Panorama-Style Mobile CapturesabstractWe introduce LighthouseGS, a practical novel view synthesis framework based on 3D Gaussian Splatting that utilizes simple panorama-style captures from a single mobile device. While convenient, this rotation-dominant motion and narrow baseline make accurate camera pose and 3D point estimation challenging, especially in textureless indoor scenes. To address these challenges, LighthouseGSleverages rough geometric priors, such as mobile device camera poses and monocular depth estimation, and utilizes indoor planar structures. Specifically, we propose a new initialization method called plane scaffold assembly to generate consistent 3D points on these structures, followed by a stable pruning strategy to enhance geometry and optimization stability. Additionally, we present geometric and photometric corrections to resolve inconsistencies from motion drift and auto-exposure in mobile devices. Tested on real and synthetic indoor scenes, LighthouseGSdelivers photorealistic rendering, outperforming state-of-the-art methods and enabling applications like panoramic view synthesis and object placement. Project page: https://vision3d-lab.github.io/lighthousegs/ Seungoh Han, Jaehoon Jang 0001, Hyunsu Kim, Jaeheung Surh, Junhyung Kwak, Hyowon Ha, Kyungdon Joo |
WACV | 6 |
| 2024 | MeTTA: Single-View to 3D Textured Mesh Reconstruction with Test-Time Adaptation
Kim Yu-Ji, Hyunwoo Ha, Kim Youwang, Jaeheung Surh, Hyowon Ha, Tae-Hyun Oh |
BMVC | 5 |
| 2022 | Facial Depth and Normal Estimation Using Single Dual-Pixel Camera
Minjun Kang, Jaesung Choe, Hyowon Ha, Hae-Gon Jeon, Sunghoon Im 0001, In-So Kweon, Kuk-Jin Yoon |
ECCV (8) | 3 |
| 2021 | Deep Depth from Uncalibrated Small Motion ClipabstractWe propose a novel approach to infer a high-quality depth map from a set of images with small viewpoint variations. In general, techniques for depth estimation from small motion consist of camera pose estimation and dense reconstruction. In contrast to prior approaches that recover scene geometry and camera motions using pre-calibrated cameras, we introduce in this paper a self-calibrating bundle adjustment method tailored for small motion which enables computation of camera poses without the need for camera calibration. For dense depth reconstruction, we present a convolutional neural network called DPSNet (Deep Plane Sweep Network) whose design is inspired by best practices of traditional geometry-based approaches. Rather than directly estimating depth or optical flow correspondence from image pairs as done in many previous deep learning methods, DPSNet takes a plane sweep approach that involves building a cost volume from deep features using the plane sweep algorithm, regularizing the cost volume, and regressing the depth map from the cost volume. The cost volume is constructed using a differentiable warping process that allows for end-to-end training of the network. Through the effective incorporation of conventional multiview stereo concepts within a deep learning framework, the proposed method achieves state-of-the-art results on a variety of challenging datasets. Sunghoon Im 0001, Hyowon Ha, Hae-Gon Jeon, Stephen Lin 0001, In-So Kweon |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2019 | Accurate 3D Reconstruction from Small Motion Clip for Rolling Shutter CamerasabstractStructure from small motion has become an important topic in 3D computer vision as a method for estimating depth, since capturing the input is so user-friendly. However, major limitations exist with respect to the form of depth uncertainty, due to the narrow baseline and the rolling shutter effect. In this paper, we present a dense 3D reconstruction method from small motion clips using commercial hand-held cameras, which typically cause the undesired rolling shutter artifact. To address these problems, we introduce a novel small motion bundle adjustment that effectively compensates for the rolling shutter effect. Moreover, we propose a pipeline for a fine-scale dense 3D reconstruction that models the rolling shutter effect by utilizing both sparse 3D points and the camera trajectory from narrow-baseline images. In this reconstruction, the sparse 3D points are propagated to obtain an initial depth hypothesis using a geometry guidance term. Then, the depth information on each pixel is obtained by sweeping the plane around each depth search space near the hypothesis. The proposed framework shows accurate dense reconstruction results suitable for various sought-after applications. Both qualitative and quantitative evaluations show that our method consistently generates better depth maps compared to state-of-the-art methods. Sunghoon Im 0001, Hyowon Ha, Gyeongmin Choe, Hae-Gon Jeon, Kyungdon Joo, In-So Kweon |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2018 | A Closed-Form Solution to Rotation Estimation for Structure from Small MotionabstractThe introduction of small motion techniques such as small angle rotation approximation has enabled the three-dimensional reconstruction from a small motion of a camera, so-called structure from small motion (SfSM). In this letter, we propose a closed-form solution dedicated to the rotation estimation problem in SfSM. We show that our method works with a minimal set of two points, and has mild conditions to produce a unique optimal solution in practice. Also, we introduce a three-step SfSM pipeline with better convergence and faster speed compared to the state-of-the-art SfSM approaches. The key to this improvement is the separated estimation of the rotation with the proposed two-point method in order to handle the bas-relief ambiguity that affects the convergence of the bundle adjustment. We demonstrate the effectiveness of our two-point minimal solution and the three-step SfSM approach in synthetic and real-world experiments under the small motion regime. Hyowon Ha, Tae-Hyun Oh, In-So Kweon |
IEEE Signal Process. Lett. | 1 |
| 2017 | Noise Robust Depth from Focus Using a Ring Difference FilterabstractDepth from focus (DfF) is a method of estimating depth of a scene by using the information acquired through the change of the focus of a camera. Within the framework of DfF, the focus measure (FM) forms the foundation on which the accuracy of the output is determined. With the result from the FM, the role of a DfF pipeline is to determine and recalculate unreliable measurements while enhancing those that are reliable. In this paper, we propose a new FM that more accurately and robustly measures focus, which we call the ring difference filter (RDF). FMs can usually be categorized as confident local methods or noise robust non-local methods. RDFs unique ring-and-disk structure allows it to have the advantageous sides of both local and non-local FMs. We then describe an efficient pipeline that utilizes the properties that the RDF brings. Our method is able to reproduce results that are on par with or even better than those of the state-of-the-art, while spending less time in computation. Jaeheung Surh, Hae-Gon Jeon, Yunwon Park, Sunghoon Im 0001, Hyowon Ha, In-So Kweon |
CVPR | 5 |
| 2017 | Deltille Grids for Geometric Camera CalibrationabstractThe recent proliferation of high resolution cameras presents an opportunity to achieve unprecedented levels of precision in visual 3D reconstruction. Yet the camera calibration pipeline, developed decades ago using checkerboards, has remained the de facto standard. In this paper, we ask the question: are checkerboards the optimal pattern for high precision calibration? We empirically demonstrate that deltille grids (regular triangular tiling) produce the highest precision calibration of the possible tilings of Euclidean plane. We posit that they should be the new standard for high-precision calibration and present a complete ecosystem for calibration using deltille grids including: (1) a highly precise corner detection algorithm based on polynomial surface fitting; (2) an indexing scheme based on polarities extracted from the fitted surfaces; and (3) a 2D coding system for deltille grids, which we refer to as DelTags, in lieu of conventional matrix barcodes. We demonstrate state-of-the-art performance and apply the full calibration ecosystem through the use of 3D calibration objects for multiview camera calibration. Hyowon Ha, Michal Perdoch, Hatem Alismail, In-So Kweon, Yaser Sheikh |
ICCV | 1 |
| 2016 | High-Quality Depth from Uncalibrated Small Motion ClipabstractWe propose a novel approach that generates a highquality depth map from a set of images captured with a small viewpoint variation, namely small motion clip. As opposed to prior methods that recover scene geometry and camera motions using pre-calibrated cameras, we introduce a self-calibrating bundle adjustment tailored for small motion. This allows our dense stereo algorithm to produce a high-quality depth map for the user without the need for camera calibration. In the dense matching, the distributions of intensity profiles are analyzed to leverage the benefit of having negligible intensity changes within the scene due to the minuscule variation in viewpoint. The depth maps obtained by the proposed framework show accurate and extremely fine structures that are unmatched by previous literature under the same small motion configuration. Hyowon Ha, Sunghoon Im 0001, Jaesik Park, Hae-Gon Jeon, In-So Kweon |
CVPR | 1 |
| 2016 | Stereo Matching with Color and Monochrome Cameras in Low-Light ConditionsabstractConsumer devices with stereo cameras have become popular because of their low-cost depth sensing capability. However, those systems usually suffer from low imaging quality and inaccurate depth acquisition under low-light conditions. To address the problem, we present a new stereo matching method with a color and monochrome camera pair. We focus on the fundamental trade-off that monochrome cameras have much better light-efficiency than color-filtered cameras. Our key ideas involve compensating for the radiometric difference between two cross-spectral images and taking full advantage of complementary data. Consequently, our method produces both an accurate depth map and high-quality images, which are applicable for various depth-aware image processing. Our method is evaluated using various datasets and the performance of our depth estimation consistently outperforms state-of-the-art methods. Hae-Gon Jeon, Joon-Young Lee, Sunghoon Im 0001, Hyowon Ha, In-So Kweon |
CVPR | 4 |
| 2016 | All-Around Depth from Small Motion with a Spherical Panoramic Camera
Sunghoon Im 0001, Hyowon Ha, François Rameau, Hae-Gon Jeon, Gyeongmin Choe, In-So Kweon |
ECCV (3) | 2 |
| 2016 | Automated checkerboard detection and indexing using circular boundaries
Yunsu Bok, Hyowon Ha, In-So Kweon |
Pattern Recognit. Lett. | 2 |
| 2016 | Corrigendum to 'Automated checkerboard detection and indexing using circular boundaries' [Pattern Recognition Letters Volume 71 (2016) 66-72]
Yunsu Bok, Hyowon Ha, In-So Kweon |
Pattern Recognit. Lett. | 2 |
| 2016 | A Real-Time Augmented Reality System to See-Through CarsabstractOne of the most hazardous driving scenario is the overtaking of a slower vehicle, indeed, in this case the front vehicle (being overtaken) can occlude an important part of the field of view of the rear vehicle's driver. This lack of visibility is the most probable cause of accidents in this context. Recent research works tend to prove that augmented reality applied to assisted driving can significantly reduce the risk of accidents. In this paper, we present a real-time marker-less system to see through cars. For this purpose, two cars are equipped with cameras and an appropriate wireless communication system. The stereo vision system mounted on the front car allows to create a sparse 3D map of the environment where the rear car can be localized. Using this inter-car pose estimation, a synthetic image is generated to overcome the occlusion and to create a seamless see-through effect which preserves the structure of the scene. François Rameau, Hyowon Ha, Kyungdon Joo, Jinsoo Choi, Kibaek Park, In-So Kweon |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2015 | A Multi-view Structured-Light System for Highly Accurate 3D ModelingabstractWe present a multi-view structured-light system which uses geometric and photometric information observed at multiple viewpoints. In our method, a highly accurate geometry reconstruction is achieved by exploiting our multi-view constraint on unwrapped phase images instead of using photo-consistency between intensity images. Also to express fine 3D information, we directly use photometric normal to infer non-linear shape between each point spacing, rather than fusing it by refining the geometry. Our system is built upon the off-the-shelf structured-light system, so that the proposed algorithm can be applied to existing systems including commercial 3D scanners to improve the accuracy without any system modification. We evaluate the performance of our method on both synthetic and real data, and demonstrate superior accuracy, which surpasses the accuracy of the state-of-the-art commercial products. Hyowon Ha, Tae-Hyun Oh, In-So Kweon |
3DV | 1 |
| 2015 | Dense Depth and Albedo from a Single-Shot Structured LightabstractSingle-shot structured light scanning has been actively investigated as it can recover accurate geometrical shape even on a dynamic scene. Since many single-shot approaches focus on improving depth accuracy, recovering the intrinsic properties of the scene such as albedo and shading are also valuable. In this paper, we propose a novel method that reconstructs not only the metric depth but also the intrinsic properties from a single structured light image. We extend the conventional color structured light model to embrace the Lambertian shading model. By using a color phase-shifting pattern, we parameterize the captured image with only two variables, albedo and depth. For an initial solution, a simple but powerful method to decompose sinusoids from the input image is presented. We formulate a non-linear cost function and jointly optimize albedo and depth efficiently by calculating analytic Jacobian. We demonstrate that our algorithm reasonably works on various real-world objects which exhibit challenging surface reflectance and albedo. Hyowon Ha, Jaesik Park, In-So Kweon |
3DV | 1 |
| 2015 | Accurate Camera Calibration Robust to Defocus Using a SmartphoneabstractWe propose a novel camera calibration method for defocused images using a smartphone under the assumption that the defocus blur is modeled as a convolution of a sharp image with a Gaussian point spread function (PSF). In contrast to existing calibration approaches which require well-focused images, the proposed method achieves accurate camera calibration with severely defocused images. This robustness to defocus is due to the proposed set of unidirectional binary patterns, which simplifies 2D Gaussian deconvolution to a 1D Gaussian deconvolution problem with multiple observations. By capturing the set of patterns consecutively displayed on a smartphone, we formulate the feature extraction as a deconvolution problem to estimate feature point locations in sub-pixel accuracy and the blur kernel in each location. We also compensate the error in camera parameters due to refraction of the glass panel of the display device. We evaluate the performance of the proposed method on synthetic and real data. Even under severe defocus, our method shows accurate camera calibration result. Hyowon Ha, Yunsu Bok, Kyungdon Joo, Jiyoung Jung, In-So Kweon |
ICCV | 1 |
| 2015 | High Quality Structure from Small Motion for Rolling Shutter CamerasabstractWe present a practical 3D reconstruction method to obtain a high-quality dense depth map from narrow-baseline image sequences captured by commercial digital cameras, such as DSLRs or mobile phones. Depth estimation from small motion has gained interest as a means of various photographic editing, but important limitations present themselves in the form of depth uncertainty due to a narrow baseline and rolling shutter. To address these problems, we introduce a novel 3D reconstruction method from narrow-baseline image sequences that effectively handles the effects of a rolling shutter that occur from most of commercial digital cameras. Additionally, we present a depth propagation method to fill in the holes associated with the unknown pixels based on our novel geometric guidance model. Both qualitative and quantitative experimental results show that our new algorithm consistently generates better 3D depth maps than those by the state-of-the-art method. Sunghoon Im 0001, Hyowon Ha, Gyeongmin Choe, Hae-Gon Jeon, Kyungdon Joo, In-So Kweon |
ICCV | 2 |
| 2015 | 6-DOF Direct Homography Tracking with Extended Kalman Filter
Hyowon Ha, François Rameau, In-So Kweon |
PSIVT | 1 |
| 2011 | A novel 2.5D pattern for extrinsic calibration of ToF and camera fusion systemabstractRecently, many researchers have made efforts for accurate calibration of a Time-of-Flight camera to fully utilize its provided depth values. Yet most previous works focus mainly on intrinsic calibration by modeling its systematic errors and noises while extrinsic calibration is also an important factor when constructing sensor fusion system. In this paper, we present a calibration process that can correctly transfer the depth measurements onto the color image. We use 2.5D pattern so that sufficient reprojection error can be considered for both color and ToF cameras. The issues on obtaining the correct correspondences for this pattern are discussed. In the optimization stage, the depth constraint is also employed to ensure the depth measurements to lie on the pattern plane. The strengths of the proposed method over previous approaches are evaluated in several robotic applications which require precise ToF and camera calibration. Jiyoung Jung, Yekeun Jeong, Jaesik Park, Hyowon Ha, James Dokyoon Kim, In-So Kweon |
IROS | 4 |