Ce Hao

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7ranked-venue papers
1as first author
7since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 1 first-author · 6 since 2021Systems, architecture and hardware · 4 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Generalizable Articulated Object Perception with Superpoints
abstract
Manipulating articulated objects with robotic arms is challenging due to the complex kinematic structure, which requires precise part segmentation for efficient manipulation. In this work, we introduce a novel superpoint-based perception method designed to improve part segmentation in 3D point clouds of articulated objects. We propose a learnable, part-aware superpoint generation technique that efficiently groups points based on their geometric and semantic similarities, resulting in clearer part boundaries. Furthermore, by leveraging the segmentation capabilities of the 2D foundation model SAM, we identify the centers of pixel regions and select corresponding superpoints as candidate query points. Integrating a query-based transformer decoder further enhances our method's ability to achieve precise part segmentation. Experimental results on the GAPartNet dataset show that our method outperforms existing state-of-the-art approaches in cross-category part segmentation, achieving AP50 scores of 77.9% for seen categories (4.4% improvement) and 39.3% for unseen categories (11.6% improvement), with superior results in 5 out of 9 part categories for seen objects and outperforming all previous methods across all part categories for unseen objects.
Qiaojun Yu, Ce Hao, Xibin Yuan, Li Zhang 0104, Liu Liu 0012, Yukang Huo, Cewu Lu
ICASSP2
2025 UniAff: A Unified Representation of Affordances for Tool Usage and Articulation with Vision-Language Models
abstract
Previous studies on robotic manipulation are based on a limited understanding of the underlying 3D motion constraints and affordances. To address these challenges, we propose a comprehensive paradigm, termed UniAff, that integrates 3D object-centric manipulation and task understanding in a unified formulation. Specifically, we constructed a dataset labeled with manipulation-related key attributes, comprising 900 articulated objects from 19 categories and 600 tools from 12 categories. Furthermore, we leverage MLLMs to infer object-centric representations for manipulation tasks, including affordance recognition and reasoning about 3D motion constraints. Comprehensive experiments in both simulation and real-world settings indicate that UniAff significantly improves the generalization of robotic manipulation for tools and articulated objects. We hope that UniAff will serve as a general baseline for unified robotic manipulation tasks in the future. Images, videos, dataset and code are published on the project website at:https://sites.google.com/view/uni-aff/home.
Qiaojun Yu, Siyuan Huang 0004, Xibin Yuan, Zhengkai Jiang 0001, Ce Hao, Xin Li 0110, Haonan Chang, Junbo Wang 0004, Liu Liu 0012, Hongsheng Li 0001, Peng Gao 0007, Cewu Lu
ICRA5
2025 SKT: Integrating State-Aware Keypoint Trajectories with Vision-Language Models for Robotic Garment Manipulation
abstract
Automating garment manipulation poses a significant challenge for assistive robotics due to the diverse and de-formable nature of garments. Traditional approaches typically require separate models for each garment type, which limits scalability and adaptability. In contrast, this paper presents a unified approach using vision-language models (VLMs) to improve keypoint prediction across various garment categories. By interpreting both visual and semantic information, our model enables robots to manage different garment states with a single model. We created a large-scale synthetic dataset using advanced simulation techniques, allowing scalable training without extensive real-world data. Experimental results indicate that the VLM-based method significantly enhances keypoint detection accuracy and task success rates, providing a more flexible and general solution for robotic garment manipulation. In addition, this research also underscores the potential of VLMs to unify various garment manipulation tasks within a single framework, paving the way for broader applications in home automation and assistive robotics in the future.
Xin Li 0110, Siyuan Huang 0004, Qiaojun Yu, Zhengkai Jiang 0001, Ce Hao, Yimeng Zhu, Hongsheng Li 0001, Peng Gao 0007, Cewu Lu
IROS5
2025 ArtGS: 3D Gaussian Splatting for Interactive Visual-Physical Modeling and Manipulation of Articulated Objects
abstract
Articulated object manipulation remains a critical challenge in robotics due to the complex kinematic constraints and the limited physical reasoning of existing methods. In this work, we introduce ArtGS, a novel framework that extends 3D Gaussian Splatting (3DGS) by integrating visual-physical modeling for articulated object understanding and interaction. ArtGS begins with multi-view RGB-D reconstruction, followed by reasoning with a vision-language model (VLM) to extract semantic and structural information, particularly the articulated bones. Through dynamic, differentiable 3DGS-based rendering, ArtGS optimizes the parameters of the articulated bones, ensuring physically consistent motion constraints and enhancing the manipulation policy. By leveraging dynamic Gaussian splatting, cross-embodiment adaptability, and closed-loop optimization, ArtGS establishes a new framework for efficient, scalable, and generalizable articulated object modeling and manipulation. Experiments conducted in both simulation and real-world environments demonstrate that ArtGS significantly outperforms previous methods in joint estimation accuracy and manipulation success rates across a variety of articulated objects. Additional images and videos are available on the project website: sites.google.com/view/artgs.
Qiaojun Yu, Xibin Yuan, Dongzhe Zheng, Ce Hao, Yang You 0004, Yixing Chen 0008, Yao Mu 0001, Liu Liu 0012, Cewu Lu
IROS6
2025 ForceVLA: Enhancing VLA Models with a Force-aware MoE for Contact-rich Manipulation
abstract
Vision-Language-Action (VLA) models have advanced general-purpose robotic manipulation by leveraging pretrained visual and linguistic representations. However, they struggle with contact-rich tasks that require fine-grained control involving force, especially under visual occlusion or dynamic uncertainty. To address these limitations, we propose \textbf{ForceVLA}, a novel end-to-end manipulation framework that treats external force sensing as a first-class modality within VLA systems. ForceVLA introduces \textbf{FVLMoE}, a force-aware Mixture-of-Experts fusion module that dynamically integrates pretrained visual-language embeddings with real-time 6-axis force feedback during action decoding. This enables context-aware routing across modality-specific experts, enhancing the robot's ability to adapt to subtle contact dynamics. We also introduce \textbf{ForceVLA-Data}, a new dataset comprising synchronized vision, proprioception, and force-torque signals across five contact-rich manipulation tasks. ForceVLA improves average task success by 23.2\% over strong $\pi_0$-based baselines, achieving up to 80\% success in tasks such as plug insertion. Our approach highlights the importance of multimodal integration for dexterous manipulation and sets a new benchmark for physically intelligent robotic control. Code and data will be released at https://sites.google.com/view/forcevla2025/.
Jiawen Yu, Hairuo Liu, Qiaojun Yu, Jieji Ren, Ce Hao, Haitong Ding, Guangyu Huang, Guofan Huang, Panpan Cai, Cewu Lu
NeurIPS5
2024 GAMMA: Generalizable Articulation Modeling and Manipulation for Articulated Objects
abstract
Articulated objects like cabinets and doors are widespread in daily life. However, directly manipulating 3D articulated objects is challenging because they have diverse geometrical shapes, semantic categories, and kinetic constraints. Prior works mostly focused on recognizing and manipulating articulated objects with specific joint types. They can either estimate the joint parameters or distinguish suitable grasp poses to facilitate trajectory planning. Although these approaches have succeeded in certain types of articulated objects, they lack generalizability to unseen objects, which significantly impedes their application in broader scenarios. In this paper, we propose a novel framework of Generalizable Articulation Modeling and Manipulating for Articulated Objects (GAMMA), which learns both articulation modeling and grasp pose affordance from diverse articulated objects with different categories. In addition, GAMMA adopts adaptive manipulation to iteratively reduce the modeling errors and enhance manipulation performance. We train GAMMA with the PartNet-Mobility dataset and evaluate with comprehensive experiments in SAPIEN simulation and real-world Franka robot. Results show that GAMMA significantly outperforms SOTA articulation modeling and manipulation algorithms in unseen and cross-category articulated objects. Images, videos and codes are published on the project website at: sites.google.com/view/gamma-articulation.
Qiaojun Yu, Junbo Wang 0004, Wenhai Liu, Ce Hao, Liu Liu 0012, Lin Shao 0002, Cewu Lu
ICRA4
2023 Improving Vehicle Trajectory Prediction with Online Learning
abstract
In autonomous driving systems, predicting the trajectory of surrounding vehicles facilitates the decision-making and trajectory planning of ego cars. Most previous works train the trajectory predictor based on the offline dataset. While the offline general predictors capture the average distribution in the dataset, they commonly neglect the low-probability corner cases that outside the general distribution of dataset. However, the corner cases might cause inevitable displacement errors and goals missing in the evaluation. Offline data augmentation and model refinement could essentially improve the accuracy while we can leverage the historical trajectories to specialize the predictor by self-supervision. In this paper, we propose an online learning framework that updates the general trajectory predictor with sequential history data at corner cases. We design the temporal data-generation method and training scheme for online learning, which can generally accommodate learning-based predictors. Since online learning costs expensive online computation resources, we devise a switching discriminator to distinguish the corner cases by evaluating the metric improvement of online learning over the offline general predictor. We validate that the online learning method can effectively reduce the displacement errors and miss rate caused by vehicle velocity variation and promote the intention convergence at multi-modal intersections. Experiments also show that the switching discriminator limits the switching-on rate of online learning cases to 2.45% while reducing the miss rate by 33.4%. The code for generating sequentially arranged online learning dataset(Argoverse) is in https://gitee.com/mindspore/models/tree/master/research/cv/TraPred_OnlineLearning.
Ce Hao, Yuying Chen, Siyuan Cheng 0012
IV1