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Gui-Fang Zhang

dblp:62/5054 · DBLP profile ↗
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6ranked-venue papers
1as first author
0since 2021 · last 2012
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 67% Motion planning and robot control · 33%
Theoretical computer science
1 paper
Computational geometry · 100%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › solid modeling
solid reconstruction
0.112006
Solid reconstruction using recognition of quadric surfaces from orthographic views · Comput. Aided Des. 2006
Computational geometry › geometric modeling and processing
geometric constraint solving
0.112006
A C-tree decomposition algorithm for 2D and 3D geometric constraint solving · Comput. Aided Des. 2006
Computational geometry
geometric modeling and processing
0.112006
A C-tree decomposition algorithm for 2D and 3D geometric constraint solving · Comput. Aided Des. 2006
Robotics › Motion planning and robot control › robot kinematics
forward kinematics
0.112005
Generalized Stewart-Gough platforms and their direct kinematics · IEEE Trans. Robotics 2005
Robotics › Robot manipulation › parallel manipulator
gough-stewart platform
0.112005
Generalized Stewart-Gough platforms and their direct kinematics · IEEE Trans. Robotics 2005
Robotics › Robot manipulation
parallel manipulator
0.112005
Generalized Stewart-Gough platforms and their direct kinematics · IEEE Trans. Robotics 2005
Geometric modeling and processing › shape representation › primitive-based representation
quadric surface
0.012006
Solid reconstruction using recognition of quadric surfaces from orthographic views · Comput. Aided Des. 2006

Methods — techniques the papers use, named apart from their topics

c-tree decomposition · 0.1closed-form solution · 0.1algebraic geometry · 0.1
YearPublicationVenuePosition
2012 Classification of direct kinematics to planar generalized Stewart platforms
Gui-Fang Zhang
Comput. Geom.1
2006 A C-tree decomposition algorithm for 2D and 3D geometric constraint solving
Xiao-Shan Gao, Gui-Fang Zhang
Comput. Aided Des.3
2006 Solid reconstruction using recognition of quadric surfaces from orthographic views
Jie-Hui Gong, Hui Zhang 0013, Gui-Fang Zhang, Jia-Guang Sun 0001
Comput. Aided Des.3
2006 Reconstruction of 3D curvilinear wire-frame from three orthographic views
Jie-Hui Gong, Gui-Fang Zhang, Hui Zhang 0013, Jia-Guang Sun 0001
Comput. Graph.2
2005 Generalized Stewart-Gough platforms and their direct kinematics
abstract
In this paper, we introduce the generalized Stewart-Gough platform (GSP) consisting of two rigid bodies connected with six distance and/or angular constraints between six pairs of points, lines, and/or planes in the base and the moving platform, respectively. We prove that there exist 3850 possible forms of GSPs. We give the upper bounds for the number of solutions of the direct kinematics for all the GSPs. We also obtain closed-form solutions and the best upper bounds of real solutions of the direct kinematics for a class of 1120 GSPs.
Xiao-Shan Gao, Deli Lei, Qizheng Liao, Gui-Fang Zhang
IEEE Trans. Robotics4
2003 Classification and Solving of Merge Patterns in Geometric Constraint Solving
abstract
A basic idea of geometric constraint solving is to divide a large geometric constraint problem into several subproblems according to certain patterns and then to merge these subproblems to obtain a solution to the original problem. In this paper, we give a classification of the basic merge patterns in 2D when solving a constraint problem with generalized construction sequences. We also obtain the analytical solutions to all eleven cases of merge patterns, which is to assemble two rigid bodies connected with three constraints. We also give conditions to solve these patterns with ruler and compass constructions.
Xiao-Shan Gao, Gui-Fang Zhang
Shape Modeling International2