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Cheng-en Guo

dblp:62/5268 · DBLP profile ↗
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9ranked-venue papers
4as first author
0since 2021 · last 2007
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Representation and self-supervised learning · 41% Image recognition and object detection · 23% Generative modeling · 16%
Computer graphics and multimedia
3 papers
Image and video processing · 58% Geometric modeling and processing · 22% Visual content generation and editing · 19%

Topics — the 10 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Image recognition and object detection
texture analysis
0.112005
What are Textons? · Int. J. Comput. Vis. 2005
Machine learning › Representation and self-supervised learning › visual representation
image representation
0.012003
Towards a Mathematical Theory of Primal Sketch and Sketchability · ICCV 2003
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models
markov random field
0.012003
Towards a Mathematical Theory of Primal Sketch and Sketchability · ICCV 2003
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning
sparse coding
0.012003
Towards a Mathematical Theory of Primal Sketch and Sketchability · ICCV 2003
Image and video processing › texture analysis
textons
0.012002
What Are Textons? · ECCV (4) 2002
Image and video processing
texture analysis
0.012002
What Are Textons? · ECCV (4) 2002
Image and video processing › texture analysis
texture modeling
0.012002
Statistical Modeling of Texture Sketch · ECCV (3) 2002
Visual content generation and editing
texture synthesis
0.012002
Statistical Modeling of Texture Sketch · ECCV (3) 2002
Machine learning › Representation and self-supervised learning › representation learning
visual representation learning
0.012001
Visual Learning by Integrating Descriptive and Generative Methods · ICCV 2001
Computer vision › Image recognition and object detection › texture analysis
texture representation
0.012002
What Are Textons? · ECCV (4) 2002

Methods — techniques the papers use, named apart from their topics

descriptive and generative methods · 0.1texton learning · 0.1filter bank · 0.1matching pursuit · 0.0gestalt field model · 0.0filter pursuit · 0.0statistical modeling · 0.0sketch representation · 0.0generative methods · 0.0descriptive methods · 0.0
YearPublicationVenuePosition
2007 Primal sketch: Integrating structure and texture
Cheng-en Guo, Song-Chun Zhu, Ying Nian Wu
Comput. Vis. Image Underst.1
2005 What are Textons?
Song-Chun Zhu, Cheng-en Guo, Yizhou Wang 0001, Zijian Xu 0001
Int. J. Comput. Vis.2
2003 Towards a Mathematical Theory of Primal Sketch and Sketchability
abstract
In this paper, we present a mathematical theory for Marr's primal sketch. We first conduct a theoretical study of the descriptive Markov random field model and the generative wavelet/sparse coding model from the perspective of entropy and complexity. The competition between the two types of models defines the concept of "sketchability", which divides image into texture and geometry. We then propose a primal sketch model that integrates the two models and, in addition, a Gestalt field model for spatial organization. We also propose a sketching pursuit process that coordinates the competition between two pursuit algorithms: the matching pursuit (Mallat and Zhang, 1993) and the filter pursuit (Zhu, et al., 1997), that seek to explain the image by bases and filters respectively. The model can be used to learn a dictionary of image primitives, or textons in Julesz's language, for natural images. The primal sketch model is not only parsimonious for image representation, but produces meaningful sketches over a large number of generic images.
Cheng-en Guo, Song-Chun Zhu, Ying Nian Wu
ICCV1
2003 Modeling Visual Patterns by Integrating Descriptive and Generative Methods
Cheng-en Guo, Song-Chun Zhu, Ying Nian Wu
Int. J. Comput. Vis.1
2003 Perceptual grouping of segmented regions in color images
Jiebo Luo 0001, Cheng-en Guo
Pattern Recognit.2
2002 Statistical Modeling of Texture Sketch
Ying Nian Wu, Song-Chun Zhu, Cheng-en Guo
ECCV (3)3
2002 What Are Textons?
Song-Chun Zhu, Cheng-en Guo, Ying Nian Wu, Yizhou Wang 0001
ECCV (4)2
2002 Non-purposive perceptual region grouping
abstract
Non-purposive or general-purpose region grouping (NPG) plays a significant role in bridging image segmentation and high-level image understanding. We propose a probabilistic model for the NPG problem by defining the regions as a Markov random field (MRF). A collection of energy functions is used to characterize single-region properties and pair-wise region properties. The single-region properties include region area, region convexity, region compactness, and color variances in one region. The pair-wise properties include color mean differences between two regions; edge strength along the shared boundary; color variance of the cross-boundary area; and contour continuity between two regions. Experiments have been performed on hundreds of images to show the effectiveness of the grouping algorithm.
Jiebo Luo 0001, Cheng-en Guo
ICIP (2)2
2001 Visual Learning by Integrating Descriptive and Generative Methods
Cheng-en Guo, Song-Chun Zhu, Ying Nian Wu
ICCV1