Demo Data from EDBT 2026 / reviewers in the wild / expert
Mathieu Koppen
dblp:62/6505
· DBLP profile ↗
3ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Knowledge representation and reasoning · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
User interface design and tools · 100% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge management
knowledge evaluation |
0.0 | 1 | 1994 | Knowledge assessment: tapping human expertise by the QUERY routine · Int. J. Hum. Comput. Stud. 1994 |
Methods — techniques the papers use, named apart from their topics
QUERY routine · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | Causal Inference for Spatial Constancy across SaccadesabstractOur ability to interact with the environment hinges on creating a stable visual world despite the continuous changes in retinal input. To achieve visual stability, the brain must distinguish the retinal image shifts caused by eye movements and shifts due to movements of the visual scene. This process appears not to be flawless: during saccades, we often fail to detect whether visual objects remain stable or move, which is called saccadic suppression of displacement (SSD). How does the brain evaluate the memorized information of the presaccadic scene and the actual visual feedback of the postsaccadic visual scene in the computations for visual stability? Using a SSD task, we test how participants localize the presaccadic position of the fixation target, the saccade target or a peripheral non-foveated target that was displaced parallel or orthogonal during a horizontal saccade, and subsequently viewed for three different durations. Results showed different localization errors of the three targets, depending on the viewing time of the postsaccadic stimulus and its spatial separation from the presaccadic location. We modeled the data through a Bayesian causal inference mechanism, in which at the trial level an optimal mixing of two possible strategies, integration vs. separation of the presaccadic memory and the postsaccadic sensory signals, is applied. Fits of this model generally outperformed other plausible decision strategies for producing SSD. Our findings suggest that humans exploit a Bayesian inference process with two causal structures to mediate visual stability. Jeroen Atsma, Femke Maij, Mathieu Koppen, David E. Irwin 0002, W. Pieter Medendorp |
PLoS Comput. Biol. | 3 |
| 2006 | Goals and means in action observation: A computational approach
Raymond H. Cuijpers, Hein T. van Schie, Mathieu Koppen, Wolfram Erlhagen, Harold Bekkering |
Neural Networks | 3 |
| 1994 | Knowledge assessment: tapping human expertise by the QUERY routine
Maria Kambouri, Mathieu Koppen, Michael Villano, Jean-Claude Falmagne |
Int. J. Hum. Comput. Stud. | 2 |