EDBT 2026 Demo / reviewers in the wild / expert
Yasemin Bekiroglu
dblp:62/9943
· DBLP profile ↗
23ranked-venue papers
6as first author
7since 2021 · last 2025
0000-0002-2597-6013ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 21 · 5 first-author · 7 since 2021Systems, architecture and hardware · 19 · 4 first-author · 6 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Implicit Articulated Robot Morphology Modeling with Configuration Space Neural Signed Distance FunctionsabstractIn this paper, we introduce a novel approach to implicitly encode precise robot morphology using forward kinematics based on a configuration space signed distance function. Our proposed Robot Neural Distance Function (RNDF) optimizes the balance between computational efficiency and accuracy for signed distance queries conditioned on the robot's configuration for each link. Compared to the baseline method, the proposed approach achieves an 81.1% reduction in distance error while utilizing only 47.6% of model parameters. Its parallelizable and differentiable nature provides direct access to joint-space derivatives, enabling a seamless connection between robot planning in Cartesian task space and configuration space. These features make RNDF an ideal surrogate model for general robot optimization and learning in 3D spatial planning tasks. Specifically, we apply RNDF to robotic arm-hand modeling and demonstrate its potential as a core platform for wholearm, collision-free grasp planning in cluttered environments. The code and model are available at https://github.com/roboticmanipulation/RNDF. Kunpeng Yao, Loïc Niederhauser, Yasemin Bekiroglu, Aude Billard |
ICRA | 5 |
| 2024 | A Unifying Variational Framework for Gaussian Process Motion PlanningabstractTo control how a robot moves, motion planning algorithms must compute paths in high-dimensional state spaces while accounting for physical constraints related to motors and joints, generating smooth and stable motions, avoiding obstacles, and preventing collisions. A motion planning algorithm must therefore balance competing demands, and should ideally incorporate uncertainty to handle noise, model errors, and facilitate deployment in complex environments. To address these issues, we introduce a framework for robot motion planning based on variational Gaussian processes, which unifies and generalizes various probabilistic-inference-based motion planning algorithms, and connects them with optimization-based planners. Our framework provides a principled and flexible way to incorporate equality-based, inequality-based, and soft motion-planning constraints during end-to-end training, is straightforward to implement, and provides both interval-based and Monte-Carlo-based uncertainty estimates. We conduct experiments using different environments and robots, comparing against baseline approaches based on the feasibility of the planned paths, and obstacle avoidance quality. Results show that our proposed approach yields a good balance between success rates and path quality. Lucas Cosier, Rares Iordan, Sicelukwanda Zwane, Giovanni Franzese, James T. Wilson, Marc Peter Deisenroth, Alexander Terenin, Yasemin Bekiroglu |
AISTATS | 8 |
| 2024 | Learning Dynamic Tasks on a Large-scale Soft Robot in a Handful of TrialsabstractSoft robots offer more flexibility, compliance, and adaptability than traditional rigid robots. They are also typically lighter and cheaper to manufacture. However, their use in real-world applications is limited due to modeling challenges and difficulties in integrating effective proprioceptive sensors. Large-scale soft robots (≈ two meters in length) have greater modeling complexity due to increased inertia and related effects of gravity. Common efforts to ease these modeling difficulties such as assuming simple kinematic and dynamics models also limit the general capabilities of soft robots and are not applicable in tasks requiring fast, dynamic motion like throwing and hammering. To overcome these challenges, we propose a data-efficient Bayesian optimization-based approach for learning control policies for dynamic tasks on a large-scale soft robot. Our approach optimizes the task objective function directly from commanded pressures, without requiring approximate kinematics or dynamics as an intermediate step. We demonstrate the effectiveness of our approach through both simulated and real-world experiments. Sicelukwanda Zwane, Daniel G. Cheney, Curtis C. Johnson, Yicheng Luo, Yasemin Bekiroglu, Marc D. Killpack, Marc Peter Deisenroth |
IROS | 5 |
| 2023 | GraspAda: Deep Grasp Adaptation through Domain TransferabstractLearning-based methods for robotic grasping have been shown to yield high performance. However, they rely on expensive-to-acquire and well-labeled datasets. In addition, how to generalize the learned grasping ability across different scenarios is still unsolved. In this paper, we present a novel grasp adaptation strategy to transfer the learned grasping ability to new domains based on visual data using a new grasp feature representation. We present a conditional generative model for visual data transformation. By leveraging the deep feature representational capacity from the well-trained grasp synthesis model, our approach utilizes feature-level contrastive representation learning and adopts adversarial learning on output space. This way we bridge the domain gap between the new domain and the training domain while keeping consistency during the adaptation process. Based on transformed input grasp data via the generator, our trained model can generalize to new domains without any fine-tuning. The proposed method is evaluated on benchmark datasets and based on real robot experiments. The results show that our approach leads to high performance in new scenarios. Junnan Jiang, Ruiqi Lei, Yasemin Bekiroglu, Fei Chen 0007, Miao Li 0002 |
ICRA | 4 |
| 2023 | Sliding Touch-Based Exploration for Modeling Unknown Object Shape with Multi-Fingered HandsabstractEfficient and accurate 3D object shape reconstruction contributes significantly to the success of a robot's physical interaction with its environment. Acquiring accurate shape information about unknown objects is challenging, especially in unstructured environments, e.g. the vision sensors may only be able to provide a partial view. To address this issue, tactile sensors could be employed to extract local surface information for more robust unknown object shape estimation. In this paper, we propose a novel approach for efficient unknown 3D object shape exploration and reconstruction using a multi-fingered hand equipped with tactile sensors and a depth camera only providing a partial view. We present a multi-finger sliding touch strategy for efficient shape exploration using a Bayesian Optimization approach and a single-leader-multi-follower strategy for multi-finger smooth local surface perception. We evaluate our proposed method by estimating the 3D shape of objects from the YCB and OCRTOC datasets based on simulation and real robot experiments. The proposed approach yields successful reconstruction results relying on only a few continuous sliding touches. Experimental results demonstrate that our method is able to model unknown objects in an efficient and accurate way. Ahmet Ercan Tekden, Marc Peter Deisenroth, Yasemin Bekiroglu |
IROS | 4 |
| 2023 | Neural Field Movement Primitives for Joint Modelling of Scenes and MotionsabstractThis paper presents a novel Learning from Demonstration (LfD) method that uses neural fields to learn new skills efficiently and accurately. It achieves this by utilizing a shared embedding to learn both scene and motion representations in a generative way. Our method smoothly maps each expert demonstration to a scene-motion embedding and learns to model them without requiring hand-crafted task parameters or large datasets. It achieves data efficiency by enforcing scene and motion generation to be smooth with respect to changes in the embedding space. At inference time, our method can retrieve scene-motion embeddings using test time optimization, and generate precise motion trajectories for novel scenes. The proposed method is versatile and can employ images, 3D shapes, and any other scene representations that can be modeled using neural fields. Additionally, it can generate both end-effector positions and joint angle-based trajectories. Our method is evaluated on tasks that require accurate motion trajectory generation, where the underlying task parametrization is based on object positions and geometric scene changes. Experimental results demonstrate that the proposed method outperforms the baseline approaches and generalizes to novel scenes. Furthermore, in real-world experiments, we show that our method can successfully model multi-valued trajectories, it is robust to the distractor objects introduced at inference time, and it can generate 6D motions. Ahmet Ercan Tekden, Marc Peter Deisenroth, Yasemin Bekiroglu |
IROS | 3 |
| 2022 | DURableVS: Data-efficient Unsupervised Recalibrating Visual Servoing via online learning in a structured generative modelabstractVisual servoing enables robotic systems to perform accurate closed-loop control, which is required in many applications. However, existing methods require either precise calibration of the robot kinematic model and cameras or use neural architectures that require large amounts of data to train. In this work, we present a method for unsupervised learning of visual servoing that does not require any prior calibration and is extremely data-efficient. Our key insight is that visual servoing does not depend on identifying the veridical kinematic and camera parameters, but instead only on an accurate generative model of image feature observations from the joint positions of the robot. We demonstrate that with our model architecture and learning algorithm, we can consistently learn accurate models from less than 50 training samples (which amounts to less than 1 min of unsupervised data collection), and that such data-efficient learning is not possible with standard neural architectures. Further, we show that by using the generative model in the loop and learning online, we can enable a robotic system to recover from calibration errors and to detect and quickly adapt to possibly unexpected changes in the robot-camera system (e.g. bumped camera, new objects). Nishad Gothoskar, Miguel Lázaro-Gredilla, Yasemin Bekiroglu, Josh Tenenbaum, Vikash Mansinghka 0001, Dileep George |
ICRA | 3 |
| 2018 | Evaluating the Quality of Non-Prehensile Balancing GraspsabstractAssessing grasp quality and, subsequently, predicting grasp success is useful for avoiding failures in many autonomous robotic applications. In addition, interest in nonprehensile grasping and manipulation has been growing as it offers the potential for a large increase in dexterity. However, while force-closure grasping has been the subject of intense study for many years, few existing works have considered quality metrics for non-prehensile grasps. Furthermore, no studies exist to validate them in practice. In this work we use a real-world data set of non-prehensile balancing grasps and use it to experimentally validate a wrench-based quality metric by means of its grasp success prediction capability. The overall accuracy of up to 84 % is encouraging and in line with existing results for force-closure grasps. Robert Krug 0002, Yasemin Bekiroglu, Danica Kragic, Máximo A. Roa |
ICRA | 2 |
| 2017 | Grasp quality evaluation done right: How assumed contact force bounds affect Wrench-based quality metricsabstractWrench-based quality metrics play an important role in many applications such as grasp planning or grasp success prediction. In this work, we study the following discrepancy which is frequently overlooked in practice: the quality metrics are commonly computed under the assumption of sum-magnitude bounded contact forces, but the corresponding grasps are executed by a fully actuated device where the contact forces are limited independently. By means of experiments carried out in simulation and on real hardware, we show that in this setting the values of these metrics are severely underestimated. This can lead to erroneous conclusions regarding the actual capabilities of the grasps under consideration. Our findings highlight the importance of matching the physical properties of the task and the grasping device with the chosen quality metrics. Robert Krug 0002, Yasemin Bekiroglu, Máximo A. Roa |
ICRA | 2 |
| 2016 | Analytic grasp success prediction with tactile feedbackabstractPredicting grasp success is useful for avoiding failures in many robotic applications. Based on reasoning in wrench space, we address the question of how well analytic grasp success prediction works if tactile feedback is incorporated. Tactile information can alleviate contact placement uncertainties and facilitates contact modeling. We introduce a wrench-based classifier and evaluate it on a large set of real grasps. The key finding of this work is that exploiting tactile information allows wrench-based reasoning to perform on a level with existing methods based on learning or simulation. Different from these methods, the suggested approach has no need for training data, requires little modeling effort and is computationally efficient. Furthermore, our method affords task generalization by considering the capabilities of the grasping device and expected disturbance forces/moments in a physically meaningful way. Robert Krug 0002, Achim J. Lilienthal, Danica Kragic, Yasemin Bekiroglu |
ICRA | 4 |
| 2016 | Probabilistic consolidation of grasp experienceabstractWe present a probabilistic model for joint representation of several sensory modalities and action parameters in a robotic grasping scenario. Our non-linear probabilistic latent variable model encodes relationships between grasp-related parameters, learns the importance of features, and expresses confidence in estimates. The model learns associations between stable and unstable grasps that it experiences during an exploration phase. We demonstrate the applicability of the model for estimating grasp stability, correcting grasps, identifying objects based on tactile imprints and predicting tactile imprints from object-relative gripper poses. We performed experiments on a real platform with both known and novel objects, i.e., objects the robot trained with, and previously unseen objects. Grasp correction had a 75% success rate on known objects, and 73% on new objects. We compared our model to a traditional regression model that succeeded in correcting grasps in only 38% of cases. Yasemin Bekiroglu, Andreas Damianou, Renaud Detry, Johannes A. Stork, Danica Kragic, Carl Henrik Ek |
ICRA | 1 |
| 2016 | Active exploration using Gaussian Random Fields and Gaussian Process Implicit SurfacesabstractIn this work we study the problem of exploring surfaces and building compact 3D representations of the environment surrounding a robot through active perception. We propose an online probabilistic framework that merges visual and tactile measurements using Gaussian Random Field and Gaussian Process Implicit Surfaces. The system investigates incomplete point clouds in order to find a small set of regions of interest which are then physically explored with a robotic arm equipped with tactile sensors. We show experimental results obtained using a PrimeSense camera, a Kinova Jaco2 robotic arm and Optoforce sensors on different scenarios. We then demostrate how to use the online framework for object detection and terrain classification. Sergio Caccamo, Yasemin Bekiroglu, Carl Henrik Ek, Danica Kragic |
IROS | 2 |
| 2016 | Hierarchical Fingertip Space: A Unified Framework for Grasp Planning and In-Hand Grasp AdaptationabstractWe present a unified framework for grasp planning and in-hand grasp adaptation using visual, tactile, and proprioceptive feedback. The main objective of the proposed framework is to enable fingertip grasping by addressing problems of changed weight of the object, slippage, and external disturbances. For this purpose we introduce the Hierarchical Fingertip Space as a representation enabling optimization for both efficient grasp synthesis and online finger gaiting. Grasp synthesis is followed by a grasp adaptation step that consists of both grasp force adaptation through impedance control and regrasping/finger gaiting when the former is not sufficient. Experimental evaluation is conducted on an Allegro hand mounted on a Kuka LWR arm. Kaiyu Hang, Miao Li 0002, Johannes A. Stork, Yasemin Bekiroglu, Florian T. Pokorny, Aude Billard, Danica Kragic |
IEEE Trans. Robotics | 4 |
| 2015 | Learning Predictive State Representation for in-hand manipulationabstractWe study the use of Predictive State Representation (PSR) for modeling of an in-hand manipulation task through interaction with the environment. We extend the original PSR model to a new domain of in-hand manipulation and address the problem of partial observability by introducing new kernel-based features that integrate both actions and observations. The model is learned directly from haptic data and is used to plan series of actions that rotate the object in the hand to a specific configuration by pushing it against a table. Further, we analyze the model's belief states using additional visual data and enable planning of action sequences when the observations are ambiguous. We show that the learned representation is geometrically meaningful by embedding labeled action-observation traces. Suitability for planning is demonstrated by a post-grasp manipulation example that changes the object state to multiple specified target configurations. Johannes A. Stork, Carl Henrik Ek, Yasemin Bekiroglu, Danica Kragic |
ICRA | 3 |
| 2014 | Grasp moduli spaces and spherical harmonicsabstractIn this work, we present a novel representation which enables a robot to reason about, transfer and optimize grasps on various objects by representing objects and grasps on them jointly in a common space. In our approach, objects are parametrized using smooth differentiable functions which are obtained from point cloud data via a spectral analysis. We show how, starting with point cloud data of various objects, one can utilize this space consisting of grasps and smooth surfaces in order to continuously deform various surface/grasp configurations with the goal of synthesizing force closed grasps on novel objects. We illustrate the resulting shape space for a collection of real world objects using multidimensional scaling and show that our formulation naturally enables us to use gradient ascent approaches to optimize and simultaneously deform a grasp from a known object towards a novel object. Florian T. Pokorny, Yasemin Bekiroglu, Danica Kragic |
ICRA | 2 |
| 2014 | What's in the container? Classifying object contents from vision and touchabstractRobots operating in household environments need to interact with food containers of different types. Whether a container is filled with milk, juice, yogurt or coffee may affect the way robots grasp and manipulate the container. In this paper, we concentrate on the problem of identifying what kind of content is in a container based on tactile and/or visual feedback in combination with grasping. In particular, we investigate the benefits of using unimodal (visual or tactile) or bimodal (visual-tactile) sensory data for this purpose. We direct our study toward cardboard containers with liquid or solid content or being empty. The motivation for using grasping rather than shaking is that we want to investigate the content prior to applying manipulation actions to a container. Our results show that we achieve comparable classification rates with unimodal data and that the visual and tactile data are complimentary. Püren Güler, Yasemin Bekiroglu, Xavi Gratal, Karl Pauwels, Danica Kragic |
IROS | 2 |
| 2014 | Learning of grasp adaptation through experience and tactile sensingabstractTo perform robust grasping, a multi-fingered robotic hand should be able to adapt its grasping configuration, i.e., how the object is grasped, to maintain the stability of the grasp. Such a change of grasp configuration is called grasp adaptation and it depends on the controller, the employed sensory feedback and the type of uncertainties inherit to the problem. This paper proposes a grasp adaptation strategy to deal with uncertainties about physical properties of objects, such as the object weight and the friction at the contact points. Based on an object-level impedance controller, a grasp stability estimator is first learned in the object frame. Once a grasp is predicted to be unstable by the stability estimator, a grasp adaptation strategy is triggered according to the similarity between the new grasp and the training examples. Experimental results demonstrate that our method improves the grasping performance on novel objects with different physical properties from those used for training. Miao Li 0002, Yasemin Bekiroglu, Danica Kragic, Aude Billard |
IROS | 2 |
| 2013 | A probabilistic framework for task-oriented grasp stability assessmentabstractWe present a probabilistic framework for grasp modeling and stability assessment. The framework facilitates assessment of grasp success in a goal-oriented way, taking into account both geometric constraints for task affordances and stability requirements specific for a task. We integrate high-level task information introduced by a teacher in a supervised setting with low-level stability requirements acquired through a robot's self-exploration. The conditional relations between tasks and multiple sensory streams (vision, proprioception and tactile) are modeled using Bayesian networks. The generative modeling approach both allows prediction of grasp success, and provides insights into dependencies between variables and features relevant for object grasping. Yasemin Bekiroglu, Dan Song 0002, Lu Wang 0006, Danica Kragic |
ICRA | 1 |
| 2013 | Enhancing visual perception of shape through tactile glancesabstractObject shape information is an important parameter in robot grasping tasks. However, it may be difficult to obtain accurate models of novel objects due to incomplete and noisy sensory measurements. In addition, object shape may change due to frequent interaction with the object (cereal boxes, etc). In this paper, we present a probabilistic approach for learning object models based on visual and tactile perception through physical interaction with an object. Our robot explores unknown objects by touching them strategically at parts that are uncertain in terms of shape. The robot starts by using only visual features to form an initial hypothesis about the object shape, then gradually adds tactile measurements to refine the object model. Our experiments involve ten objects of varying shapes and sizes in a real setup. The results show that our method is capable of choosing a small number of touches to construct object models similar to real object shapes and to determine similarities among acquired models. Mårten Björkman, Yasemin Bekiroglu, Virgile Hogman, Danica Kragic |
IROS | 2 |
| 2011 | Integrating grasp planning with online stability assessment using tactile sensingabstractThis paper presents an integration of grasp planning and online grasp stability assessment based on tactile data. We show how the uncertainty in grasp execution posterior to grasp planning can be dealt with using tactile sensing and machine learning techniques. The majority of the state-of-the art grasp planners demonstrate impressive results in simulation. However, these results are mostly based on perfect scene/object knowledge allowing for analytical measures to be employed. It is questionable how well these measures can be used in realistic scenarios where the information about the object and robot hand may be incomplete and/or uncertain. Thus, tactile and force-torque sensory information is necessary for successful online grasp stability assessment. We show how a grasp planner can be integrated with a probabilistic technique for grasp stability assessment in order to improve the hypotheses about suitable grasps on different types of objects. Experimental evaluation with a three-fingered robot hand equipped with tactile array sensors shows the feasibility and strength of the integrated approach. Yasemin Bekiroglu, Kai Huebner, Danica Kragic |
ICRA | 1 |
| 2011 | Learning tactile characterizations of object- and pose-specific graspsabstractOur aim is to predict the stability of a grasp from the perceptions available to a robot before attempting to lift up and transport an object. The percepts we consider consist of the tactile imprints and the object-gripper configuration read before and until the robot's manipulator is fully closed around an object. Our robot is equipped with multiple tactile sensing arrays and it is able to track the pose of an object during the application of a grasp. We present a kernel-logistic-regression model of pose- and touch-conditional grasp success probability which we train on grasp data collected by letting the robot experience the effect on tactile and visual signals of grasps suggested by a teacher, and letting the robot verify which grasps can be used to rigidly control the object. We consider models defined on several subspaces of our input data - e.g., using tactile perceptions or pose information only. Our experiment demonstrates that joint tactile and pose-based perceptions carry valuable grasp-related information, as models trained on both hand poses and tactile parameters perform better than the models trained exclusively on one perceptual input. Yasemin Bekiroglu, Renaud Detry, Danica Kragic |
IROS | 1 |
| 2011 | Assessing Grasp Stability Based on Learning and Haptic DataabstractAn important ability of a robot that interacts with the environment and manipulates objects is to deal with the uncertainty in sensory data. Sensory information is necessary to, for example, perform online assessment of grasp stability. We present methods to assess grasp stability based on haptic data and machine-learning methods, including AdaBoost, support vector machines (SVMs), and hidden Markov models (HMMs). In particular, we study the effect of different sensory streams to grasp stability. This includes object information such as shape; grasp information such as approach vector; tactile measurements from fingertips; and joint configuration of the hand. Sensory knowledge affects the success of the grasping process both in the planning stage (before a grasp is executed) and during the execution of the grasp (closed-loop online control). In this paper, we study both of these aspects. We propose a probabilistic learning framework to assess grasp stability and demonstrate that knowledge about grasp stability can be inferred using information from tactile sensors. Experiments on both simulated and real data are shown. The results indicate that the idea to exploit the learning approach is applicable in realistic scenarios, which opens a number of interesting venues for the future research. Yasemin Bekiroglu, Janne Laaksonen, Jimmy A. Jørgensen, Ville Kyrki, Danica Kragic |
IEEE Trans. Robotics | 1 |
| 2010 | Learning grasp stability based on tactile data and HMMsabstractIn this paper, the problem of learning grasp stability in robotic object grasping based on tactile measurements is studied. Although grasp stability modeling and estimation has been studied for a long time, there are few robots today able of demonstrating extensive grasping skills. The main contribution of the work presented here is an investigation of probabilistic modeling for inferring grasp stability based on learning from examples. The main objective is classification of a grasp as stable or unstable before applying further actions on it, e.g. lifting. The problem cannot be solved by visual sensing which is typically used to execute an initial robot hand positioning with respect to the object. The output of the classification system can trigger a regrasping step if an unstable grasp is identified. An off-line learning process is implemented and used for reasoning about grasp stability for a three-fingered robotic hand using Hidden Markov models. To evaluate the proposed method, experiments are performed both in simulation and on a real robot system. Yasemin Bekiroglu, Danica Kragic, Ville Kyrki |
RO-MAN | 1 |