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Fatima Silva Leite

dblp:63/11047 · also Fátima Silva Leite · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 2017
0000-0003-2227-4259ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3Graphics, computer vision, multimedia, augmented reality and games · 2Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Learning theory · 47% Representation and self-supervised learning · 47% Motion planning and robot control · 5%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning theory
classification
0.212013
Rolling Riemannian Manifolds to Solve the Multi-class Classification Problem · CVPR 2013
Machine learning › Representation and self-supervised learning › representation learning › dimensionality reduction
manifold learning
0.212013
Rolling Riemannian Manifolds to Solve the Multi-class Classification Problem · CVPR 2013
Geometric modeling and processing
orientation interpolation
0.112006
Smooth Interpolation of Orientation by Rolling and Wrapping for Robot Motion Planning · ICRA 2006
Robotics › Motion planning and robot control
motion planning
0.012006
Smooth Interpolation of Orientation by Rolling and Wrapping for Robot Motion Planning · ICRA 2006

Methods — techniques the papers use, named apart from their topics

rolling map · 0.2affine tangent space · 0.2rolling and wrapping · 0.1pull back/push forward · 0.1
YearPublicationVenuePosition
2017 A Grassmannian Approach to Zero-Shot Learning for Network Intrusion Detection
Jorge Luis Rivero Pérez, Bernardete Ribeiro, Ning Chen 0003, Fatima Silva Leite
ICONIP (1)4
2016 Multi-source domain adaptation using C⁁1-smooth subspaces interpolation
abstract
Manifold-based domain adaptation algorithms are receiving increasing attention in computer vision to model distribution shifts between source and target domain. In contrast to early works, that mainly explore intermediate subspaces along geodesics, in this work we propose to interpolate subspaces through C1-smooth curves on the Grassmann manifold. The new methodis based on the geometric Casteljau algorithm that is used to generate smooth interpolating polynomial curves on non-euclidean spaces and can be extended to generate polynomial splines that interpolate a given set of data on the Grassmann manifold. To evaluate the usefulness of the proposed interpolating curves on vision related problems, several experiments were conducted. We show the advantage of using smooth subspaces interpolation in multi-source unsupervised domain adaptation problems and in object recognition problems across datasets.
Jorge P. Batista, Krzysztof A. Krakowski, Luís Machado, Pedro Martins 0004, Fatima Silva Leite
ICIP5
2013 Rolling Riemannian Manifolds to Solve the Multi-class Classification Problem
abstract
In the past few years there has been a growing interest on geometric frameworks to learn supervised classification models on Riemannian manifolds [32, 28]. A popular framework, valid over any Riemannian manifold, was proposed in [32] for binary classification. Once moving from binary to multi-class classification this paradigm is not valid anymore, due to the spread of multiple positive classes on the manifold [28]. It is then natural to ask whether the multi-class paradigm could be extended to operate on a large class of Riemannian manifolds. We propose a mathematically well-founded classification paradigm that allows to extend the work in [32] to multi-class models, taking into account the structure of the space. The idea is to project all the data from the manifold onto an affine tangent space at a particular point. To mitigate the distortion induced by local diffeomorphisms, we introduce for the first time in the computer vision community a well-founded mathematical concept, so-called Rolling map [22, 17]. The novelty in this alternate school of thought is that the manifold will be firstly rolled (without slipping or twisting) as a rigid body, then the given data is unwrapped onto the affine tangent space, where the classification is performed.
Rui Caseiro, Pedro Martins 0004, João F. Henriques, Fatima Silva Leite, Jorge P. Batista
CVPR4
2006 Smooth Interpolation of Orientation by Rolling and Wrapping for Robot Motion Planning
abstract
This paper investigates a novel procedure to calculate smooth interpolation curves of the rotation group SO3, which is commonly considered as the standard representation of rigid-body's orientations. The algorithm is a combination of rolling and wrapping with the pull back/push forward technique. One remarkable advantage of this approach is that interpolation curves are given in closed form, which brings convenience for implementations on real-time control systems. A numerical example along with some visualization results is presented as well
Yueshi Shen, Knut Hüper, Fatima Silva Leite
ICRA3