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Orly Liba

dblp:63/11430 · DBLP profile ↗
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3ranked-venue papers
1as first author
1since 2021 · last 2022
0000-0003-4625-9838ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Image and video processing · 50% Computational photography and imaging · 43% Visual content generation and editing · 6%
Artificial intelligence
1 paper
Generative modeling · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing
image enhancement
1.022022
MyStyle: A Personalized Generative Prior · ACM Trans. Graph. 2022
Handheld mobile photography in very low light · ACM Trans. Graph. 2019
Machine learning › Generative modeling › image generation
GAN-based image generation
0.612022
MyStyle: A Personalized Generative Prior · ACM Trans. Graph. 2022
Computational photography and imaging › image acquisition
burst photography
0.412019
Handheld mobile photography in very low light · ACM Trans. Graph. 2019
Image and video processing
image alignment and fusion
0.412019
Handheld mobile photography in very low light · ACM Trans. Graph. 2019
Computational photography and imaging › low-light imaging
low-light photography
0.412019
Handheld mobile photography in very low light · ACM Trans. Graph. 2019
Computational photography and imaging
tone mapping
0.412019
Handheld mobile photography in very low light · ACM Trans. Graph. 2019

Methods — techniques the papers use, named apart from their topics

latent space manifold learning · 1.1StyleGAN fine-tuning · 1.1robust alignment · 0.4motion metering · 0.4learning-based auto white balancing · 0.4
YearPublicationVenuePosition
2022 MyStyle: A Personalized Generative Prior
abstract
We introduce MyStyle, a personalized deep generative prior trained with a few shots of an individual. MyStyle allows to reconstruct, enhance and edit images of a specific person, such that the output is faithful to the person's key facial characteristics. Given a small reference set of portrait images of a person (~ 100), we tune the weights of a pretrained StyleGAN face generator to form a local, low-dimensional, personalized manifold in the latent space. We show that this manifold constitutes a personalized region that spans latent codes associated with diverse portrait images of the individual. Moreover, we demonstrate that we obtain a personalized generative prior, and propose a unified approach to apply it to various ill-posed image enhancement problems, such as inpainting and super-resolution, as well as semantic editing. Using the personalized generative prior we obtain outputs that exhibit high-fidelity to the input images and are also faithful to the key facial characteristics of the individual in the reference set. We demonstrate our method with fair-use images of numerous widely recognizable individuals for whom we have the prior knowledge for a qualitative evaluation of the expected outcome. We evaluate our approach against few-shots baselines and show that our personalized prior, quantitatively and qualitatively, outperforms state-of-the-art alternatives.
Yotam Nitzan, Kfir Aberman, Qiurui He 0001, Orly Liba, Michal Yarom, Yossi Gandelsman, Inbar Mosseri, Yael Pritch, Daniel Cohen-Or
ACM Trans. Graph.4
2019 Optimization of the Trade-Off Between Speckle Reduction and Axial Resolution in Frequency Compounding
abstract
We measured the reduction of speckle by frequency compounding using Gaussian pulses, which have the least time-bandwidth product. The experimental results obtained from a tissue mimicking phantom agree quantitatively with numerical simulations of randomly distributed point scatterers. For a fixed axial resolution, the amount of speckle reduction is found to approach a maximum as the number of bands increases while the total spectral range that they cover is kept constant. An analytical solution of the maximal speckle reduction is derived and shows that the maximum improves approximately as the inverse square root of the Gaussian pulse bandwidth. Since the axial resolution is proportional to the inverse of the pulse bandwidth, an optimized trade-off between speckle reduction and axial resolution is obtained. Considerations for the applications of the optimized trade-off are discussed.
Yilei Li, Yonatan Winetraub, Orly Liba, Adam de la Zerda, Steven Chu
IEEE Trans. Medical Imaging3
2019 Handheld mobile photography in very low light
abstract
Taking photographs in low light using a mobile phone is challenging and rarely produces pleasing results. Aside from the physical limits imposed by read noise and photon shot noise, these cameras are typically handheld, have small apertures and sensors, use mass-produced analog electronics that cannot easily be cooled, and are commonly used to photograph subjects that move, like children and pets. In this paper we describe a system for capturing clean, sharp, colorful photographs in light as low as 0.3 lux, where human vision becomes monochromatic and indistinct. To permit handheld photography without flash illumination, we capture, align, and combine multiple frames. Our system employs "motion metering", which uses an estimate of motion magnitudes (whether due to handshake or moving objects) to identify the number of frames and the per-frame exposure times that together minimize both noise and motion blur in a captured burst. We combine these frames using robust alignment and merging techniques that are specialized for high-noise imagery. To ensure accurate colors in such low light, we employ a learning-based auto white balancing algorithm. To prevent the photographs from looking like they were shot in daylight, we use tone mapping techniques inspired by illusionistic painting: increasing contrast, crushing shadows to black, and surrounding the scene with darkness. All of these processes are performed using the limited computational resources of a mobile device. Our system can be used by novice photographers to produce shareable pictures in a few seconds based on a single shutter press, even in environments so dim that humans cannot see clearly.
Orly Liba, Kiran Murthy, Yun-Ta Tsai, Tim Brooks, Tianfan Xue, Nikhil Karnad, Qiurui He 0001, Jonathan T. Barron, Dillon Sharlet, Ryan Geiss, Samuel W. Hasinoff, Yael Pritch, Marc Levoy
ACM Trans. Graph.1