Demo Data from EDBT 2026 / reviewers in the wild / expert
Tong-Fei Yeh
dblp:63/1627
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 1988
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1Software engineering, systems software and programming languages · 1Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
2 papers |
Hardware accelerators and domain-specific architectures · 61% Integrated circuit design · 30% Embedded and real-time systems · 9% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing
feature extraction |
0.0 | 1 | 1988 | Bit-level concurrency in real-time geometric feature extractions · CVPR 1988 |
Image and video processing › feature extraction
geometric feature extraction |
0.0 | 1 | 1988 | Bit-level concurrency in real-time geometric feature extractions · CVPR 1988 |
Hardware accelerators and domain-specific architectures
image processing accelerator |
0.0 | 1 | 1988 | Exploiting Bit Level Concurrency in Real-Time Geometric Feature Extractions · ISCA 1988 |
Integrated circuit design
VLSI design |
0.0 | 1 | 1988 | Exploiting Bit Level Concurrency in Real-Time Geometric Feature Extractions · ISCA 1988 |
Embedded and real-time systems › real-time signal processing
real-time vision system |
0.0 | 1 | 1988 | Exploiting Bit Level Concurrency in Real-Time Geometric Feature Extractions · ISCA 1988 |
Methods — techniques the papers use, named apart from their topics
tree structure mapping · 0.0pipelined processor design · 0.0divide-and-conquer · 0.0bit-level concurrency · 0.0binary tree mapping · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1988 | Bit-level concurrency in real-time geometric feature extractionsabstractAn efficient mapping from a tree structure into a pipelined array of 2log N states is presented for processing an N*N image. In the proposed mapping structure the identification of the information growing property inherent in feature-extraction algorithms allows bit-level concurrency to be exploited in the architectural design. Accordingly, the design of each staged pipelined processor is simplified.> Wentai Liu, Tong-Fei Yeh, William E. Batchelor, Ralph K. Cavin III |
CVPR | 2 |
| 1988 | Exploiting Bit Level Concurrency in Real-Time Geometric Feature ExtractionsabstractCharacteristics and constraints of real-time geometric-feature extraction are discussed. Extracting geometric features from a digital image can be characterized as a computation-intensive task in the environment of a real-time automated vision system. Such tasks require algorithms with a high degree of parallelism and pipelining under the raster-scan I/O constraint. Using the divide-and-conquer technique, many feature extractions have been formulated as a pyramid structure and then mapped into a binary tree. An efficient mapping from a tree structure into a pipelined array of 2logN stages is presented for processing an N*N image. In the proposed mapping structure, the identification of the information growing property allows the exploitation of bit-level concurrency in the architecture design. Accordingly, the design of each staged pipelined processor is simplified containing only bit-serial arithmetic. A single VLSI chip that can generate (p+1)(q+1) moments concurrently in real-time applications is described. This chip has a hardware complexity of O(pq(p+q)log/sup 2/N) units, where p, q stand for the orthogonal orders of the moment. This hardware complexity is better than the O(pq(p+q)/sup 2/log/sup 2/N) units required by the other methods. A single VLSI chip to generate ten moments for a (512*512*8)/pixel image in real time is presented.> Wentai Liu, Tong-Fei Yeh, William E. Batchelor, Ralph K. Cavin III |
ISCA | 2 |