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Jesús Miguel Chacón

dblp:63/2052 · also Jesús Miguel Chacón Muñoz · DBLP profile ↗
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6ranked-venue papers
0as first author
0since 2021 · last 2020
0000-0002-5860-9180ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Geometric modeling and processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
curve fitting
0.322015
A polynomial Hermite interpolant for C2 quasi arc-length approximation · Comput. Aided Des. 2015
Polynomial approximation to clothoids via s-power series · Comput. Aided Des. 2003
Geometric modeling and processing › deformation
free-form deformation
0.112012
Hermite approximation for free-form deformation of curves and surfaces · Comput. Aided Des. 2012
Geometric modeling and processing › shape representation
curve and surface representation
0.012012
Hermite approximation for free-form deformation of curves and surfaces · Comput. Aided Des. 2012

Methods — techniques the papers use, named apart from their topics

polynomial interpolation · 0.2hermite interpolation · 0.2hermite approximation · 0.1s-power series · 0.0polynomial approximation · 0.0
YearPublicationVenuePosition
2020 How to make impossible objects possible: Anamorphic deformation of textured NURBS
abstract
Most Escher-like impossible figures admit a realization as 3D objects, when seen from a specific viewpoint. To avoid the restrictions of polyhedral models, we explore how to build these 3D objects with curved surfaces, through the prism of CAGD. Such impossible objects can be regarded as optical anamorphisms, a visual illusion based on depth misperception, which can be achieved by using standard CAGD techniques, in particular homogeneous coordinates and NURBS. The main tool is an anamorphic deformation, i.e., along radial lines through the viewpoint. Deforming NURBS boils down to the straightforward exercise of displacing the control points along such radial directions and simultaneously changing their weights. Thus, we change the distance to the observer of different parts of an object, which leads to depth misperception and apparent contradiction. The deformation alters shading, but the introduction of textures in parameter space, unaffected by the deformation, deceives the eye and helps conceal this artifact, as 3D printouts corroborate. Examples confirm the superiority of our textured NURBS over simpler polyhedral models.
Javier Sánchez-Reyes, Jesús Miguel Chacón
Comput. Aided Geom. Des.2
2016 Anamorphic Free-Form Deformation
abstract
In an optical anamorphosis, an object is seen distorted unless the viewer is positioned at a specific point, where the object appears normal. We describe how to endow a rational Free-Form Deformation with an anamorphic character in a simple manner, obtaining an AFFD (Anamorphic Free-Form Deformation). Given a (planar or 3D) initial object, which will appear normal from the desired viewpoint, we deform the object with a rational Bézier surface or volume as deformation tool. To achieve the desired deformation, the user input amounts to displacing the control points of the deformation tool along radial directions through the viewpoint, whereas the weights come as a byproduct. Mathematically, the deformation means changing the last homogeneous coordinate of the control points. An AFFD defined by a linear Bézier tetrahedron can be regarded as a user-friendly way to construct a perspective collineation. In this case, or when the deformation tool is a Bézier triangle of degree one, the AFFD transforms NURBS to NURBS keeping the original degree. With a deformation tool of higher degree, the rational composition required to obtain the exact result yields NURBS also of higher degree. For a quadratic Bézier triangle as deformation tool, our AFFD coincides with the inverse of a stereographic projection.
Javier Sánchez-Reyes, Jesús Miguel Chacón
Comput. Aided Geom. Des.2
2015 A polynomial Hermite interpolant for C2 quasi arc-length approximation
Javier Sánchez-Reyes, Jesús Miguel Chacón
Comput. Aided Des.2
2012 Hermite approximation for free-form deformation of curves and surfaces
Javier Sánchez-Reyes, Jesús Miguel Chacón
Comput. Aided Des.2
2005 s-power series: an alternative to Poisson expansions for representing analytic functions
Javier Sánchez-Reyes, Jesús Miguel Chacón
Comput. Aided Geom. Des.2
2003 Polynomial approximation to clothoids via s-power series
Javier Sánchez-Reyes, Jesús Miguel Chacón
Comput. Aided Des.2