Boyu Yang 0003

dblp:63/6922-3 · DBLP profile ↗
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9ranked-venue papers
4as first author
9since 2021 · last 2025
0009-0002-3990-1634ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 7 · 4 first-author · 7 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Revisiting the Inner Product Method: Optimizing Sparse Matrix Multiplication via Set Intersection
abstract
Sparse matrices are extensively used to model interactions between entities and facilitate computations in neural networks. Sparse Matrix Multiplication (SpGEMM) serves as a fundamental operation in graph algorithms, social network analysis, and deep learning, attracting considerable research interest. Among the four primary paradigms for defining sparse matrix multiplication, the Inner Product (IP) method most closely aligns with the standard definition of matrix multiplication. However, due to its limited data reuse and reliance on index matching, the IP method has been rarely explored in the literature. This paper investigates the strong connection between SpGEMM and set intersection computation, introducing a hybrid sparse matrix multiplication algorithm that builds upon the numerical computation of the IP method. By leveraging the IP method's advantages-such as minimal intermediate results and high flexibility-our approach effectively enhances computational efficiency. Experimental evaluations on benchmark datasets demonstrate the superiority of the proposed algorithm, particularly in scenarios where the resulting matrix exhibits high sparsity. Furthermore, our method proves effective in several applications, including self-transpose multiplication and sparse matrix multiplications in graph neural networks.
Zheng Hu 0005, Boyu Yang 0003, Weiguo Zheng
CIKM2
2025 Scalable GNN Training via Parameter Freeze and Layer Detachment
Chang Gong 0002, Boyu Yang 0003, Weiguo Zheng, Bohua Yang
DASFAA (3)2
2025 HFLR: Optimizing GNN Training via High-Fixed-Low-Resampling
abstract
Training graph neural networks (GNNs) on large-scale graphs is challenging due to neighbor explosion problem. To alleviate this, various sampling methods have been proposed. However, they still suffer from several issues like sparse relationships between layers of computation graphs or edge information loss during sampling. Different from them, we propose a novel sampling strategy named HFLR, which uses a small subset of total nodes for training. The basic principle is that not all nodes contribute to accuracy improvement. Specifically, in each epoch, we sample a small number of nodes for computing loss and updating parameters, where some are fixed for all epochs, while others are resampled in each epoch. To guarantee an unbiased estimation of training loss, we further present normalization techniques. Extensive experiments on six large-scale graphs demonstrate our method achieves comparable F1scores with 1.7x-3.3x speedups over other sampling-based algorithms.
Chang Gong 0002, Boyu Yang 0003, Weiguo Zheng
ICASSP2
2025 Space-Efficient Compact Representations for Graph Analytics
abstract
The volume of graph data is increasing substantially, exerting significant pressure on graph analytics, especially when computing resources are limited. To address this challenge, we investigate the problem of developing compact representations that directly support widely used graph analytics. Leveraging interval encoding, we introduce two compact graph representations: the unified interval (UI) representation and the hybrid vertex-interval (HVI) representation. To minimize the sizes of these representations, we mathematically formulate two graph reordering problems, MUIP and MHVIP, and provide an NPhardness analysis. To solve these problems, we propose a spaceefficient edge-dropping framework, which, powered by a weightpriority approach, offers approximation ratio guarantees. We also develop a sampling method based on random walks to accelerate the edge-dropping process. Extensive experiments on 15 graph datasets demonstrate that the UI and HVI representations achieve an average compactness of 34.54% and 26.99%, respectively. Moreover, the HVI representation significantly speeds up various graph analytics, such as edge existence determination, triangle counting, and PageRank.
Boyu Yang 0003, Weiguo Zheng, Xiang Lian 0001, Lingfei Zheng
ICDE1
2024 Tackling Non-Stationarity in Reinforcement Learning via Causal-Origin Representation
abstract
In real-world scenarios, the application of reinforcement learning is significantly challenged by complex non-stationarity. Most existing methods attempt to model changes in the environment explicitly, often requiring impractical prior knowledge of environments. In this paper, we propose a new perspective, positing that non-stationarity can propagate and accumulate through complex causal relationships during state transitions, thereby compounding its sophistication and affecting policy learning. We believe that this challenge can be more effectively addressed by implicitly tracing the causal origin of non-stationarity. To this end, we introduce the Causal-Origin REPresentation (COREP) algorithm. COREP primarily employs a guided updating mechanism to learn a stable graph representation for the state, termed as causal-origin representation. By leveraging this representation, the learned policy exhibits impressive resilience to non-stationarity. We supplement our approach with a theoretical analysis grounded in the causal interpretation for non-stationary reinforcement learning, advocating for the validity of the causal-origin representation. Experimental results further demonstrate the superior performance of COREP over existing methods in tackling non-stationarity problems. The code is available at https://github.com/PKU-RL/COREP.
Wanpeng Zhang 0002, Boyu Yang 0003, Zongqing Lu 0002
ICML3
2024 Towards Building a Lightweight and Powerful Computation Graph for Scalable GNN
Chang Gong 0002, Boyu Yang 0003, Weiguo Zheng, Bohua Yang
WISE (2)2
2024 HERO: A Hierarchical Set Partitioning and Join Framework for Speeding up the Set Intersection Over Graphs
abstract
As one of the most primitive operators in graph algorithms, such as the triangle counting, maximal clique enumeration, and subgraph listing, a set intersection operator returns common vertices between any two given sets of vertices in data graphs. It is therefore very important to accelerate the set intersection, which will benefit a bunch of tasks that take it as a built-in block. Existing works on the set intersection usually followed the merge intersection or galloping-search framework, and most optimization research focused on how to leverage the SIMD hardware instructions. In this paper, we propose a novel multi-level set intersection framework, namely hierarchical set partitioning and join (HERO), by using our well-designed set intersection bitmap tree (SIB-tree) index, which is independent of SIMD instructions and completely orthogonal to the merge intersection framework. We recursively decompose the set intersection task into small-sized subtasks and solve each subtask using bitmap and boolean AND operations. To sufficiently achieve the acceleration brought by our proposed intersection approach, we formulate a graph reordering problem, prove its NP-hardness, and then develop a heuristic algorithm to tackle this problem. Extensive experiments on real-world graphs have been conducted to confirm the efficiency and effectiveness of our HERO approach. The speedup over classic merge intersection achieves up to 188x and 176x for triangle counting and maximal clique enumeration, respectively.
Boyu Yang 0003, Weiguo Zheng, Xiang Lian 0001, Yuzheng Cai, Xiaoyang Sean Wang
Proc. ACM Manag. Data1
2023 Subgraph Reconstruction via Reversible Subgraph Embedding
Boyu Yang 0003, Weiguo Zheng
DASFAA (3)1
2023 Near-optimal Steiner tree computation powered by node embeddings
Boyu Yang 0003, Weiguo Zheng
Knowl. Inf. Syst.1