Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Randall D. Beer

dblp:64/2210 · DBLP profile ↗
← Back
29ranked-venue papers
13as first author
2since 2021 · last 2024
0000-0001-7279-3028ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 26 · 13 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 since 2021Systems, architecture and hardware · 2Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Legged, aerial and field robots · 45% Reinforcement learning · 16% Planning, search and constraint satisfaction · 15%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Bioinformatics and computational biology · 100%

Topics — the 11 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots › legged robots
legged robot locomotion
0.022000
Design of a Cricket Microrobot · ICRA 2000
Robustness of a distributed neural network controller for locomotion in a hexapod robot · IEEE Trans. Robotics Autom. 1992
Machine learning › Reinforcement learning
agent-environment interaction
0.011995
A Dynamical Systems Perspective on Agent-Environment Interaction · Artif. Intell. 1995
Bioinformatics and computational biology
computational neuroscience
0.021990
A Model of Distributed Sensorimotor Control in the Cockroach Escape Turn · NIPS 1990
Neural Implementation of Motivated Behavior: Feeding in an Artificial Insect · NIPS 1989
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › intelligent control
bio-inspired control
0.011992
Robustness of a distributed neural network controller for locomotion in a hexapod robot · IEEE Trans. Robotics Autom. 1992
Robotics › Legged, aerial and field robots
gait generation
0.011992
Robustness of a distributed neural network controller for locomotion in a hexapod robot · IEEE Trans. Robotics Autom. 1992
Robotics › Legged, aerial and field robots › legged robots
hexapod robot
0.011992
Robustness of a distributed neural network controller for locomotion in a hexapod robot · IEEE Trans. Robotics Autom. 1992
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › intelligent control
neural network control
0.011992
Robustness of a distributed neural network controller for locomotion in a hexapod robot · IEEE Trans. Robotics Autom. 1992
Robotics › Robot manipulation › micro/nano robotics
microrobot
0.012000
Design of a Cricket Microrobot · ICRA 2000
Bioinformatics and computational biology › computational neuroscience
sensory motor control
0.011990
A Model of Distributed Sensorimotor Control in the Cockroach Escape Turn · NIPS 1990
Knowledge, reasoning and agents › Knowledge representation and reasoning
cognitive modeling
0.011989
Neural Implementation of Motivated Behavior: Feeding in an Artificial Insect · NIPS 1989
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge-based systems › rule-based systems
production systems
0.011986
Knowledge-Based Validity Maintenance for Production Systems · AAAI 1986

Methods — techniques the papers use, named apart from their topics

pneumatic actuation · 0.0neural network control · 0.0analog VLSI · 0.0MEMS · 0.0neural network modeling · 0.0dynamical systems · 0.0artificial neural network model · 0.0sensor fusion · 0.0distributed neural networks · 0.0heterogeneous network architecture · 0.0
YearPublicationVenuePosition
2024 Minimal Modeling for Cognitive Ecologists: Measuring Decision-Making Trade-Offs in Ecological Tasks
Eden Forbes, Randall D. Beer
CogSci2
2024 (A)Life as It Could Be
abstract
On this 30th anniversary of the founding of the Artificial Life journal, I share some personal reflections on my own history of engagement with the field, my own particular assessment of its current status, and my vision for its future development. At the very least, I hope to stimulate some necessary critical conversations about the field of Artificial Life and where it is going.
Randall D. Beer
Artif. Life1
2020 An Investigation into the Origin of Autopoiesis
abstract
Using a glider in the Game of Life cellular automaton as a toy model of minimal persistent individuals, this article explores how questions regarding the origin of life might be approached from the perspective of autopoiesis. Specifically, I examine how the density of gliders evolves over time from random initial conditions and then develop a statistical mechanics of gliders that explains this time evolution in terms of the processes of glider creation, persistence, and destruction that underlie it.
Randall D. Beer
Artif. Life1
2016 Autopoiesis and Enaction in the Game of Life
abstract
Over 40 years ago, the Chilean biologists Humberto Maturana and Francisco Varela put forward the notion of autopoiesis as a way to understand living systems and their phenomenology. Varela and others subsequently extended this framework to an enactive approach that places biological autonomy at the foundation of situated and embodied behavior and cognition. In this talk, I will describe an attempt to place these ideas on a firmer foundation by studying them within the context of a toy model universe, John Conway's Game of Life (GoL) cellular automata. The talk has both pedagogical and theoretical goals. Simple concrete models provide an excellent vehicle for introducing some of the core concepts of autopoiesis and enaction and explaining how these concepts fit together into a broader whole. In addition, a careful analysis of such toy models can hone our intuitions about these concepts, probe their strengths and weaknesses, and move the entire enterprise in the direction of a more mathematically rigorous theory. In particular, I will identify the primitive processes that can occur in GoL, show how these can be linked together into mutually-supporting networks, map the responses of such entities to environmental perturbations, and investigate the paths of mutual perturbation that these entities and their environments can undergo. Some of the topics that can be examined in GoL include the structure/organization distinction, organizational/operational closure, self-production, self-individuation, destructive vs. nondestructive perturbations, precariousness, cognitive domain, subjectivity, significance, sense-making, structural coupling, and enaction. I will end with some comments on the limitations of the GoL model and directions for future work.
Randall D. Beer
ALIFE1
2016 Propagation of rhythmic dorsoventral wave in a neuromechanical model of locomotion in Caernohabditis elegans
Randall D. Beer, Eduardo Izquierdo-Torres
ALIFE1
2016 The Structure of Ontogenies in a Model Protocell
abstract
Emergent individuals are often characterized with respect to their viability: their ability to maintain themselves and persist in variable environments. As such individuals interact with an environment, they undergo sequences of structural changes that correspond to their ontogenies. Ultimately, individuals that adapt to their environment, and increase their chances of survival, persist. This article provides an initial step towards a more formal treatment of these concepts. A network of possible ontogenies is uncovered by subjecting a model protocell to sequential perturbations and mapping the resulting structural configurations. The analysis of this network reveals trends in how the protocell can move between configurations, how its morphology changes, and how the role of the environment varies throughout. Viability is defined as expected life span given an initial configuration. This leads to two notions of adaptivity: a local adaptivity that addresses how viability changes in plastic transitions, and a global adaptivity that looks at longer-term tendencies for increased viability. To demonstrate how different protocell-environment pairings produce different patterns of ontogenic change, we generate and analyze a second ontogenic network for the same protocell in a different environment. Finally, the mechanisms of a minimal adaptive transition are analyzed, and it is shown that these rely on distributed spatial processes rather than an explicit regulatory mechanism. The combination of this model and analytical techniques provides a foundation for studying the emergence of viability, ontogeny, and adaptivity in more biologically realistic systems.
Eran Agmon, Alexander J. Gates, Randall D. Beer
Artif. Life3
2016 Exploring the Space of Viable Configurations in a Model of Metabolism-Boundary Co-construction
abstract
We introduce a spatial model of concentration dynamics that supports the emergence of spatiotemporal inhomogeneities that engage in metabolism-boundary co-construction. These configurations exhibit disintegration following some perturbations, and self-repair in response to others. We define robustness as a viable configuration's tendency to return to its prior configuration in response to perturbations, and plasticity as a viable configuration's tendency to change to other viable configurations. These properties are demonstrated and quantified in the model, allowing us to map a space of viable configurations and their possible transitions. Combining robustness and plasticity provides a measure of viability as the average expected survival time under ongoing perturbation, and allows us to measure how viability is affected as the configuration undergoes transitions. The framework introduced here is independent of the specific model we used, and is applicable for quantifying robustness, plasticity, and viability in any computational model of artificial life that demonstrates the conditions for viability that we promote.
Eran Agmon, Alexander J. Gates, Valentin Churavy, Randall D. Beer
Artif. Life4
2015 Characterizing Autopoiesis in the Game of Life
abstract
Maturana and Varela's concept of autopoiesis defines the essential organization of living systems and serves as a foundation for their biology of cognition and the enactive approach to cognitive science. As an initial step toward a more formal analysis of autopoiesis, this article investigates its application to the compact, recurrent spatiotemporal patterns that arise in Conway's Game-of-Life cellular automaton. In particular, we demonstrate how such entities can be formulated as self-constructing networks of interdependent processes that maintain their own boundaries. We then characterize the specific organizations of several such entities, suggest a way to simplify the descriptions of these organizations, and briefly consider the transformation of such organizations over time.
Randall D. Beer
Artif. Life1
2014 Quantifying Robustness in a Spatial Model of Metabolism-Boundary Co-Construction
abstract
We introduce a spatial model of autopoiesis that demonstrates boundary-metabolism co-construction, disintegration following harsh perturbations, and self-repair in response to lighter perturbations. The system’s continued maintenance is equated with robustness and quantitatively investigated. This investigation highlights several important operational dependencies for robustness including spatiality, identity, stability, and appropriate specification of perturbations in the types of environments to which an entity must be robust.
Eran Agmon, Alexander J. Gates, Valentin Churavy, Randall D. Beer
ALIFE4
2014 The Cognitive Domain of a Glider in the Game of Life
abstract
This article examines in some technical detail the application of Maturana and Varela's biology of cognition to a simple concrete model: a glider in the game of Life cellular automaton. By adopting an autopoietic perspective on a glider, the set of possible perturbations to it can be divided into destructive and nondestructive subsets. From a glider's reaction to each nondestructive perturbation, its cognitive domain is then mapped. In addition, the structure of a glider's possible knowledge of its immediate environment, and the way in which that knowledge is grounded in its constitution, are fully described. The notion of structural coupling is then explored by characterizing the paths of mutual perturbation that a glider and its environment can undergo. Finally, a simple example of a communicative interaction between two gliders is given. The article concludes with a discussion of the potential implications of this analysis for the enactive approach to cognition.
Randall D. Beer
Artif. Life1
2013 Connecting a Connectome to Behavior: An Ensemble of Neuroanatomical Models of C. elegans Klinotaxis
abstract
Increased efforts in the assembly and analysis of connectome data are providing new insights into the principles underlying the connectivity of neural circuits. However, despite these considerable advances in connectomics, neuroanatomical data must be integrated with neurophysiological and behavioral data in order to obtain a complete picture of neural function. Due to its nearly complete wiring diagram and large behavioral repertoire, the nematode worm Caenorhaditis elegans is an ideal organism in which to explore in detail this link between neural connectivity and behavior. In this paper, we develop a neuroanatomically-grounded model of salt klinotaxis, a form of chemotaxis in which changes in orientation are directed towards the source through gradual continual adjustments. We identify a minimal klinotaxis circuit by systematically searching the C. elegans connectome for pathways linking chemosensory neurons to neck motor neurons, and prune the resulting network based on both experimental considerations and several simplifying assumptions. We then use an evolutionary algorithm to find possible values for the unknown electrophsyiological parameters in the network such that the behavioral performance of the entire model is optimized to match that of the animal. Multiple runs of the evolutionary algorithm produce an ensemble of such models. We analyze in some detail the mechanisms by which one of the best evolved circuits operates and characterize the similarities and differences between this mechanism and other solutions in the ensemble. Finally, we propose a series of experiments to determine which of these alternatives the worm may be using.
Eduardo Izquierdo-Torres, Randall D. Beer
PLoS Comput. Biol.2
2008 A strong local dependency of developmental bias orients adaptive evolution in a model evo-devo system
Sean Psujek, Randall D. Beer
ALIFE2
2008 Evolving Referential Communication in Embodied Dynamical Agents
Paul L. Williams, Randall D. Beer, Michael Gasser
ALIFE2
2006 Parameter Space Structure of Continuous-Time Recurrent Neural Networks
abstract
A fundamental challenge for any general theory of neural circuits is how to characterize the structure of the space of all possible circuits over a given model neuron. As a first step in this direction, this letter begins a systematic study of the global parameter space structure of continuous-time recurrent neural networks (CTRNNs), a class of neural models that is simple but dynamically universal. First, we explicitly compute the local bifurcation manifolds of CTRNNs. We then visualize the structure of these manifolds in net input space for small circuits. These visualizations reveal a set of extremal saddle node bifurcation manifolds that divide CTRNN parameter space into regions of dynamics with different effective dimensionality. Next, we completely characterize the combinatorics and geometry of an asymptotically exact approximation to these regions for circuits of arbitrary size. Finally, we show how these regions can be used to calculate estimates of the probability of encountering different kinds of dynamics in CTRNN parameter space.
Randall D. Beer
Neural Comput.1
2006 Connection and Coordination: The Interplay Between Architecture and Dynamics in Evolved Model Pattern Generators
abstract
We undertake a systematic study of the role of neural architecture in shaping the dynamics of evolved model pattern generators for a walking task. First, we consider the minimum number of connections necessary to achieve high performance on this task. Next, we identify architectural motifs associated with high fitness. We then examine how high-fitness architectures differ in their ability to evolve. Finally, we demonstrate the existence of distinct parameter subgroups in some architectures and show that these subgroups are characterized by differences in neuron excitabilities and connection signs.
Sean Psujek, Jeffrey C. Ames, Randall D. Beer
Neural Comput.3
2006 Design and implementation of multipattern generators in analog VLSI
abstract
In recent years, computational biologists have shown through simulation that small neural networks with fixed connectivity are capable of producing multiple output rhythms in response to transient inputs. It is believed that such networks may play a key role in certain biological behaviors such as dynamic gait control. In this paper, we present a novel method for designing continuous-time recurrent neural networks (CTRNNs) that contain multiple embedded limit cycles, and we show that it is possible to switch the networks between these embedded limit cycles with simple transient inputs. We also describe the design and testing of a fully integrated four-neuron CTRNN chip that is used to implement the neural network pattern generators. We provide two example multipattern generators and show that the measured waveforms from the chip agree well with numerical simulations.
Ryan J. Kier, Jeffrey C. Ames, Randall D. Beer, Reid R. Harrison
IEEE Trans. Neural Networks3
2004 Autopoiesis and Cognition in the Game of Life
abstract
Maturana and Varela's notion of autopoiesis has the potential to transform the conceptual foundation of biology as well as the cognitive, behavioral, and brain sciences. In order to fully realize this potential, however, the concept of autopoiesis and its many consequences require significant further theoretical and empirical development. A crucial step in this direction is the formulation and analysis of models of autopoietic systems. This article sketches the beginnings of such a project by examining a glider from Conway's game of life in autopoietic terms. Such analyses can clarify some of the key ideas underlying autopoiesis and draw attention to some of the central open issues. This article also examines the relationship between an autopoietic perspective on cognition and recent work on dynamical approaches to the behavior and cognition of situated, embodied agents.
Randall D. Beer
Artif. Life1
2002 Center-Crossing Recurrent Neural Networks for the Evolution of Rhythmic Behavior
abstract
A center-crossing recurrent neural network is one in which the null-(hyper)surfaces of each neuron intersect at their exact centers of symmetry, ensuring that each neuron's activation function is centered over the range of net inputs that it receives. We demonstrate that relative to a random initial population, seeding the initial population of an evolutionary search with center-crossing networks significantly improves both the frequency and the speed with which high-fitness oscillatory circuits evolve on a simple walking task. The improvement is especially striking at low mutation variances. Our results suggest that seeding with center-crossing networks may often be beneficial, since a wider range of dynamics is more likely to be easily accessible from a population of center-crossing networks than from a population of random networks.
Boonyanit Mathayomchan, Randall D. Beer
Neural Comput.2
2001 A miniature hybrid robot propelled by legs
abstract
Describes the development of an autonomous hybrid micro-robot that uses legs for propulsion and support of the rear half of the body and uses a pair of wheels for support of the front half. McKibben artificial muscles actuate the legs and the compressed air that activates the actuators is generated by an on-board power plant comprising a pair of lithium batteries powering a gear motor driven air compressor. The control is also onboard in the form of a PIC that controls the actuators through four three-way valves that each consists of a pair of MEMS devices.
Matthew C. Birch, Roger D. Quinn, Geon Hahm, Stephen M. Phillips, Barry Drennan, Randall D. Beer, Steven L. Garverick, Sathaporn Laksanacharoen, Alan J. Pollack, Roy E. Ritzmann
IROS6
2000 Design of a Cricket Microrobot
abstract
Our goal is to develop an autonomous robot that will fit within a two-inch cube and will provide locomotion by walking and jumping. The robot is based-on the kinematics of a cricket. It is actuated by braided pneumatic actuators with compressed air provided by an on-board compressor. The air can be distributed by an array of actuated MEMS valves. A neural network is used to control the robot, and it can be implemented in an analog VLSI circuit. The joint angles can be measured using MEMS joint angle sensors that are based on biological sensors studied in the cricket and other insects.
Matthew C. Birch, Roger D. Quinn, Geon Hahm, Stephen M. Phillips, Barry Drennan, Andrew Fife, Hiten Verma, Randall D. Beer
ICRA8
1999 Evolution and Analysis of Dynamical Neural Networks for Agents Integrating Vision, Locomotion, and Short-Term Memory
John C. Gallagher, Randall D. Beer
GECCO2
1996 Spatial learning for navigation in dynamic environments
abstract
This article describes techniques that have been developed for spatial learning in dynamic environments and a mobile robot system, ELDEN, that integrates these techniques for exploration and navigation. In this research, we introduce the concept of adaptive place networks, incrementally-constructed spatial representations that incorporate variable-confidence links to model uncertainty about topological adjacency. These networks guide the robot's navigation while constantly adapting to any topological changes that are encountered. ELDEN integrates these networks with a reactive controller that is robust to transient changes in the environment and a relocalization system that uses evidence grids to recalibrate dead reckoning.
Brian Yamauchi, Randall D. Beer
IEEE Trans. Syst. Man Cybern. Part B2
1995 A Dynamical Systems Perspective on Agent-Environment Interaction
Randall D. Beer
Artif. Intell.1
1992 A Distributed Neural Network Architecture for Hexapod Robot Locomotion
abstract
We present fully distributed neural network architecture for controlling the locomotion of a hexapod robot. The design of this network is directly based on work on the neuroethology of insect locomotion. Previously, we demonstrated in simulation that this controller could generate a continuous range of statically stable insect-like gaits as the activity of a single command neuron was varied and that it was robust to a variety of lesions. We now report that the controller can be utilized to direct the locomotion of an actual six-legged robot, and that it exhibits a range of gaits and degree of robustness in the real world that is quite similar to that observed in simulation.
Randall D. Beer, Hillel J. Chiel, Roger D. Quinn, Kenneth S. Espenschied, Patrik Larsson
Neural Comput.1
1992 Robustness of a distributed neural network controller for locomotion in a hexapod robot
abstract
The robustness of a distributed neural-network controller for locomotion based on insect neurobiology has been used to control a hexapod robot. The robustness of the controller is investigated experimentally. Disabling any single sensor, effector, or central component did not prevent the robot from walking. Furthermore, statically stable gaits could be established using either sensor input or central connections. Thus, a complex interplay between central neural elements and sensor inputs is responsible for the robustness of the controller and its ability to generate a continuous range of gaits. These results suggest that biologically inspired neural-network controllers may be a robust method for robotic control.>
Hillel J. Chiel, Randall D. Beer, Roger D. Quinn, Kenneth S. Espenschied
IEEE Trans. Robotics Autom.2
1990 A Model of Distributed Sensorimotor Control in the Cockroach Escape Turn
Randall D. Beer, G. J. Kacmarcik, Roy E. Ritzmann, Hillel J. Chiel
NIPS1
1989 Neural Implementation of Motivated Behavior: Feeding in an Artificial Insect
Randall D. Beer, Hillel J. Chiel
NIPS1
1988 Heterogeneous Neural Networks for Adaptive Behavior in Dynamic Environments
Randall D. Beer, Hillel J. Chiel, Leon Sterling
NIPS1
1986 Knowledge-Based Validity Maintenance for Production Systems
Philip Schaefer, H. Isil Bozma, Randall D. Beer
AAAI3