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Tetsuya Kobayashi

dblp:65/2474 · DBLP profile ↗
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7ranked-venue papers
6as first author
1since 2021 · last 2023
0000-0002-5482-1475ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 3 · 3 first-authorArtificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Theory of computation · 2 · 2 first-authorSecurity and privacy · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 56% Computational fabrication · 44%
Theoretical computer science
1 paper
Information theory · 50% Coding theory · 50%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape modeling › shape synthesis
shape assembly
0.712023
Virtual Restoration of Ancient Wooden Ships Through Non-rigid 3D Shape Assembly with Ruled-Surface FFD · Int. J. Comput. Vis. 2023
Information theory
channel capacity
0.312018
On the Capacity of Write-Constrained Memories · IEEE Trans. Inf. Theory 2018
Coding theory
constrained coding
0.312018
On the Capacity of Write-Constrained Memories · IEEE Trans. Inf. Theory 2018
Geometric modeling and processing › deformation
free-form deformation
0.212023
Virtual Restoration of Ancient Wooden Ships Through Non-rigid 3D Shape Assembly with Ruled-Surface FFD · Int. J. Comput. Vis. 2023

Methods — techniques the papers use, named apart from their topics

optimization with physical constraints · 0.7free-form deformation · 0.7
YearPublicationVenuePosition
2023 Virtual Restoration of Ancient Wooden Ships Through Non-rigid 3D Shape Assembly with Ruled-Surface FFD
abstract
Abstract In recent years, 3D data has been widely used in archaeology and in the field of conservation and restoration of cultural properties. Virtual restoration, which reconstructs the original state in virtual space, is one of the promising applications utilizing 3D scanning data. Though many studies of virtual restoration have been conducted, it is still challenging to restore the cultural properties that consist of multiple deformable components because it is not feasible to identify the original shape uniquely. As a solution to such a problem, we proposed a non-rigid 3D shape assembly method for virtually restoring wooden ships that are composed of multiple timbers. The deformed timber can be well represented by ruled surface. We proposed a free-form deformation method with a ruled surface and an assembly method to align the deformable components mutually. The method employs a bottom-up approach that does not require reference data for target objects. The proposed framework narrows down the searching space for optimization using the physical constraints of wooden materials, and it can also obtain optimal solutions. We also showed an experimental result, where we virtually restored King Khufu’s first solar boat. The boat was originally constructed by assembling several timbers. The boat was reconstructed as a real object and is currently exhibited at a museum. However, unfortunately, the entire shape of the boat is slightly distorted. We applied the proposed method using archaeological knowledge and then showed the virtual restoration results using the acquired 3D data of the boat’s components.
Takashi Nemoto, Tetsuya Kobayashi, Masataka Kagesawa, Takeshi Oishi, Hiromasa Kurokochi, Sakuji Yoshimura, Eissa Zidan, Mamdouh Taha
Int. J. Comput. Vis.2
2018 On the Capacity of Write-Constrained Memories
abstract
Rivest and Shamir introduced a write-once memory (WOM), a model of storage devices whose storage elements have restrictions on state transitions, and they presented some coding methods to reuse a WOM. An interesting question about a WOM is how efficiently we can reuse it with the best coding method, and as an answer to the question, Fu and Han Vinck determined the capacity of Fiat and Shamir's generalized WOMs. In this paper, we extend their results, introducing write-constrained memories (WCMs) that consider state transition costs, and determining the capacity of WCMs under a certain type of cost constraints.
Tetsuya Kobayashi, Hiroyoshi Morita, Akiko Manada
IEEE Trans. Inf. Theory1
2015 On rate tradeoffs for erasable write-once memory codes
abstract
To formulate rewriting operations on flash memory, we extend Write-Once Memory (WOM) and introduce Erasable WOM (EWOM) which allows block erasures, and then we define codes to rewrite on them. To measure performances of EWOM codes, we introduce the rate tradeoff pair, which is derived from the sum rate. We give an outer bound of the region of the possible tradeoff pairs for a certain class of EWOM's. We also propose fixed-rate EWOM codes calledWOM2E codes that utilize existing WOM codes. It reveals that WOM2E scheme is optimal in terms of rate tradeoff pair when the block size of EWOM is “infinity.”
Tetsuya Kobayashi, Hiroyoshi Morita, Akiko Manada
ISIT1
2014 On the capacity of Write-Constrained Memories
abstract
Rivest and Shamir introduced Write-Once Memory (WOM), a model of storage devices whose storage elements have restrictions on state transitions, and they presented some coding methods to reuse WOM. An interesting question about WOM is how efficiently we can reuse it with the best coding method, and as an answer to the question, Fu and Han Vinck determined the capacity of Fiat and Shamir's generalized WOM. In this paper, we extend their results, introducing Write-Constrained Memory (WCM) that considers state transition cost, and determining the capacity of WCM under a certain type of cost constraints.
Tetsuya Kobayashi, Hiroyoshi Morita, Akiko Manada
ISIT1
2014 Position modulation code for non-binary Write-Once Memories
Tetsuya Kobayashi, Hiroyoshi Morita, Akiko Manada
ISITA1
2006 Representing Clinical Questions by Semantic Type for Better Classification
Tetsuya Kobayashi, Chi-Ren Shyu
AMIA1
2003 How does noise propagate in genetic networks? A new approach to understand stochasticity in genetic networks
abstract
The emergence of apparently deterministic and reproducible behaviors from highly fluctuating components in genetic networks has been attracting great attentions. However, only little has been known on the mechanisms of such emergence because of the complexity and the digital nature in genetic networks, which make it hard and untractable to analyze them by usual dynamical and stochastic methods. We propose a new method that employs a numerical evaluation of cumulants and a graphical representation. This method visually describes propagations of fluctuations in genetic networks and facilitates intuitive understanding of stochastic properties of the networks. In addition, this method works well even if the networks consist of many components and reactions and the copy numbers of some components are low.
Tetsuya Kobayashi, Kazuyuki Aihara
IEEE Congress on Evolutionary Computation1