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Anna Maria Zanaboni

dblp:65/2997 · DBLP profile ↗
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7ranked-venue papers
0as first author
0since 2021 · last 2006
0000-0003-0362-5527ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5Human-computer interaction and ubiquitous computing · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Collaborative and social computing · 56% Human-AI interaction · 44%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-AI interaction › AI-mediated communication
conversation support
0.011986
Chaos as coordination technology · CSCW 1986
Collaborative and social computing
computer-supported cooperative work
0.011986
Chaos as coordination technology · CSCW 1986

Methods — techniques the papers use, named apart from their topics

speech act theory · 0.0linguistic game model · 0.0
YearPublicationVenuePosition
2006 Learning rule representations from data
abstract
We discuss a procedure which extracts statistical and entropic information from data in order to discover Boolean rules underlying them. We work within a granular computing framework where logical implications between statistics on the observed sample and properties on the whole data population are stressed in terms of both probabilistic and possibilistic measures of the inferred rules. With the main constraint that the class of rules is not known in advance, we split the building of the hypotheses on them in various levels of increasing description complexity, balancing the feasibility of the learning procedure with the understandability and reliability of the formulas that are discovered. We appreciate the entire learning system in terms of truth tables, formula lengths, and computational resources through a set of case studies
Bruno Apolloni, Andrea Brega, Dario Malchiodi, Giorgio Palmas, Anna Maria Zanaboni
IEEE Trans. Syst. Man Cybern. Part A5
2003 Learning Rule Representations from Boolean Data
Bruno Apolloni, Andrea Brega, Dario Malchiodi, Giorgio Palmas, Anna Maria Zanaboni
ICANN5
1999 Learning fuzzy rules with tabu search-an application to control
abstract
We present an approach for the automatic definition of the fuzzy rules for a fuzzy controller based on the use of the tabu search (TS) scheme. We show also how the application of the TS process to the learning of a fuzzy rule base can be improved using heuristic symbolic meta rules. The paper is divided in two parts. The first part presents an introduction to TS and different learning schemes which can be used to apply it for the determination of the fuzzy control rules. The second part illustrates the application of the proposed techniques to a specific control problem-the parking of a truck and trailer. In particular, Section V illustrates the definition of a rule base for a static fuzzy controller, while Section VI presents the construction of an adaptive parking controller.
Maurizio Denna, Giancarlo Mauri, Anna Maria Zanaboni
IEEE Trans. Fuzzy Syst.3
1998 Optilearning for job shop problems
abstract
We exploit the two distinguishing features of Boltzmann machines-plasticity of connections and concentration of equilibrium states around the minima of a loss function-for designing an optimization algorithm where the neural network learns to suitably locate its equilibrium state on the target of the optimization problem. The algorithm is structured in two loops: an inner loop catches the equilibrium state providing reliable optima of a relaxed issue of the optimization problem; the outer loop modifies the weights of the neural network in order to make these solutions meanly translate into very fine approximated solutions of the exact optimization problem. The two loops have asymptotical trajectories drawn by the optima of the exact problem. We tested the algorithm on a simple non-preemptive job shop problem using the Lawrence benchmark. A trade-off analysis between running time and approximation accuracy shows that in many cases the algorithm achieves an accuracy of the same order of the best simulated annealing, taking at most one order higher running time, and does not require any user intervention to assess the parameters of the optimization process.
Bruno Apolloni, S. Bolis, Anna Maria Zanaboni
KES (3)3
1998 Learning fuzzy decision trees
Bruno Apolloni, Giacomo Zamponi, Anna Maria Zanaboni
Neural Networks3
1991 Simulated annealing approach in backpropagation
Silva Amato, Bruno Apolloni, Paolo Caporali, Ugo Madesani, Anna Maria Zanaboni
Neurocomputing5
1986 Chaos as coordination technology
abstract
The need of supporting office work with suitable computer based tools implies the investigation of the deep aspects of cooperation within the office. Cooperation, to the extent that is made up of communication and coordination, can be fully characterized under the assumption that an office is a special linguistic game, constituted by a set of rules defining the conversations possible within it, continuously changing under the perturbations created by the speech acts its member do performing the conversations. Within this conceptual context, a prototypal software package, CHAOS-1, is presented. CHAOS-1 aims both at supporting the conversations and at improving coordination of the office activities.This paper discusses CHAOS-1 with respect to similar proposals, presents its overall architecture, shows some examples of its use and sketches its new releases under development.
Fiorella de Cindio, Giorgio De Michelis, Carla Simone, Raffaela Vassallo, Anna Maria Zanaboni
CSCW5