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Isao Kato

dblp:65/3329 · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 1999
0000-0001-6060-4744ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4Systems, architecture and hardware · 4

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%
Artificial intelligence
1 paper
Motion planning and robot control · 50% Reinforcement learning · 50%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction › anthropomorphism
anthropomorphic robot head
0.011999
Development of an Anthropomorphic Head-Eye Robot WE-3RII with an Autonomous Facial Expression Mechanism · ICRA 1999
Human-robot interaction › emotion expression
facial expression generation
0.011999
Development of an Anthropomorphic Head-Eye Robot WE-3RII with an Autonomous Facial Expression Mechanism · ICRA 1999
Machine learning › Reinforcement learning
oculomotor control
0.011999
Development of an Anthropomorphic Head-Eye Robot WE-3RII with an Autonomous Facial Expression Mechanism · ICRA 1999
Robotics › Motion planning and robot control
robot control
0.011999
Development of an Anthropomorphic Head-Eye Robot WE-3RII with an Autonomous Facial Expression Mechanism · ICRA 1999

Methods — techniques the papers use, named apart from their topics

smooth pursuit control · 0.0saccadic control · 0.0psychological models · 0.0psychological model · 0.0
YearPublicationVenuePosition
1999 Development of an Anthropomorphic Head-Eye Robot WE-3RII with an Autonomous Facial Expression Mechanism
abstract
The authors have been developing anthropomorphic head-eye robots, in order to elucidate the human vision system from an engineering point of view, and to develop a new head mechanism and function for a humanoid robot having the ability to communicate naturally with a human. We developed the anthropomorphic head-eye robot "WE-3RII" (Waseda Eye No.3 Refined II), with eyes, eyelids, eyebrows, lips, jaw and a neck. The robot has the ability to express an autonomous facial expression using three independent parameters of a psychological model. With the robot, the mechanism of changing eye movement from smooth pursuit eye movement to saccadic, and the control of scanning eye movement like that of a human's can be achieved. The robot is also able to express more human-like motion in pursuing a target by changing its eyeball control parameters, rather than that of WE-3R which we developed in 1996. Therefore, the authors have confirmed that WE-3RII has the ability to realize a pursuing motion in three dimensional space with its autonomous facial expression adapting to the target position and brightness like a human.
Atsuo Takanishi, Hideaki Takanobu, Isao Kato, Tomohiko Umetsu
ICRA3
1997 Development of an anthropomorphic head-eye robot with two eyes-coordinated head-eye motion and pursuing motion in the depth direction
abstract
In this study the authors are developing anthropomorphic head-eye robots, in order to elucidate the human vision system from an engineering point of view, and to develop a new communication system with humans. We have developed an anthropomorphic head-eye robot with 2-DOF eyes and a 4-DOF head rotation mechanism, WE-3 (Waseda Eye No.3), that comprises a subsystem of an anthropomorphic robot 'Hadaly-2' which we are developing in 'Humanoid Project' at Waseda University. Since the camera drive mechanism need light-weight and immune to backlashes, the eyeball part uses a tendon-driven gimbal mechanism. The neck part except yaw axis is also driven by tendon-driven mechanism. In this experiment, the target is a electric light bulb. The head-eye robot, WE-3 has realized coordinated head-eye motion with VOR (vestibulo-ocular reflex) of human, and pursuing motion in the depth direction using the angle of convergence, with the same speed as humans.
Atsuo Takanishi, Tadao Matsuno, Isao Kato
IROS3
1997 Development of an anthropomorphic head-eye robot with two eyes-coordinated head-eye motion and pursuing motion in the depth direction
abstract
The authors develop an anthropomorphic head-eye robot, in order to elucidate the human vision system from an engineering point of view and to develop a new communication system with humans. The robot developed, Waseda Eye 3 (WE-3), has 2-DOF eyes and a 4-DOF head rotation mechanism and comprises of the anthropomorphic robot 'Hadaly-2', developed at the Waseda University, as a subsystem. Since the camera drive mechanism needs light-weight and immune to backlashes, the eyeball part uses a tendon-driven gimbal mechanism. The neck part, except the yaw axis, is also driven by tendon-driven mechanism. In this experiment, the target used is a electric light bulb. The WE-3 head-eye robot realized a coordinated head-eye motion similar to the vestiburo-ocular reflex of human, and pursued motion in the depth direction using the angle of convergence, with the same speed as humans.
Atsuo Takanishi, Tadao Matsuno, Isao Kato
IROS3
1994 Control of a mastication robot for reduction of jaw joint force focusing on musculus temporalis
abstract
A mastication robot is a jaw motion simulator that has similar structure and function to the human masticatory system. This paper describes an optimal reduction of the jaw joint force focusing on the fan shape of the musculus temporalis (M.temporalis) spreading around the side of skull. The shape of M.temporalis is simplified as two independent lines, and the jaw joint force is computed by using linear programming. Furthermore the actuators corresponding to the anterior and posterior parts of M.temporalis are assigned separately. The 28% reduction of jaw joint force was confirmed experimentally by using robot.>
Hideaki Takanobu, Atsuo Takanishi, Isao Kato
IROS3