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Bay-Wei Chang

dblp:65/3401 · DBLP profile ↗
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8ranked-venue papers
3as first author
0since 2021 · last 2005
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 2 first-authorComputer networks · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 2Applied, interdisciplinary, general and emerging computing · 2Artificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
2 papers
Information retrieval · 59% Web and social media mining · 36% Data mining · 5%
Human-computer interaction and pervasive computing
3 papers
User interface design and tools · 51% Interaction techniques and input · 38% Usability and user experience research · 11%

Topics — the 10 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Information retrieval › document retrieval › domain-specific retrieval
news retrieval
0.012003
Query-free news search · WWW 2003
Information retrieval › search engines
query-free search
0.012003
Query-free news search · WWW 2003
Web and social media mining › web mining
web graph analysis
0.012001
Who Links to Whom: Mining Linkage between Web Sites · ICDM 2001
Web and social media mining
web mining
0.012001
Who Links to Whom: Mining Linkage between Web Sites · ICDM 2001
Information retrieval › document retrieval › interactive document retrieval
online retrieval
0.012003
Query-free news search · WWW 2003
User interface design and tools
animation in user interfaces
0.011993
Animation: From Cartoons to the User Interface · ACM Symposium on User Interface Software and Technology 1993
Data mining › structured data mining
graph mining
0.012001
Who Links to Whom: Mining Linkage between Web Sites · ICDM 2001
Information retrieval › web search
link analysis
0.012001
Who Links to Whom: Mining Linkage between Web Sites · ICDM 2001
User interface design and tools › interactive systems
document interaction
0.011998
A Negotiation Architecture for Fluid Documents · ACM Symposium on User Interface Software and Technology 1998
Computer animation and physical simulation › 2d animation
cartoon animation
0.011993
Animation: From Cartoons to the User Interface · ACM Symposium on User Interface Software and Technology 1993

Methods — techniques the papers use, named apart from their topics

stemming · 0.0re-ranking · 0.0inverse document frequency · 0.0directed graph analysis · 0.0copy model · 0.0observational study · 0.0eye tracking · 0.0negotiation architecture · 0.0motion blur · 0.0dissolve · 0.0
YearPublicationVenuePosition
2005 Query-Free News Search
Monika Henzinger, Bay-Wei Chang, Brian Milch, Sergey Brin
World Wide Web2
2003 Query-free news search
abstract
Many daily activities present information in the form of a stream of text, and often people can benefit from additional information on the topic discussed. TV broadcast news can be treated as one such stream of text; in this paper we discuss finding news articles on the web that are relevant to news currently being broadcast.We evaluated a variety of algorithms for this problem, looking at the impact of inverse document frequency, stemming, compounds, history, and query length on the relevance and coverage of news articles returned in real time during a broadcast. We also evaluated several postprocessing techniques for improving the precision, including reranking using additional terms, reranking by document similarity, and filtering on document similarity. For the best algorithm, 84%-91% of the articles found were relevant, with at least 64% of the articles being on the exact topic of the broadcast. In addition, a relevant article was found for at least 70% of the topics.
Monika Henzinger, Bay-Wei Chang, Brian Milch, Sergey Brin
WWW2
2001 Who Links to Whom: Mining Linkage between Web Sites
abstract
Previous studies of the Web graph structure have focused on the graph structure at the level of individual pages. In actuality the Web is a hierarchically nested graph, with domains, hosts and Web sites introducing intermediate levels of affiliation and administrative control. To better understand the growth of the Web we need to understand its macro-structure, in terms of the linkage between Web sites. We approximate this by studying the graph of the linkage between hosts on the Web. This was done based on snapshots of the Web taken by Google in Oct 1999, Aug 2000 and Jun 2001. The connectivity between hosts is represented by a directed graph, with hosts as nodes and weighted edges representing the count of hyperlinks between pages on the corresponding hosts. We demonstrate how such a "hostgraph" can be used to study connectivity properties of hosts and domains over time, and discuss a modified "copy model" to explain observed link weight distributions as a function of subgraph size. We discuss changes in the Web over time in the size and connectivity of Web sites and country domains. We also describe a data mining application of the hostgraph: a related host finding algorithm which achieves a precision of 0.65 at rank 3.
Krishna Bharat, Bay-Wei Chang, Monika Henzinger, Matthias Ruhl
ICDM2
2000 The impact of fluid documents on reading and browsing: an observational study
abstract
Fluid Documents incorporate additional information into a page by adjusting typography using interactive animation. One application is to support hypertext browsing by providing glosses for link anchors. This paper describes an observational study of the impact of Fluid Documents on reading and browsing. The study involved six conditions that differ along several dimensions, including the degree of typographic adjustment and the distance glosses are placed from anchors. Six subjects read and answered questions about two hypertext corpora while being monitored by an eyetracker. The eyetracking data revealed no substantial differenccs in eye behavior between conditions. Gloss placement was significant: subjects required less time to use nearby glosses. Finally, the reaction to the conditions was highly varied, with several conditions receiving both a best and worst rating on the subjective questionnaires. These results suggest implications for the design of dynamic reading environments.
Polle Zellweger, Susan Harkness Regli, Jock D. Mackinlay, Bay-Wei Chang
CHI4
1998 A Negotiation Architecture for Fluid Documents
abstract
The information presented in a document often consists of primary content as well as supporting material such as explanatory notes, detailed derivations, illustrations, and the like.We introduce a class of user interface techniques for fluid documents that supports the reader's shift to supporting material while maintaining the context of the primary material.Our approach initially minimizes the intrusion of supporting material by presenting it as a small visual cue near the annotated primary material.When the user expresses interest in the annotation, it expands smoothly to a readable size.At the same time, the primary material makes space for the expanded annotation.The expanded supporting material must be given space to occupy, and it must be made salient with respect to the surrounding primary material.These two aspects, space and salience, are subject to a negotiation between the primary and supporting material.This paper presents the components of our fluid document techniques and describes the negotiation architecture for ensuring that the presentations of both primary and supporting material are honored.
Bay-Wei Chang, Jock D. Mackinlay, Polle Zellweger, Takeo Igarashi
ACM Symposium on User Interface Software and Technology1
1998 In-Place Editing of Web Pages: Sparrow Community-Shared Documents
Bay-Wei Chang
Comput. Networks1
1997 Responsive Interaction for a Large Web Application: The Meteor Shower Architecture in the WebWriter II Editor
abstract
Traditional server-based web applications allow access to server-hosted resources, but often exhibit poor responsiveness due to server load and network delays. Client-side web applications, on the other hand, provide excellent interactivity at the expense of limited access to server resources. The WebWriter II Editor, a direct manipulation HTML editor that runs in a web browser, uses both server-side and client-side processing in order to achieve the advantages of both. In particular, this editor downloads the document data structure to the browser and performs all operations locally. The user interface is based on HTML frames and includes individual frames for previewing the document and displaying general and specific control panels. All editing is done by JavaScript code residing in roughly twenty HTML pages that are downloaded into these frames as needed. Such a client-server architecture, based on frames, client-side data structures, and multiple JavaScript-enhanced HTML pages appears promising for a wide variety of applications. This paper describes this architecture, the Meteor Shower Application Architecture, and its use in the WebWriter II Editor. 1
Arturo Crespo, Bay-Wei Chang, Eric A. Bier
Comput. Networks2
1993 Animation: From Cartoons to the User Interface
abstract
User interfaces are often based on static presentations, a model ill suited for conveying change. Consequently, events on the screen frequently startle and confuse users. Cartoon animation, in contrast, is exceedingly successful at engaging its audience; even the most bizarre events are easily comprehended. The Self user interface has served as a testbed for the application of cartoon animation techniques as a means of making the interface easier to understand and more pleasant to use. Attention to timing and transient detail allows Self objects to move solidly. Use of cartoon-style motion blur allows Self objects to move quickly and still maintain their comprehensibility. Self objects arrive and depart smoothly, without sudden materializations and disappearances, and they rise to the front of overlapping objects smoothly through the use of dissolve. Anticipating motion with a small contrary motion and pacing the middle of transitions faster than the endpoints results in smoother and c...
Bay-Wei Chang, David M. Ungar
ACM Symposium on User Interface Software and Technology1