EDBT 2026 Demo / reviewers in the wild / expert
Zicheng Liao
dblp:65/9522
· DBLP profile ↗
19ranked-venue papers
7as first author
1since 2021 · last 2024
0000-0002-2008-9239ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 15 · 4 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 15 · 6 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
9 papers |
Efficient and distributed learning · 21% Trustworthy machine learning · 21% Segmentation and scene understanding · 20% | |
| Computer graphics and multimedia
11 papers |
Rendering · 33% Visual content generation and editing · 29% Image and video processing · 9% |
Topics — the 30 heaviest of 45, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning
federated learning |
0.8 | 1 | 2024 | FedDiv: Collaborative Noise Filtering for Federated Learning with Noisy Labels · AAAI 2024 |
Machine learning › Trustworthy machine learning › robustness
learning with noisy labels |
0.8 | 1 | 2024 | FedDiv: Collaborative Noise Filtering for Federated Learning with Noisy Labels · AAAI 2024 |
Machine learning › Trustworthy machine learning
noise filtering |
0.8 | 1 | 2024 | FedDiv: Collaborative Noise Filtering for Federated Learning with Noisy Labels · AAAI 2024 |
Machine learning › Efficient and distributed learning › federated learning › robust federated learning
noisy label federated learning |
0.8 | 1 | 2024 | FedDiv: Collaborative Noise Filtering for Federated Learning with Noisy Labels · AAAI 2024 |
Machine learning › Learning paradigms
multi-label classification |
0.7 | 2 | 2020 | Structured Label Inference for Visual Understanding · IEEE Trans. Pattern Anal. Mach. Intell. 2020 Learning Structured Inference Neural Networks with Label Relations · CVPR 2016 |
Rendering › relighting
object relighting |
0.6 | 2 | 2019 | An Approximate Shading Model with Detail Decomposition for Object Relighting · Int. J. Comput. Vis. 2019 An approximate shading model for object relighting · CVPR 2015 |
Computational photography and imaging
intrinsic image decomposition |
0.5 | 2 | 2018 | Intrinsic Image Transformation via Scale Space Decomposition · CVPR 2018 Non-parametric Filtering for Geometric Detail Extraction and Material Representation · CVPR 2013 |
Rendering › shading
shading models |
0.4 | 2 | 2019 | An Approximate Shading Model with Detail Decomposition for Object Relighting · Int. J. Comput. Vis. 2019 An approximate shading model for object relighting · CVPR 2015 |
Computer vision › Video understanding and tracking
action detection |
0.4 | 1 | 2020 | Structured Label Inference for Visual Understanding · IEEE Trans. Pattern Anal. Mach. Intell. 2020 |
Computer vision › Image recognition and object detection
image classification |
0.4 | 2 | 2016 | Learning Structured Inference Neural Networks with Label Relations · CVPR 2016 Building a dictionary of image fragments · CVPR 2012 |
Computer vision › Segmentation and scene understanding › image segmentation › deep learning segmentation
embedding-based segmentation |
0.4 | 1 | 2019 | Piecewise Flat Embedding for Image Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 2019 |
Computer vision › Segmentation and scene understanding › image segmentation
hierarchical segmentation |
0.4 | 1 | 2019 | Piecewise Flat Embedding for Image Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 2019 |
Computer vision › Segmentation and scene understanding
image segmentation |
0.4 | 1 | 2019 | Piecewise Flat Embedding for Image Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 2019 |
Rendering
relighting |
0.4 | 1 | 2019 | An Approximate Shading Model with Detail Decomposition for Object Relighting · Int. J. Comput. Vis. 2019 |
Visual content generation and editing
image-to-image translation |
0.3 | 1 | 2018 | Intrinsic Image Transformation via Scale Space Decomposition · CVPR 2018 |
Computer vision › Segmentation and scene understanding
human parsing |
0.3 | 2 | 2012 | Discriminative hierarchical part-based models for human parsing and action recognition · J. Mach. Learn. Res. 2012 Learning hierarchical poselets for human parsing · CVPR 2011 |
Visual content generation and editing
3d scene generation |
0.2 | 1 | 2016 | Action-driven 3D indoor scene evolution · ACM Trans. Graph. 2016 |
Visual content generation and editing › 3d scene generation
indoor scene synthesis |
0.2 | 1 | 2016 | Action-driven 3D indoor scene evolution · ACM Trans. Graph. 2016 |
Rendering
image-based rendering |
0.2 | 1 | 2015 | An approximate shading model for object relighting · CVPR 2015 |
Visual content generation and editing › image editing
image compositing |
0.2 | 1 | 2015 | An approximate shading model for object relighting · CVPR 2015 |
Image and video processing
image segmentation |
0.2 | 1 | 2015 | Piecewise Flat Embedding for Image Segmentation · ICCV 2015 |
Audio and music processing
music analysis |
0.2 | 1 | 2015 | audeosynth: music-driven video montage · ACM Trans. Graph. 2015 |
Visual content generation and editing › image editing › image compositing
object insertion |
0.2 | 1 | 2015 | An approximate shading model for object relighting · CVPR 2015 |
Audio and music processing › music analysis
rhythm analysis |
0.2 | 1 | 2015 | audeosynth: music-driven video montage · ACM Trans. Graph. 2015 |
Algorithms and data structures
embedding |
0.2 | 1 | 2015 | Piecewise Flat Embedding for Image Segmentation · ICCV 2015 |
Computer vision › 3D vision
3d shape reconstruction |
0.2 | 1 | 2013 | Boundary Cues for 3D Object Shape Recovery · CVPR 2013 |
Computer vision › 3D vision
shape from shading |
0.2 | 1 | 2013 | Boundary Cues for 3D Object Shape Recovery · CVPR 2013 |
Rendering › appearance modeling
material representation |
0.2 | 1 | 2013 | Non-parametric Filtering for Geometric Detail Extraction and Material Representation · CVPR 2013 |
Visual content generation and editing › video editing
video looping |
0.2 | 1 | 2013 | Automated video looping with progressive dynamism · ACM Trans. Graph. 2013 |
Image and video processing
video segmentation |
0.2 | 1 | 2013 | Automated video looping with progressive dynamism · ACM Trans. Graph. 2013 |
Methods — techniques the papers use, named apart from their topics
sparse coding · 0.8predictive consistency sampler · 0.8laplacian eigenmaps · 0.8iterative reweighting · 0.8global noise filter · 0.8multi-channel network · 0.7laplacian pyramid · 0.7neural network · 0.4graph-based inference · 0.4LSTM · 0.4optimization · 0.4detail decomposition · 0.4scale space decomposition · 0.3object placement · 0.2action graph · 0.2spectral clustering · 0.2sparse signal recovery · 0.2bregman iteration · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | FedDiv: Collaborative Noise Filtering for Federated Learning with Noisy LabelsabstractFederated Learning with Noisy Labels (F-LNL) aims at seeking an optimal server model via collaborative distributed learning by aggregating multiple client models trained with local noisy or clean samples. On the basis of a federated learning framework, recent advances primarily adopt label noise filtering to separate clean samples from noisy ones on each client, thereby mitigating the negative impact of label noise. However, these prior methods do not learn noise filters by exploiting knowledge across all clients, leading to sub-optimal and inferior noise filtering performance and thus damaging training stability. In this paper, we present FedDiv to tackle the challenges of F-LNL. Specifically, we propose a global noise filter called Federated Noise Filter for effectively identifying samples with noisy labels on every client, thereby raising stability during local training sessions. Without sacrificing data privacy, this is achieved by modeling the global distribution of label noise across all clients. Then, in an effort to make the global model achieve higher performance, we introduce a Predictive Consistency based Sampler to identify more credible local data for local model training, thus preventing noise memorization and further boosting the training stability. Extensive experiments on CIFAR-10, CIFAR-100, and Clothing1M demonstrate that FedDiv achieves superior performance over state-of-the-art F-LNL methods under different label noise settings for both IID and non-IID data partitions. Source code is publicly available at https://github.com/lijichang/FLNL-FedDiv. Jichang Li, Guanbin Li, Zicheng Liao, Yizhou Yu |
AAAI | 4 |
| 2020 | Structured Label Inference for Visual UnderstandingabstractVisual data such as images and videos contain a rich source of structured semantic labels as well as a wide range of interacting components. Visual content could be assigned with fine-grained labels describing major components, coarse-grained labels depicting high level abstractions, or a set of labels revealing attributes. Such categorization over different, interacting layers of labels evinces the potential for a graph-based encoding of label information. In this paper, we exploit this rich structure for performing graph-based inference in label space for a number of tasks: multi-label image and video classification and action detection in untrimmed videos. We consider the use of the Bidirectional Inference Neural Network (BINN) and Structured Inference Neural Network (SINN) for performing graph-based inference in label space and propose a Long Short-Term Memory (LSTM) based extension for exploiting activity progression on untrimmed videos. The methods were evaluated on (i) the Animal with Attributes (AwA), Scene Understanding (SUN) and NUS-WIDE datasets for multi-label image classification, (ii) the first two releases of the YouTube-8M large scale dataset for multi-label video classification, and (iii) the THUMOS'14 and MultiTHUMOS video datasets for action detection. Our results demonstrate the effectiveness of structured label inference in these challenging tasks, achieving significant improvements against baselines. Nelson Nauata, Hexiang Hu, Guang-Tong Zhou, Zhiwei Deng, Zicheng Liao, Greg Mori |
IEEE Trans. Pattern Anal. Mach. Intell. | 5 |
| 2019 | An Approximate Shading Model with Detail Decomposition for Object Relighting
Zicheng Liao, Kevin Karsch, David A. Forsyth |
Int. J. Comput. Vis. | 1 |
| 2019 | Piecewise Flat Embedding for Image SegmentationabstractWe introduce a new multi-dimensional nonlinear embedding-Piecewise Flat Embedding (PFE)-for image segmentation. Based on the theory of sparse signal recovery, piecewise flat embedding with diverse channels attempts to recover a piecewise constant image representation with sparse region boundaries and sparse cluster value scattering. The resultant piecewise flat embedding exhibits interesting properties such as suppressing slowly varying signals, and offers an image representation with higher region identifiability which is desirable for image segmentation or high-level semantic analysis tasks. We formulate our embedding as a variant of the Laplacian Eigen-map embedding with an L1,p(01,1-regularized piecewise flat embeddings. We further generalize this algorithm through iterative reweighting to solve the general L1,p-regularized problem. To demonstrate its efficacy, we integrate PFE into two existing image segmentation frameworks, segmentation based on clustering and hierarchical segmentation based on contour detection. Experiments on four major benchmark datasets, BSDS500, MSRC, Stanford Background Dataset, and PASCAL Context, show that segmentation algorithms incorporating our embedding achieve significantly improved results. Chaowei Fang, Zicheng Liao, Yizhou Yu |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2018 | Intrinsic Image Transformation via Scale Space DecompositionabstractWe introduce a new network structure for decomposing an image into its intrinsic albedo and shading. We treat it as an image-to-image transformation problem and explore the scale space of the input and output. By expanding the output images (albedo and shading) into their Laplacian pyramid components, we develop a multi-channel architecture that learns the image-to-image transformation function in successive frequency bands in parallel, within each channel is a fully convolutional neural network. This network architecture is general and extensible, and has demonstrated excellent performance on the task of intrinsic image decomposition. We evaluate the network on two benchmark datasets: the MPI-Sintel dataset and the MIT Intrinsic Images dataset. Both quantitative and qualitative results show our model delivers a clear progression over state-of-the-art. Lechao Cheng, Zicheng Liao |
CVPR | 3 |
| 2017 | A Convolutional Temporal Encoder for Video Caption Generation
Qingle Huang, Zicheng Liao |
BMVC | 2 |
| 2016 | LSTM for Image Annotation with Relative Visual Importance
Geng Yan, Yang Wang 0003, Zicheng Liao |
BMVC | 3 |
| 2016 | Learning Structured Inference Neural Networks with Label RelationsabstractImages of scenes have various objects as well as abundant attributes, and diverse levels of visual categorization are possible. A natural image could be assigned with fine-grained labels that describe major components, coarse-grained labels that depict high level abstraction, or a set of labels that reveal attributes. Such categorization at different concept layers can be modeled with label graphs encoding label information. In this paper, we exploit this rich information with a state-of-art deep learning framework, and propose a generic structured model that leverages diverse label relations to improve image classification performance. Our approach employs a novel stacked label prediction neural network, capturing both inter-level and intra-level label semantics. We evaluate our method on benchmark image datasets, and empirical results illustrate the efficacy of our model. Hexiang Hu, Guang-Tong Zhou, Zhiwei Deng, Zicheng Liao, Greg Mori |
CVPR | 4 |
| 2016 | Action-driven 3D indoor scene evolutionabstractWe introduce a framework for action-driven evolution of 3D indoor scenes, where the goal is to simulate how scenes are altered by human actions, and specifically, by object placements necessitated by the actions. To this end, we develop an action model with each type of action combining information about one or more human poses, one or more object categories, and spatial configurations of objects belonging to these categories which summarize the object-object and object-human relations for the action. Importantly, all these pieces of information are learned from annotated photos. Correlations between the learned actions are analyzed to guide the construction of an action graph. Starting with an initial 3D scene, we probabilistically sample a sequence of actions from the action graph to drive progressive scene evolution. Each action triggers appropriate object placements, based on object co-occurrences and spatial configurations learned for the action model. We show results of our scene evolution that lead to realistic and messy 3D scenes, as well as quantitative evaluations by user studies which compare our method to manual scene creation and state-of-the-art, data-driven methods, in terms of scene plausibility and naturalness. Rui Ma 0011, Honghua Li, Changqing Zou, Zicheng Liao, Xin Tong 0001, Hao (Richard) Zhang |
ACM Trans. Graph. | 4 |
| 2015 | An approximate shading model for object relightingabstractWe propose an approximate shading model for image-based object modeling and insertion. Our approach is a hybrid of 3D rendering and image-based composition. It avoids the difficulties of physically accurate shape estimation from a single image, and allows for more flexible image composition than pure image-based methods. The model decomposes the shading field into (a) a rough shape term that can be reshaded, (b) a parametric shading detail that encodes missing features from the first term, and (c) a geometric detail term that captures fine-scale material properties. With this object model, we build an object relighting system that allows an artist to select an object from an image and insert it into a 3D scene. Through simple interactions, the system can adjust illumination on the inserted object so that it appears more naturally in the scene. Our quantitative evaluation and extensive user study suggest our method is a promising alternative to existing methods of object insertion. Zicheng Liao, Kevin Karsch, David A. Forsyth |
CVPR | 1 |
| 2015 | Piecewise Flat Embedding for Image SegmentationabstractImage segmentation is a critical step in many computer vision tasks, including high-level visual recognition and scene understanding as well as low-level photo and video processing. In this paper, we propose a new nonlinear embedding, called piecewise flat embedding, for image segmentation. Based on the theory of sparse signal recovery, piecewise flat embedding attempts to identify segment boundaries while significantly suppressing variations within segments. We adopt an L1-regularized energy term in the formulation to promote sparse solutions. We further devise an effective two-stage numerical algorithm based on Bregman iterations to solve the proposed embedding. Piecewise flat embedding can be easily integrated into existing image segmentation frameworks, including segmentation based on spectral clustering and hierarchical segmentation based on contour detection. Experiments on BSDS500 indicate that segmentation algorithms incorporating this embedding can achieve significantly improved results in both frameworks. Yizhou Yu, Chaowei Fang, Zicheng Liao |
ICCV | 3 |
| 2015 | audeosynth: music-driven video montageabstractWe introduce music-driven video montage, a media format that offers a pleasant way to browse or summarize video clips collected from various occasions, including gatherings and adventures. In music-driven video montage, the music drives the composition of the video content. According to musical movement and beats, video clips are organized to form a montage that visually reflects the experiential properties of the music. Nonetheless, it takes enormous manual work and artistic expertise to create it. In this paper, we develop a framework for automatically generating music-driven video montages. The input is a set of video clips and a piece of background music. By analyzing the music and video content, our system extracts carefully designed temporal features from the input, and casts the synthesis problem as an optimization and solves the parameters through Markov Chain Monte Carlo sampling. The output is a video montage whose visual activities are cut and synchronized with the rhythm of the music, rendering a symphony of audio-visual resonance. Zicheng Liao, Yizhou Yu, Bingchen Gong, Lechao Cheng |
ACM Trans. Graph. | 1 |
| 2013 | Boundary Cues for 3D Object Shape RecoveryabstractEarly work in computer vision considered a host of geometric cues for both shape reconstruction and recognition. However, since then, the vision community has focused heavily on shading cues for reconstruction, and moved towards data-driven approaches for recognition. In this paper, we reconsider these perhaps overlooked "boundary" cues (such as self occlusions and folds in a surface), as well as many other established constraints for shape reconstruction. In a variety of user studies and quantitative tasks, we evaluate how well these cues inform shape reconstruction (relative to each other) in terms of both shape quality and shape recognition. Our findings suggest many new directions for future research in shape reconstruction, such as automatic boundary cue detection and relaxing assumptions in shape from shading (e.g. orthographic projection, Lambertian surfaces). Kevin Karsch, Zicheng Liao, Jason Rock, Jonathan T. Barron, Derek Hoiem |
CVPR | 2 |
| 2013 | Non-parametric Filtering for Geometric Detail Extraction and Material RepresentationabstractGeometric detail is a universal phenomenon in real world objects. It is an important component in object modeling, but not accounted for in current intrinsic image works. In this work, we explore using a non-parametric method to separate geometric detail from intrinsic image components. We further decompose an image as albedo * (coarse-scale shading + shading detail). Our decomposition offers quantitative improvement in albedo recovery and material classification. Our method also enables interesting image editing activities, including bump removal, geometric detail smoothing/enhancement and material transfer. Zicheng Liao, Jason Rock, Yang Wang 0003, David A. Forsyth |
CVPR | 1 |
| 2013 | Automated video looping with progressive dynamismabstractGiven a short video we create a representation that captures a spectrum of looping videos with varying levels of dynamism, ranging from a static image to a highly animated loop. In such a progressively dynamic video, scene liveliness can be adjusted interactively using a slider control. Applications include background images and slideshows, where the desired level of activity may depend on personal taste or mood. The representation also provides a segmentation of the scene into independently looping regions, enabling interactive local adjustment over dynamism. For a landscape scene, this control might correspond to selective animation and deanimation of grass motion, water ripples, and swaying trees. Converting arbitrary video to looping content is a challenging research problem. Unlike prior work, we explore an optimization in which each pixel automatically determines its own looping period. The resulting nested segmentation of static and dynamic scene regions forms an extremely compact representation. Zicheng Liao, Neel Joshi, Hugues Hoppe |
ACM Trans. Graph. | 1 |
| 2012 | Building a dictionary of image fragmentsabstractWe show how to build large dictionaries of meaningful image fragments. These fragments could represent objects, objects in a local context, or parts of scenes. Our fragments operate as region-based exemplars, and we show how they can be used for image classification, to localize objects, and to compose new images. While each of these activities has been demonstrated before, each has required manually extracted fragments. Because our method for fragment extraction is automatic it can operate at a large scale. Our method uses recent advances in generic object detection techniques, together with discriminative tests to obtain good, clean fragment sets with extensive diversity. Our fragments are organized by the tags of the source images to build a semantically organized fragment table. A good set of fragment exemplars describes only the object, rather than object+context. Context could help identify an object; but it could also contribute noise, because other objects might appear in the same context. We show a slight improvement in classification performance by two standard exemplar matching methods using our fragment dictionary over such methods using image exemplars. This suggests that knowing the support of an exemplar is valuable. Furthermore, we demonstrate our automatically built fragment dictionary is capable of good localization. Finally, our fragment dictionary supports a keyword based fragment search system, which allows artists to get the fragments they need to make image collages. Zicheng Liao, Ali Farhadi, Yang Wang 0003, Ian Endres, David A. Forsyth |
CVPR | 1 |
| 2012 | Discriminative hierarchical part-based models for human parsing and action recognition
Yang Wang 0003, Duan Tran, Zicheng Liao, David A. Forsyth |
J. Mach. Learn. Res. | 3 |
| 2012 | A Subdivision-Based Representation for Vector Image EditingabstractVector graphics has been employed in a wide variety of applications due to its scalability and editability. Editability is a high priority for artists and designers who wish to produce vector-based graphical content with user interaction. In this paper, we introduce a new vector image representation based on piecewise smooth subdivision surfaces, which is a simple, unified and flexible framework that supports a variety of operations, including shape editing, color editing, image stylization, and vector image processing. These operations effectively create novel vector graphics by reusing and altering existing image vectorization results. Because image vectorization yields an abstraction of the original raster image, controlling the level of detail of this abstraction is highly desirable. To this end, we design a feature-oriented vector image pyramid that offers multiple levels of abstraction simultaneously. Our new vector image representation can be rasterized efficiently using GPU-accelerated subdivision. Experiments indicate that our vector image representation achieves high visual quality and better supports editing operations than existing representations. Zicheng Liao, Hugues Hoppe, David A. Forsyth, Yizhou Yu |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2011 | Learning hierarchical poselets for human parsingabstractWe consider the problem of human parsing with part-based models. Most previous work in part-based models only considers rigid parts (e.g. torso, head, half limbs) guided by human anatomy. We argue that this representation of parts is not necessarily appropriate for human parsing. In this paper, we introduce hierarchical poselets-a new representation for human parsing. Hierarchical poselets can be rigid parts, but they can also be parts that cover large portions of human bodies (e.g. torso + left arm). In the extreme case, they can be the whole bodies. We develop a structured model to organize poselets in a hierarchical way and learn the model parameters in a max-margin framework. We demonstrate the superior performance of our proposed approach on two datasets with aggressive pose variations. Yang Wang 0003, Duan Tran, Zicheng Liao |
CVPR | 3 |