Mehdi Hosseinzadeh 0003

dblp:66/10052-3 · DBLP profile ↗
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5ranked-venue papers
3as first author
3since 2021 · last 2025
0000-0002-5328-9835ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 3 first-author · 3 since 2021Systems, architecture and hardware · 4 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
YearPublicationVenuePosition
2025 TANGO: Traversability-Aware Navigation with Local Metric Control for Topological Goals
abstract
Visual navigation in robotics traditionally relies on globally-consistent 3D maps or learned controllers, which can be computationally expensive and difficult to generalize across diverse environments. In this work, we present a novel RGB-only, object-level topometric navigation pipeline that enables zero-shot, long-horizon robot navigation without requiring 3D maps or pre-trained controllers. Our approach integrates global topological path planning with local metric trajectory control, allowing the robot to navigate towards object-level sub-goals while avoiding obstacles. We address key limitations of previous methods by continuously predicting local trajectory using monocular depth and traversability estimation, and in-corporating an auto-switching mechanism that falls back to a baseline controller when necessary. The system operates using foundational models, ensuring open-set applicability without the need for domain-specific fine-tuning. We demonstrate the effectiveness of our method in both simulated environments and real-world tests, highlighting its robustness and deployability. Our approach outperforms existing state-of-the-art methods, offering a more adaptable and effective solution for visual navigation in open-set environments. The source code is made publicly available: https://github.com/podgorki/TANGO.
Stefan Podgorski, Sourav Garg, Mehdi Hosseinzadeh 0003, Lachlan Mares, Feras Dayoub, Ian D. Reid 0001
ICRA3
2024 RoboHop: Segment-based Topological Map Representation for Open-World Visual Navigation
abstract
Mapping is crucial for spatial reasoning, planning and robot navigation. Existing approaches range from metric, which require precise geometry-based optimization, to purely topological, where image-as-node based graphs lack explicit object-level reasoning and interconnectivity. In this paper, we propose a novel topological representation of an environment based on , which are semantically meaningful and open-vocabulary queryable, conferring several advantages over previous works based on pixel-level features. Unlike 3D scene graphs, we create a purely topological graph with segments as nodes, where edges are formed by a) associating segment-level descriptors between pairs of consecutive images and b) connecting neighboring segments within an image using their pixel centroids. This unveils a continuous sense of a place, defined by inter-image persistence of segments along with their intra-image neighbours. It further enables us to represent and update segment-level descriptors through neighborhood aggregation using graph convolution layers, which improves robot localization based on segment-level retrieval. Using real-world data, we show how our proposed map representation can be used to i) generate navigation plans in the form of hops over segments and ii) search for target objects using natural language queries describing spatial relations of objects. Furthermore, we quantitatively analyze data association at the segment level, which underpins inter-image connectivity during mapping and segment-level localization when revisiting the same place. Finally, we show preliminary trials on segment-level ‘hopping’ based zero-shot real-world navigation. Project page with supplementary details: oravus.github.io/RoboHop/.
Sourav Garg, Krishan Rana, Mehdi Hosseinzadeh 0003, Lachlan Mares, Niko Sünderhauf, Feras Dayoub, Ian D. Reid 0001
ICRA3
2024 BEVPose: Unveiling Scene Semantics through Pose-Guided Multi-Modal BEV Alignment
abstract
In the field of autonomous driving and mobile robotics, there has been a significant shift in the methods used to create Bird’s Eye View (BEV) representations. This shift is characterised by using transformers and learning to fuse measurements from disparate vision sensors, mainly lidar and cameras, into a 2D planar ground-based representation. However, these learning-based methods for creating such maps often rely heavily on extensive annotated data, presenting notable challenges, particularly in diverse or non-urban environments where large-scale datasets are scarce. In this work, we present BEVPose, a framework that integrates BEV representations from camera and lidar data, using sensor pose as a guiding supervisory signal. This method notably reduces the dependence on costly annotated data. By leveraging pose information, we align and fuse multi-modal sensory inputs, facilitating the learning of latent BEV embeddings that capture both geometric and semantic aspects of the environment. Our pretraining approach demonstrates promising performance in BEV map segmentation tasks, outperforming fully-supervised state-of the-art methods, while necessitating only a minimal amount of annotated data. This development not only confronts the challenge of data efficiency in BEV representation learning but also broadens the potential for such techniques in a variety of domains, including off-road and indoor environments.
Mehdi Hosseinzadeh 0003, Ian D. Reid 0001
IROS1
2019 Real-Time Monocular Object-Model Aware Sparse SLAM
abstract
Simultaneous Localization And Mapping (SLAM) is a fundamental problem in mobile robotics. While sparse point-based SLAM methods provide accurate camera localization, the generated maps lack semantic information. On the other hand, state of the art object detection methods provide rich information about entities present in the scene from a single image. This work incorporates a real-time deep-learned object detector to the monocular SLAM framework for representing generic objects as quadrics that permit detections to be seamlessly integrated while allowing the real-time performance. Finer reconstruction of an object, learned by a CNN network, is also incorporated and provides a shape prior for the quadric leading further refinement. To capture the structure of the scene, additional planar landmarks are detected by a CNN-based plane detector and modelled as independent landmarks in the map. Extensive experiments support our proposed inclusion of semantic objects and planar structures directly in the bundle-adjustment of SLAM - Semantic SLAM- that enriches the reconstructed map semantically, while significantly improving the camera localization.
Mehdi Hosseinzadeh 0003, Kejie Li, Yasir Latif, Ian D. Reid 0001
ICRA1
2018 Structure Aware SLAM Using Quadrics and Planes
Mehdi Hosseinzadeh 0003, Yasir Latif, Trung Pham, Niko Sünderhauf, Ian D. Reid 0001
ACCV (3)1