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Mark Nitzberg

dblp:66/1661 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 1998
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Image recognition and object detection · 67% Segmentation and scene understanding · 22% 3D vision · 11%
Computer graphics and multimedia
1 paper
Image and video processing · 100%
Human-computer interaction and pervasive computing
1 paper
Accessibility and assistive technology · 100%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Image recognition and object detection
object detection
0.011998
Signfinder: Using Color to Detect, Localize and Identify Informational Signs · ICCV 1998
Computer vision › Image recognition and object detection › object detection › object detection for autonomous driving
traffic sign detection
0.011998
Signfinder: Using Color to Detect, Localize and Identify Informational Signs · ICCV 1998
Image and video processing › image filtering › nonlinear diffusion
anisotropic diffusion
0.011992
Nonlinear Image Filtering with Edge and Corner Enhancement · IEEE Trans. Pattern Anal. Mach. Intell. 1992
Image and video processing
image filtering
0.011992
Nonlinear Image Filtering with Edge and Corner Enhancement · IEEE Trans. Pattern Anal. Mach. Intell. 1992
Image and video processing › image filtering
nonlinear diffusion
0.011992
Nonlinear Image Filtering with Edge and Corner Enhancement · IEEE Trans. Pattern Anal. Mach. Intell. 1992
Computer vision › 3D vision › depth estimation
depth reconstruction
0.011990
The 2.1-D sketch · ICCV 1990
Computer vision › Segmentation and scene understanding
image segmentation
0.011990
The 2.1-D sketch · ICCV 1990
Computer vision › Segmentation and scene understanding › object segmentation
occlusion-aware segmentation
0.011990
The 2.1-D sketch · ICCV 1990
Accessibility and assistive technology › assistive technology for visual impairment
assistive technology for blind and low-vision users
0.011998
Signfinder: Using Color to Detect, Localize and Identify Informational Signs · ICCV 1998

Methods — techniques the papers use, named apart from their topics

shape detection · 0.0illuminant color estimation · 0.0color-based segmentation · 0.0variable grid simulation · 0.0backward heat flow · 0.0optimal contours · 0.0nonlinear splines · 0.0
YearPublicationVenuePosition
1998 Signfinder: Using Color to Detect, Localize and Identify Informational Signs
abstract
We describe an approach to detecting, locating and normalizing road signs. The approach will apply provided: (i) the signs have stereotypical boundary shapes (i.e. rectangular, or hexagonal-of course, we allow for these shapes to be distorted by projection to unknown viewpoint), (ii) the writing on the sign has one uniform color and the rest of the sign has a second uniform color (we allow for the color of the illuminant to be unknown). We show that the approach works even under significant illuminant color changes, viewpoint direction, shadowing, and occlusion. This work is part of a project intended to help people who are blind, or whose sight is impaired.
Alan L. Yuille, Daniel Snow, Mark Nitzberg
ICCV3
1992 Nonlinear Image Filtering with Edge and Corner Enhancement
abstract
The authors describe a model of nonlinear image filtering for noise reduction and edge enhancement using anisotropic diffusion. The method is designed to enhance not only edges, but corners and T junctions as well. The method roughly corresponds to a nonlinear diffusion process with backward heat flow across the strong edges. Such a process is ill posed, making the results depend strongly on how the algorithm differs from the diffusion process. Two ways of modifying the equations using simulations on a variable grid are studied.>
Mark Nitzberg, Takahiro Shiota
IEEE Trans. Pattern Anal. Mach. Intell.1
1990 The 2.1-D sketch
abstract
A model is described for image segmentation that tries to capture the low-level depth reconstruction exhibited in early human vision, giving an important role to edge terminations. The problem is to find a decomposition of the domain D of an image that has a minimum of disrupted edges-junctions of edges, crack tips, corners, and cusps-by creating suitable continuations for the disrupted edges behind occluding regions. The result is a decomposition of D into overlapping regions R/sub 1/ union . . . union R/sub n/ ordered by occlusion, which is called the 2.1-D sketch. Expressed as a minimization problem, the model gives rise to a family of optimal contours, called nonlinear splines, that minimize length and the square of curvature. These are essential in the construction of the 2.1-D sketch of an image, as the continuations of disrupted edges. An algorithm is described that constructs the 2.1-D sketch of an image, and gives results for several example images. The algorithm yields the same interpretations of optical illusions as the human visual system.>
Mark Nitzberg, David Mumford
ICCV1