Jinyi Wang

dblp:66/2479 · DBLP profile ↗
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11ranked-venue papers
5as first author
9since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Human-computer interaction and ubiquitous computing · 3 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 first-author · 3 since 2021Software engineering, systems software and programming languages · 2 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Image and video processing · 56% Geometric modeling and processing · 28% Visual content generation and editing · 16%
Artificial intelligence
2 papers
Generative modeling · 71% 3D vision · 29%
Software engineering, system software, and programming languages
1 paper
Program verification · 50% Program analysis · 50%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
mesh generation
1.522025
SLIDE: A Unified Mesh and Texture Generation Framework with Enhanced Geometric Control and Multi-view Consistency · Int. J. Comput. Vis. 2025
Controllable Mesh Generation Through Sparse Latent Point Diffusion Models · CVPR 2023
Image and video processing › image restoration › deep image restoration
diffusion-based image restoration
1.012026
Generative Diffusion Prior for Unified Image and Video Restoration & Enhancement · Int. J. Comput. Vis. 2026
Image and video processing
image restoration
1.012026
Generative Diffusion Prior for Unified Image and Video Restoration & Enhancement · Int. J. Comput. Vis. 2026
Machine learning › Generative modeling
diffusion model
1.022026
Controllable Mesh Generation Through Sparse Latent Point Diffusion Models · CVPR 2023
Generative Diffusion Prior for Unified Image and Video Restoration & Enhancement · Int. J. Comput. Vis. 2026
Visual content generation and editing
texture synthesis
0.912025
SLIDE: A Unified Mesh and Texture Generation Framework with Enhanced Geometric Control and Multi-view Consistency · Int. J. Comput. Vis. 2025
Machine learning › Generative modeling › diffusion model
latent diffusion model
0.712023
Controllable Mesh Generation Through Sparse Latent Point Diffusion Models · CVPR 2023
Computer vision › 3D vision › 3d generation
point cloud generation
0.712023
Controllable Mesh Generation Through Sparse Latent Point Diffusion Models · CVPR 2023
Program verification › probabilistic verification
probabilistic program verification
0.512021
Quantitative analysis of assertion violations in probabilistic programs · PLDI 2021
Program analysis › static analysis
static analysis of probabilistic programs
0.512021
Quantitative analysis of assertion violations in probabilistic programs · PLDI 2021
Mathematical optimization › continuous optimization
convex optimization
0.112021
Quantitative analysis of assertion violations in probabilistic programs · PLDI 2021

Methods — techniques the papers use, named apart from their topics

patch-based sampling · 2.0denoising diffusion probabilistic model · 2.0conditional guidance · 2.0shape as points · 1.3DDPM · 1.3ranking supermartingales · 1.0jensen's inequality · 1.0hoeffding's lemma · 1.0convex optimization · 1.0
YearPublicationVenuePosition
2026 MAPLE: interpretable deep learning identifies selective antimicrobial peptides using joint evolutionary-physicochemical analysis
abstract
Antimicrobial peptides (AMPs) are promising alternatives to conventional antibiotics, yet early translation is often hindered by the perceived coupling between antibacterial potency and mammalian toxicity. This assumption complicates prioritization: highly active candidates are frequently suspected to be hemolytic, while existing multi-task predictors rarely reveal where selectivity resides in sequence space. Here, we present Multifunctional AMP Learning Engine (MAPLE), an interpretable dual-stream framework for AMP identification and systematic category-specific functional profiling across 14 activity categories directly from peptide sequences. MAPLE combines protein language model embeddings with explicit physicochemical descriptors, enabling robust task-specific prediction under severe label imbalance. Across the benchmark dataset and a sequence-non-overlapping independent validation set, MAPLE achieves consistently well-balanced performance, including on low-prevalence but clinically relevant endpoints. Building on this predictive basis, we conduct systematic k-mer enrichment to map motif-level selectivity and show that potency-hemolysis coupling is motif-regime-dependent rather than universal. Motifs most strongly enriched for antibacterial activity exhibit reduced hemolytic overlap and occupy a physicochemical regime characterized by moderate cationicity, lower hydrophobicity, and higher amphipathicity. We further provide a proof-of-concept prioritization workflow leveraging antibacterial-selective motifs, with structural modeling yielding conformations consistent with amphipathic α-helices. Despite limitations of predominantly binary annotations and incomplete structural integration, MAPLE offers reproducible sequence-level hypotheses and prioritization principles to support the engineering of potent and safer AMPs.
Feiyu Guo, Jinyi Wang, Guangji Wang, De-Chuan Zhan, Haiping Hao
Briefings Bioinform.4
2026 Generative Diffusion Prior for Unified Image and Video Restoration & Enhancement
abstract
Abstract Existing image restoration methods primarily rely on the posterior distribution of natural images but are often limited by their dependence on known degradations and supervised training. To this end, we propose Generative Diffusion Prior (GDP), an unsupervised sampling-based framework that effectively models posterior distributions for image and video restoration. GDP utilizes a single pre-trained denoising diffusion probabilistic model (DDPM) to solve a wide range of linear, non-linear, and blind inverse problems without explicit degradation assumptions. Specifically, GDP systematically explores a conditional guidance protocol, which proves more practical and effective than conventional methods of adding guidance. Furthermore, GDP incorporates a degradation model optimization mechanism during the denoising process, enabling blind image restoration. Besides, we introduce a patch-based strategy, allowing GDP to handle images of arbitrary resolution. We extensively evaluate GDP on multiple image and video restoration tasks, including super-resolution, deblurring, inpainting, and colorization, as well as more challenging applications such as low-light enhancement, HDR recovery, and LDR video enhancement. Experimental results demonstrate that GDP outperforms leading unsupervised methods across diverse benchmarks in both reconstruction accuracy and perceptual quality, while demonstrating robust generalization to images and videos of any size. Our project page at https://generativediffusionprior.github.io/.
Ben Fei, Zhaoyang Lyu, Liang Pan, Junzhe Zhang 0002, Weidong Yang 0001, Tianyue Luo, Jinyi Wang, Bo Dai 0002, Ying He 0001, Wanli Ouyang
Int. J. Comput. Vis.7
2025 EuroEnergyVis: Interactive Visualization of Power Plant Data for European Countries
abstract
Electric power is the foundation of modern society, yet Europe is currently facing an energy crisis, increasing interest in power generation, energy infrastructure, and grid resilience. However, power plant data are complex and multidimensional, making it difficult to gain an overview or understanding. Visualization methods can help to reduce cognitive load and facilitate exploration of such data. In this paper, we propose EuroEnergyVis, a web-based visualization approach designed for the interactive exploration of power plant data across European countries. The design requirements were motivated by gaps identified in prior work. We conducted interviews with six domain experts in power systems and energy, which indicate that our tool enhances the user experience when exploring European power plants. Their reflections also suggest directions for future work.
Jinyi Wang, Kostiantyn Kucher, Richard Pates, Andreas Kerren
VINCI1
2025 SLIDE: A Unified Mesh and Texture Generation Framework with Enhanced Geometric Control and Multi-view Consistency
Jinyi Wang, Zhaoyang Lyu, Ben Fei, Jiangchao Yao, Ya Zhang 0002, Bo Dai 0002, Dahua Lin, Ying He 0001, Yanfeng Wang 0001
Int. J. Comput. Vis.1
2024 MVTexGen: Synthesising 3D Textures Using Multi-View Diffusion
abstract
We introduce MVTexGen, a novel method for generating textures on 3D geometries using a 2D text-to-image diffusion model. Traditional project-and-inpaint techniques, often result in texture inconsistencies due to uneven diffusion across views. We address this issue by integration of a multi-view prior into the generation process, ensuring synchronous view generation and uniformity in overlapping areas. It combines Multi-View Diffusion models with depth-conditioned diffusion models to create consistent, depth-aware texture maps. Addressing latent space gaps, MVTexGen refines the texture map by increasing view count and fusing denoised views for uniformity. Our extensive experiments on benchmark datasets show MVTexGen’s superiority in generating high-quality, detailed textures, outperforming current state-of-the-art methods.
Jinyi Wang, Fei Ben, Huangjie Zheng, Jiangchao Yao, Ya Zhang 0002, Yanfeng Wang 0001
ICME1
2023 MIAE: A Mobile Application Recommendation Method Based on a NTK Model
abstract
The emergence of more and more mobile applications in recent years has driven the development of application recommendation algorithms. However, many algorithms are limited to using users’ ratings for apps while considering other relevant information as marginal. In this paper, we consider the user’s app usage time and the user’s forum level in addition to the rating, explore the impact of different attributes and multidimensional attributes on the recommendation algorithms, and propose a model MIAE (Multi-info. Autoencoders for Recommendation) based on a Neural Tangent Kernel(NTK) that can accommodate multiple information dimensions. Specifically, our approach involves utilizing a fully-connected neural network with NTK parameterization. We introduce ridge regression as a regularization technique to convert the recommendation problem into a probabilistic framework. To obtain results, we employ a gradient descent method based on the NTK, enabling efficient optimization. We tested our approach using both comparison experiment and ablation experiment. In the comparison experiment, we used two representative algorithms, GLocal-K [1] and CosRec [2], as baselines. Quantitative results on our crawled taptap dataset show that our proposed NTK-based approach, MIAE, with one-dimensional information input outperforms representative algorithms, achieving high performance on various evaluation metrics. In our ablation experiment, we examined several variables, including the user’s rating of the app, app usage duration, and forum level. The results demonstrated that utilizing the individual variable ‘Level’ led to the highest recall and F1 scores. On the other hand, employing a combination of variables such as ‘Level + Duration’ resulted in the best precision and NDCG scores. This finding confirms the beneficial impact of both the user’s app usage duration and level on app recommendations.
Jiahui Han, Qufei Zhang, Jinyi Wang
IEEE Big Data4
2023 Application Recommendation based on Metagraphs: Combining Behavioral and Published Information
abstract
Faced with so many mobile applications in the app store, users have difficulties finding their preferred mobile applications. Existing studies do not comprehensively consider implicit feedback in mobile applications and thus do not combine behavioral information and published information together to make recommendations. This paper proposes a novel method to recommend mobile applications based on metagraph embedding using the combination of behavioral information and published information. Specifically, this paper constructed a conceptual model using the combinations of behavioral information and published information that could well portray users and mobile applications. Based on this conceptual model, six metagraphs are designed to interpret the multidimensional relationships between users and mobile applications in the model. By random walking guided by each metagraph, a series of node sequences that could express node neighborhood are obtained. Finally, the similarity between users and apps is calculated using the embedded vector of each node, and the recommendations are given to the user. Based on a real-world dataset, we evaluate the performance of our method. The experimental result shows that our method outperforms existing models and methods in all metrics, in which the average F1-measure increases by 19.21%, and the average NDCG increases by 4.99%.
Jinyi Wang, Tong Li 0001
COMPSAC1
2023 Controllable Mesh Generation Through Sparse Latent Point Diffusion Models
abstract
Mesh generation is of great value in various applications involving computer graphics and virtual content, yet designing generative models for meshes is challenging due to their irregular data structure and inconsistent topology of meshes in the same category. In this work, we design a novel sparse latent point diffusion model for mesh generation. Our key insight is to regard point clouds as an intermediate representation of meshes, and model the distribution of point clouds instead. While meshes can be generated from point clouds via techniques like Shape as Points (SAP), the challenges of directly generating meshes can be effectively avoided. To boost the efficiency and controllability of our mesh generation method, we propose to further encode point clouds to a set of sparse latent points with pointwise semantic meaningful features, where two DDPMs are trained in the space of sparse latent points to respectively model the distribution of the latent point positions and features at these latent points. We find that sampling in this latent space is faster than directly sampling dense point clouds. Moreover, the sparse latent points also enable us to explicitly control both the overall structures and local details of the generated meshes. Extensive experiments are conducted on the ShapeNet dataset, where our proposed sparse latent point diffusion model achieves superior performance in terms of generation quality and controllability when compared to existing methods. Project page, code and appendix: https://slide-3d.github.io.
Zhaoyang Lyu, Jinyi Wang, Yuwei An, Ya Zhang 0002, Dahua Lin, Bo Dai 0002
CVPR2
2021 Quantitative analysis of assertion violations in probabilistic programs
abstract
We consider the fundamental problem of deriving quantitative bounds on the probability that a given assertion is violated in a probabilistic program. We provide automated algorithms that obtain both lower and upper bounds on the assertion violation probability. The main novelty of our approach is that we prove new and dedicated fixed-point theorems which serve as the theoretical basis of our algorithms and enable us to reason about assertion violation bounds in terms of pre and post fixed-point functions. To synthesize such fixed-points, we devise algorithms that utilize a wide range of mathematical tools, including repulsing ranking supermartingales, Hoeffding's lemma, Minkowski decompositions, Jensen's inequality, and convex optimization. On the theoretical side, we provide (i) the first automated algorithm for lower-bounds on assertion violation probabilities, (ii) the first complete algorithm for upper-bounds of exponential form in affine programs, and (iii) provably and significantly tighter upper-bounds than the previous approaches. On the practical side, we show our algorithms can handle a wide variety of programs from the literature and synthesize bounds that are remarkably tighter than previous results, in some cases by thousands of orders of magnitude.
Jinyi Wang, Yican Sun, Hongfei Fu 0001, Krishnendu Chatterjee, Amir Kafshdar Goharshady
PLDI1
2016 The IKEA Catalogue: Design Fiction in Academic and Industrial Collaborations
abstract
This paper is an introduction to the "Future IKEA Catalogue", enclosed here as an example of a design fiction produced from a long standing industrial-academic collaboration. We introduce the catalogue here by discussing some of our experiences using design fiction` with companies and public sector bodies, giving some background to the catalogue and the collaboration which produced it. We have found design fiction to be a useful tool to support collaboration with industrial partners in research projects - it provides a way of thinking and talking about present day concepts, and present day constraints, without being overly concerned with contemporary challenges, or the requirements of academic validation. In particular, there are two main aspects of this we will discuss here, aspects that are visible in the enclosed catalogue itself. The first is the potential of design fiction as a sort of 'boundary object' in industry and academic collaboration, and second the role of critique. After this introduction to the paper we enclose the output of our collaboration in the form of the catalogue itself.
Barry Brown 0001, Julian Bleecker, Marco D'Adamo, Pedro Ferreira 0006, Joakim Formo, Mareike Glöss, Maria Holm, Kristina Höök, Eva-Carin Banka Johnson, Emil R. Kaburuan, Anna Karlsson, Elsa Kosmack Vaara, Jarmo Laaksolahti, Airi Lampinen, Lucian Leahu, Vincent Lewandowski, Donald McMillan, Anders Mellbratt, Johanna Mercurio, Cristian Norlin, Nicolas Nova, Stefania Pizza, Asreen Rostami, Mårten Sundquist, Konrad Tollmar, Vasiliki Tsaknaki, Jinyi Wang, Charles Windlin, Mikael Ydholm
GROUP27
2014 Juxtaposing mobile webcasting and ambient video for home décor
abstract
In order to invent and investigate new approaches for the use of enjoying live video, we suggest a combination of emerging mobile webcasting with artistic ambient video, which would enable a form of user generated broadcasts from individually selected cherished places for home decoration. Drawing on the approach of Research through Design we present a study of people who have occasional access to highly appreciated geographical locations, a design instantiation and prototype called LiveNature, as well as a system implementation. We present the result of a technical evaluation, which was conducted during two weeks of deployment. It shows that mobile webcasting provide continuous and stable streams of such a quality that it can be presented for home decoration, and that the video can be combined with real time sensor data to generate aesthetically interesting hybrid media. We also learned that the use of mobile webcasting for home decoration raises new challenges in order to provide unobtrusive and glance based interaction.
Mudassar Ahmad Mughal, Jinyi Wang, Oskar Juhlin
MUM2