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Mariette Yvinec

dblp:66/3670 · DBLP profile ↗
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41ranked-venue papers
0as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 25Graphics, computer vision, multimedia, augmented reality and games · 15Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
14 papers
Computational geometry · 100% Algorithms and data structures · 0%
Computer graphics and multimedia
3 papers
Geometric modeling and processing · 93% Computational photography and imaging · 6% Rendering · 1%

Topics — the 28 heaviest of 30, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational geometry
mesh generation
0.642015
Anisotropic Delaunay Meshes of Surfaces · ACM Trans. Graph. 2015
Anisotropic Delaunay Mesh Generation · SIAM J. Comput. 2015
Locally uniform anisotropic meshing · SCG 2008
Computational geometry › mesh generation
anisotropic delaunay mesh
0.422015
Anisotropic Delaunay Meshes of Surfaces · ACM Trans. Graph. 2015
Anisotropic Delaunay Mesh Generation · SIAM J. Comput. 2015
Computational geometry › mesh generation
anisotropic mesh generation
0.322015
Anisotropic Delaunay Mesh Generation · SIAM J. Comput. 2015
Locally uniform anisotropic meshing · SCG 2008
Computational geometry › triangulation
delaunay triangulation
0.322015
Anisotropic Delaunay Mesh Generation · SIAM J. Comput. 2015
Conforming Delaunay triangulations in 3D · SCG 2002
Computational geometry › mesh generation
delaunay refinement
0.212015
Anisotropic Delaunay Meshes of Surfaces · ACM Trans. Graph. 2015
Computational geometry › triangulation › delaunay triangulation
restricted delaunay triangulation
0.212015
Anisotropic Delaunay Meshes of Surfaces · ACM Trans. Graph. 2015
Geometric modeling and processing
mesh generation
0.122009
High resolution surface reconstruction from overlapping multiple-views · SCG 2009
Variational tetrahedral meshing · ACM Trans. Graph. 2005
Computational geometry
voronoi diagram
0.122008
Locally uniform anisotropic meshing · SCG 2008
Voronoi Diagrams in Higher Dimensions under Certain Polyhedral Distance Functions · SCG 1995
Geometric modeling and processing › mesh generation
delaunay refinement
0.112009
High resolution surface reconstruction from overlapping multiple-views · SCG 2009
Geometric modeling and processing
surface reconstruction
0.112009
High resolution surface reconstruction from overlapping multiple-views · SCG 2009
Computational geometry › voronoi diagram
anisotropic voronoi diagrams
0.112008
Locally uniform anisotropic meshing · SCG 2008
Geometric modeling and processing › mesh generation
delaunay triangulation
0.112005
Variational tetrahedral meshing · ACM Trans. Graph. 2005
Geometric modeling and processing › mesh generation
tetrahedral meshing
0.112005
Variational tetrahedral meshing · ACM Trans. Graph. 2005
Computational geometry
triangulation
0.122000
Triangulations in CGAL (extended abstract) · SCG 2000
Programming with CGAL: The Example of Triangulations · SCG 1999
Computational geometry › triangulation › delaunay triangulation
conforming delaunay triangulation
0.012002
Conforming Delaunay triangulations in 3D · SCG 2002
Computational geometry
steiner points
0.012002
Conforming Delaunay triangulations in 3D · SCG 2002
Computational geometry › robust geometric computation
sign of determinant
0.021997
Efficient Exact Evaluation of Signs of Determinants · SCG 1997
Evaluation of a New Method to Compute Signs of Determinants · SCG 1995
Computational photography and imaging › depth estimation
depth map fusion
0.012009
High resolution surface reconstruction from overlapping multiple-views · SCG 2009
Computational geometry › robust geometric computation
exact arithmetic
0.011997
Efficient Exact Evaluation of Signs of Determinants · SCG 1997
Computational geometry › robust geometric computation
exact geometric predicates
0.011997
Efficient Exact Evaluation of Signs of Determinants · SCG 1997
Computational geometry
robust geometric computation
0.011997
Efficient Exact Evaluation of Signs of Determinants · SCG 1997
Computational geometry
combinatorial complexity
0.011995
Voronoi Diagrams in Higher Dimensions under Certain Polyhedral Distance Functions · SCG 1995
Computational geometry
geometric predicates
0.011995
Evaluation of a New Method to Compute Signs of Determinants · SCG 1995
Computational geometry › convex geometry
separability problems
0.011995
Circular Separability of Polygon · SODA 1995
Rendering
visibility and occlusion
0.011990
Computation of the axial view of a set of isothetic parallelepipeds · ACM Trans. Graph. 1990
Computational geometry › geometric search
geometric probing
0.011989
On the order induced by a set of rays: application to the probing of nonconvex polygons · ICRA 1989
Computational geometry › shape analysis
polygon reconstruction
0.011989
Probing a Scene of Non Convex Polyhedra · SCG 1989
Computational geometry › geometric modeling and processing › point cloud analysis › geometric reconstruction
shape reconstruction
0.011989
On the order induced by a set of rays: application to the probing of nonconvex polygons · ICRA 1989

Methods — techniques the papers use, named apart from their topics

restricted delaunay triangulation · 0.3delaunay refinement · 0.3metric tensor field · 0.2stereo vision · 0.1variational optimization · 0.1generic programming · 0.1gram-schmidt orthogonalization · 0.0clarkson's method · 0.0ABDPY method · 0.0topological sorting · 0.0numerical computation · 0.0dominance relation · 0.0
YearPublicationVenuePosition
2015 Anisotropic Delaunay Mesh Generation
abstract
Anisotropic meshes are triangulations of a given domain in the plane or in higher dimensions, with elements elongated along prescribed directions. Anisotropic triangulations are known to be well suited for interpolation of functions or solving PDEs. Assuming that the anisotropic shape requirements for mesh elements are given through a metric field varying over the domain, we propose a new approach to anisotropic mesh generation, relying on the notion of anisotropic Delaunay meshes. An anisotropic Delaunay mesh is defined as a mesh in which the star of each vertex $v$ consists of simplices that are Delaunay for the metric associated to vertex $v$. This definition works in any dimension and allows us to define a simple refinement algorithm. The algorithm takes as input a domain and a metric field and provides, after completion, an anisotropic mesh whose elements are sized and shaped according to the metric field.
Jean-Daniel Boissonnat, Camille Wormser, Mariette Yvinec
SIAM J. Comput.3
2015 Anisotropic Delaunay Meshes of Surfaces
abstract
Anisotropic simplicial meshes are triangulations with elements elongated along prescribed directions. Anisotropic meshes have been shown well suited for interpolation of functions or solving PDEs. They can also significantly enhance the accuracy of a surface representation. Given a surface S endowed with a metric tensor field, we propose a new approach to generate an anisotropic mesh that approximates S with elements shaped according to the metric field. The algorithm relies on the well-established concepts of restricted Delaunay triangulation and Delaunay refinement and comes with theoretical guarantees. The star of each vertex in the output mesh is Delaunay for the metric attached to this vertex. Each facet has a good aspect ratio with respect to the metric specified at any of its vertices. The algorithm is easy to implement. It can mesh various types of surfaces like implicit surfaces, polyhedra, or isosurfaces in 3D images. It can handle complicated geometries and topologies, and very anisotropic metric fields.
Jean-Daniel Boissonnat, Kanle Shi, Jane Tournois, Mariette Yvinec
ACM Trans. Graph.4
2015 CGALmesh: A Generic Framework for Delaunay Mesh Generation
abstract
CGALmesh is the mesh generation software package of the Computational Geometry Algorithm Library (CGAL). It generates isotropic simplicial meshes—surface triangular meshes or volume tetrahedral meshes—from input surfaces, 3D domains, and 3D multidomains, with or without sharp features. The underlying meshing algorithm relies on restricted Delaunay triangulations to approximate domains and surfaces and on Delaunay refinement to ensure both approximation accuracy and mesh quality. CGALmesh provides guarantees on approximation quality and on the size and shape of the mesh elements. It provides four optional mesh optimization algorithms to further improve the mesh quality. A distinctive property of CGALmesh is its high flexibility with respect to the input domain representation. Such a flexibility is achieved through a careful software design, gathering into a single abstract concept, denoted by the oracle, all required interface features between the meshing engine and the input domain. We already provide oracles for domains defined by polyhedral and implicit surfaces.
Clément Jamin, Pierre Alliez, Mariette Yvinec, Jean-Daniel Boissonnat
ACM Trans. Math. Softw.3
2013 Splat-based surface reconstruction from defect-laden point sets
Ricard Campos, Rafael García, Pierre Alliez, Mariette Yvinec
Graph. Model.4
2010 Feature Preserving Mesh Generation from 3D Point Clouds
abstract
Abstract We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the covariance matrices of Voronoi cells, we first extract from the point cloud a set of sharp features. Our algorithm also runs on the input point cloud a reconstruction process, such as Poisson reconstruction, providing an implicit surface. A feature preserving variant of a Delaunay refinement process is then used to generate a mesh approximating the implicit surface and containing a faithful representation of the extracted sharp edges. Such a mesh provides an enhanced trade‐off between accuracy and mesh complexity. The whole process is robust to noise and made versatile through a small set of parameters which govern the mesh sizing, approximation error and shape of the elements. We demonstrate the effectiveness of our method on a variety of models including laser scanned datasets ranging from indoor to outdoor scenes.
Nader Salman, Mariette Yvinec, Quentin Mérigot
Comput. Graph. Forum2
2009 High resolution surface reconstruction from overlapping multiple-views
abstract
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us to extract from the images a sparse 3D point cloud on the scene surfaces. However, computing an accurate mesh of the scene based on such poor quality data points (noise, sparsity) is very difficult. Here we describe a simple yet original approach that uses both the stereo vision extracted point cloud and the calibrated images. Our method is a three-stage process in which the first stage merges, filters and smoothes the input 3D points. The second stage builds for each calibrated image a triangular depth-map and fuses the set of depth-maps into a triangle soup that minimize violations of size and visibility constraints. Finally, a mesh is computed from the triangle soup using a reconstruction method that combines restricted Delaunay triangulation and Delaunay refinement.
Nader Salman, Mariette Yvinec
SCG2
2009 Mesh Generation from 3D Multi-material Images
Dobrina Boltcheva, Mariette Yvinec, Jean-Daniel Boissonnat
MICCAI (1)2
2009 Feature preserving Delaunay mesh generation from 3D multi-material images
abstract
Abstract Generating realistic geometric models from 3D segmented images is an important task in many biomedical applications. Segmented 3D images impose particular challenges for meshing algorithms because they contain multi‐material junctions forming features such as surface patches, edges and corners. The resulting meshes should preserve these features to ensure the visual quality and the mechanical soundness of the models. We present a feature preserving Delaunay refinement algorithm which can be used to generate high‐quality tetrahedral meshes from segmented images. The idea is to explicitly sample corners and edges from the input image and to constrain the Delaunay refinement algorithm to preserve these features in addition to the surface patches. Our experimental results on segmented medical images have shown that, within a few seconds, the algorithm outputs a tetrahedral mesh in which each material is represented as a consistent submesh without gaps and overlaps. The optimization property of the Delaunay triangulation makes these meshes suitable for the purpose of realistic visualization or finite element simulations.
Dobrina Boltcheva, Mariette Yvinec, Jean-Daniel Boissonnat
Comput. Graph. Forum2
2008 Locally uniform anisotropic meshing
abstract
Various definitions of so called anisotropic Voronoi diagrams have been proposed. These diagrams are typically parameterized by a metric field. Under mild hypotheses on the metric field, such Voronoi diagrams can be refined so that their dual is a triangulation, with elements shaped according to the specified anisotropic metric field. We propose an alternative approach to anisotropic mesh generation, relying on the notion of locally uniform anisotropic mesh. A locally uniform anisotropic mesh is a mesh such that the star around each vertex v coincides with the star that v would have if the metric on the domain was uniform and equal to the metric at v. This definition allows to define a simple refinement algorithm which relies on elementary predicates, and provides, after completion, an anisotropic mesh in dimensions 2 and 3.
Jean-Daniel Boissonnat, Camille Wormser, Mariette Yvinec
SCG3
2008 Anisotropic diagrams: Labelle Shewchuk approach revisited
Jean-Daniel Boissonnat, Camille Wormser, Mariette Yvinec
Theor. Comput. Sci.3
2007 A generic software design for Delaunay refinement meshing
Laurent Rineau, Mariette Yvinec
Comput. Geom.2
2006 Reconstruction with Voronoi centered radial basis functions
Marie Samozino, Marc Alexa, Pierre Alliez, Mariette Yvinec
Symposium on Geometry Processing4
2005 Variational tetrahedral meshing
abstract
In this paper, a novel Delaunay-based variational approach to isotropic tetrahedral meshing is presented. To achieve both robustness and efficiency, we minimize a simple mesh-dependent energy through global updates of both vertex positions and connectivity. As this energy is known to be the ∠ 1 distance between an isotropic quadratic function and its linear interpolation on the mesh, our minimization procedure generates well-shaped tetrahedra. Mesh design is controlled through a gradation smoothness parameter and selection of the desired number of vertices. We provide the foundations of our approach by explaining both the underlying variational principle and its geometric interpretation. We demonstrate the quality of the resulting meshes through a series of examples.
Pierre Alliez, David Cohen-Steiner, Mariette Yvinec, Mathieu Desbrun
ACM Trans. Graph.3
2004 Conforming Delaunay triangulations in 3D
David Cohen-Steiner, Éric Colin de Verdière, Mariette Yvinec
Comput. Geom.3
2003 The Voronoi Diagram of Planar Convex Objects
Menelaos I. Karavelas, Mariette Yvinec
ESA2
2002 Conforming Delaunay triangulations in 3D
abstract
We describe an algorithm which, for any piecewise linear complex (PLC) in 3D, builds a Delaunay triangulation conforming to this PLC.The algorithm has been implemented, and yields in practice a relatively small number of Steiner points due to the fact that it adapts to the local geometry of the PLC. It is, to our knowledge, the first practical algorithm devoted to this problem.
David Cohen-Steiner, Éric Colin de Verdière, Mariette Yvinec
SCG3
2002 Dynamic Additively Weighted Voronoi Diagrams in 2D
Menelaos I. Karavelas, Mariette Yvinec
ESA2
2002 Triangulations in CGAL
Jean-Daniel Boissonnat, Olivier Devillers, Sylvain Pion, Monique Teillaud, Mariette Yvinec
Comput. Geom.5
2001 Circular Separability of Polygons
Jean-Daniel Boissonnat, Jurek Czyzowicz, Olivier Devillers, Mariette Yvinec
Algorithmica4
2000 Triangulations in CGAL (extended abstract)
abstract
This paper presents the main algorithmic and design choices that have been made to implement triangulations in the computational geometry algorithms library CGAL.
Jean-Daniel Boissonnat, Olivier Devillers, Monique Teillaud, Mariette Yvinec
SCG4
2000 Efficient Exact Evaluation of Signs of Determinants
Hervé Brönnimann, Mariette Yvinec
Algorithmica2
1999 Programming with CGAL: The Example of Triangulations
abstract
No abstract available.
Jean-Daniel Boissonnat, Frédéric Cazals, Frank Da, Olivier Devillers, Sylvain Pion, François Rebufat, Monique Teillaud, Mariette Yvinec
SCG8
1999 Convex tours of bounded curvature
Jean-Daniel Boissonnat, Jurek Czyzowicz, Olivier Devillers, Jean-Marc Robert 0001, Mariette Yvinec
Comput. Geom.5
1998 Voronoi Diagrams in Higher Dimensions under Certain Polyhedral Distance Functions
Jean-Daniel Boissonnat, Micha Sharir, Boaz Tagansky, Mariette Yvinec
Discret. Comput. Geom.4
1997 Efficient Exact Evaluation of Signs of Determinants
abstract
This paper presents a theoretical and experimental study on two different methods to evaluate the sign of a determinant with integer entries. The ilrst one is a method based on the Gram-Schmidt ortho,gonalisation process which has been proposed by Clark:son [Cla92]. We review the analysis of Clarkson and propose a variant of his method. The second method is arAextension ton x n determinants of the ABDPY method [ABD+94] which works only for 2 x 2 and 3 x 3 determinants. Both methods compute the signs of a n x n determinants whose entries are integers on b bits, by using an exact arithmetic on only b + O(n) bits. Furthermore, both methods are adaptive, dealing quickly with easy cases and resorting to the full-length computation only for null determinants.
Hervé Brönnimann, Mariette Yvinec
SCG2
1997 Evaluating Signs of Determinants Using Single-Precision Arithmetic
Francis Avnaim, Jean-Daniel Boissonnat, Olivier Devillers, Franco P. Preparata, Mariette Yvinec
Algorithmica5
1996 An Algorithm for Constructing the Convex Hull of a Set of Spheres in Dimension D
Jean-Daniel Boissonnat, André Cérézo, Olivier Devillers, Jacqueline Duquesne, Mariette Yvinec
Comput. Geom.5
1995 Evaluation of a New Method to Compute Signs of Determinants
abstract
No abstract available.
Francis Avnaim, Jean-Daniel Boissonnat, Olivier Devillers, Franco P. Preparata, Mariette Yvinec
SCG5
1995 Voronoi Diagrams in Higher Dimensions under Certain Polyhedral Distance Functions
abstract
The paper bounds the combinatorial complexity of the Voronoi diagram of a set of points under certain polyhedral distance functions.Specifically, if S is a set of n points in general position in Jf?-d, the complexity of its Voronoi diagram under the Lm metric, and also under a simplicial distance function, are both shown to be qn[dlzl ).The upper bound for the case of the Lm metric folIows from a new upper bound, also proved in this paper, on the complexity of the union of n axis-parallel hypercubes in Eld.This complexity is @(n ~d/21 ), for d > 1, and it improves to @(nld/2J ), for d ~2, if all the hypercubes have the same size.Under the L1 metric, the complexity of the Voronoi diagram of a set of n points in general position in IR3 is shown to be @(n2 ).We also show that the general position assumption is essential, and give examples where the complexity of the diagram increases significantly when the points are in degenerate configurations.
Jean-Daniel Boissonnat, Micha Sharir, Boaz Tagansky, Mariette Yvinec
SCG4
1995 Circular Separability of Polygon
Jean-Daniel Boissonnat, Jurek Czyzowicz, Olivier Devillers, Mariette Yvinec
SODA4
1994 Convex Tours on Bounded Curvature
Jean-Daniel Boissonnat, Jurek Czyzowicz, Olivier Devillers, Jean-Marc Robert 0001, Mariette Yvinec
ESA5
1993 Remembering Conflicts in History Yields Dynamic Algorithms
Katrin Dobrindt, Mariette Yvinec
ISAAC2
1993 A Complete and Efficient Algorithm for the Intersection of a General and a Convex Polyhedron
Katrin Dobrindt, Kurt Mehlhorn, Mariette Yvinec
WADS3
1992 Probing a Scene of Nonconvex Polyhedra
Jean-Daniel Boissonnat, Mariette Yvinec
Algorithmica2
1992 Output-Sensitive Generation of the Perspective View of Isothetic Parallelepipeds
Franco P. Preparata, Jeffrey Scott Vitter, Mariette Yvinec
Algorithmica3
1992 Applications of Random Sampling to On-line Algorithms in Computational Geometry
Jean-Daniel Boissonnat, Olivier Devillers, René Schott, Monique Teillaud, Mariette Yvinec
Discret. Comput. Geom.5
1990 Non Convex Contour Reconstruction
Panagiotis Alevizos, Jean-Daniel Boissonnat, Mariette Yvinec
J. Symb. Comput.3
1990 Computation of the axial view of a set of isothetic parallelepipeds
abstract
We present a new technique to display a scene of three-dimensional isothetic parallelepipeds (3D-rectangles), viewed from infinity along one of the coordinate axes (axial view). In this situation, there always exists a topological sorting of the 3D-rectangles based on the relation of occlusion (a dominance relation). The arising total order is used to generate the axial view, where the two-dimensional view of each 3D-rectangle is incrementally added, starting from the closest 3D-rectangle. The proposedscene-sensitivealgorithm runs in timeO(Nlog2N+dlogN), whereNis the number of 3D-rectangles anddis the number of edges of the display. This improves over the previously best known technique based on the same approach.
Franco P. Preparata, Jeffrey Scott Vitter, Mariette Yvinec
ACM Trans. Graph.3
1989 Probing a Scene of Non Convex Polyhedra
abstract
We show, in this paper, how one can probe a class of non convex polyhedra and scenes of disjoint such polyhedra. A polyhedron of that class has convex faces; any two faces are not coplanar and any two edges are not colinear. The basic step of our method is a strategy for probing a single simple polygon with no colinear edges. When each probe outcome consists of a contact point and the normal to the object at the point, we present a strategy that discovers the exact shape of a simple polygon with no colinear edges by means of at most 3n - 3 probes, which is shown to be optimal in the worst-case. This strategy can be extended to probe a family of disjoint polygons. It can also be applied in the supporting planes of the faces of a scene of polyhedra of the class above. If the scene consists of k polyhedra with altogether n faces, we show that 8n2 - 6n + k probes are sufficient to discover the exact shapes of the polyhedra.
Jean-Daniel Boissonnat, Mariette Yvinec
SCG2
1989 On the order induced by a set of rays: application to the probing of nonconvex polygons
abstract
The authors present a strategy for discovering the exact shape of a simple (but not necessarily convex) polygon by means of a minimal number of simple probes. When each probe outcome consists of a contact point, a ray measuring that point and the normal to the object at the point, it is shown that 3n-3 probes are necessary and sufficient to discover the exact shape of a polygon with n noncollinear edges. Each probe can be determined in O(log n) time, yielding on O(n log n)-time O(n)-space algorithm.>
Panagiotis Alevizos, Jean-Daniel Boissonnat, Mariette Yvinec
ICRA3
1987 An Optimal O(n log n) Algorithm for Contour Reconstruction from Rays
abstract
We present an optimal algorithm to reconstruct the planar cross section of a simple object from data points measured by rays. The rays are semi-infinite curves representing, for example, the laser beam or the articulated arms of a robot moving around the object. The object is assumed to be a unique simply connected object, and the contour to be reconstructed is a simple polygon having the data points as vertices and intersecting none of the measuring rays. Such a contour does not exist for any given sets of points and rays but only for legal data. In this paper, we prove that the solution to the contour problem is unique whenever such a solution exists. For a set of n points and n rays, the algorithm presented here provides in Ο(nlogn) time, a polygon which is the solution to the contour problem when the data are legal. Updating this contour if a new measure is available can be done in Ο(logn) time. Both results are asymptotically optimal in the worst-case. Moreover, once the solution has been found, we can check if the data are legal in Ο(nlogn) time.
Panagiotis Alevizos, Jean-Daniel Boissonnat, Mariette Yvinec
SCG3