EDBT 2026 Demo / reviewers in the wild / expert
M. Letheren
dblp:66/3732
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 1981
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 2Software engineering, systems software and programming languages · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
2 papers |
Processor architecture and microarchitecture · 49% Electronic design automation · 18% Performance modeling and evaluation · 18% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Electronic design automation
hardware verification and test |
0.0 | 1 | 1981 | Simulation of a Horizontal Bit-Sliced Processor Using the ISPS Architecture Simulation Facility · IEEE Trans. Computers 1981 |
Processor architecture and microarchitecture › microprogramming
microprogrammable processor |
0.0 | 1 | 1981 | Simulation of a Horizontal Bit-Sliced Processor Using the ISPS Architecture Simulation Facility · IEEE Trans. Computers 1981 |
Performance modeling and evaluation
simulation |
0.0 | 1 | 1981 | Simulation of a Horizontal Bit-Sliced Processor Using the ISPS Architecture Simulation Facility · IEEE Trans. Computers 1981 |
Processor architecture and microarchitecture › microprocessor design
bit-slice architecture |
0.0 | 1 | 1980 | Architectural Considerations for a Microprogrammable Emulating Engine Using Bitslices · ISCA 1980 |
Processor architecture and microarchitecture › microprogramming
microprogrammed processor design |
0.0 | 1 | 1980 | Architectural Considerations for a Microprogrammable Emulating Engine Using Bitslices · ISCA 1980 |
Methods — techniques the papers use, named apart from their topics
microprogramming · 0.0hardware description language · 0.0emulation · 0.0ISPS · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1981 | Simulation of a Horizontal Bit-Sliced Processor Using the ISPS Architecture Simulation FacilityabstractThe microprogrammed filter engine (MICE) is a fast, microprogrammable processor built with ECL bit slices (Motorola ECL 10800 series) intended primarily to be used as an on-line data filtering engine for high energy physics experiments. In this note we describe the use of a hardware description language used to model and simulate the hardware during its development. We treat the problem of describing a pipelined, horizontal (112 bits wide) host machine, implemented using bit slices with considerable potential for parallelism. Several levels of modeling are conceptually applicable to a problem of this nature and the note describes the thorough process followed before we decided on a particular style of description and simulation. Andries van Dam, Mario Barbacci, Constantin Halatsis, J. Joosten, M. Letheren |
IEEE Trans. Computers | 5 |
| 1980 | Architectural Considerations for a Microprogrammable Emulating Engine Using BitslicesabstractThis paper describes architectural considerations which led to the design of a fast programmable processor made from ECL bit-slioes. The processor will be used as an on-line data filtering engine for high energy physics experiments. Unlike prior designs of such engines, the processor supports both user (horizontal) microcode and emulation of the PDP-11 fixed point instruction set (without memory management and multiple interrupt levels). In addition to an overview of the techniques used to achieve an execution speed of roughly three times that of the PDP-11/70 CPU, strengths and weaknesses of bit- slices are discussed, as are the use of a Signetics meta assembler and the ISPS Architecture simulation system. Constantin Halatsis, Andries van Dam, J. Joosten, M. Letheren |
ISCA | 4 |