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Yu Hong 0004

dblp:66/5306-4 · DBLP profile ↗
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3ranked-venue papers
0as first author
2since 2021 · last 2024
0009-0008-0389-785XORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video processing · 70% Computational photography and imaging · 30%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing
image reconstruction
0.812024
Plug-and-Play Algorithms for Dynamic Non-line-of-sight Imaging · ACM Trans. Graph. 2024
Computational photography and imaging
non-line-of-sight imaging
0.812024
Plug-and-Play Algorithms for Dynamic Non-line-of-sight Imaging · ACM Trans. Graph. 2024
Image and video processing › image restoration › inverse problem › inverse problem regularization
plug-and-play priors
0.812024
Plug-and-Play Algorithms for Dynamic Non-line-of-sight Imaging · ACM Trans. Graph. 2024
Image and video processing › image restoration
denoising
0.212024
Plug-and-Play Algorithms for Dynamic Non-line-of-sight Imaging · ACM Trans. Graph. 2024

Methods — techniques the papers use, named apart from their topics

plug-and-play algorithms · 0.8frequency filtering · 0.8deep denoising network · 0.8
YearPublicationVenuePosition
2024 Plug-and-Play Algorithms for Dynamic Non-line-of-sight Imaging
abstract
Non-line-of-sight (NLOS) imaging has the ability to recover 3D images of scenes outside the direct line of sight, which is of growing interest for diverse applications. Despite the remarkable progress, NLOS imaging of dynamic objects is still challenging. It requires a large amount of multibounce photons for the reconstruction of single-frame data. To overcome this obstacle, we develop a computational framework for dynamic time-of-flight NLOS imaging based on plug-and-play (PnP) algorithms. By combining imaging forward model with the deep denoising network from the computer vision community, we show a 4 frames-per-second (fps) 3D NLOS video recovery (128 × 128 × 512) in post-processing. Our method leverages the temporal similarity among adjacent frames and incorporates sparse priors and frequency filtering. This enables higher-quality reconstructions for complex scenes. Extensive experiments are conducted to verify the superior performance of our proposed algorithm both through simulations and real data.
Juntian Ye, Yu Hong 0004, Xiongfei Su, Xin Yuan 0002, Feihu Xu
ACM Trans. Graph.2
2023 Multi-scale Iterative Model-guided Unfolding Network for NLOS Reconstruction
abstract
Abstract Non‐line‐of‐sight (NLOS) imaging can reconstruct hidden objects by analyzing diffuse reflection of relay surfaces, and is potentially used in autonomous driving, medical imaging and national defense. Despite the challenges of low signal‐to‐noise ratio (SNR) and ill‐conditioned problem, NLOS imaging has developed rapidly in recent years. While deep neural networks have achieved impressive success in NLOS imaging, most of them lack flexibility when dealing with multiple spatial‐temporal resolution and multi‐scene images in practical applications. To bridge the gap between learning methods and physical priors, we present a novel end‐to‐end Multi‐scale Iterative Model‐guided Unfolding (MIMU), with superior performance and strong flexibility. Furthermore, we overcome the lack of real training data with a general architecture that can be trained in simulation. Unlike existing encoder‐decoder architectures and generative adversarial networks, the proposed method allows for only one trained model adaptive for various dimensions, such as various sampling time resolution, various spatial resolution and multiple channels for colorful scenes. Simulation and real‐data experiments verify that the proposed method achieves better reconstruction results both in quality and quantity than existing methods.
Xiongfei Su, Yu Hong 0004, Juntian Ye, Feihu Xu, Xin Yuan 0002
Comput. Graph. Forum2
2020 Deep Learning Based Single-Photon 3D Imaging with Multiple Returns
abstract
Single-photon avalanche diode (SPAD) has been widely used in active 3D imaging due to its extremely high photon sensitivity and picosecond time resolution. However, long-range active 3D imaging is still a great challenge, since only a few signal photons mixed with strong background noise can return from multiple reflectors of the scene due to the divergence of the light beam and the receiver's field of view (FoV), which would bring considerable distortion and blur to the recovered depth map. In this paper, we propose a deep learning based depth reconstruction method for long range single-photon 3D imaging where the “multiple-returns” issue exists. Specifically, we model this problem as a deblurring task and design a multi-scale convolutional neural network combined with elaborate loss functions, which promote the reconstruction of an accurate depth map with fine details and clear boundaries of objects. The proposed method achieves superior performance over several different sizes of receiver's FoV on a synthetic dataset compared with existing state-of-the-art methods and the trained model under a specific FoV has a strong generalization capability across different sizes of FoV, which is essential for practical applications. Moreover, we conduct outdoor experiments and demonstrate the effectiveness of our method in a real-world long range imaging system.
Jiayong Peng, Zhiwei Xiong, Dong Liu 0002, Zheng-Ping Li, Yu Hong 0004, Feihu Xu
3DV7