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Y. Chung

dblp:66/701 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1Computer networks · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Performance modeling and evaluation · 91% Parallel and multicore computing · 9%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Performance modeling and evaluation › simulation › discrete-event simulation
parallel discrete event simulation
0.011989
Data Parallel Simulation Using Time-Warp on the Connection Machine · DAC 1989
Performance modeling and evaluation
simulation
0.011989
Data Parallel Simulation Using Time-Warp on the Connection Machine · DAC 1989
Performance modeling and evaluation › simulation › discrete-event simulation › parallel discrete event simulation › optimistic simulation
time warp
0.011989
Data Parallel Simulation Using Time-Warp on the Connection Machine · DAC 1989
Parallel and multicore computing
data-parallel programming
0.011989
Data Parallel Simulation Using Time-Warp on the Connection Machine · DAC 1989

Methods — techniques the papers use, named apart from their topics

rollback · 0.0optimistic simulation · 0.0
YearPublicationVenuePosition
2009 Alternate video broadcasting scheme for popular videos
abstract
A video segment broadcasting scheme can reduce server and network bandwidth by periodically broadcasting popular videos that are most likely demanded by clients, instead of responding to each client requests. When video segments broadcast on a channel, in general, alternate broadcasting schemes periodically transmit all segments on a given channel with the same transmission period, which reduces the transmission efficiency of stream channels and requires sufficient client storage space for video segments broadcast on simultaneous channels. The author proposed a novel alternate video broadcast scheme, a delayed buffering broadcast that requires lower server bandwidth and client buffer space compared with those of previous approaches. In addition, the study provides an analytical analysis of the scheme, including a lower bound on the video segment transmission rate for any alternate broadcast scheme. It also derives an upper bound on its storage requirements from the client side. Using the performance study of the proposed scheme and simulation results, the author establishes that the proposed scheme uses fewer server channels and storage resources than previously reported alternate video broadcast schemes for any given client waiting time.
Y. Chung
IET Commun.1
1989 Data Parallel Simulation Using Time-Warp on the Connection Machine
abstract
A new data parallel simulation technique of Time-Warp on the Connection Machine is presented. Our scheme handles the rollback problem of Time-Warp efficiently, and maximizes data parallelism, where the parallelism is extracted from simultaneous evaluation of different circuit elements. Each event is assigned to one of the processors of the Connection Machine to achieve high data parallelism. A new scheme to reduce space overhead in Time-Warp is proposed.
Moon-Jung Chung, Y. Chung
DAC2