Demo Data from EDBT 2026 / reviewers in the wild / expert
Han Wang 0066
dblp:67/1771-66
· DBLP profile ↗
4ranked-venue papers
1as first author
4since 2021 · last 2025
0000-0002-1123-9012ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Reinforcement learning · 90% Representation and self-supervised learning · 10% |
Topics — the 6 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
offline reinforcement learning |
1.8 | 3 | 2025 | Fat-to-Thin Policy Optimization: Offline Reinforcement Learning with Sparse Policies · ICLR 2025 The In-Sample Softmax for Offline Reinforcement Learning · ICLR 2023 q-exponential family for policy optimization · ICLR 2025 |
Machine learning › Reinforcement learning
policy optimization |
1.7 | 2 | 2025 | Fat-to-Thin Policy Optimization: Offline Reinforcement Learning with Sparse Policies · ICLR 2025 q-exponential family for policy optimization · ICLR 2025 |
Machine learning › Reinforcement learning
actor-critic methods |
0.9 | 1 | 2025 | q-exponential family for policy optimization · ICLR 2025 |
Machine learning › Reinforcement learning › policy learning
policy parameterization |
0.9 | 1 | 2025 | q-exponential family for policy optimization · ICLR 2025 |
Machine learning › Reinforcement learning
transfer learning in reinforcement learning |
0.8 | 1 | 2024 | Investigating the properties of neural network representations in reinforcement learning · Artif. Intell. 2024 |
Machine learning › Reinforcement learning › policy learning › policy parameterization
softmax policy |
0.7 | 1 | 2023 | The In-Sample Softmax for Offline Reinforcement Learning · ICLR 2023 |
Methods — techniques the papers use, named apart from their topics
tsallis advantage weighted actor-critic · 0.9student's t-distribution · 0.9q-gaussian family · 0.9q-exponential family · 0.9fat-to-thin policy optimization · 0.9deep q-learning · 0.8auxiliary loss · 0.8in-sample softmax · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | q-exponential family for policy optimizationabstractPolicy optimization methods benefit from a simple and tractable policy parametrization, usually the Gaussian for continuous action spaces. In this paper, we consider a broader policy family that remains tractable: the $q$-exponential family.
This family of policies is flexible, allowing the specification of both heavy-tailed policies ($q>1$) and light-tailed policies ($q<1$). This paper examines the interplay between $q$-exponential policies for several actor-critic algorithms conducted on both online and offline problems. We find that heavy-tailed policies are more effective in general and can consistently improve on Gaussian.
In particular, we find the Student's t-distribution to be more stable than the Gaussian across settings and that a heavy-tailed $q$-Gaussian for Tsallis Advantage Weighted Actor-Critic consistently performs well in offline benchmark problems.
In summary, we find that the Student's t policy a strong candidate for drop-in replacement to the Gaussian.
Our code is available at \url{https://github.com/lingweizhu/qexp}. Lingwei Zhu, Haseeb Shah, Han Wang 0066, Yukie Nagai, Martha White |
ICLR | 3 |
| 2025 | Fat-to-Thin Policy Optimization: Offline Reinforcement Learning with Sparse PoliciesabstractSparse continuous policies are distributions that can choose some actions at random yet keep strictly zero probability for the other actions, which are radically different from the Gaussian.
They have important real-world implications, e.g. in modeling safety-critical tasks like medicine.
The combination of offline reinforcement learning and sparse policies provides a novel paradigm that enables learning completely from logged datasets a safety-aware sparse policy.
However, sparse policies can cause difficulty with the existing offline algorithms which require evaluating actions that fall outside of the current support.
In this paper, we propose the first offline policy optimization algorithm that tackles this challenge: Fat-to-Thin Policy Optimization (FtTPO).
Specifically, we maintain a fat (heavy-tailed) proposal policy that effectively learns from the dataset and injects knowledge to a thin (sparse) policy, which is responsible for interacting with the environment.
We instantiate FtTPO with the general $q$-Gaussian family that encompasses both heavy-tailed and sparse policies and verify that it performs favorably in a safety-critical treatment simulation and the standard MuJoCo suite.
Our code is available at https://github.com/lingweizhu/fat2thin. Lingwei Zhu, Han Wang 0066, Yukie Nagai |
ICLR | 2 |
| 2024 | Investigating the properties of neural network representations in reinforcement learningabstractIn this paper we investigate the properties of representations learned by deep reinforcement learning systems. Much of the early work on representations for reinforcement learning focused on designing fixed-basis architectures to achieve properties thought to be desirable, such as orthogonality and sparsity. In contrast, the idea behind deep reinforcement learning methods is that the agent designer should not encode representational properties, but rather that the data stream should determine the properties of the representation—good representations emerge under appropriate training schemes. In this paper we bring these two perspectives together, empirically investigating the properties of representations that support transfer in reinforcement learning. We introduce and measure six representational properties over more than 25,000 agent-task settings. We consider Deep Q-learning agents with different auxiliary losses in a pixel-based navigation environment, with source and transfer tasks corresponding to different goal locations. We develop a method to better understand why some representations work better for transfer, through a systematic approach varying task similarity and measuring and correlating representation properties with transfer performance. We demonstrate the generality of the methodology by investigating representations learned by a Rainbow agent that successfully transfers across Atari 2600 game modes. Han Wang 0066, Erfan Miahi, Martha White, Marlos C. Machado, Zaheer Abbas, Raksha Kumaraswamy, Adam White 0001 |
Artif. Intell. | 1 |
| 2023 | The In-Sample Softmax for Offline Reinforcement Learning
Chenjun Xiao, Han Wang 0066, Yangchen Pan, Adam White 0001, Martha White |
ICLR | 2 |