Demo Data from EDBT 2026 / reviewers in the wild / expert
Robert E. Carroll
dblp:67/2427
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 2009
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Virtual and augmented reality · 51% Computational photography and imaging · 49% | |
| Artificial intelligence
1 paper |
3D vision · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Medical and health informatics · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › tracking
camera tracking |
0.1 | 2 | 2009 | Rectified Surface Mosaics · ICCV 2007 Rectified Surface Mosaics · Int. J. Comput. Vis. 2009 |
Computational photography and imaging
image stitching |
0.1 | 1 | 2009 | Rectified Surface Mosaics · Int. J. Comput. Vis. 2009 |
Computer vision › 3D vision
image mosaicing |
0.1 | 1 | 2007 | Rectified Surface Mosaics · ICCV 2007 |
Medical and health informatics › medical imaging
endoscopic imaging |
0.0 | 1 | 2007 | Rectified Surface Mosaics · ICCV 2007 |
Methods — techniques the papers use, named apart from their topics
warp optimization · 0.2surface parameterization · 0.2image warping · 0.1global optimization · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2009 | Rectified Surface MosaicsabstractWe approach mosaicing as a camera tracking problem within a known parameterized surface. From a video of a camera moving within a surface, we compute a mosaic representing the texture of that surface, flattened onto a planar image. Our approach works by defining a warp between images as a function of surface geometry and camera pose. Globally optimizing this warp to maximize alignment across all frames determines the camera trajectory, and the corresponding flattened mosaic image. In contrast to previous mosaicing methods which assume planar or distant scenes, or controlled camera motion, our approach enables mosaicing in cases where the camera moves unpredictably through proximal surfaces, such as in medical endoscopy applications. Robert E. Carroll, Steven M. Seitz |
Int. J. Comput. Vis. | 1 |
| 2007 | Rectified Surface MosaicsabstractWe approach mosaicing as a camera tracking problem within a known parameterized surface. From a video of a camera moving within a surface, we compute a mosaic representing the texture of that surface, flattened onto a planar image. Our approach works by defining a warp between images as a function of surface geometry and camera pose. Globally optimizing this warp to maximize alignment across all frames determines the camera trajectory, and the corresponding flattened mosaic image. In contrast to previous mosaicing methods which assume planar or distant scenes, or controlled camera motion, our approach enables mosaicing in cases where the camera moves unpredictably through proximal surfaces, such as in medical endoscopy applications. Robert E. Carroll, Steven M. Seitz |
ICCV | 1 |