Gerold Hölzl

dblp:67/9675 · also Gerold Hoelzl · DBLP profile ↗
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7ranked-venue papers
0as first author
3since 2021 · last 2022
0000-0002-3792-9257ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 1 since 2021Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Accessibility and assistive technology · 39% Haptics and multimodal interaction · 39% Human-robot interaction · 12%
Computer networks
1 paper
Internet of things and sensor networks · 100%
Databases, data mining, and information retrieval
1 paper
Data mining · 100%

Topics — the 4 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Accessibility and assistive technology
assistive navigation
0.512021
GuideCopter - A Precise Drone-Based Haptic Guidance Interface for Blind or Visually Impaired People · CHI 2021
Haptics and multimodal interaction
haptic feedback
0.512021
GuideCopter - A Precise Drone-Based Haptic Guidance Interface for Blind or Visually Impaired People · CHI 2021
Internet of things and sensor networks
industrial iot
0.412020
Predicting Machine Errors based on Adaptive Sensor Data Drifts in a Real World Industrial Setup · PerCom 2020
Data mining
anomaly detection
0.112020
Predicting Machine Errors based on Adaptive Sensor Data Drifts in a Real World Industrial Setup · PerCom 2020

Methods — techniques the papers use, named apart from their topics

real-time monitoring · 0.9feature-based data drift model · 0.9pilot study · 0.5comparative user study · 0.5thermal imaging · 0.1statistical analysis · 0.1
YearPublicationVenuePosition
2022 Time Anomalies in Virtual Reality - Impact of Manipulated Zeitgebers on Individual Human Time Perception
Lucas Breitsameter, Gerold Hölzl
EWSN3
2022 Analysis of common prediction models for a fuzzy connected source target production based on time dependent significance
Sebastian Soller, Gerold Hölzl, Tobias Greiler, Matthias Kranz
EWSN2
2021 GuideCopter - A Precise Drone-Based Haptic Guidance Interface for Blind or Visually Impaired People
abstract
Drone assisted navigation aids for supporting walking activities of visually impaired have been established in related work but fine-point object grasping tasks and the object localization in unknown environments still presents an open and complex challenge. We present a drone-based interface that provides fine-grain haptic feedback and thus physically guides them in hand-object localization tasks in unknown surroundings. Our research is built around community groups of blind or visually impaired (BVI) people, which provide in-depth insights during the development process and serve later as study participants. A pilot study infers users’ sensibility to applied guiding stimuli forces and the different human-drone tether interfacing possibilities. In a comparative follow-up study, we show that our drone-based approach achieves greater accuracy compared to a current audio-based hand guiding system and delivers overall a more intuitive and relatable fine-point guiding experience.
Felix Huppert, Gerold Hölzl, Matthias Kranz
CHI2
2020 Predicting Machine Errors based on Adaptive Sensor Data Drifts in a Real World Industrial Setup
abstract
We present a dynamic error prediction system for industrial production machines. We implemented a flexible data collection tool to create error warnings for a production line, which aims to improve the already existing static alarm models. For industrial machines, there are threshold-based alarm models set by prior experiences and observations of the operator. For machines without standardized interfaces and communication protocols, which are not Industry 4.0 compatible, it represents a challenge to implement and add a dynamic and opportunistic system behavior. Machines need to learn from past errors autonomously and adapt the production properties dynamically. We implemented a framework that makes production machines conform to the Internet of Things (IoT) concepts, by making previously non-IoT enabled resources available to get new insights into the production processes.The system component recognition and the database setup is done fully automatically by our developed system.We designed and applied a feature-based data drift model in a real-world industrial setting to determine data deviation between normal and erroneous work-pieces in real-time to predict upcoming erroneous behavior. The drift analysis flagged and predicted work-pieces as erroneous several minutes before the pre-defined machine alarms would have been raised. The resulting flagged sensors and values can be compared to the system determined errors to get new insights into the abnormal machine behavior. For the reduction of downtime, the most valuable immediate result of the system is the ability to notify the operator earlier and reduce overall downtime.
Sebastian Soller, Gerold Hölzl, Matthias Kranz
PerCom2
2017 Rendering 3D virtual objects in mid-air using controlled magnetic fields
abstract
In this study, we develop an electromagnetic-based haptic interface to provide controlled magnetic forces to the operator through a wearable haptic device (an orthopedic finger splint with single dipole moment) without position feedback. First, we model the electromagnetic forces exerted on a single magnetic dipole attached to the wearable haptic device, and derive magnetic force-current mapping for the dipole moment. Second, this mapping is used as basis for parameter selection of the electromagnetic coils of the haptic interface, dipole moment of the wearable haptic device, and the operating workspace of the system. The electromagnetic-based haptic interface enables three-dimensional (3D) virtual object rendering in mid-air within a workspace of 150 mm × 150 mm × 20 mm, using magnetic forces in excess of 50 mN. Participants experimentally demonstrate a 61% success rate in distinguishing the geometry of 4 representative 3D virtual objects. However, our statistical analysis shows that the ability of the participants to distinguish between geometries is not statistically significant, for 95% confidence level.
Alaa Adel, Mohamed Abou Seif, Gerold Hölzl, Matthias Kranz, Slim Abdennadher, Islam S. M. Khalil
IROS3
2012 Are you cool enough for Texas Hold'Em Poker?
abstract
Experienced poker players have the ability to suppress and hide emotions and reactions to avoid providing information about the quality of the dealt private cards and the own probability of winning to the adversaries. Besides unswayable luck and bravery, bluffing is the only skill that could massively improve the own chance of winning. This paper investigates whether a subliminal reaction in terms of changing facial surface skin temperature can be linked to the quality of the dealt private cards (i.e., the probability of winning the actual hand). Therefore, a dataset containing thermal imaging has been recorded during a No Limit Texas Hold'Em Poker tournament-session with six players in total and two players being observed with a high-resolution thermal imaging camera and manual provision of their dealt private cards as ground-truth. Preliminary results show that the facial skin temperature varies massively (±1.2°C), which constitutes the research hypothesis that a significant change in the surface face skin temperature can be linked to the quality of the dealt cards in terms of winning chance for an actually played hand.
Marc Kurz, Gerold Hölzl, Andreas Riener, Bernhard Anzengruber, Thomas Schmittner, Alois Ferscha
UbiComp2
2011 Dynamic Quantification of Activity Recognition Capabilities in Opportunistic Systems
abstract
Opportunistic activity and context recognition systems draw from the characteristic to use sensing devices that just happen to be available instead of pre-defining them at the design time of the system in order to achieve a recognition goal at runtime. Whenever a user and/or application states a recognition goal at runtime to the system, the available sensing devices configure an ensemble of the best available set of sensors for the specified recognition goal. This paper presents an approach to show how machine learning technologies (classification, fusion and anomaly detection) are integrated in a prototypical opportunistic activity and context recognition system (referred to as the OPPORTUNITY Framework). We define a metric that quantifies the ensemble's capabilities according to a recognition goal and evaluate the approach with respect to the requirements of an opportunistic system (e.g. to compute an ensemble's configuration and reconfiguration at runtime).
Marc Kurz, Gerold Hölzl, Alois Ferscha, Hesam Sagha, José del R. Millán, Ricardo Chavarriaga
VTC Spring2