Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Shu Beng Tor

dblp:68/5844 · DBLP profile ↗
← Back
5ranked-venue papers
1as first author
0since 2021 · last 2005
0000-0001-8872-3032ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-authorArtificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 100%
Software engineering, system software, and programming languages
1 paper
Requirements engineering and software design · 100%
Theoretical computer science
1 paper
Computational geometry · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Requirements engineering and software design › design process
conceptual design
0.012000
Constraint-based functional design verification for conceptual design · Comput. Aided Des. 2000
Geometric modeling and processing
computational geometry
0.011989
Intersection algorithms for lines and circles · ACM Trans. Graph. 1989
Computational geometry › polygon decomposition
convex decomposition
0.011984
Convex Decomposition of Simple Polygons · ACM Trans. Graph. 1984

Methods — techniques the papers use, named apart from their topics

constraint-based verification · 0.1numerical robustness analysis · 0.0implicit representation · 0.0recursive decomposition · 0.0convex hull · 0.0
YearPublicationVenuePosition
2005 Comparison of Extreme Learning Machine with Support Vector Machine for Text Classification
Ying Liu 0004, Han Tong Loh, Shu Beng Tor
IEA/AIE3
2000 Constraint-based functional design verification for conceptual design
Y.-M. Deng, G. A. Britton, Shu Beng Tor
Comput. Aided Des.3
1996 Mathematical modelling and simulation of pop-up books
Yong Tsui Lee, Shu Beng Tor, E. L. Soo
Comput. Graph.2
1989 Intersection algorithms for lines and circles
abstract
This paper presents a unified representation scheme for the implicit equations of points, lines, and circles. An associated set of geometric algorithms operates successfully on degenerate and nearly degenerate geometry, and when necessary produces degenerate geometric results. Computation errors are interpreted geometrically in order to establish preconditions for reliable results and requirements on the resolution of computer arithmetic. The algorithms thus provide a basis for the wide range of geometric constructions required by computer-aided drafting and design systems.
Alan E. Middleditch, T. W. Stacey, Shu Beng Tor
ACM Trans. Graph.3
1984 Convex Decomposition of Simple Polygons
abstract
An algorithm is described for the decomposition of a bounded concave region of E2 space into a settheoretic combination of convex regions.This algorithm finds the convex hull of the region and then recurses to find the convex hulls of the difference between the original region and its convex hull, until such regions are convex.It exhibits a linear-time complexity for regions whose difference with their convex hull consists of only convex inner regions, a quadratic worst-case complexity, and an average complexity a little worse than linear.
Shu Beng Tor, Alan E. Middleditch
ACM Trans. Graph.1