Demo Data from EDBT 2026 / reviewers in the wild / expert
Shu Beng Tor
dblp:68/5844
· DBLP profile ↗
5ranked-venue papers
1as first author
0since 2021 · last 2005
0000-0001-8872-3032ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-authorArtificial intelligence and machine learning · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Requirements engineering and software design · 100% | |
| Theoretical computer science
1 paper |
Computational geometry · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Requirements engineering and software design › design process
conceptual design |
0.0 | 1 | 2000 | Constraint-based functional design verification for conceptual design · Comput. Aided Des. 2000 |
Geometric modeling and processing
computational geometry |
0.0 | 1 | 1989 | Intersection algorithms for lines and circles · ACM Trans. Graph. 1989 |
Computational geometry › polygon decomposition
convex decomposition |
0.0 | 1 | 1984 | Convex Decomposition of Simple Polygons · ACM Trans. Graph. 1984 |
Methods — techniques the papers use, named apart from their topics
constraint-based verification · 0.1numerical robustness analysis · 0.0implicit representation · 0.0recursive decomposition · 0.0convex hull · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2005 | Comparison of Extreme Learning Machine with Support Vector Machine for Text Classification
Ying Liu 0004, Han Tong Loh, Shu Beng Tor |
IEA/AIE | 3 |
| 2000 | Constraint-based functional design verification for conceptual design
Y.-M. Deng, G. A. Britton, Shu Beng Tor |
Comput. Aided Des. | 3 |
| 1996 | Mathematical modelling and simulation of pop-up books
Yong Tsui Lee, Shu Beng Tor, E. L. Soo |
Comput. Graph. | 2 |
| 1989 | Intersection algorithms for lines and circlesabstractThis paper presents a unified representation scheme for the implicit equations of points, lines, and circles. An associated set of geometric algorithms operates successfully on degenerate and nearly degenerate geometry, and when necessary produces degenerate geometric results. Computation errors are interpreted geometrically in order to establish preconditions for reliable results and requirements on the resolution of computer arithmetic. The algorithms thus provide a basis for the wide range of geometric constructions required by computer-aided drafting and design systems. Alan E. Middleditch, T. W. Stacey, Shu Beng Tor |
ACM Trans. Graph. | 3 |
| 1984 | Convex Decomposition of Simple PolygonsabstractAn algorithm is described for the decomposition of a bounded concave region of E2 space into a settheoretic combination of convex regions.This algorithm finds the convex hull of the region and then recurses to find the convex hulls of the difference between the original region and its convex hull, until such regions are convex.It exhibits a linear-time complexity for regions whose difference with their convex hull consists of only convex inner regions, a quadratic worst-case complexity, and an average complexity a little worse than linear. Shu Beng Tor, Alan E. Middleditch |
ACM Trans. Graph. | 1 |