EDBT 2026 Demo / reviewers in the wild / expert
Wen Sun 0002
dblp:69/1010-2
· DBLP profile ↗
82ranked-venue papers
16as first author
52since 2021 · last 2025
0000-0003-4322-5878ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 80 · 14 first-author · 52 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 1 since 2021Systems, architecture and hardware · 2 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 2 · 2 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Efficient Imitation under MisspecificationabstractWe consider the problem of imitation learning under misspecification: settings where the learner is fundamentally unable to replicate expert behavior everywhere. This is often true in practice due to differences in observation space and action space expressiveness (e.g. perceptual or morphological differences between robots and humans). Given the learner must make some mistakes in the misspecified setting, interaction with the environment is fundamentally required to figure out which mistakes are particularly costly and lead to compounding errors. However, given the computational cost and safety concerns inherent in interaction, we'd like to perform as little of it as possible while ensuring we've learned a strong policy. Accordingly, prior work has proposed a flavor of efficient inverse reinforcement learning algorithms that merely perform a computationally efficient local search procedure with strong guarantees in the realizable setting. We first prove that under a novel structural condition we term reward-agnostic policy completeness, these sorts of local-search based IRL algorithms are able to avoid compounding errors. We then consider the question of where we should perform local search in the first place, given the learner may not be able to "walk on a tightrope" as well as the expert in the misspecified setting. We prove that in the misspecified setting, it is beneficial to broaden the set of states on which local search is performed to include those reachable by good policies the learner can actually play. We then experimentally explore a variety of sources of misspecification and how offline data can be used to effectively broaden where we perform local search from. Nicolas A. Espinosa Dice, Sanjiban Choudhury, Wen Sun 0002, Gokul Swamy 0001 |
ICLR | 3 |
| 2025 | Regressing the Relative Future: Efficient Policy Optimization for Multi-turn RLHFabstractLarge Language Models (LLMs) have achieved remarkable success at tasks like summarization that involve a single turn of interaction. However, they can still struggle with multi-turn tasks like dialogue that require long-term planning. Previous works on multi-turn dialogue extend single-turn reinforcement learning from human feedback (RLHF) methods to the multi-turn setting by treating all prior dialogue turns as a long context. Such approaches suffer from covariate shift: the conversations in the training set have previous turns generated by some reference policy, which means that low training error may not necessarily correspond to good performance when the learner is actually in the conversation loop. In response, we introduce REgressing the RELative FUture (REFUEL), an efficient policy optimization approach designed to address multi-turn RLHF in LLMs. REFUEL employs a single model to estimate $Q$-values and trains on self-generated data, addressing the covariate shift issue. REFUEL frames the multi-turn RLHF problem as a sequence of regression tasks on iteratively collected datasets, enabling ease of implementation. Theoretically, we prove that REFUEL can match the performance of any policy covered by the training set. Empirically, we evaluate our algorithm by using Llama-3.1-70B-it to simulate a user in conversation with our model. REFUEL consistently outperforms state-of-the-art methods such as DPO and REBEL across various settings. Furthermore, despite having only 8 billion parameters, Llama-3-8B-it fine-tuned with REFUEL outperforms Llama-3.1-70B-it on long multi-turn dialogues. Implementation of REFUEL can be found at https://github.com/ZhaolinGao/REFUEL/, and models trained by REFUEL can be found at https://huggingface.co/Cornell-AGI. Zhaolin Gao, Wenhao Zhan, Jonathan D. Chang, Gokul Swamy 0001, Kianté Brantley, Jason D. Lee, Wen Sun 0002 |
ICLR | 7 |
| 2025 | Correcting the Mythos of KL-Regularization: Direct Alignment without Overoptimization via Chi-Squared Preference OptimizationabstractLanguage model alignment methods such as reinforcement learning from human feedback (RLHF) have led to impressive advances in language model capabilities, but are limited by a widely observed phenomenon known as *overoptimization*, where the quality of the language model degrades over the course of the alignment process. As the model optimizes performance on an offline reward model, it overfits to inaccuracies and drifts away from preferred responses covered by the data. To discourage such distribution shift, KL-regularization is widely employed in existing offline alignment methods, but overoptimization continues to harm performance. Lending theoretical insight into the source of these empirical observations, we first show that the KL-regularization is too weak to prevent overfitting, then ask: is it possible to design an efficient algorithm that is provably robust to overoptimization?
In this paper, we advance theoretical understanding of sample-efficient offline alignment and introduce a new algorithm called $\chi^2$-Preference Optimization ($\chi$PO). $\chi$PO is a one-line change to Direct Preference Optimization (DPO; Rafailov et al. 2023), that modifies only the logarithmic link function in the DPO objective. Despite this minimal change, $\chi$PO implicitly implements the principle of *pessimism in the face of uncertainty* via regularization with the $\chi^2$-divergence---which quantifies uncertainty more effectively than KL-regularization---and provably alleviates overoptimization, achieving sample-complexity guarantees based on *single-policy concentrability*, the gold standard in offline reinforcement learning. This guarantee makes $\chi$PO the first simple, yet general-purpose offline alignment algorithm that is provably robust to overoptimization. Audrey Huang, Wenhao Zhan, Tengyang Xie, Jason D. Lee, Wen Sun 0002, Akshay Krishnamurthy, Dylan J. Foster |
ICLR | 5 |
| 2025 | Model-based RL as a Minimalist Approach to Horizon-Free and Second-Order BoundsabstractLearning a transition model via Maximum Likelihood Estimation (MLE) followed by planning inside the learned model is perhaps the most standard and simplest Model-based Reinforcement Learning (RL) framework. In this work, we show that such a simple Model-based RL scheme, when equipped with optimistic and pessimistic planning procedures, achieves strong regret and sample complexity bounds in online and offline RL settings. Particularly, we demonstrate that under the conditions where the trajectory-wise reward is normalized between zero and one and the transition is time-homogenous, it achieves nearly horizon-free and second-order bounds. Dongruo Zhou, John C. S. Lui, Wen Sun 0002 |
ICLR | 4 |
| 2025 | Diffusing States and Matching Scores: A New Framework for Imitation LearningabstractAdversarial Imitation Learning is traditionally framed as a two-player zero-sum game between a learner and an adversarially chosen cost function, and can therefore be thought of as the sequential generalization of a Generative Adversarial Network (GAN). However, in recent years, diffusion models have emerged as a non-adversarial alternative to GANs that merely require training a score function via regression, yet produce generations of higher quality. In response, we investigate how to lift insights from diffusion modeling to the sequential setting. We propose diffusing states and performing *score-matching* along diffused states to measure the discrepancy between the expert's and learner's states. Thus, our approach only requires training score functions to predict noises via standard regression, making it significantly easier and more stable to train than adversarial methods. Theoretically, we prove first- and second-order instance-dependent bounds with linear scaling in the horizon, proving that our approach avoids the compounding errors that stymie offline approaches to imitation learning. Empirically, we show our approach outperforms both GAN-style imitation learning baselines and discriminator-free imitation learning baselines across various continuous control problems, including complex tasks like controlling humanoids to walk, sit, crawl, and navigate through obstacles. Runzhe Wu, Yiding Chen, Gokul Swamy 0001, Kianté Brantley, Wen Sun 0002 |
ICLR | 5 |
| 2025 | Computationally Efficient RL under Linear Bellman Completeness for Deterministic DynamicsabstractWe study computationally and statistically efficient Reinforcement Learning algorithms for the *linear Bellman Complete* setting. This setting uses linear function approximation to capture value functions and unifies existing models like linear Markov Decision Processes (MDP) and Linear Quadratic Regulators (LQR). While it is known from the prior works that this setting is statistically tractable, it remained open whether a computationally efficient algorithm exists. Our work provides a computationally efficient algorithm for the linear Bellman complete setting that works for MDPs with large action spaces, random initial states, and random rewards but relies on the underlying dynamics to be deterministic. Our approach is based on randomization: we inject random noise into least squares regression problems to perform optimistic value iteration. Our key technical contribution is to carefully design the noise to only act in the null space of the training data to ensure optimism while circumventing a subtle error amplification issue. Runzhe Wu, Ayush Sekhari, Akshay Krishnamurthy, Wen Sun 0002 |
ICLR | 4 |
| 2025 | On Speeding Up Language Model EvaluationabstractDeveloping prompt-based methods with Large Language Models (LLMs) requires making numerous decisions, which give rise to a combinatorial search problem over hyper-parameters. This exhaustive evaluation can be time-consuming and costly. In this paper, we propose an \textit{adaptive} approach to explore this space. We are exploiting the fact that often only few samples are needed to identify clearly superior or inferior settings, and that many evaluation tests are highly correlated. We lean on multi-armed bandits to sequentially identify the next (method, validation sample)-pair to evaluate and utilize low-rank matrix factorization to fill in missing evaluations. We carefully assess the efficacy of our approach on several competitive benchmark problems and show that it can identify the top-performing method using only 5-15% of the typical resources---resulting in 85-95% LLM cost savings. Our code is available at https://github.com/kilian-group/banditeval. Jin Peng Zhou, Christian K. Belardi, Ruihan Wu, Travis Zhang, Carla P. Gomes, Wen Sun 0002, Kilian Q. Weinberger |
ICLR | 6 |
| 2025 | Convergence of Consistency Model with Multistep Sampling under General Data AssumptionsabstractDiffusion models accomplish remarkable success in data generation tasks across various domains. However, the iterative sampling process is computationally expensive. Consistency models are proposed to learn consistency functions to map from noise to data directly, which allows one-step fast data generation and multistep sampling to improve sample quality. In this paper, we study the convergence of consistency models when the self-consistency property holds approximately under the training distribution. Our analysis requires only mild data assumption and applies to a family of forward processes. When the target data distribution has bounded support or has tails that decay sufficiently fast, we show that the samples generated by the consistency model are close to the target distribution in Wasserstein distance; when the target distribution satisfies some smoothness assumption, we show that with an additional perturbation step for smoothing, the generated samples are close to the target distribution in total variation distance. We provide two case studies with commonly chosen forward processes to demonstrate the benefit of multistep sampling. Yiding Chen, Yiyi Zhang 0002, Owen Oertell, Wen Sun 0002 |
ICML | 4 |
| 2025 | A Reductions Approach to Risk-Sensitive Reinforcement Learning with Optimized Certainty EquivalentsabstractWe study risk-sensitive RL where the goal is learn a history-dependent policy that optimizes some risk measure of cumulative rewards.
We consider a family of risks called the optimized certainty equivalents (OCE), which captures important risk measures such as conditional value-at-risk (CVaR), entropic risk and Markowitz's mean-variance. In this setting, we propose two meta-algorithms: one grounded in optimism and another based on policy gradients, both of which can leverage the broad suite of risk-neutral RL algorithms in an augmented Markov Decision Process (MDP). Via a reductions approach, we leverage theory for risk-neutral RL to establish novel OCE bounds in complex, rich-observation MDPs. For the optimism-based algorithm, we prove bounds that generalize prior results in CVaR RL and that provide the first risk-sensitive bounds for exogenous block MDPs. For the gradient-based algorithm, we establish both monotone improvement and global convergence guarantees under a discrete reward assumption. Finally, we empirically show that our algorithms learn the optimal history-dependent policy in a proof-of-concept MDP, where all Markovian policies provably fail. Dawen Liang, Nathan Kallus, Wen Sun 0002 |
ICML | 4 |
| 2025 | Accelerating RL for LLM Reasoning with Optimal Advantage RegressionabstractReinforcement learning (RL) has emerged as a powerful tool for fine-tuning large language models (LLMs) to improve complex reasoning abilities. However, state-of-the-art policy optimization methods often suffer from high computational overhead and memory consumption, primarily due to the need for multiple generations per prompt and the reliance on critic networks or advantage estimates of the current policy. In this paper, we propose $A^\star$-PO, a novel two-stage policy optimization framework that directly approximates the optimal advantage function and enables efficient training of LLMs for reasoning tasks. In the first stage, we leverage offline sampling from a reference policy to estimate the optimal value function $V^\star$, eliminating the need for costly online value estimation. In the second stage, we perform on-policy updates using a simple least-squares regression loss with only a single generation per prompt. Theoretically, we establish performance guarantees and prove that the KL-regularized RL objective can be optimized without requiring complex exploration strategies. Empirically, $A^\star$-PO achieves competitive performance across a wide range of mathematical reasoning benchmarks, while reducing training time by up to 2$\times$ and peak memory usage by over 30\% compared to PPO, GRPO, and REBEL. Implementation of $A^\star$-PO can be found at https://github.com/ZhaolinGao/A-PO. Kianté Brantley, Zhaolin Gao, Jason D. Lee, Wen Sun 0002, Wenhao Zhan, Xuezhou Zhang |
NeurIPS | 5 |
| 2025 | Scaling Offline RL via Efficient and Expressive Shortcut ModelsabstractDiffusion and flow models have emerged as powerful generative approaches capable of modeling diverse and multimodal behavior. However, applying these models to offline RL remains challenging due to the iterative nature of their noise sampling processes, making policy optimization difficult. In this paper, we introduce Scalable Offline Reinforcement Learning (SORL), a new offline RL algorithm that leverages shortcut models – a novel class of generative models – to scale both training and inference. SORL's policy can capture complex data distributions and can be trained simply and efficiently in a one-stage training procedure. At test time, SORL supports both sequential and parallel inference scaling by using the learned Q-function as a verifier. We demonstrate that SORL achieves strong performance across a range of offline RL tasks and exhibits positive scaling behavior with increased test-time compute. Nicolas A. Espinosa Dice, Yiyi Zhang 0002, Yiding Chen, Bradley Guo, Owen Oertell, Gokul Swamy 0001, Kianté Brantley, Wen Sun 0002 |
NeurIPS | 8 |
| 2025 | Value-Guided Search for Efficient Chain-of-Thought ReasoningabstractIn this paper, we propose a simple and efficient method for value model training on long-context reasoning traces. Compared to existing process reward models (PRMs), our method does not require a fine-grained notion of ``step,'' which is difficult to define for long-context reasoning models.
By collecting a dataset of 2.5 million reasoning traces, we train a 1.5B token-level value model and apply it to DeepSeek models for improved performance with test-time compute scaling. We find that block-wise value-guided search (\texttt{VGS}) with a final weighted majority vote achieves better test-time scaling than standard methods such as majority voting or best-of-$n$.
Moreover, \texttt{VGS} significantly reduces the inference FLOPs required to achieve the same performance of majority voting. Our dataset, model and codebase are open-sourced at \codeurl. Jin Peng Zhou, Jonathan D. Chang, Zhaolin Gao, Nathan Kallus, Kianté Brantley, Wen Sun 0002 |
NeurIPS | 7 |
| 2025 | Q#: Provably Optimal Distributional RL for LLM Post-Training
Jin Peng Zhou, Jonathan D. Chang, Zhaolin Gao, Nathan Kallus, Kilian Q. Weinberger, Kianté Brantley, Wen Sun 0002 |
NeurIPS | 8 |
| 2024 | Provably Efficient CVaR RL in Low-rank MDPsabstractWe study risk-sensitive Reinforcement Learning (RL), where we aim to maximize
the Conditional Value at Risk (CVaR) with a fixed risk tolerance $\tau$.
Prior theoretical work studying risk-sensitive RL focuses on the tabular Markov Decision Processes (MDPs) setting.
To extend CVaR RL to settings where state space is large, function approximation must be deployed.
We study CVaR RL in low-rank MDPs with nonlinear function approximation. Low-rank MDPs assume the underlying transition kernel admits a low-rank decomposition, but unlike prior linear models, low-rank MDPs do not assume the feature or state-action representation is known.
We propose a novel Upper Confidence Bound (UCB) bonus-driven algorithm to carefully balance the interplay between exploration, exploitation, and representation learning in CVaR RL.
We prove that our algorithm achieves a sample complexity of $\tilde{O}\left(\frac{H^7 A^2 d^4}{\tau^2 \epsilon^2}\right)$ to yield an $\epsilon$-optimal CVaR, where $H$ is the length of each episode, $A$ is the capacity of action space, and $d$ is the dimension of representations.
Computational-wise, we design a novel discretized Least-Squares Value Iteration (LSVI) algorithm for the CVaR objective as the planning oracle and show that we can find the near-optimal policy in a polynomial running time with a Maximum Likelihood Estimation oracle.
To our knowledge, this is the first provably efficient CVaR RL algorithm in low-rank MDPs. Yulai Zhao 0002, Wenhao Zhan, Xiaoyan Hu 0003, Ho-fung Leung, Farzan Farnia, Wen Sun 0002, Jason D. Lee |
ICLR | 6 |
| 2024 | Adversarial Imitation Learning via BoostingabstractAdversarial imitation learning (AIL) has stood out as a dominant framework across various imitation learning (IL) applications, with Discriminator Actor Critic (DAC) demonstrating the effectiveness of off-policy learning algorithms in improving sample efficiency and scalability to higher-dimensional observations. Despite DAC’s empirical success, the original AIL objective is on-policy and DAC’s ad-hoc application of off-policy training does not guarantee successful imitation. Follow-up work such as ValueDICE tackles this issue by deriving a fully off-policy AIL objective. Instead in this work, we develop a novel and principled AIL algorithm via the framework of boosting. Like boosting, our new algorithm, AILBoost, maintains an ensemble of weighted weak learners (i.e., policies) and trains a discriminator that witnesses the maximum discrepancy between the distributions of the ensemble and the expert policy. We maintain a weighted replay buffer to represent the state-action distribution induced by the ensemble, allowing us to train discriminators using the entire data collected so far. Empirically, we evaluate our algorithm on both controller state-based and pixel-based environments from the DeepMind Control Suite. AILBoost outperforms DAC on both types of environments, demonstrating the benefit of properly weighting replay buffer data for off-policy training. On state-based environments, AILBoost outperforms ValueDICE and IQ-Learn, achieving state-of-the-art performance with as little as one expert trajectory. Jonathan D. Chang, Dhruv Sreenivas, Yingbing Huang, Kianté Brantley, Wen Sun 0002 |
ICLR | 5 |
| 2024 | Making RL with Preference-based Feedback Efficient via RandomizationabstractReinforcement Learning algorithms that learn from human feedback (RLHF) need to be efficient in terms of *statistical complexity, computational complexity, and query complexity*. In this work, we consider the RLHF setting where the feedback is given in the format of preferences over pairs of trajectories. In the linear MDP model, using randomization in algorithm design, we present an algorithm that is sample efficient (i.e., has near-optimal worst-case regret bounds) and has polynomial running time (i.e., computational complexity is polynomial with respect to relevant parameters). Our algorithm further minimizes the query complexity through a novel randomized active learning procedure. In particular, our algorithm demonstrates a near-optimal tradeoff between the regret bound and the query complexity. To extend the results to more general nonlinear function approximation, we design a model-based randomized algorithm inspired by the idea of Thompson sampling. Our algorithm minimizes Bayesian regret bound and query complexity, again achieving a near-optimal tradeoff between these two quantities. Computation-wise, similar to the prior Thompson sampling algorithms under the regular RL setting, the main computation primitives of our algorithm are Bayesian supervised learning oracles which have been heavily investigated on the empirical side when applying Thompson sampling algorithms to RL benchmark problems. Runzhe Wu, Wen Sun 0002 |
ICLR | 2 |
| 2024 | Provable Reward-Agnostic Preference-Based Reinforcement LearningabstractPreference-based Reinforcement Learning (PbRL) is a paradigm in which an RL agent learns to optimize a task using pair-wise preference-based feedback over trajectories, rather than explicit reward signals. While PbRL has demonstrated practical success in fine-tuning language models, existing theoretical work focuses on regret minimization and fails to capture most of the practical frameworks. In this study, we fill in such a gap between theoretical PbRL and practical algorithms by proposing a theoretical reward-agnostic PbRL framework where exploratory trajectories that enable accurate learning of hidden reward functions are acquired before collecting any human feedback. Theoretical analysis demonstrates that our algorithm requires less human feedback for learning the optimal policy under preference-based models with linear parameterization and unknown transitions, compared to the existing theoretical literature. Specifically, our framework can incorporate linear and low-rank MDPs with efficient sample complexity. Additionally, we investigate reward-agnostic RL with action-based comparison feedback and introduce an efficient querying algorithm tailored to this scenario. Wenhao Zhan, Masatoshi Uehara, Wen Sun 0002, Jason D. Lee |
ICLR | 3 |
| 2024 | Provable Offline Preference-Based Reinforcement LearningabstractIn this paper, we investigate the problem of offline Preference-based Reinforcement Learning (PbRL) with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our proposed algorithm consists of two main steps: (1) estimate the implicit reward using Maximum Likelihood Estimation (MLE) with general function approximation from offline data and (2) solve a distributionally robust planning problem over a confidence set around the MLE. We consider the general reward setting where the reward can be defined over the whole trajectory and provide a novel guarantee that allows us to learn any target policy with a polynomial number of samples, as long as the target policy is covered by the offline data. This guarantee is the first of its kind with general function approximation. To measure the coverage of the target policy, we introduce a new single-policy concentrability coefficient, which can be upper bounded by the per-trajectory concentrability coefficient. We also establish lower bounds that highlight the necessity of such concentrability and the difference from standard RL, where state-action-wise rewards are directly observed. We further extend and analyze our algorithm when the feedback is given over action pairs. Wenhao Zhan, Masatoshi Uehara, Nathan Kallus, Jason D. Lee, Wen Sun 0002 |
ICLR | 5 |
| 2024 | Offline Data Enhanced On-Policy Policy Gradient with Provable GuaranteesabstractHybrid RL is the setting where an RL agent has access to both offline data and online data by interacting with the real-world environment. In this work, we propose a new hybrid RL algorithm that combines an on-policy actor-critic method with offline data. On-policy methods such as policy gradient and natural policy gradient (NPG) have shown to be more robust to model misspecification, though sometimes it may not be as sample efficient as methods that rely on off-policy learning. On the other hand, offline methods that depend on off-policy training often require strong assumptions in theory and are less stable to train in practice. Our new approach integrates a procedure of off-policy training on the offline data into an on-policy NPG framework. We show that our approach, in theory, can obtain a *best-of-both-worlds* type of result --- it achieves the state-of-art theoretical guarantees of offline RL when offline RL-specific assumptions hold, while at the same time maintaining the theoretical guarantees of on-policy NPG regardless of the offline RL assumptions' validity. Experimentally, in challenging rich-observation environments, we show that our approach outperforms a state-of-the-art hybrid RL baseline which only relies on off-policy policy optimization, demonstrating the empirical benefit of combining on-policy and off-policy learning. Ayush Sekhari, Yuda Song 0001, Wen Sun 0002 |
ICLR | 4 |
| 2024 | More Benefits of Being Distributional: Second-Order Bounds for Reinforcement LearningabstractIn this paper, we prove that Distributional Reinforcement Learning (DistRL), which learns the return distribution, can obtain second-order bounds in both online and offline RL in general settings with function approximation. Second-order bounds are instance-dependent bounds that scale with the variance of return, which we prove are tighter than the previously known small-loss bounds of distributional RL. To the best of our knowledge, our results are the first second-order bounds for low-rank MDPs and for offline RL. When specializing to contextual bandits (one-step RL problem), we show that a distributional learning based optimism algorithm achieves a second-order worst-case regret bound, and a second-order gap dependent bound, simultaneously. We also empirically demonstrate the benefit of DistRL in contextual bandits on real-world datasets. We highlight that our analysis with DistRL is relatively simple, follows the general framework of optimism in the face of uncertainty and does not require weighted regression. Our results suggest that DistRL is a promising framework for obtaining second-order bounds in general RL settings, thus further reinforcing the benefits of DistRL. Owen Oertell, Alekh Agarwal, Nathan Kallus, Wen Sun 0002 |
ICML | 5 |
| 2024 | The Importance of Online Data: Understanding Preference Fine-tuning via CoverageabstractLearning from human preference data has emerged as the dominant paradigm for fine-tuning large language models (LLMs). The two most common families of techniques -- online reinforcement learning (RL) such as Proximal Policy Optimization (PPO) and offline contrastive methods such as Direct Preference Optimization (DPO) -- were positioned as equivalent in prior work due to the fact that both have to start from the same offline preference dataset. To further expand our theoretical understanding of the similarities and differences between online and offline techniques for preference fine-tuning, we conduct a rigorous analysis through the lens of *dataset coverage*, a concept that captures how the training data covers the test distribution and is widely used in RL. We prove that a global coverage condition is both necessary and sufficient for offline contrastive methods to converge to the optimal policy, but a weaker partial coverage condition suffices for online RL methods. This separation provides one explanation of why online RL methods can perform better than offline methods, especially when the offline preference data is not diverse enough. Finally, motivated by our preceding theoretical observations, we derive a hybrid preference optimization (HyPO) algorithm that uses offline data for contrastive-based preference optimization and online unlabeled data for KL regularization. Theoretically and empirically, we demonstrate that HyPO is more performant than its pure offline counterpart DPO, while still preserving its computation and memory efficiency. Yuda Song 0001, Gokul Swamy 0001, Aarti Singh, J. Andrew Bagnell, Wen Sun 0002 |
NeurIPS | 5 |
| 2024 | Efficient and Sharp Off-Policy Evaluation in Robust Markov Decision ProcessesabstractWe study the evaluation of a policy under best- and worst-case perturbations to a Markov decision process (MDP), using transition observations from the original MDP, whether they are generated under the same or a different policy. This is an important problem when there is the possibility of a shift between historical and future environments, \emph{e.g.} due to unmeasured confounding, distributional shift, or an adversarial environment. We propose a perturbation model that allows changes in the transition kernel densities up to a given multiplicative factor or its reciprocal, extending the classic marginal sensitivity model (MSM) for single time-step decision-making to infinite-horizon RL. We characterize the sharp bounds on policy value under this model -- \emph{i.e.}, the tightest possible bounds based on transition observations from the original MDP -- and we study the estimation of these bounds from such transition observations. We develop an estimator with several important guarantees: it is semiparametrically efficient, and remains so even when certain necessary nuisance functions, such as worst-case Q-functions, are estimated at slow, nonparametric rates. Our estimator is also asymptotically normal, enabling straightforward statistical inference using Wald confidence intervals. Moreover, when certain nuisances are estimated inconsistently, the estimator still provides valid, albeit possibly not sharp, bounds on the policy value. We validate these properties in numerical simulations. The combination of accounting for environment shifts from train to test (robustness), being insensitive to nuisance-function estimation (orthogonality), and addressing the challenge of learning from finite samples (inference) together leads to credible and reliable policy evaluation. Andrew Bennett, Nathan Kallus, Miruna Oprescu, Wen Sun 0002 |
NeurIPS | 4 |
| 2024 | REBEL: Reinforcement Learning via Regressing Relative RewardsabstractWhile originally developed for continuous control problems, Proximal Policy Optimization (PPO) has emerged as the work-horse of a variety of reinforcement learning (RL) applications, including the fine-tuning of generative models. Unfortunately, PPO requires multiple heuristics to enable stable convergence (e.g. value networks, clipping), and is notorious for its sensitivity to the precise implementation of these components. In response, we take a step back and ask what a *minimalist* RL algorithm for the era of generative models would look like. We propose REBEL, an algorithm that cleanly reduces the problem of policy optimization to regressing the *relative reward* between two completions to a prompt in terms of the policy, enabling strikingly lightweight implementation. In theory, we prove that fundamental RL algorithms like Natural Policy Gradient can be seen as variants of REBEL, which allows us to match the strongest known theoretical guarantees in terms of convergence and sample complexity in the RL literature. REBEL can also cleanly incorporate offline data and be extended to handle the intransitive preferences we frequently see in practice. Empirically, we find that REBEL provides a unified approach to language modeling and image generation with stronger or similar performance as PPO and DPO, all while being simpler to implement and more computationally efficient than PPO. When fine-tuning Llama-3-8B-Instruct, REBEL achieves strong performance in AlpacaEval 2.0, MT-Bench, and Open LLM Leaderboard. Implementation of REBEL can be found at <https://github.com/ZhaolinGao/REBEL>, and models trained by REBEL can be found at <https://huggingface.co/Cornell-AGI>. Zhaolin Gao, Jonathan D. Chang, Wenhao Zhan, Owen Oertell, Gokul Swamy 0001, Kianté Brantley, Thorsten Joachims, J. Andrew Bagnell, Jason D. Lee, Wen Sun 0002 |
NeurIPS | 10 |
| 2023 | Provable Benefits of Representational Transfer in Reinforcement LearningabstractWe study the problem of representational transfer in RL, where an agent first pretrains in a number of \emph{source tasks} to discover a shared representation, which is subsequently used to learn a good policy in a \emph{target task}. We propose a new notion of task relatedness between source and target tasks, and develop a novel approach for representational transfer under this assumption. Concretely, we show that given a generative access to source tasks, we can discover a representation, using which subsequent linear RL techniques quickly converge to a near-optimal policy in the target task. The sample complexity is close to knowing the ground truth features in the target task, and comparable to prior representation learning results in the source tasks. We complement our positive results with lower bounds without generative access, and validate our findings with empirical evaluation on rich observation MDPs that require deep exploration. In our experiments, we observe speed up in learning in the target by pre-training, and also validate the need for generative access in source tasks. Alekh Agarwal, Yuda Song 0001, Wen Sun 0002, Mengdi Wang 0001, Xuezhou Zhang |
COLT | 3 |
| 2023 | Hybrid RL: Using both offline and online data can make RL efficient
Yuda Song 0001, Ayush Sekhari, J. Andrew Bagnell, Akshay Krishnamurthy, Wen Sun 0002 |
ICLR | 6 |
| 2023 | PAC Reinforcement Learning for Predictive State Representations
Wenhao Zhan, Masatoshi Uehara, Wen Sun 0002, Jason D. Lee |
ICLR | 3 |
| 2023 | Computationally Efficient PAC RL in POMDPs with Latent Determinism and Conditional EmbeddingsabstractWe study reinforcement learning with function approximation for large-scale Partially Observable Markov Decision Processes (POMDPs) where the state space and observation space are large or even continuous. Particularly, we consider Hilbert space embeddings of POMDP where the feature of latent states and the feature of observations admit a conditional Hilbert space embedding of the observation emission process, and the latent state transition is deterministic. Under the function approximation setup where the optimal latent state-action $Q$-function is linear in the state feature, and the optimal $Q$-function has a gap in actions, we provide a computationally and statistically efficient algorithm for finding the exact optimal policy. We show our algorithm's computational and statistical complexities scale polynomially with respect to the horizon and the intrinsic dimension of the feature on the observation space. Furthermore, we show both the deterministic latent transitions and gap assumptions are necessary to avoid statistical complexity exponential in horizon or dimension. Since our guarantee does not have an explicit dependence on the size of the state and observation spaces, our algorithm provably scales to large-scale POMDPs. Masatoshi Uehara, Ayush Sekhari, Jason D. Lee, Nathan Kallus, Wen Sun 0002 |
ICML | 5 |
| 2023 | Near-Minimax-Optimal Risk-Sensitive Reinforcement Learning with CVaRabstractIn this paper, we study risk-sensitive Reinforcement Learning (RL), focusing on the objective of Conditional Value at Risk (CVaR) with risk tolerance $\tau$. Starting with multi-arm bandits (MABs), we show the minimax CVaR regret rate is $\Omega(\sqrt{\tau^{-1}AK})$, where $A$ is the number of actions and $K$ is the number of episodes, and that it is achieved by an Upper Confidence Bound algorithm with a novel Bernstein bonus. For online RL in tabular Markov Decision Processes (MDPs), we show a minimax regret lower bound of $\Omega(\sqrt{\tau^{-1}SAK})$ (with normalized cumulative rewards), where $S$ is the number of states, and we propose a novel bonus-driven Value Iteration procedure. We show that our algorithm achieves the optimal regret of $\widetilde O(\sqrt{\tau^{-1}SAK})$ under a continuity assumption and in general attains a near-optimal regret of $\widetilde O(\tau^{-1}\sqrt{SAK})$, which is minimax-optimal for constant $\tau$. This improves on the best available bounds. By discretizing rewards appropriately, our algorithms are computationally efficient. Nathan Kallus, Wen Sun 0002 |
ICML | 3 |
| 2023 | Distributional Offline Policy Evaluation with Predictive Error GuaranteesabstractWe study the problem of estimating the distribution of the return of a policy using an offline dataset that is not generated from the policy, i.e., distributional offline policy evaluation (OPE). We propose an algorithm called Fitted Likelihood Estimation (FLE), which conducts a sequence of Maximum Likelihood Estimation (MLE) and has the flexibility of integrating any state-of-the-art probabilistic generative models as long as it can be trained via MLE. FLE can be used for both finite-horizon and infinite-horizon discounted settings where rewards can be multi-dimensional vectors. Our theoretical results show that for both finite-horizon and infinite-horizon discounted settings, FLE can learn distributions that are close to the ground truth under total variation distance and Wasserstein distance, respectively. Our theoretical results hold under the conditions that the offline data covers the test policy's traces and that the supervised learning MLE procedures succeed. Experimentally, we demonstrate the performance of FLE with two generative models, Gaussian mixture models and diffusion models. For the multi-dimensional reward setting, FLE with diffusion models is capable of estimating the complicated distribution of the return of a test policy. Runzhe Wu, Masatoshi Uehara, Wen Sun 0002 |
ICML | 3 |
| 2023 | Reward Finetuning for Faster and More Accurate Unsupervised Object DiscoveryabstractRecent advances in machine learning have shown that Reinforcement Learning from Human Feedback (RLHF) can improve machine learning models and align them with human preferences. Although very successful for Large Language Models (LLMs), these advancements have not had a comparable impact in research for autonomous vehicles—where alignment with human expectations can be imperative. In this paper, we propose to adapt similar RL-based methods to unsupervised object discovery, i.e. learning to detect objects from LiDAR points without any training labels. Instead of labels, we use simple heuristics to mimic human feedback. More explicitly, we combine multiple heuristics into a simple reward function that positively correlates its score with bounding box accuracy, i.e., boxes containing objects are scored higher than those without. We start from the detector’s own predictions to explore the space and reinforce boxes with high rewards through gradient updates. Empirically, we demonstrate that our approach is not only more accurate, but also orders of magnitudes faster to train compared to prior works on object discovery. Code is available at https://github.com/katieluo88/DRIFT. Katie Luo, Xiangyu Chen 0007, Yurong You, Sagie Benaim, Cheng Perng Phoo, Mark E. Campbell, Wen Sun 0002, Bharath Hariharan, Kilian Q. Weinberger |
NeurIPS | 8 |
| 2023 | Contextual Bandits and Imitation Learning with Preference-Based Active QueriesabstractWe consider the problem of contextual bandits and imitation learning, where the learner lacks direct knowledge of the executed action's reward. Instead, the learner can actively request the expert at each round to compare two actions and receive noisy preference feedback. The learner's objective is two-fold: to minimize regret associated with the executed actions, while simultaneously, minimizing the number of comparison queries made to the expert. In this paper, we assume that the learner has access to a function class that can represent the expert's preference model under appropriate link functions and present an algorithm that leverages an online regression oracle with respect to this function class. For the contextual bandit setting, our algorithm achieves a regret bound that combines the best of both worlds, scaling as $O(\min\\{\sqrt{T}, d/\Delta\\})$, where $T$ represents the number of interactions, $d$ represents the eluder dimension of the function class, and $\Delta$ represents the minimum preference of the optimal action over any suboptimal action under all contexts. Our algorithm does not require the knowledge of $\Delta$, and the obtained regret bound is comparable to what can be achieved in the standard contextual bandits setting where the learner observes reward signals at each round. Additionally, our algorithm makes only $O(\min\\{T, d^2/\Delta^2\\})$ queries to the expert. We then extend our algorithm to the imitation learning setting, where the agent engages with an unknown environment in episodes of length $H$, and provide similar guarantees regarding regret and query complexity. Interestingly, with preference-based feedback, our imitation learning algorithm can learn a policy outperforming a sub-optimal expert, matching the result from interactive imitation learning algorithms [Ross and Bagnell, 2014] that require access to the expert's actions and also reward signals. Ayush Sekhari, Karthik Sridharan, Wen Sun 0002, Runzhe Wu |
NeurIPS | 3 |
| 2023 | Selective Sampling and Imitation Learning via Online RegressionabstractWe consider the problem of Imitation Learning (IL) by actively querying noisy expert for feedback. While imitation learning has been empirically successful, much of prior work assumes access to noiseless expert feedback which is not practical in many applications. In fact, when one only has access to noisy expert feedback, algorithms that rely on purely offline data (non-interactive IL) can be shown to need a prohibitively large number of samples to be successful. In contrast, in this work, we provide an interactive algorithm for IL that uses selective sampling to actively query the noisy expert for feedback. Our contributions are twofold: First, we provide a new selective sampling algorithm that works with general function classes and multiple actions, and obtains the best-known bounds for the regret and the number of queries. Next, we extend this analysis to the problem of IL with noisy expert feedback and provide a new IL algorithm that makes limited queries.
Our algorithm for selective sampling leverages function approximation, and relies on an online regression oracle w.r.t.~the given model class to predict actions, and to decide whether to query the expert for its label. On the theoretical side, the regret bound of our algorithm is upper bounded by the regret of the online regression oracle, while the query complexity additionally depends on the eluder dimension of the model class. We complement this with a lower bound that demonstrates that our results are tight. We extend our selective sampling algorithm for IL with general function approximation and provide bounds on both the regret and the number of queries made to the noisy expert. A key novelty here is that our regret and query complexity bounds only depend on the number of times the optimal policy (and not the noisy expert, or the learner) go to states that have a small margin. Ayush Sekhari, Karthik Sridharan, Wen Sun 0002, Runzhe Wu |
NeurIPS | 3 |
| 2023 | Future-Dependent Value-Based Off-Policy Evaluation in POMDPsabstractWe study off-policy evaluation (OPE) for partially observable MDPs (POMDPs) with general function approximation. Existing methods such as sequential importance sampling estimators and fitted-Q evaluation suffer from the curse of horizon in POMDPs. To circumvent this problem, we develop a novel model-free OPE method by introducing future-dependent value functions that take future proxies as inputs. Future-dependent value functions play similar roles as classical value functions in fully-observable MDPs. We derive a new off-policy Bellman equation for future-dependent value functions as conditional moment equations that use history proxies as instrumental variables. We further propose a minimax learning method to learn future-dependent value functions using the new Bellman equation. We obtain the PAC result, which implies our OPE estimator is close to the true policy value as long as futures and histories contain sufficient information about latent states, and the Bellman completeness. Our code is available at https://github.com/aiueola/neurips2023-future-dependent-ope Masatoshi Uehara, Haruka Kiyohara, Andrew Bennett, Victor Chernozhukov, Nan Jiang 0008, Nathan Kallus, Chengchun Shi, Wen Sun 0002 |
NeurIPS | 8 |
| 2023 | Offline Minimax Soft-Q-learning Under Realizability and Partial CoverageabstractWe consider offline reinforcement learning (RL) where we only have only access to offline data. In contrast to numerous offline RL algorithms that necessitate the uniform coverage of the offline data over state and action space, we propose value-based algorithms with PAC guarantees under partial coverage, specifically, coverage of offline data against a single policy, and realizability of soft Q-function (a.k.a., entropy-regularized Q-function) and another function, which is defined as a solution to a saddle point of certain minimax optimization problem). Furthermore, we show the analogous result for Q-functions instead of soft Q-functions. To attain these guarantees, we use novel algorithms with minimax loss functions to accurately estimate soft Q-functions and Q-functions with
-convergence guarantees measured on the offline data. We introduce these loss functions by casting the estimation problems into nonlinear convex optimization problems and taking the Lagrange functions. Masatoshi Uehara, Nathan Kallus, Jason D. Lee, Wen Sun 0002 |
NeurIPS | 4 |
| 2023 | The Benefits of Being Distributional: Small-Loss Bounds for Reinforcement LearningabstractWhile distributional reinforcement learning (DistRL) has been empirically effective, the question of when and why it is better than vanilla, non-distributional RL has remained unanswered.
This paper explains the benefits of DistRL through the lens of small-loss bounds, which are instance-dependent bounds that scale with optimal achievable cost.
Particularly, our bounds converge much faster than those from non-distributional approaches if the optimal cost is small.
As warmup, we propose a distributional contextual bandit (DistCB) algorithm, which we show enjoys small-loss regret bounds and empirically outperforms the state-of-the-art on three real-world tasks.
In online RL, we propose a DistRL algorithm that constructs confidence sets using maximum likelihood estimation. We prove that our algorithm enjoys novel small-loss PAC bounds in low-rank MDPs.
As part of our analysis, we introduce the $\ell_1$ distributional eluder dimension which may be of independent interest.
Then, in offline RL, we show that pessimistic DistRL enjoys small-loss PAC bounds that are novel to the offline setting and are more robust to bad single-policy coverage. Kevin Zhou, Runzhe Wu, Nathan Kallus, Wen Sun 0002 |
NeurIPS | 5 |
| 2022 | Corruption-robust Offline Reinforcement LearningabstractWe study the adversarial robustness in offline reinforcement learning. Given a batch dataset consisting of tuples $(s, a, r, s’)$, an adversary is allowed to arbitrarily modify $\epsilon$ fraction of the tuples. From the corrupted dataset the learner aims to robustly identify a near-optimal policy. We first show that a worst-case $\Omega(d\epsilon)$ optimality gap is unavoidable in linear MDP of dimension $d$, even if the adversary only corrupts the reward element in a tuple. This contrasts with dimension-free results in robust supervised learning and best-known lower-bound in the online RL setting with corruption. Next, we propose robust variants of the Least-Square Value Iteration (LSVI) algorithm utilizing robust supervised learning oracles, which achieve near-matching performances in cases both with and without full data coverage. The algorithm requires the knowledge of $\epsilon$ to design the pessimism bonus in the no-coverage case. Surprisingly, in this case, the knowledge of $\epsilon$ is necessary, as we show that being adaptive to unknown $\epsilon$ is impossible. This again contrasts with recent results on corruption-robust online RL and implies that robust offline RL is a strictly harder problem. Xuezhou Zhang, Yiding Chen, Xiaojin Zhu 0001, Wen Sun 0002 |
AISTATS | 4 |
| 2022 | Learning to Detect Mobile Objects from LiDAR Scans Without LabelsabstractCurrent 3D object detectors for autonomous driving are almost entirely trained on human-annotated data. Although of high quality, the generation of such data is laborious and costly, restricting them to a few specific locations and object types. This paper proposes an alternative approach entirely based on unlabeled data, which can be collected cheaply and in abundance almost everywhere on earth. Our approach leverages several simple common sense heuristics to create an initial set of approximate seed labels. For example, relevant traffic participants are generally not persistent across multiple traversals of the same route, do not fly, and are never under ground. We demonstrate that these seed labels are highly effective to bootstrap a surprisingly accurate detector through repeated self-training without a single human annotated label. Code is available at https://github.com/YurongYou/MODEST. Yurong You, Katie Luo, Cheng Perng Phoo, Wei-Lun Chao, Wen Sun 0002, Bharath Hariharan, Mark E. Campbell, Kilian Q. Weinberger |
CVPR | 5 |
| 2022 | Transform2Act: Learning a Transform-and-Control Policy for Efficient Agent Design
Ye Yuan 0007, Yuda Song 0001, Zhengyi Luo 0002, Wen Sun 0002, Kris Makoto Kitani |
ICLR | 4 |
| 2022 | Pessimistic Model-based Offline Reinforcement Learning under Partial Coverage
Masatoshi Uehara, Wen Sun 0002 |
ICLR | 2 |
| 2022 | Representation Learning for Online and Offline RL in Low-rank MDPs
Masatoshi Uehara, Xuezhou Zhang, Wen Sun 0002 |
ICLR | 3 |
| 2022 | Hindsight is 20/20: Leveraging Past Traversals to Aid 3D Perception
Yurong You, Katie Luo, Xiangyu Chen 0007, Wei-Lun Chao, Wen Sun 0002, Bharath Hariharan, Mark E. Campbell, Kilian Q. Weinberger |
ICLR | 6 |
| 2022 | Learning Bellman Complete Representations for Offline Policy EvaluationabstractWe study representation learning for Offline Reinforcement Learning (RL), focusing on the important task of Offline Policy Evaluation (OPE). Recent work shows that, in contrast to supervised learning, realizability of the Q-function is not enough for learning it. Two sufficient conditions for sample-efficient OPE are Bellman completeness and coverage. Prior work often assumes that representations satisfying these conditions are given, with results being mostly theoretical in nature. In this work, we propose BCRL, which directly learns from data an approximately linear Bellman complete representation with good coverage. With this learned representation, we perform OPE using Least Square Policy Evaluation (LSPE) with linear functions in our learned representation. We present an end-to-end theoretical analysis, showing that our two-stage algorithm enjoys polynomial sample complexity provided some representation in the rich class considered is linear Bellman complete. Empirically, we extensively evaluate our algorithm on challenging, image-based continuous control tasks from the Deepmind Control Suite. We show our representation enables better OPE compared to previous representation learning methods developed for off-policy RL (e.g., CURL, SPR). BCRL achieve competitive OPE error with the state-of-the-art method Fitted Q-Evaluation (FQE), and beats FQE when evaluating beyond the initial state distribution. Our ablations show that both linear Bellman complete and coverage components of our method are crucial. Jonathan D. Chang, Nathan Kallus, Wen Sun 0002 |
ICML | 4 |
| 2022 | Efficient Reinforcement Learning in Block MDPs: A Model-free Representation Learning approachabstractWe present BRIEE, an algorithm for efficient reinforcement learning in Markov Decision Processes with block-structured dynamics (i.e., Block MDPs), where rich observations are generated from a set of unknown latent states. BRIEE interleaves latent states discovery, exploration, and exploitation together, and can provably learn a near-optimal policy with sample complexity scaling polynomially in the number of latent states, actions, and the time horizon, with no dependence on the size of the potentially infinite observation space. Empirically, we show that BRIEE is more sample efficient than the state-of-art Block MDP algorithm HOMER and other empirical RL baselines on challenging rich-observation combination lock problems which require deep exploration. Xuezhou Zhang, Yuda Song 0001, Masatoshi Uehara, Mengdi Wang 0001, Alekh Agarwal, Wen Sun 0002 |
ICML | 6 |
| 2022 | Provably Efficient Reinforcement Learning in Partially Observable Dynamical SystemsabstractWe study Reinforcement Learning for partially observable systems using function approximation. We propose a new PO-bilinear framework, that is general enough to include models such as undercomplete tabular Partially Observable Markov Decision Processes (POMDPs), Linear Quadratic Gaussian (LQG), Predictive State Representations (PSRs), as well as a newly introduced model Hilbert Space Embeddings of POMDPs. Under this framework, we propose an actor-critic style algorithm that is capable to performing agnostic policy learning. Given a policy class that consists of memory based policies (i.e., policy that looks at a fixed-length window of recent observations), and a value function class that consists of functions taking both memory and future observations as inputs, our algorithm learns to compete against the best memory-based policy among the policy class. For certain examples such as undercomplete POMDPs and LQGs, by leveraging their special properties, our algorithm is even capable of competing against the globally optimal policy without paying an exponential dependence on the horizon. Masatoshi Uehara, Ayush Sekhari, Jason D. Lee, Nathan Kallus, Wen Sun 0002 |
NeurIPS | 5 |
| 2021 | Corruption-robust exploration in episodic reinforcement learningabstractWe initiate the study of episodic reinforcement learning under adversarial corruptions in both the rewards and the transition probabilities of the underlying system extending recent results for the special case of multi-armed bandits. We provide a framework which modifies the aggressive exploration enjoyed by existing reinforcement learning approaches based on “optimism in the face of uncertainty”, by complementing them with principles from “action elimination”. Importantly, our framework circumvents the major challenges posed by naively applying action elimination in the RL setting, as formalized by a lower bound we demonstrate. Our framework yields efficient algorithms which (a) attain near-optimal regret in the absence of corruptions and (b) adapt to unknown levels corruption, enjoying regret guarantees which degrade gracefully in the total corruption encountered. To showcase the generality of our approach, we derive results for both tabular settings (where states and actions are finite) as well as linear MDP settings (where the dynamics and rewards admit a linear underlying representation). Notably, our work provides the first sublinear regret guarantee which accommodates any deviation from purely i.i.d. transitions in the bandit feedback model for episodic reinforcement learning. Thodoris Lykouris, Max Simchowitz, Aleksandrs Slivkins, Wen Sun 0002 |
COLT | 4 |
| 2021 | Bilinear Classes: A Structural Framework for Provable Generalization in RLabstractThis work introduces Bilinear Classes, a new structural framework, which permit generalization in reinforcement learning in a wide variety of settings through the use of function approximation. The framework incorporates nearly all existing models in which a polynomial sample complexity is achievable, and, notably, also includes new models, such as the Linear Q*/V* model in which both the optimal Q-function and the optimal V-function are linear in some known feature space. Our main result provides an RL algorithm which has polynomial sample complexity for Bilinear Classes; notably, this sample complexity is stated in terms of a reduction to the generalization error of an underlying supervised learning sub-problem. These bounds nearly match the best known sample complexity bounds for existing models. Furthermore, this framework also extends to the infinite dimensional (RKHS) setting: for the the Linear Q*/V* model, linear MDPs, and linear mixture MDPs, we provide sample complexities that have no explicit dependence on the explicit feature dimension (which could be infinite), but instead depends only on information theoretic quantities. Simon S. Du, Sham M. Kakade, Jason D. Lee, Shachar Lovett, Gaurav Mahajan, Wen Sun 0002, Ruosong Wang |
ICML | 6 |
| 2021 | PC-MLP: Model-based Reinforcement Learning with Policy Cover Guided ExplorationabstractModel-based Reinforcement Learning (RL) is a popular learning paradigm due to its potential sample efficiency compared to model-free RL. However, existing empirical model-based RL approaches lack the ability to explore. This work studies a computationally and statistically efficient model-based algorithm for both Kernelized Nonlinear Regulators (KNR) and linear Markov Decision Processes (MDPs). For both models, our algorithm guarantees polynomial sample complexity and only uses access to a planning oracle. Experimentally, we first demonstrate the flexibility and the efficacy of our algorithm on a set of exploration challenging control tasks where existing empirical model-based RL approaches completely fail. We then show that our approach retains excellent performance even in common dense reward control benchmarks that do not require heavy exploration. Yuda Song 0001, Wen Sun 0002 |
ICML | 2 |
| 2021 | Fairness of Exposure in Stochastic BanditsabstractContextual bandit algorithms have become widely used for recommendation in online systems (e.g. marketplaces, music streaming, news), where they now wield substantial influence on which items get shown to users. This raises questions of fairness to the items — and to the sellers, artists, and writers that benefit from this exposure. We argue that the conventional bandit formulation can lead to an undesirable and unfair winner-takes-all allocation of exposure. To remedy this problem, we propose a new bandit objective that guarantees merit-based fairness of exposure to the items while optimizing utility to the users. We formulate fairness regret and reward regret in this setting and present algorithms for both stochastic multi-armed bandits and stochastic linear bandits. We prove that the algorithms achieve sublinear fairness regret and reward regret. Beyond the theoretical analysis, we also provide empirical evidence that these algorithms can allocate exposure to different arms effectively. Lequn Wang, Yiwei Bai, Wen Sun 0002, Thorsten Joachims |
ICML | 3 |
| 2021 | Robust Policy Gradient against Strong Data CorruptionabstractWe study the problem of robust reinforcement learning under adversarial corruption on both rewards and transitions. Our attack model assumes an \textit{adaptive} adversary who can arbitrarily corrupt the reward and transition at every step within an episode, for at most $\epsilon$-fraction of the learning episodes. Our attack model is strictly stronger than those considered in prior works. Our first result shows that no algorithm can find a better than $O(\epsilon)$-optimal policy under our attack model. Next, we show that surprisingly the natural policy gradient (NPG) method retains a natural robustness property if the reward corruption is bounded, and can find an $O(\sqrt{\epsilon})$-optimal policy. Consequently, we develop a Filtered Policy Gradient (FPG) algorithm that can tolerate even unbounded reward corruption and can find an $O(\epsilon^{1/4})$-optimal policy. We emphasize that FPG is the first that can achieve a meaningful learning guarantee when a constant fraction of episodes are corrupted. Complimentary to the theoretical results, we show that a neural implementation of FPG achieves strong robust learning performance on the MuJoCo continuous control benchmarks. Xuezhou Zhang, Yiding Chen, Xiaojin Zhu 0001, Wen Sun 0002 |
ICML | 4 |
| 2021 | Mitigating Covariate Shift in Imitation Learning via Offline Data With Partial CoverageabstractThis paper studies offline Imitation Learning (IL) where an agent learns to imitate an expert demonstrator without additional online environment interactions. Instead, the learner is presented with a static offline dataset of state-action-next state triples from a potentially less proficient behavior policy. We introduce Model-based IL from Offline data (MILO): an algorithmic framework that utilizes the static dataset to solve the offline IL problem efficiently both in theory and in practice. In theory, even if the behavior policy is highly sub-optimal compared to the expert, we show that as long as the data from the behavior policy provides sufficient coverage on the expert state-action traces (and with no necessity for a global coverage over the entire state-action space), MILO can provably combat the covariate shift issue in IL. Complementing our theory results, we also demonstrate that a practical implementation of our approach mitigates covariate shift on benchmark MuJoCo continuous control tasks. We demonstrate that with behavior policies whose performances are less than half of that of the expert, MILO still successfully imitates with an extremely low number of expert state-action pairs while traditional offline IL methods such as behavior cloning (BC) fail completely. Source code is provided at https://github.com/jdchang1/milo. Jonathan D. Chang, Masatoshi Uehara, Dhruv Sreenivas, Rahul Kidambi, Wen Sun 0002 |
NeurIPS | 5 |
| 2021 | MobILE: Model-Based Imitation Learning From Observation AloneabstractThis paper studies Imitation Learning from Observations alone (ILFO) where the learner is presented with expert demonstrations that consist only of states visited by an expert (without access to actions taken by the expert). We present a provably efficient model-based framework MobILE to solve the ILFO problem. MobILE involves carefully trading off exploration against imitation - this is achieved by integrating the idea of optimism in the face of uncertainty into the distribution matching imitation learning (IL) framework. We provide a unified analysis for MobILE, and demonstrate that MobILE enjoys strong performance guarantees for classes of MDP dynamics that satisfy certain well studied notions of complexity. We also show that the ILFO problem is strictly harder than the standard IL problem by reducing ILFO to a multi-armed bandit problem indicating that exploration is necessary for solving ILFO efficiently. We complement these theoretical results with experimental simulations on benchmark OpenAI Gym tasks that indicate the efficacy of MobILE. Code for implementing the MobILE framework is available at https://github.com/rahulkidambi/MobILE-NeurIPS2021. Rahul Kidambi, Jonathan D. Chang, Wen Sun 0002 |
NeurIPS | 3 |
| 2021 | Imitation Learning as f-Divergence Minimization
Liyiming Ke, Sanjiban Choudhury, Matt Barnes 0001, Wen Sun 0002, Gilwoo Lee, Siddhartha S. Srinivasa |
WAFR | 4 |
| 2020 | Disagreement-Regularized Imitation Learning
Kianté Brantley, Wen Sun 0002, Mikael Henaff |
ICLR | 2 |
| 2020 | Provably Efficient Model-based Policy AdaptationabstractThe high sample complexity of reinforcement learning challenges its use in practice. A promising approach is to quickly adapt pre-trained policies to new environments. Existing methods for this policy adaptation problem typically rely on domain randomization and meta-learning, by sampling from some distribution of target environments during pre-training, and thus face difficulty on out-of-distribution target environments. We propose new model-based mechanisms that are able to make online adaptation in unseen target environments, by combining ideas from no-regret online learning and adaptive control. We prove that the approach learns policies in the target environment that can quickly recover trajectories from the source environment, and establish the rate of convergence in general settings. We demonstrate the benefits of our approach for policy adaptation in a diverse set of continuous control tasks, achieving the performance of state-of-the-art methods with much lower sample complexity. Our project website, including code, can be found at https://yudasong.github.io/PADA. Yuda Song 0001, Aditi Mavalankar, Wen Sun 0002, Sicun Gao |
ICML | 3 |
| 2020 | PC-PG: Policy Cover Directed Exploration for Provable Policy Gradient LearningabstractDirect policy gradient methods for reinforcement learning are a successful approach for a variety of reasons: they are model free, they directly optimize the performance metric of interest, and they allow for richly parameterized policies. Their primary drawback is that, by being local in nature, they fail to adequately explore the environment. In contrast, while model-based approaches and Q-learning can, at least in theory, directly handle exploration through the use of optimism, their ability to handle model misspecification and function approximation is far less evident. This work introduces the the POLICY COVER GUIDED POLICY GRADIENT (PC- PG) algorithm, which provably balances the exploration vs. exploitation tradeoff using an ensemble of learned policies (the policy cover). PC-PG enjoys polynomial sample complexity and run time for both tabular MDPs and, more generally, linear MDPs in an infinite dimensional RKHS. Furthermore, PC-PG also has strong guarantees under model misspecification that go beyond the standard worst case L infinity assumptions; these include approximation guarantees for state aggregation under an average case error assumption, along with guarantees under a more general assumption where the approximation error under distribution shift is controlled. We complement the theory with empirical evaluation across a variety of domains in both reward-free and reward-driven settings. Alekh Agarwal, Mikael Henaff, Sham M. Kakade, Wen Sun 0002 |
NeurIPS | 4 |
| 2020 | FLAMBE: Structural Complexity and Representation Learning of Low Rank MDPsabstractIn order to deal with the curse of dimensionality in reinforcement learning (RL), it is common practice to make parametric assumptions where values or policies are functions of some low dimensional feature space. This work focuses on the representation learning question: how can we learn such features? Under the assumption that the underlying (unknown) dynamics correspond to a low rank transition matrix, we show how the representation learning question is related to a particular non-linear matrix decomposition problem. Structurally, we make precise connections between these low rank MDPs and latent variable models, showing how they significantly generalize prior formulations, such as block MDPs, for representation learning in RL. Algorithmically, we develop FLAMBE, which engages in exploration and representation learning for provably efficient RL in low rank transition models. On a technical level, our analysis eliminates reachability assumptions that appear in prior results on the simpler block MDP model and may be of independent interest. Alekh Agarwal, Sham M. Kakade, Akshay Krishnamurthy, Wen Sun 0002 |
NeurIPS | 4 |
| 2020 | Constrained episodic reinforcement learning in concave-convex and knapsack settingsabstractWe propose an algorithm for tabular episodic reinforcement learning with constraints. We provide a modular analysis with strong theoretical guarantees for settings with concave rewards and convex constraints, and for settings with hard constraints (knapsacks). Most of the previous work in constrained reinforcement learning is limited to linear constraints, and the remaining work focuses on either the feasibility question or settings with a single episode. Our experiments demonstrate that the proposed algorithm significantly outperforms these approaches in existing constrained episodic environments. Kianté Brantley, Miroslav Dudík, Thodoris Lykouris, Sobhan Miryoosefi, Max Simchowitz, Aleksandrs Slivkins, Wen Sun 0002 |
NeurIPS | 7 |
| 2020 | Information Theoretic Regret Bounds for Online Nonlinear ControlabstractThis work studies the problem of sequential control in an unknown, nonlinear dynamical system, where we model the underlying system dynamics as an unknown function in a known Reproducing Kernel Hilbert Space. This framework yields a general setting that permits discrete and continuous control inputs as well as non-smooth, non-differentiable dynamics. Our main result, the Lower Confidence-based Continuous Control (LC3) algorithm, enjoys a near-optimal $O(\sqrt{T})$ regret bound against the optimal controller in episodic settings, where $T$ is the number of episodes. The bound has no explicit dependence on dimension of the system dynamics, which could be infinite, but instead only depends on information theoretic quantities. We empirically show its application to a number of nonlinear control tasks and demonstrate the benefit of exploration for learning model dynamics. Sham M. Kakade, Akshay Krishnamurthy, Kendall Lowrey, Motoya Ohnishi, Wen Sun 0002 |
NeurIPS | 5 |
| 2020 | Learning the Linear Quadratic Regulator from Nonlinear ObservationsabstractWe introduce a new problem setting for continuous control called the LQR with Rich Observations, or RichLQR. In our setting, the environment is summarized by a low-dimensional continuous latent state with linear dynamics and quadratic costs, but the agent operates on high-dimensional, nonlinear observations such as images from a camera. To enable sample-efficient learning, we assume that the learner has access to a class of decoder functions (e.g., neural networks) that is flexible enough to capture the mapping from observations to latent states. We introduce a new algorithm, RichID, which learns a near-optimal policy for the RichLQR with sample complexity scaling only with the dimension of the latent state space and the capacity of the decoder function class. RichID is oracle-efficient and accesses the decoder class only through calls to a least-squares regression oracle. To our knowledge, our results constitute the first provable sample complexity guarantee for continuous control with an unknown nonlinearity in the system model. Zakaria Mhammedi, Dylan J. Foster, Max Simchowitz, Dipendra Misra, Wen Sun 0002, Akshay Krishnamurthy, Alexander Rakhlin, John Langford 0001 |
NeurIPS | 5 |
| 2019 | Contrasting Exploration in Parameter and Action Space: A Zeroth-Order Optimization PerspectiveabstractBlack-box optimizers that explore in parameter space have often been shown to outperform more sophisticated action space exploration methods developed specifically for the reinforcement learning problem. We examine these black-box methods closely to identify situations in which they are worse than action space exploration methods and those in which they are superior. Through simple theoretical analyses, we prove that complexity of exploration in parameter space depends on the dimensionality of parameter space, while complexity of exploration in action space depends on both the dimensionality of action space and horizon length. This is also demonstrated empirically by comparing simple exploration methods on several model problems, including Contextual Bandit, Linear Regression and Reinforcement Learning in continuous control. Anirudh Vemula, Wen Sun 0002, J. Andrew Bagnell |
AISTATS | 2 |
| 2019 | Model-based RL in Contextual Decision Processes: PAC bounds and Exponential Improvements over Model-free ApproachesabstractWe study the sample complexity of model-based reinforcement learning (henceforth RL) in general contextual decision processes that require strategic exploration to find a near-optimal policy. We design new algorithms for RL with a generic model class and analyze their statistical properties. Our algorithms have sample complexity governed by a new structural parameter called the witness rank, which we show to be small in several settings of interest, including factored MDPs. We also show that the witness rank is never larger than the recently proposed Bellman rank parameter governing the sample complexity of the model-free algorithm OLIVE (Jiang et al., 2017), the only other provably sample-efficient algorithm for global exploration at this level of generality. Focusing on the special case of factored MDPs, we prove an exponential lower bound for a general class of model-free approaches, including OLIVE, which, when combined with our algorithmic results, demonstrates exponential separation between model-based and model-free RL in some rich-observation settings. Wen Sun 0002, Nan Jiang 0008, Akshay Krishnamurthy, Alekh Agarwal, John Langford 0001 |
COLT | 1 |
| 2019 | Provably Efficient Imitation Learning from Observation AloneabstractWe study Imitation Learning (IL) from Observations alone (ILFO) in large-scale MDPs. While most IL algorithms rely on an expert to directly provide actions to the learner, in this setting the expert only supplies sequences of observations. We design a new model-free algorithm for ILFO, Forward Adversarial Imitation Learning (FAIL), which learns a sequence of time-dependent policies by minimizing an Integral Probability Metric between the observation distributions of the expert policy and the learner. FAIL provably learns a near-optimal policy with a number of samples that is polynomial in all relevant parameters but independent of the number of unique observations. The resulting theory extends the domain of provably sample efficient learning algorithms beyond existing results that typically only consider tabular RL settings or settings that require access to a near-optimal reset distribution. We also demonstrate the efficacy ofFAIL on multiple OpenAI Gym control tasks. Wen Sun 0002, Anirudh Vemula, Byron Boots, J. Andrew Bagnell |
ICML | 1 |
| 2019 | Contextual Memory TreesabstractWe design and study a Contextual Memory Tree (CMT), a learning memory controller that inserts new memories into an experience store of unbounded size. It operates online and is designed to efficiently query for memories from that store, supporting logarithmic time insertion and retrieval operations. Hence CMT can be integrated into existing statistical learning algorithms as an augmented memory unit without substantially increasing training and inference computation. Furthermore CMT operates as a reduction to classification, allowing it to benefit from advances in representation or architecture. We demonstrate the efficacy of CMT by augmenting existing multi-class and multi-label classification algorithms with CMT and observe statistical improvement. We also test CMT learning on several image-captioning tasks to demonstrate that it performs computationally better than a simple nearest neighbors memory system while benefitting from reward learning. Wen Sun 0002, Alina Beygelzimer, Hal Daumé III, John Langford 0001, Paul Mineiro |
ICML | 1 |
| 2019 | Policy Poisoning in Batch Reinforcement Learning and ControlabstractWe study a security threat to batch reinforcement learning and control where the attacker aims to poison the learned policy. The victim is a reinforcement learner / controller which first estimates the dynamics and the rewards from a batch data set, and then solves for the optimal policy with respect to the estimates. The attacker can modify the data set slightly before learning happens, and wants to force the learner into learning a target policy chosen by the attacker. We present a unified framework for solving batch policy poisoning attacks, and instantiate the attack on two standard victims: tabular certainty equivalence learner in reinforcement learning and linear quadratic regulator in control. We show that both instantiation result in a convex optimization problem on which global optimality is guaranteed, and provide analysis on attack feasibility and attack cost. Experiments show the effectiveness of policy poisoning attacks. Yuzhe Ma, Xuezhou Zhang, Wen Sun 0002, Jerry Zhu |
NeurIPS | 3 |
| 2018 | Truncated horizon Policy Search: Combining Reinforcement Learning & Imitation Learning
Wen Sun 0002, J. Andrew Bagnell, Byron Boots |
ICLR (Poster) | 1 |
| 2018 | Recurrent Predictive State Policy NetworksabstractWe introduce Recurrent Predictive State Policy(RPSP) networks, a recurrent architecture that brings insights from predictive state representations to reinforcement learning in partially ob-servable environments. Predictive state policy networks consist of a recursive filter, which keeps track of a belief about the state of the environment, and a reactive policy that directly maps beliefs to actions, to maximize the cumulative reward. The recursive filter leverages predictive state representations (PSRs) (Rosencrantz & Gordon, 2004; Sun et al., 2016) by modeling predictive state{—}a prediction of the distribution of future observations conditioned on history and future actions.This representation gives rise to a rich class of statistically consistent algorithms (Hefny et al.,2017) to initialize the recursive filter. Predictive stats serves as an equivalent representation of a belief state. Therefore, the policy component of the RPSP-network can be purely reactive, simplifying training while still allowing optimal behavior. Moreover, we use the PSR interpretation during training as well, by incorporating prediction error in the loss function. The entire network (recursive filter and reactive policy) is still differentiable and can be trained using gradient-based methods. We optimize our policy using a combination of policy gradient based on rewards (Williams, 1992)and gradient descent based on prediction error.We show the efficacy of RPSP-networks on a set of robotic control tasks from OpenAI Gym. We empirically show that RPSP-networks perform well compared with memory-preserving networks such as GRUs, as well as finite memory models, being the overall best performing method. Ahmed Hefny, Zita Marinho, Wen Sun 0002, Siddhartha S. Srinivasa, Geoffrey J. Gordon |
ICML | 3 |
| 2018 | Dual Policy IterationabstractRecently, a novel class of Approximate Policy Iteration (API) algorithms have demonstrated impressive practical performance (e.g., ExIt from [1], AlphaGo-Zero from [2]). This new family of algorithms maintains, and alternately optimizes, two policies: a fast, reactive policy (e.g., a deep neural network) deployed at test time, and a slow, non-reactive policy (e.g., Tree Search), that can plan multiple steps ahead. The reactive policy is updated under supervision from the non-reactive policy, while the non-reactive policy is improved with guidance from the reactive policy. In this work we study this Dual Policy Iteration (DPI) strategy in an alternating optimization framework and provide a convergence analysis that extends existing API theory. We also develop a special instance of this framework which reduces the update of non-reactive policies to model-based optimal control using learned local models, and provides a theoretically sound way of unifying model-free and model-based RL approaches with unknown dynamics. We demonstrate the efficacy of our approach on various continuous control Markov Decision Processes. Wen Sun 0002, Geoffrey J. Gordon, Byron Boots, J. Andrew Bagnell |
NeurIPS | 1 |
| 2017 | Gradient Boosting on Stochastic Data StreamsabstractBoosting is a popular ensemble algorithm that generates more powerful learners by linearly combining base models from a simpler hypothesis class. In this work, we investigate the problem of adapting batch gradient boosting for minimizing convex loss functions to online setting where the loss at each iteration is i.i.d sampled from an unknown distribution. To generalize from batch to online, we first introduce the definition of online weak learning edge with which for strongly convex and smooth loss functions, we present an algorithm, Streaming Gradient Boosting (SGB) with exponential shrinkage guarantees in the number of weak learners. We further present an adaptation of SGB to optimize non-smooth loss functions, for which we derive a $O(\ln(N)/N)$ convergence rate. We also show that our analysis can extend to adversarial online learning setting under a stronger assumption that the online weak learning edge will hold in adversarial setting. We finally demonstrate experimental results showing that in practice our algorithms can achieve competitive results as classic gradient boosting while using less computation. Hanzhang Hu, Wen Sun 0002, Arun Venkatraman, Martial Hebert, J. Andrew Bagnell |
AISTATS | 2 |
| 2017 | Deeply AggreVaTeD: Differentiable Imitation Learning for Sequential PredictionabstractRecently, researchers have demonstrated state-of-the-art performance on sequential prediction problems using deep neural networks and Reinforcement Learning (RL). For some of these problems, oracles that can demonstrate good performance may be available during training, but are not used by plain RL methods. To take advantage of this extra information, we propose AggreVaTeD, an extension of the Imitation Learning (IL) approach of Ross \& Bagnell (2014). AggreVaTeD allows us to use expressive differentiable policy representations such as deep networks, while leveraging training-time oracles to achieve faster and more accurate solutions with less training data. Specifically, we present two gradient procedures that can learn neural network policies for several problems, including a sequential prediction task and several high-dimensional robotics control problems. We also provide a comprehensive theoretical study of IL that demonstrates that we can expect up to exponentially-lower sample complexity for learning with AggreVaTeD than with plain RL algorithms. Our results and theory indicate that IL (and AggreVaTeD in particular) can be a more effective strategy for sequential prediction than plain RL. Wen Sun 0002, Arun Venkatraman, Geoffrey J. Gordon, Byron Boots, J. Andrew Bagnell |
ICML | 1 |
| 2017 | Predictive-State Decoders: Encoding the Future into Recurrent NetworksabstractRecurrent neural networks (RNNs) are a vital modeling technique that rely on internal states learned indirectly by optimization of a supervised, unsupervised, or reinforcement training loss. RNNs are used to model dynamic processes that are characterized by underlying latent states whose form is often unknown, precluding its analytic representation inside an RNN. In the Predictive-State Representation (PSR) literature, latent state processes are modeled by an internal state representation that directly models the distribution of future observations, and most recent work in this area has relied on explicitly representing and targeting sufficient statistics of this probability distribution. We seek to combine the advantages of RNNs and PSRs by augmenting existing state-of-the-art recurrent neural networks with Predictive-State Decoders (PSDs), which add supervision to the network's internal state representation to target predicting future observations. PSDs are simple to implement and easily incorporated into existing training pipelines via additional loss regularization. We demonstrate the effectiveness of PSDs with experimental results in three different domains: probabilistic filtering, Imitation Learning, and Reinforcement Learning. In each, our method improves statistical performance of state-of-the-art recurrent baselines and does so with fewer iterations and less data. Arun Venkatraman, Nicholas Rhinehart, Wen Sun 0002, Lerrel Pinto, Martial Hebert, Byron Boots, Kris Makoto Kitani, J. Andrew Bagnell |
NIPS | 3 |
| 2016 | Online Instrumental Variable Regression with Applications to Online Linear System IdentificationabstractInstrumental variable regression (IVR) is a statistical technique utilized to recover unbiased estimators when there are errors in the independent variables. Estimator bias in learned time series models can yield poor performance in applications such as long-term prediction and filtering where the recursive use of the model results in the accumulation of propagated error. However, prior work addressed the IVR objective in the batch setting, where it is necessary to store the entire dataset in memory — an infeasible requirementin large dataset scenarios. In this work, we develop Online Instrumental Variable Regression (OIVR), an algorithm that is capable of updating the learned estimator with streaming data. We show that the online adaptation of IVR enjoys a no-regret performance guarantee with respect the original batchsetting by taking advantage of any no-regret online learning algorithm inside OIVR for the underlying update steps. We experimentally demonstrate the efficacy of our algorithm in combination with popular no-regret onlinealgorithms for the task of learning predictive dynamical system models and on a prototypical econometrics instrumental variable regression problem. Arun Venkatraman, Wen Sun 0002, Martial Hebert, J. Andrew Bagnell, Byron Boots |
AAAI | 2 |
| 2016 | Learning to Filter with Predictive State Inference MachinesabstractLatent state space models are a fundamental and widely used tool for modeling dynamical systems. However, they are difficult to learn from data and learned models often lack performance guarantees on inference tasks such as filtering and prediction. In this work, we present the PREDICTIVE STATE INFERENCE MACHINE (PSIM), a data-driven method that considers the inference procedure on a dynamical system as a composition of predictors. The key idea is that rather than first learning a latent state space model, and then using the learned model for inference, PSIM directly learns predictors for inference in predictive state space. We provide theoretical guarantees for inference, in both realizable and agnostic settings, and showcase practical performance on a variety of simulated and real world robotics benchmarks. Wen Sun 0002, Arun Venkatraman, Byron Boots, J. Andrew Bagnell |
ICML | 1 |
| 2016 | Online Bellman Residual and Temporal Difference Algorithms with Predictive Error Guarantees
Wen Sun 0002, J. Andrew Bagnell |
IJCAI | 1 |
| 2016 | Inference Machines for Nonparametric Filter Learning
Arun Venkatraman, Wen Sun 0002, Martial Hebert, Byron Boots, J. Andrew Bagnell |
IJCAI | 2 |
| 2016 | Learning to Smooth with Bidirectional Predictive State Inference Machines
Wen Sun 0002, Roberto Capobianco, Geoffrey J. Gordon, J. Andrew Bagnell, Byron Boots |
UAI | 1 |
| 2016 | Stochastic Extended LQR for Optimization-Based Motion Planning Under UncertaintyabstractWe introduce a novel optimization-based motion planner, Stochastic Extended LQR (SELQR), which computes a trajectory and associated linear control policy with the objective of minimizing the expected value of a user-defined cost function. SELQR applies to robotic systems that have stochastic non-linear dynamics with motion uncertainty modeled by Gaussian distributions that can be state- and control-dependent. In each iteration, SELQR uses a combination of forward and backward value iteration to estimate the cost-to-come and the cost-to-go for each state along a trajectory. SELQR then locally optimizes each state along the trajectory at each iteration to minimize the expected total cost, which results in smoothed states that are used for dynamics linearization and cost function quadratization. SELQR progressively improves the approximation of the expected total cost, resulting in higher quality plans. For applications with imperfect sensing, we extend SELQR to plan in the robot's belief space. We show that our iterative approach achieves fast and reliable convergence to high-quality plans in multiple simulated scenarios involving a car-like robot, a quadrotor, and a medical steerable needle performing a liver biopsy procedure. Wen Sun 0002, Jur P. van den Berg, Ron Alterovitz |
IEEE Trans Autom. Sci. Eng. | 1 |
| 2015 | Online Bellman Residual Algorithms with Predictive Error Guarantees
Wen Sun 0002, J. Andrew Bagnell |
UAI | 1 |
| 2015 | High-Frequency Replanning Under Uncertainty Using Parallel Sampling-Based Motion PlanningabstractAs sampling-based motion planners become faster, they can be re-executed more frequently by a robot during task execution to react to uncertainty in robot motion, obstacle motion, sensing noise, and uncertainty in the robot's kinematic model. We investigate and analyze high-frequency replanning (HFR), where, during each period, fast sampling-based motion planners are executed in parallel as the robot simultaneously executes the first action of the best motion plan from the previous period. We consider discrete-time systems with stochastic nonlinear (but linearizable) dynamics and observation models with noise drawn from zero mean Gaussian distributions. The objective is to maximize the probability of success (i.e., avoid collision with obstacles and reach the goal) or to minimize path length subject to a lower bound on the probability of success. We show that, as parallel computation power increases, HFR offers asymptotic optimality for these objectives during each period for goal-oriented problems. We then demonstrate the effectiveness of HFR for holonomic and nonholonomic robots including car-like vehicles and steerable medical needles. Wen Sun 0002, Sachin Patil, Ron Alterovitz |
IEEE Trans. Robotics | 1 |
| 2014 | Motion planning for paramagnetic microparticles under motion and sensing uncertaintyabstractParamagnetic microparticles moving through fluids have the potential to be used in many applications, including microassembly, micromanipulation, and highly localized delivery of therapeutic agents inside the human body. Paramagnetic microparticles with diameters of approximately 100 μm can be wirelessly controlled by externally applying magnetic field gradients using electromagnets. In this paper, we introduce a motion planner to guide a spherical paramagnetic microparticle to a target while avoiding obstacles. The motion planner explicitly considers uncertainty in the microparticle's motion and maximizes the probability that the microparticle avoids obstacle collisions and reaches the target. To enable effective consideration of uncertainty, we use an Expectation Maximization (EM) algorithm to learn a stochastic model of the uncertainty in microparticle motion and state sensing from experiments conducted in a 3D 8-electromagnet microparticle testbed. We apply the motion planner in a simulated 3D environment with static obstacles and demonstrate that the computed plans are more likely to result in task success than plans based on traditional metrics such as shortest path or maximum clearance. Wen Sun 0002, Islam S. M. Khalil, Sarthak Misra, Ron Alterovitz |
ICRA | 1 |
| 2014 | Motion planning under uncertainty for medical needle steering using optimization in belief spaceabstractWe present an optimization-based motion planner for medical steerable needles that explicitly considers motion and sensing uncertainty while guiding the needle to a target in 3D anatomy. Motion planning for needle steering is challenging because the needle is a nonholonomic and underactuated system, the needle's motion may be perturbed during insertion due to unmodeled needle/tissue interactions, and medical sensing modalities such as ultrasound imaging and x-ray projection imaging typically provide only noisy and partial state information. To account for these uncertainties, we introduce a motion planner that computes a trajectory and corresponding linear controller in the belief space - the space of distributions over the state space. We formulate the needle steering motion planning problem as a partially observable Markov decision process (POMDP) that approximates belief states as Gaussians. We then compute a locally optimal trajectory and corresponding controller that minimize in belief space a cost function that considers avoidance of obstacles, penalties for unsafe control inputs, and target acquisition accuracy. We apply the motion planner to simulated scenarios and show that local optimization in belief space enables us to compute higher quality plans compared to planning solely in the needle's state space. Wen Sun 0002, Ron Alterovitz |
IROS | 1 |
| 2014 | Stochastic Extended LQR: Optimization-Based Motion Planning Under Uncertainty
Wen Sun 0002, Jur P. van den Berg, Ron Alterovitz |
WAFR | 1 |
| 2013 | Safe Motion Planning for Imprecise Robotic Manipulators by Minimizing Probability of Collision
Wen Sun 0002, Luis G. Torres, Jur P. van den Berg, Ron Alterovitz |
ISRR | 1 |