Martijn Tennekes

dblp:69/10536 · DBLP profile ↗
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5ranked-venue papers
3as first author
3since 2021 · last 2024
0000-0002-6506-9522ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visualization and visual analytics · 100%
Human-computer interaction and pervasive computing
1 paper
Usability and user experience research · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › hierarchical data visualization
tree visualization
0.812024
Radial Icicle Tree (RIT): Node Separation and Area Constancy · IEEE Trans. Vis. Comput. Graph. 2024
Visualization and visual analytics
visual encoding
0.812024
Radial Icicle Tree (RIT): Node Separation and Area Constancy · IEEE Trans. Vis. Comput. Graph. 2024
Visualization and visual analytics › information visualization › statistical graphics
categorical data visualization
0.212014
Tree Colors: Color Schemes for Tree-Structured Data · IEEE Trans. Vis. Comput. Graph. 2014
Visualization and visual analytics › visual encoding
color design
0.212014
Tree Colors: Color Schemes for Tree-Structured Data · IEEE Trans. Vis. Comput. Graph. 2014
Usability and user experience research
user study
0.112014
Tree Colors: Color Schemes for Tree-Structured Data · IEEE Trans. Vis. Comput. Graph. 2014

Methods — techniques the papers use, named apart from their topics

radial transformation · 0.8node separation · 0.8user survey · 0.4hue-chroma-luminance color model · 0.4
YearPublicationVenuePosition
2024 Simulation-based Optimization of User Interfaces for Quality-assuring Machine Learning Model Predictions
abstract
Quality-sensitive applications of machine learning (ML) require quality assurance (QA) by humans before the predictions of an ML model can be deployed. QA for ML (QA4ML) interfaces require users to view a large amount of data and perform many interactions to correct errors made by the ML model. An optimized user interface (UI) can significantly reduce interaction costs. While UI optimization can be informed by user studies evaluating design options, this approach is not scalable, because there are typically numerous small variations that can affect the efficiency of a QA4ML interface. Hence, we propose using simulation to evaluate and aid the optimization of QA4ML interfaces. In particular, we focus on simulating the combined effects of human intelligence in initiating appropriate interaction commands and machine intelligence in providing algorithmic assistance for accelerating QA4ML processes. As QA4ML is usually labor-intensive, we use the simulated task completion time as the metric for UI optimization under different interface and algorithm setups. We demonstrate the usage of this UI design method in several QA4ML applications.
Yu Zhang 0043, Martijn Tennekes, Tim J. A. de Jong, R. Lyana Curier, Bob Coecke, Min Chen 0001
ACM Trans. Interact. Intell. Syst.2
2024 Radial Icicle Tree (RIT): Node Separation and Area Constancy
abstract
Icicles and sunbursts are two commonly-used visual representations of trees. While icicle trees can map data values faithfully to rectangles of different sizes, often some rectangles are too narrow to be noticed easily. When an icicle tree is transformed into a sunburst tree, the width of each rectangle becomes the length of an annular sector that is usually longer than the original width. While sunburst trees alleviate the problem of narrow rectangles in icicle trees, it no longer maintains the consistency of size encoding. At different tree depths, nodes of the same data values are displayed in annular sections of different sizes in a sunburst tree, though they are represented by rectangles of the same size in an icicle tree. Furthermore, two nodes from different subtrees could sometimes appear as a single node in both icicle trees and sunburst trees. In this paper, we propose a new visual representation, referred to as radial icicle tree (RIT), which transforms the rectangular bounding box of an icicle tree into a circle, circular sector, or annular sector while introducing gaps between nodes and maintaining area constancy for nodes of the same size. We applied the new visual design to several datasets. Both the analytical design process and user-centered evaluation have confirmed that this new design has improved the design of icicles and sunburst trees without introducing any relative demerit.
Yuanzhe Jin, Tim J. A. de Jong, Martijn Tennekes, Min Chen 0001
IEEE Trans. Vis. Comput. Graph.3
2021 Design Space of Origin-Destination Data Visualization
abstract
Abstract Visualization is an essential tool for observing and analyzing origin‐destination (OD) data, which encodes flows between geographic locations, e.g., in applications concerning commuting, migration, and transport of goods. However, depicting OD data often encounter issues of cluttering and occlusion. To address these issues, many visual designs feature data abstraction and visual abstraction, such as node aggregation and edge bundling, resulting in information loss. The recent theoretical and empirical developments in visualization have substantiated the merits of such abstraction, while confirming that viewers' knowledge can alleviate the negative impact due to information loss. It is thus desirable to map out different ways of losing and adding information in origin‐destination data visualization (ODDV). We therefore formulate a new design space of ODDV based on the categorization of informative operations on OD data in data abstraction and visual abstraction. We apply this design space to existing ODDV methods, outline strategies for exploring the design space, and suggest ideas for further exploration.
Martijn Tennekes, Min Chen 0001
Comput. Graph. Forum1
2015 Errata to "Tree Colors: Color Schemes for Tree-Structured Data"
abstract
Various revisions were made to the paper, "Tree colors: Color schemes for tree-structured data," M. Tennekes and E. de Jonge, IEEE Trans. Vis. Comput. Graphics, vol. 20, no. 12, pp. 2072-2081, Dec. 2014.
Martijn Tennekes, Edwin de Jonge
IEEE Trans. Vis. Comput. Graph.1
2014 Tree Colors: Color Schemes for Tree-Structured Data
abstract
We present a method to map tree structures to colors from the Hue-Chroma-Luminance color model, which is known for its well balanced perceptual properties. The Tree Colors method can be tuned with several parameters, whose effect on the resulting color schemes is discussed in detail. We provide a free and open source implementation with sensible parameter defaults. Categorical data are very common in statistical graphics, and often these categories form a classification tree. We evaluate applying Tree Colors to tree structured data with a survey on a large group of users from a national statistical institute. Our user study suggests that Tree Colors are useful, not only for improving node-link diagrams, but also for unveiling tree structure in non-hierarchical visualizations.
Martijn Tennekes, Edwin de Jonge
IEEE Trans. Vis. Comput. Graph.1