EDBT 2026 Demo / reviewers in the wild / expert
Scott Thomas
dblp:69/1727
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2007
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 50% Human-robot interaction · 50% | |
| Artificial intelligence
1 paper |
Question answering and dialogue systems · 50% Image recognition and object detection · 50% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction
multimodal interaction |
0.1 | 1 | 2007 | Using vision, acoustics, and natural language for disambiguation · HRI 2007 |
Human-robot interaction › robot perception
object disambiguation |
0.1 | 1 | 2007 | Using vision, acoustics, and natural language for disambiguation · HRI 2007 |
Computer vision › Image recognition and object detection
object recognition |
0.0 | 1 | 2007 | Using vision, acoustics, and natural language for disambiguation · HRI 2007 |
Natural language and speech › Question answering and dialogue systems
spoken dialogue |
0.0 | 1 | 2007 | Using vision, acoustics, and natural language for disambiguation · HRI 2007 |
Methods — techniques the papers use, named apart from their topics
vision · 0.1natural language understanding · 0.1acoustics · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2007 | Using vision, acoustics, and natural language for disambiguationabstractCreating a human-robot interface is a daunting experience. Capabilities and functionalities of the interface are dependent on the robustness of many different sensor and input modalities. For example, object recognition poses problems for state-of-the-art vision systems. Speech recognition in noisy environments remains problematic for acoustic systems. Natural language understanding and dialog are often limited to specific domains and baffled by ambiguous or novel utterances. Plans based on domain-specific tasks limit the applicability of dialog managers. The types of sensors used limit spatial knowledge and understanding, and constrain cognitive issues, such as perspective-taking.In this research, we are integrating several modalities, such as vision, audition, and natural language understanding to leverage the existing strengths of each modality and overcome individual weaknesses. We are using visual, acoustic, and linguistic inputs in various combinations to solve such problems as the disambiguation of referents (objects in the environment), localization of human speakers, and determination of the source of utterances and appropriateness of responses when humans and robots interact. For this research, we limit our consideration to the interaction of two humans and one robot in a retrieval scenario. This paper will describe the system and integration of the various modules prior to future testing. Benjamin R. Fransen, Vlad I. Morariu, Eric Martinson, Samuel Blisard, Matthew Marge, Scott Thomas, Alan C. Schultz, Dennis Perzanowski |
HRI | 6 |
| 2005 | Ready or Not, Here I Come
Magdalena D. Bugajska, William Adams, Scott Thomas, J. Gregory Trafton, Alan C. Schultz |
AAAI | 3 |