Ying K. Leung

dblp:69/1734 · DBLP profile ↗
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11ranked-venue papers
4as first author
0since 2021 · last 2001
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 11 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
User interface design and tools · 88% Interaction techniques and input · 12%
Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › focus+context visualization
distortion-oriented views
0.011994
A Review and Taxonomy of Distortion-Oriented Presentation Techniques · ACM Trans. Comput. Hum. Interact. 1994
Visualization and visual analytics
focus+context visualization
0.011994
A Review and Taxonomy of Distortion-Oriented Presentation Techniques · ACM Trans. Comput. Hum. Interact. 1994
Interaction techniques and input › spatial interaction › navigation
information space navigation
0.011994
A Review and Taxonomy of Distortion-Oriented Presentation Techniques · ACM Trans. Comput. Hum. Interact. 1994

Methods — techniques the papers use, named apart from their topics

intentional modeling · 0.0taxonomy · 0.0literature review · 0.0
YearPublicationVenuePosition
2001 A Comparative Study of Distortion-Oriented Displays
Ying K. Leung, John Fabre
INTERACT1
2001 Visualising Data Using the ActionMapper: A Proposed Interactive Event Logger for User Interface Evaluation
abstract
The proposed ActionMapper tool extends previous work on the generic KeystrokeMapper tool to provide an efficient method of logging and visualising a novice user's interaction with a dynamic interface. For any specified task the ActionMapper could generate a graphic representation of both the designer's conceptual model (represented by an Optimum path) and an indication of the user's mental model (represented by the actual path navigated by the user). In this study, the results from two usability experiments have been analysed using the KeystrokeMapper concept. From this a refined version of the tool, referred to as ActionMapper, is outlined. It is argued that the future implementation of the ActionMapper concept as a computer-based tool, which includes the automatic analysis and visualisation of numerous usability metrics, will substantially enhance the evaluation process. By adding event recording functionality in a prototype for a small handheld device, effective usability evaluations could also be conducted in a mobile context.
Marcus Nyberg, Mikael Goldstein, Ying K. Leung
IV3
2000 Using intentional models for the interface design of multi-level systems
Alan W. Colman, Ying K. Leung
Int. J. Hum. Comput. Stud.2
1999 An Empirical Study of Auditory Warnings in Aircraft
Charles H. Morris, Ying K. Leung
INTERACT2
1998 Mobile Pen-Based Technologies for Drivers Licence Administration
Ying K. Leung, Kon Mouzakis, Chris Pilgrim
Pers. Ubiquitous Comput.1
1997 A Multimedia Interaction Space
Frank Vetere, Steve Howard, Ying K. Leung
INTERACT3
1997 Cost effective multimedia courseware development
abstract
Multimedia technology offers considerable potential for education though the costs of production of courseware are prohibitive especially in a rapidly changing discipline such as computer science. This paper proposes a cost-effective technique which allows multimedia courseware to be developed quickly and economically. To illustrate this concept, courseware material for an undergraduate Data Communications subject has been implemented.
Chris Pilgrim, Ying K. Leung, Doug D. Grant
ITiCSE2
1996 Appropriate use of the Internet in computer science courses
abstract
New computerand communication technologies now provide the educationalist with a wide range of tools for use in the educational process.Many of these technologies such as computer-assisted learning and multimedia have had quite a rocky road to becoming effective tools, It was only after these tools emerged from the initial hype that they truly found a place in education.The Internet is still in this initial hype phase and is in danger of being used superficially.This paper begins the development of a theoretical basis for the appropriate use of Internet tools in computer science education.The proposed selection matrix will help realise the potential of these tools within the context of maximizing learning outcomes.
Chris Pilgrim, Ying K. Leung
ITiCSE2
1995 Applying bifocal displays to topological maps
abstract
Presentation techniques for topological networks can be broadly classified as distortion‐oriented and nondistortion‐oriented. Although there has been a growing interest in applying various distortion‐oriented techniques, the application of an earlier example, the bifocal display, has so far been underexploited. This article describes a number of human‐computer interface techniques potentially relevant to the presentation and navigation of topological networks associated with transport systems, and describes a preliminary experimental study of a number of techniques for presenting the London Underground map as part of a real‐time information system for travelers.
Ying K. Leung, Robert Spence, Mark D. Apperley
Int. J. Hum. Comput. Interact.1
1995 Harmony through Working Together: Editorial to the Australasian Special Issue
abstract
Welcome to the Australasian special issue of Interacting with Computers. The seven papers included in this special issue (split over two numbers, four papers included in volume 7 number 2 and a further three to follow in number 3) were selected from 44 papers presented at OZCHI'94, the annual Australian HCI conference.
Steve Howard, Ying K. Leung
Interact. Comput.2
1994 A Review and Taxonomy of Distortion-Oriented Presentation Techniques
abstract
One of the common problems associated with large computer-based information systems is the relatively small window through which an information space can be viewed. Increasing interest in recent years has been focused on the development of distortion-oriented presentation techniques to address this problem. However, the growing number of new terminologies and techniques developed have caused considerable confusion to the graphical user interface designer, consequently making the comparison of these presentation techniques and generalization of empirical results of experiments with them very difficult, if not impossible. This article provides a taxonomy of distortion-oriented techniques which demonstrates clearly their underlying relationships. A unified theory is presented to reveal their roots and origins. Issues relating to the implementation and performance of these techniques are also discussed.
Ying K. Leung, Mark D. Apperley
ACM Trans. Comput. Hum. Interact.1